Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 52
1080p Full HD 32 47 60 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 52
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 60
1920x1080 High 47
1920x1080 Ultra 32

Evolve with Intel Core i7-14700K + AMD Radeon RX 570, In-Depth Analysis

Resolution Scaling

The measured results for Evolve show a dramatic, almost brutal, scaling curve as resolution increases, which clearly identifies the AMD Radeon RX 570 as the primary limiting factor in this configuration. At 1920x1080 with Low settings, the combo delivers 77 FPS on average, but stepping up to 2560x1440 drops that figure to 52 FPS, and at 3840x2160 it falls further to 29 FPS. That represents a 62% reduction in performance from 1080p to 4K at Low settings, a steep decline that points directly at the GPU's pixel-pushing capabilities rather than any CPU bottleneck.

The scaling pattern intensifies when moving through the quality presets. At 1080p Medium, the average sits at 60 FPS, while the same preset at 1440p yields 40 FPS and at 4K only 23 FPS. The High preset follows a similar trajectory: 47 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K. The Ultra preset is the most punishing, starting at 32 FPS at 1080p, dropping to 22 FPS at 1440p, and collapsing to 12 FPS at 4K. The gap between Low and Ultra at any given resolution is substantial — at 1080p it is a 45 FPS difference, and at 4K it narrows to a 17 FPS difference, suggesting that at higher resolutions the fixed cost of rendering the scene dominates regardless of quality settings.

What this scaling reveals is that the RX 570 is operating well beyond its comfortable envelope at 4K. The 12 FPS result at 4K Ultra is effectively unplayable, and even the 18 FPS at 4K High fails to meet minimum smoothness thresholds. The 1440p results are more workable but still constrained, with only the Low preset at 52 FPS approaching a solid playable state. The data indicates that this system is fundamentally a 1080p performer for Evolve, where it can deliver 77 FPS at Low and 60 FPS at Medium, with High at 47 FPS and Ultra at 32 FPS. The resolution scaling curve is so steep that it suggests the GPU's 4 GB memory buffer and 224.0 GB/s bandwidth are being saturated long before the CPU's capabilities come into play.

How This Combo Ranks

Within the context of all tested combos in this benchmark database, the Intel Core i7-14700K paired with the AMD Radeon RX 570 ranks 3545 out of 3700 total combinations. This places the combo in the bottom 7% of all tested configurations, a lowly position that might seem surprising given the strength of the CPU but is entirely explained by the aging GPU. The i7-14700K itself sits in the 94th percentile among all CPUs, with an average benchmark score of 69355, while the RX 570 sits in the 74th percentile among GPUs with an average score of 28766. The mismatch is stark: a top-tier processor strapped to a mid-range graphics card from 2017.

The CPU's nearest rivals provide context for how potent the processor is on its own. The AMD EPYC 9115 scores 69288, a mere 0.1% difference, while the AMD Ryzen 9 7950X scores 69515, putting the i7-14700K 0.2% behind. The AMD Ryzen 9 7940HX and Ryzen 7 9700F score 69875 and 69996 respectively, placing the i7-14700K 0.7% and 0.9% behind. These are margins within noise for synthetic benchmarks, confirming that the CPU is not the weak link in this pairing.

The GPU's nearest rivals tell a similar story about its own tier. The AMD Radeon RX 6800M scores 28874, just 0.4% ahead, while the AMD Radeon R9 M295X scores 28580, putting the RX 570 0.7% ahead. The AMD Radeon RX 470 scores 28996, 0.8% ahead of the RX 570, and the NVIDIA Quadro RTX 8000 scores 28421, with the RX 570 1.2% ahead. These tight margins indicate that the RX 570 is competitive within its immediate class, but that class is simply not strong enough to push this combo higher in the rankings. The combo rank of 3545 out of 3700 is a direct consequence of GPU limitation, and any analysis of this pairing must acknowledge that the processor is being held back dramatically.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 5,700 million transistors into a 232 mm² die, yielding a transistor density of 24.6M per mm². The GPU operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, and its 4 GB of GDDR5 memory runs at 1750 MHz, which translates to 7 Gbps effective and delivers a bandwidth of 224.0 GB/s across a 256-bit bus. The shading complex includes 2048 shading units, 128 texture mapping units, and 32 ROPs, producing a pixel rate of 39.81 GPixel/s, a texture rate of 159.2 GTexel/s, and 5.095 TFLOPS of FP32 compute.

These specifications directly explain the measured FPS results in Evolve. The 4 GB memory capacity is particularly relevant, as the game at 4K resolution with High or Ultra settings can easily exceed this buffer, forcing the GPU to rely on slower fallback paths. The 224.0 GB/s bandwidth, while respectable for its era, is insufficient for the data movement demands of 4K rendering, which is why the 4K results collapse to 18 FPS at High and 12 FPS at Ultra. The memory clock of 1750 MHz is a fixed characteristic that cannot be altered by the CPU, and it becomes the ceiling at higher resolutions.

The GPU's percentile ranking of 74th among all GPUs might suggest it is a capable part, but that ranking is based on its overall average benchmark score of 28766 across diverse workloads. In Evolve specifically, the data shows that the RX 570 is only able to deliver a playable experience at 1080p, where its 5.095 TFLOPS of compute can keep up with the game's demands. The pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are the figures that matter for this game, and they are simply inadequate for 4K. The GPU's DirectX 12 support (12_0), OpenGL 4.6, and Vulkan 1.3 APIs ensure compatibility, but API support does not overcome raw hardware limitations.

Measured FPS Breakdown

At 1920x1080, the configuration delivers its best results. Low settings produce an average of 77 FPS, the highest figure in the entire dataset. Medium settings yield 60 FPS on average, with a minimum of 51 FPS and a maximum of 69 FPS. High settings drop to 47 FPS average, and Ultra settings further reduce performance to 32 FPS average. The 1080p results show a clear progression where each quality tier costs roughly 13-15 FPS, with the jump from Low to Medium costing 17 FPS, Medium to High costing 13 FPS, and High to Ultra costing 15 FPS. This suggests a balanced scaling of graphical effects that progressively load the GPU.

Moving to 2560x1440, the performance envelope narrows. Low settings produce 52 FPS average, a 25 FPS drop from 1080p Low. Medium settings deliver 40 FPS average with a minimum of 34 FPS and maximum of 46 FPS, representing a 20 FPS drop from 1080p Medium. High settings yield 31 FPS average, down 16 FPS from 1080p High, and Ultra settings produce 22 FPS average, down 10 FPS from 1080p Ultra. The interesting observation here is that the absolute FPS drops between resolutions shrink as settings increase — the gap between 1080p and 1440p is 25 FPS at Low but only 10 FPS at Ultra. This indicates that at Ultra settings, the GPU is already so saturated at 1080p that the additional resolution penalty is relatively smaller.

At 3840x2160, the results are largely academic. Low settings produce 29 FPS average, Medium produces 23 FPS average with a minimum of 19 FPS and maximum of 26 FPS, High produces 18 FPS average, and Ultra produces 12 FPS average. None of these figures are playable for a fast-paced FPS title like Evolve, where consistent frame pacing is critical. The minimum FPS of 19 at 4K Medium highlights the frame time variance that would make the experience feel stuttery even if the average were acceptable. The data shows a clear cliff: this combo is a 1080p solution, a marginal 1440p solution at Low settings, and not a 4K solution under any settings configuration.

Settings Recommendations

Based on the measured data, the optimal settings for this configuration depend heavily on the target resolution and the user's frame rate preferences. At 1920x1080, the Medium preset at 60 FPS average is the sweet spot, delivering a smooth experience with a minimum of 51 FPS that stays above typical stutter thresholds. The Low preset at 77 FPS provides additional headroom for users with high refresh rate displays, but the jump to Medium is worth the 17 FPS cost for the visual quality improvement. The High preset at 47 FPS is a compromise that many users might find acceptable, but the minimum FPS is not recorded, making it a riskier choice. The Ultra preset at 32 FPS is not recommended, as the visual gains over High are unlikely to justify nearly a third less performance.

At 2560x1440, the Low preset at 52 FPS is the only setting that approaches a consistently playable experience. Medium at 40 FPS with a minimum of 34 FPS might be tolerable for slower-paced moments, but Evolve's FPS action demands more. High at 31 FPS and Ultra at 22 FPS are both too slow for competitive play. Users who prioritize resolution over detail should select Low at 1440p, while users who prioritize smoothness should drop to 1080p Medium. The 3840x2160 results are uniformly below playable thresholds, so no settings recommendation can salvage 4K on this hardware.

The data suggests that the best overall experience is 1080p Medium, which balances the 60 FPS average with a 51 FPS minimum that ensures the game remains responsive during intense firefights. For users willing to sacrifice visual fidelity for maximum performance, 1080p Low at 77 FPS is the fastest option. The 1440p Low setting at 52 FPS is a viable middle ground for those with 1440p monitors, but it carries a 25 FPS penalty compared to 1080p Low, which is a significant trade-off. The recommendation is clear: stick to 1080p, choose Medium for the best balance, and avoid Ultra entirely.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on Raptor Lake architecture, built on a 10 nm process at Intel. It features a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a 125 W TDP and support for both DDR4 and DDR5 memory in a dual-channel configuration. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. The CPU also includes UHD Graphics 770 integrated graphics, though this is irrelevant when a discrete GPU is present. Its PCIe Gen 5 support with 16 CPU lanes ensures no bandwidth limitation for the RX 570, which uses PCIe 3.0 x16.

In Evolve, the CPU's role is largely one of providing enough raw compute headroom to avoid bottlenecking the GPU, and the benchmark data confirms it succeeds in this regard. The measured FPS scaling with resolution is characteristic of GPU limitation, not CPU limitation — if the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. Instead, the 4K results collapse to 12-29 FPS depending on settings, while the 1080p results reach 77 FPS at Low. This pattern is the signature of a GPU-bound scenario, meaning the i7-14700K is delivering frames as fast as the RX 570 can render them.

The CPU's synthetic benchmark scores illustrate its capability. The Cinebench R23 multi-core score of 33440.5 and single-core score of 2160 demonstrate strong multi-threaded and single-threaded performance. The Geekbench multi-core score of 20767 and single-core score of 2569 reinforce this. In PassMark tests, the multi-thread score of 52392 and single-thread score of 4472 show the processor's ability to handle both heavily threaded and lightly threaded workloads. The data compression score of 695234 and floating-point math score of 134222 indicate the CPU can handle any background tasks while gaming without impacting frame delivery.

The nearest rival comparisons confirm the i7-14700K is at the top of its class, with all four nearest rivals — the AMD EPYC 9115, Ryzen 9 7950X, Ryzen 9 7940HX, and Ryzen 7 9700F — scoring within 0.9% of its average benchmark score of 69355. This means that swapping the CPU for any of these alternatives would produce virtually identical results in Evolve, since the game is entirely GPU-bound at the tested settings. The 20 cores and 28 threads are far more than Evolve's engine can utilize, but the high boost clock of 5.60 GHz ensures that the game's main thread, which typically cannot leverage many cores, runs at maximum speed. The CPU is not the limiting component in this pairing; it is the RX 570 that determines the playable settings and resolutions.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 570 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 52.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 60.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with ii7-14700K + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 570 + Other CPUs

See how Evolve performs with the same GPU but different processors.

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