Evolve
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 26 | 33 | 43 |
| 1440p QHD | 32 | 46 | 59 | 76 |
| 1080p Full HD | 48 | 69 | 88 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce RTX 3050 4 GB is a profoundly unbalanced configuration for Evolve, one that lands at rank 2505 out of 2872 tested combos in this game. The benchmark data shows a system where the CPU is dramatically overqualified for the GPU’s workload, resulting in a performance ceiling set almost entirely by the graphics card across all resolutions and settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 9850X3D is a desktop processor from AMD’s 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. This is a 120 W TDP part on the AMD Socket AM5 platform, fabricated on TSMC’s 4 nm process with 8,315 million transistors on a 70.6 mm² die. The cache hierarchy is substantial: 80 KB of L1 per core, 1 MB of L2 per core, and a massive 96 MB of shared L3 cache.
In synthetic benchmarks, this CPU is a powerhouse. It scores 22,807 in Cinebench R23 multi-core and 2,228 in single-core, with a Passmark multi-thread score of 41,318 and a single-thread score of 4,704. Its average benchmark score of 58,386 places it at the 92nd percentile of all CPUs, making it a top-tier part for any compute-heavy application. The nearest rivals are all within a fraction of a percent: the Intel Xeon Platinum 8260M is 0.1% faster, the Intel Core i9-14900 is 0.5% slower, while the AMD Ryzen AI 9 HX 470 is 0.7% faster and the Intel Xeon w5-2545 is 0.2% faster.
However, in Evolve, the data indicates that this CPU’s immense capability is largely irrelevant to the measured frame rates. Look at the 1920x1080 Low setting: the average FPS is 113. At 2560x1440 Low, it drops to 76, and at 3840x2160 Low, it falls to 43. This pattern of declining performance as resolution increases is the classic signature of a GPU-bound scenario. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions because the CPU would be pegged at its maximum output while the GPU idles. Instead, the frame rate scales directly with the pixel count, suggesting that the CPU is delivering frames far faster than the RTX 3050 can render them. The CPU’s 96 MB of L3 cache and high boost clocks ensure there is no stutter or bottleneck from the processor side, but this does not translate into higher FPS because the GPU is the constraining resource. In essence, the Ryzen 7 9850X3D is providing a massive headroom that goes unused in this configuration.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is the definitive performance limiter in this pairing. This Ampere-architecture GPU, based on the GA107 chip, is built on Samsung’s 8 nm process and features 2,048 shading units, 64 TMUs, and 32 ROPs. It has 16 ray-tracing cores and 64 tensor cores, with base and boost clocks of 1545 MHz and 1740 MHz respectively. The memory subsystem consists of 4 GB of GDDR6 on a 128-bit bus, yielding a bandwidth of 192.0 GB/s. The GPU’s pixel rate is 55.68 GPixel/s, and its texture rate is 111.4 GTexel/s, with FP32 performance rated at 7.127 TFLOPS. It is a 90 W part, sitting at the 50th percentile of all GPUs.
The 4 GB VRAM is the most critical constraint in Evolve, a game from 2015 that was designed for a generation of GPUs with far less memory, but the resolution scaling tells the story. At 1920x1080 Ultra, the average FPS is 48; at 2560x1440 Ultra, it is 32; and at 3840x2160 Ultra, it is just 18. The gap between Low and Ultra settings at each resolution is stark. At 1080p, Low yields 113 FPS while Ultra yields 48, a difference of 65 FPS. At 1440p, Low yields 76 FPS and Ultra yields 32, a gap of 44 FPS. At 4K, Low yields 43 FPS and Ultra yields 18, a gap of 25 FPS. The diminishing returns at higher resolutions indicate that the GPU’s compute units and memory bandwidth are saturated, and the 4 GB VRAM buffer is likely hitting its capacity at Ultra settings even at 1080p, forcing the engine to manage resources less efficiently.
The data shows that the RTX 3050 4 GB cannot maintain a playable 60 FPS at 1080p on High settings, achieving only 69 FPS, and it falls below 30 FPS at 4K on any setting above Low. The GPU’s 192.0 GB/s bandwidth is simply insufficient for the texture and geometry loads of Evolve at higher resolutions, making this a textbook case of a GPU-bound system where the CPU’s 5.60 GHz boost clock is never the deciding factor.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best average FPS this combo can achieve in Evolve, and at what settings?
A: The highest average FPS is 113, which occurs at 1920x1080 with Low settings. This is the only configuration in the measured data that exceeds 100 FPS.
Q: Can this combo handle 4K gaming in Evolve?
A: At 3840x2160, the average FPS ranges from 43 on Low to 18 on Ultra. The Medium setting yields 33 FPS, and High yields 26 FPS. Only the Low preset approaches a playable frame rate, and even then, it is below the typical 60 FPS target.
Q: How does the RTX 3050 4 GB perform at 1440p in this game?
A: At 2560x1440, the average FPS is 76 on Low, 59 on Medium, 46 on High, and 32 on Ultra. The Medium preset provides a playable experience, while Ultra dips below 35 FPS.
Q: What is the difference in FPS between Low and Ultra at 1080p?
A: At 1920x1080, the average FPS drops from 113 on Low to 48 on Ultra, a difference of 65 FPS. The Ultra preset also gives a minimum FPS that is not recorded, but the average is less than half of the Low preset’s average.
Q: Is the CPU or GPU the primary bottleneck in this configuration?
A: The data indicates the GPU is the primary bottleneck. As resolution increases from 1920x1080 to 3840x2160, FPS drops proportionally (e.g., from 113 to 43 on Low), which is characteristic of a GPU-limited scenario where the CPU has ample headroom.
Q: What is the combo’s ranking among all tested systems for Evolve?
A: This combo ranks 2505 out of 2872 tested combinations, placing it in the bottom 13% of all configurations tested for this game.
How This Combo Ranks — use comboRankInGame vs other tested combos
The comboRankInGame data places this configuration at rank 2505 out of 2872 total combos tested in Evolve. This is a low ranking, putting it in the bottom percentile of all systems. The rank reflects the overall performance ceiling of the RTX 3050 4 GB, which is the limiting factor. While the Ryzen 7 9850X3D is a 92nd-percentile CPU, the GPU sits at the 50th percentile, and the combination drags the overall rank down significantly. A rank of 2505 means there are 367 other tested combos that perform worse, but the vast majority of systems—over 87% —deliver better results in Evolve.
The disparity between the CPU’s capability and the GPU’s output is the reason for this low rank. The CPU’s average benchmark score of 58,386 is nearly identical to its nearest rivals, but this score does not translate to in-game performance when paired with a low-end GPU. The data shows that the combo’s ranking is not a reflection of the CPU’s weakness, but rather a consequence of the GPU’s inability to utilize the CPU’s power. In practical terms, this combo is ranked lower than any system with a more balanced mid-range GPU, and the 4 GB VRAM is a severe handicap for a game like Evolve at higher settings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of this combo’s performance across three resolutions and four settings presets. All values are average FPS unless otherwise noted.
3840x2160 (4K):
- Low: 43 FPS
- Medium: 33 FPS (min 28, max 39)
- High: 26 FPS
- Ultra: 18 FPS
At 4K, the combo is only viable on Low, and even then, the 43 FPS average is below the 60 FPS standard. The Medium preset’s minimum of 28 FPS indicates significant frame dips, and Ultra is effectively unplayable at 18 FPS.
2560x1440 (1440p):
- Low: 76 FPS
- Medium: 59 FPS (min 50, max 68)
- High: 46 FPS
- Ultra: 32 FPS
At 1440p, the Low preset is smooth at 76 FPS, and Medium is borderline at 59 FPS with a minimum of 50 FPS. High and Ultra are playable but not ideal, with Ultra dipping to 32 FPS.
1920x1080 (1080p):
- Low: 113 FPS
- Medium: 88 FPS (min 75, max 101)
- High: 69 FPS
- Ultra: 48 FPS
At 1080p, the combo shows its best results. Low is excellent at 113 FPS, and Medium is solid at 88 FPS with a minimum of 75 FPS. High is playable at 69 FPS, but Ultra falls to 48 FPS, which is below the standard for competitive play.
The data reveals a consistent pattern: the drop from Medium to Ultra is severe at every resolution. At 1080p, the drop is 40 FPS (from 88 to 48); at 1440p, it is 27 FPS (from 59 to 32); and at 4K, it is 15 FPS (from 33 to 18). This indicates that the Ultra preset’s additional effects and textures overwhelm the RTX 3050’s 4 GB VRAM and 192.0 GB/s bandwidth, causing a disproportionate performance hit.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured rows, the optimal settings depend entirely on the target resolution and the user’s tolerance for frame rate dips.
For 1920x1080, the Medium preset is the best balance. The data shows an average of 88 FPS with a minimum of 75 FPS, which is above the typical 60 FPS threshold and provides a smooth experience. The Low preset offers a higher 113 FPS but sacrifices visual quality, while High drops to 69 FPS and Ultra falls below 50 FPS. Medium is the sweet spot where the GPU’s resources are used efficiently without being overwhelmed.
For 2560x1440, the Medium preset is also recommended, yielding 59 FPS with a minimum of 50 FPS. This is just under the 60 FPS standard but remains playable. The Low preset at 76 FPS is a better choice for competitive play, but Medium provides a more visually appealing image while staying within acceptable performance bounds. High at 46 FPS and Ultra at 32 FPS are not recommended for a consistent experience.
For 3840x2160, the only viable option is the Low preset, which delivers 43 FPS. This is the sole preset that approaches playability at 4K. Medium at 33 FPS, High at 26 FPS, and Ultra at 18 FPS are all too slow for a smooth experience. Users prioritizing 4K should stick to Low settings.
Across all resolutions, the Ultra preset is the least advisable choice. The data consistently shows that Ultra’s performance penalty is disproportionate to its visual benefit, given the GPU’s limitations. The Medium preset is the default recommendation for 1080p and 1440p, as it offers the best combination of frame rate and visual fidelity without the severe dips seen in High and Ultra. The RTX 3050 4 GB is simply not equipped for Evolve’s higher presets, and the CPU’s power cannot compensate for this deficit.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3050 4 GB in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 48.0 |
Evolve with RTX 3050 4 GB + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.