Evolve
This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 47 | 60 | 77 |
| 1440p QHD | 57 | 82 | 105 | 135 |
| 1080p Full HD | 85 | 122 | 156 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 7800X3D + AMD Radeon RX 7700, In-Depth Analysis
FAQ
Q: What is the combo rank of the AMD Ryzen 7 7800X3D with the AMD Radeon RX 7700 in Evolve?
A: This combo ranks 1291 out of 2872 tested combinations in Evolve, placing it in the upper-middle portion of the database.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 7800X3D has an average benchmark score of 33079, which is essentially tied with the AMD Ryzen 7 8700G (33089, 0% delta) and the Intel Core i7-13650HX (33089, 0% delta), while sitting 0.4% below the AMD Ryzen 9 PRO 6950H (33201).
Q: What is the GPU’s performance percentile and how does it compare to the RTX 3060 Ti?
A: The RX 7700 sits in the 58th percentile among all GPUs. Its average benchmark score of 15852 is 1.7% lower than the NVIDIA GeForce RTX 3060 Ti (16129), and 1.1% higher than the AMD Radeon Pro W5500 (15679).
Q: What is the best frame rate recorded for this combo in Evolve?
A: The highest average frame rate is 201 FPS at 1920x1080 with Low settings. The lowest average is 32 FPS at 3840x2160 with Ultra settings.
Q: Does the system achieve 60 FPS at 4K?
A: At 3840x2160, the combo averages 60 FPS on Medium settings (with a minimum of 51 FPS and maximum of 68 FPS), but drops to 47 FPS on High and 32 FPS on Ultra.
Q: What is the GPU’s memory configuration and how does it affect Evolve?
A: The GPU features 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s bandwidth. This large memory pool and high bandwidth support high-resolution textures without capacity bottlenecks in Evolve.
GPU Role
The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process at TSMC with 28,100 million transistors. The GPU operates with a base clock of 1900 MHz, a game clock of 2041 MHz, and a boost clock of 2459 MHz. Its 2560 shading units, 160 texture mapping units, and 96 render output units deliver a pixel rate of 236.1 GPixel/s and a texture rate of 393.4 GTexel/s. The FP32 compute throughput is 25.18 TFLOPS.
The memory subsystem is a standout feature: 16 GB of GDDR6 on a 256-bit interface provides 624.1 GB/s of bandwidth. In Evolve, this capacity ensures that high-resolution textures and geometry data remain resident in VRAM, avoiding streaming hitches. The memory clock runs at 2438 MHz (19.5 Gbps effective), which is sufficient for the game’s demands at all tested settings.
The GPU’s benchmark scores show a mixed profile. In PassMark G3D, it scores 20974, while in 3DMark Steel Nomad DX12 it scores 2865. The Geekbench OpenCL score is 106028, and PassMark GPU Compute is 10963. These numbers position the card in the 58th percentile overall. Compared to its nearest rivals, the RX 7700 trails the RTX 3060 Ti by 1.7% in average score, which aligns with the measured FPS deltas in Evolve.
At 1080p, the GPU is the primary driver of performance. The data shows that from Low to Ultra settings, frame rates scale from 201 FPS down to 85 FPS. The gap between Medium (156 FPS) and High (122 FPS) indicates that the GPU handles the additional shading and post-processing load with a 21.8% reduction in throughput. At 4K Ultra, the GPU is clearly saturated, producing only 32 FPS, which suggests that the 96 ROPs and 25.18 TFLOPS are insufficient for the combined resolution and settings load.
CPU Role
The AMD Ryzen 7 7800X3D is a 7000-series desktop processor based on Zen 4 architecture (codenamed Raphael), fabricated on TSMC’s 5 nm process with 11,270 million transistors. It features 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. The 96 MB of shared L3 cache is the defining characteristic of this chip, providing a large pool for game data that benefits latency-sensitive workloads.
The CPU’s benchmark results show strong multi-threaded capability. In Cinebench R23, it scores 16817 multi-core and 1713 single-core. Geekbench results are 15610 multi-core and 2426 single-core. PassMark Multi-thread score is 34293, with a single-thread score of 3759. The 3DMark 16-thread score is 7980, while the max-thread score is 7967, indicating near-linear scaling from 8 to 16 threads.
The CPU sits in the 83rd percentile among all CPUs, with an average benchmark score of 33079. Its nearest rivals are essentially identical in performance: the Ryzen 7 8700G and Core i7-13650HX both match at 33089 (0% delta), while the Ryzen 9 PRO 6950H is 0.4% faster. This grouping suggests that the 7800X3D’s gaming advantage comes not from raw throughput but from the 3D V-Cache, which reduces memory latency.
In Evolve, the CPU’s role becomes more apparent at lower resolutions. At 1080p Low, the system hits 201 FPS, which is high enough that CPU frame pacing and draw-call overhead become relevant. The 8-core/16-thread configuration with a 5.00 GHz boost clock is sufficient to feed the GPU at these frame rates. The data shows that at 1080p, the FPS drop from Low (201) to Medium (156) is 22.4%, which is primarily a GPU load increase. However, the fact that the system reaches 201 FPS at all indicates that the CPU is not imposing a hard ceiling.
At 4K, the CPU’s influence diminishes as the GPU becomes the bottleneck. The 7800X3D’s 96 MB L3 cache and 83.2 GB/s memory bandwidth (DDR5 dual-channel) ensure that game logic and physics are processed without stutter, but the measured FPS values at 4K are determined by GPU fill rate, not CPU throughput.
How This Combo Ranks
This combo ranks 1291 out of 2872 tested combinations in Evolve, placing it in the 55th percentile of all tested systems. This rank is modest for a CPU that sits in the 83rd percentile and a GPU in the 58th percentile. The discrepancy suggests that Evolve’s engine does not fully leverage the strengths of either component.
The CPU’s nearest rivals (Ryzen 7 8700G, Core i7-13650HX, Ryzen 9 PRO 6950H) all have nearly identical average scores, which means the 7800X3D’s ranking advantage in other games is not evident here. The GPU’s rivals (R9 370X, RX 9060, Pro W5500, RTX 3060 Ti) are within a 1.7% band, indicating that the RX 7700 is tightly clustered with its competition.
The rank of 1291 suggests that this combo is not optimized for Evolve specifically. The game, released in 2015, likely does not benefit from the latest architectural features such as ray tracing (40 RT cores present but unused) or advanced async compute. The combo’s performance is adequate for 1080p and 1440p gaming, but the 4K Ultra result of 32 FPS drags the overall ranking down.
Compared to other combos in the database, the 1291st position means there are 1581 slower combos and 1290 faster ones. This places the system in a broad middle band where minor configuration differences (e.g., CPU choice or GPU clock) could shift the rank by dozens of positions.
Resolution Scaling
The measured FPS data shows how the system scales across three resolutions. At 1080p, the average FPS ranges from 201 (Low) to 85 (Ultra). At 1440p, the range is 135 (Low) to 57 (Ultra). At 4K, the range is 77 (Low) to 32 (Ultra).
The scaling from 1080p to 1440p for each setting is as follows: Low drops from 201 to 135 (32.8% reduction), Medium from 156 to 105 (32.7% reduction), High from 122 to 82 (32.8% reduction), and Ultra from 85 to 57 (32.9% reduction). This consistent ~33% drop across all settings indicates that the GPU is the limiting factor, as pixel count increases by 77.8% but FPS drops by only a third, suggesting that other bottlenecks (likely CPU or memory bandwidth) mitigate the full pixel-count penalty.
From 1440p to 4K, the scaling is more severe: Low drops from 135 to 77 (43.0% reduction), Medium from 105 to 60 (42.9% reduction), High from 82 to 47 (42.7% reduction), and Ultra from 57 to 32 (43.9% reduction). The 4K pixel count is 2.25 times that of 1440p, but the FPS reduction is under half, indicating that the GPU’s fill rate and memory bandwidth are being pushed to their limits.
The consistent percentage drops across settings at each resolution step indicate that the limiting component is the GPU. If the CPU were the bottleneck, we would expect the FPS to remain flat at higher resolutions, which is not the case. The 16 GB VRAM and 624.1 GB/s bandwidth are sufficient to avoid memory capacity issues, but the compute throughput (25.18 TFLOPS) and pixel rate (236.1 GPixel/s) are what cap performance at 4K.
Measured FPS Breakdown
At 1920x1080, the combo delivers the following average frame rates: Low 201 FPS, Medium 156 FPS (with a minimum of 133 and maximum of 179), High 122 FPS, and Ultra 85 FPS. The Medium setting has the only recorded min/max data at this resolution, showing a 46 FPS spread between minimum and maximum.
At 2560x1440, the averages are: Low 135 FPS, Medium 105 FPS (min 89, max 120), High 82 FPS, and Ultra 57 FPS. The Medium setting shows a 31 FPS spread, which is tighter than at 1080p, suggesting more consistent frame pacing.
At 3840x2160, the averages are: Low 77 FPS, Medium 60 FPS (min 51, max 68), High 47 FPS, and Ultra 32 FPS. The Medium setting has a 17 FPS spread, indicating that at 4K, the system is more constrained and frame times are more consistent (likely due to GPU saturation).
The progression across settings is monotonic: for every resolution, Low > Medium > High > Ultra. The relative drops from Low to Ultra are: 57.7% at 1080p, 57.8% at 1440p, and 58.4% at 4K. This near-constant percentage drop suggests that each settings tier imposes a similar relative load increase regardless of resolution.
The Medium settings provide the only min/max data points, which allows for a frame-time analysis. At 1080p Medium, the min is 133 FPS and max is 179 FPS, yielding a coefficient of variation of approximately ±14.7%. At 1440p Medium, the min is 89 and max is 120, a ±17.4% variation. At 4K Medium, the min is 51 and max is 68, a ±14.3% variation. These numbers suggest that the system maintains reasonably stable frame times, with the 1440p case showing the most variance.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate.
For 1080p displays, the High setting at 122 FPS is the best balance. It provides a 43.9% improvement over Ultra (85 FPS) while maintaining a visually rich experience. The Medium setting at 156 FPS is preferable for high-refresh-rate displays (144 Hz or above), as it delivers a 27.9% FPS increase over High. Low at 201 FPS is only useful for competitive play where maximum frame rate is paramount, but the visual degradation is substantial.
For 1440p, the High setting at 82 FPS is suitable for 60 Hz displays and offers a 43.9% improvement over Ultra (57 FPS). The Medium setting at 105 FPS is the sweet spot for 100 Hz+ displays, providing a 28.1% FPS increase over High. Low at 135 FPS is reserved for esports-style play, while Ultra at 57 FPS is playable but close to the 60 FPS threshold.
For 4K, the Medium setting at 60 FPS is the only configuration that achieves a playable frame rate. The minimum of 51 FPS may cause occasional dips below 60 FPS, but the average is exactly at the target. High at 47 FPS is borderline but can be tolerated on VRR displays. Low at 77 FPS is the smoothest 4K experience, while Ultra at 32 FPS is not recommended for anything other than screenshots.
The data suggests that the Medium preset is the most consistent choice across all resolutions, as it is the only setting with min/max data showing a relatively tight frame-time distribution. The percentage drop from Medium to High is 21.8% at 1080p, 21.9% at 1440p, and 21.7% at 4K, which is a predictable cost for the visual upgrade. The jump from High to Ultra is more severe: 30.3% at 1080p, 30.5% at 1440p, and 31.9% at 4K, making Ultra a poor value in terms of FPS per visual increment.
For a balanced experience, the Medium preset is recommended as the default, with High for users who prioritize image quality over frame rate, and Low for competitive or high-refresh-rate scenarios. Ultra should be avoided except for static scenes or benchmarking.
Hardware Specifications
AMD Ryzen 7 7800X3D
AMD Radeon RX 7700
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 7700 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 135.0 |
| 2560x1440 | Medium | 105.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 201.0 |
| 1920x1080 | Medium | 156.0 |
| 1920x1080 | High | 122.0 |
| 1920x1080 | Ultra | 85.0 |
Evolve with Ryzen 7 7800X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 7700 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RX 7700
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