Evolve

Evolve

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 48 60 73
1440p QHD 56 77 98 128
1080p Full HD 79 119 150 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 60
3840x2160 High 48
3840x2160 Ultra 30
2560x1440 Low 128
2560x1440 Medium 98
2560x1440 High 77
2560x1440 Ultra 56
1920x1080 Low 193
1920x1080 Medium 150
1920x1080 High 119
1920x1080 Ultra 79

Evolve with AMD Ryzen 7 7700 + AMD Radeon RX 6700 XT, In-Depth Analysis

The AMD Ryzen 7 7700 and AMD Radeon RX 6700 XT pairing in Evolve presents a clear performance hierarchy across its four presets and three resolutions. The data shows that the "High" preset offers the most balanced experience, delivering frame rates that remain playable even at 4K, while the "Ultra" preset demands a significant performance toll that may not be justifiable. The measured results reveal a system whose 12 GB VRAM buffer and eight-core processor are well-matched for this 2015 FPS title, though the scaling patterns indicate where each component’s influence wanes.

Settings Recommendations

The measured FPS rows point to the "High" preset as the optimal choice for this combination. At 1920x1080, High yields 119.3 FPS, which is 40.4 FPS below the Low preset’s 192.7 FPS but still comfortably above the 60 FPS threshold. The more telling data emerges at higher resolutions: High maintains 77.4 FPS at 2560x1440 and 48 FPS at 3840x2160. The latter figure is the only 4K result above 60 FPS for any preset except Low, which hits 73.3 FPS.

"Medium" offers a middle ground but with diminishing returns. At 1080p, Medium produces 150.3 FPS—a 31 FPS improvement over High—yet at 1440p the gap narrows to 21 FPS (98.4 vs 77.4), and at 4K it shrinks to 12.1 FPS (60.1 vs 48). This compression suggests that as resolution climbs, the GPU’s shading workload becomes the dominant factor, reducing the impact of settings changes.

"Ultra" is the outlier. It delivers 78.9 FPS at 1080p, which is 40.4 FPS lower than High at the same resolution. At 1440p, Ultra drops to 56.1 FPS, and at 4K it falls to 30.3 FPS—a figure that misses the playability bar by a wide margin. The step from High to Ultra at 4K costs 17.7 FPS (48 to 30.3), which is a 36.9% reduction. For a game from 2015, this penalty appears disproportionate, suggesting Ultra enables effects that strain the RDNA 2 architecture disproportionately.

The recommendation is clear: High provides the best visual fidelity per frame cost. It keeps 1440p above 75 FPS and preserves 4K viability at 48 FPS, whereas Medium only gains 12.1 FPS at 4K and Ultra loses 17.7 FPS from High. Players seeking maximum smoothness should consider Low at 1080p for 192.7 FPS, but the quality trade-off is severe.

FAQ

*Q: What is the highest average FPS recorded for this combo in Evolve?*

A: The maximum measured average is 192.7 FPS at 1920x1080 with the Low preset. This falls to 127.9 FPS at 2560x1440 and 73.3 FPS at 3840x2160 under the same settings.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, Ultra produces 56.1 FPS, which is 21.3 FPS lower than High’s 77.4 FPS. This represents a 27.5% reduction in average frame rate.

Q: Does the 12 GB VRAM buffer limit performance at 4K?

A: The data does not show a VRAM capacity bottleneck. The 4K results range from 30.3 FPS (Ultra) to 73.3 FPS (Low), and the 12 GB capacity is sufficient for all presets, as evidenced by the playable High preset at 48 FPS.

Q: Which preset delivers the most frames per setting tier at 1080p?

A: Low yields 192.7 FPS, Medium 150.3 FPS, High 119.3 FPS, and Ultra 78.9 FPS. The gap between Medium and High is 31 FPS, while the gap between High and Ultra is 40.4 FPS, making Ultra the least efficient step.

*Q: Is this combo ranked favorably among all tested systems for Evolve?*

A: The combo ranks 935 out of 1695 tested combinations. This places it in the 55th percentile of all combos, indicating a slightly above-average standing.

Q: What is the FPS drop from 1080p to 4K at the High preset?

A: The average FPS falls from 119.3 at 1080p to 77.4 at 1440p, then to 48 at 4K. The cumulative drop from 1080p to 4K is 71.3 FPS, a 59.8% reduction.

GPU Role

The Radeon RX 6700 XT’s specifications directly explain the measured results. Its 12 GB GDDR6 memory on a 192-bit bus provides 384.0 GB/s bandwidth, which is ample for Evolve’s textures. The GPU’s boost clock of 2581 MHz and game clock of 2424 MHz drive its shading units (2560), TMUs (160), and ROPs (64). The 13.21 TFLOPS FP32 throughput is the raw compute figure that scales with resolution.

The data shows a clear GPU-bound pattern at higher resolutions. At 4K, the average FPS across presets ranges from 30.3 (Ultra) to 73.3 (Low), with High at 48. The spread of 43 FPS between Low and Ultra at 4K is narrower than the 113.8 FPS spread at 1080p (192.7 to 78.9). This compression indicates that at 4K, the pixel throughput limits the GPU regardless of settings, whereas at 1080p, the settings determine the load.

The RX 6700 XT’s 40 ray accelerators are irrelevant for Evolve (no ray tracing workload), but its DirectX 12 Ultimate support ensures full API compatibility. The GPU’s 77th percentile ranking among all GPUs, with a PassMark G3D score of 19786, places it in the upper mid-range. Its nearest rival, the RX 6800, scores 33493 in average benchmark—only 0.7% higher—yet the measured Evolve results suggest the 6700 XT handles this title competently without hitting memory ceilings.

How This Combo Ranks

The comboRankInGame of 935 out of 1695 places this pairing in the 55th percentile of all tested combinations for Evolve. This is a middle-of-the-pack result, not a standout. The CPU’s percentileVsAllCpus of 91 and the GPU’s percentileVsAllGpus of 77 suggest the processor is the stronger component relative to its peers, yet the in-game rank reflects the combined result.

The rank implies that many other CPU-GPU pairings outperform this one in Evolve. Given the game’s 2015 release date, its engine likely favors high single-thread performance and strong geometry throughput. The Ryzen 7 7700’s single-thread PassMark score of 4063 and 3DMark single-thread score of 1049 are solid, but the RX 6700 XT’s mid-range position (77th percentile) holds the combo back in a game that scales well with GPU class.

The nearest CPU rivals—the Ryzen 9 7940H (0.1% higher average score) and Intel Core i9-13905H (0.6% lower)—show that the 7700 sits in a tight performance cluster. Similarly, the GPU’s rivals, including the RX 6800 (0.7% higher) and RTX A5000 (1.3% higher), are within 1.3% of its average benchmark score. This proximity means that small architectural differences in Evolve’s rendering could shift the rank significantly, but the 935th position is where the data lands.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component. At the High preset, the transition from 1920x1080 to 2560x1440 reduces FPS from 119.3 to 77.4—a 35.1% decrease. Moving from 1440p to 3840x2160 further drops it to 48, another 38.0% decrease. The total reduction from 1080p to 4K is 71.3 FPS, or 59.8%.

This scaling pattern is classic GPU-bound behavior. The pixel count quadruples from 1080p to 4K (2.07 million to 8.29 million), and the FPS drops by roughly 60%, which is consistent with a rendering pipeline limited by fill rate and shading throughput. The RX 6700 XT’s 165.2 GPixel/s pixel rate and 413.0 GTexel/s texture rate are the physical limits here.

At the Low preset, the scaling is steeper: 192.7 FPS at 1080p falls to 127.9 at 1440p (33.6% drop) and 73.3 at 4K (42.7% drop from 1440p). The Low preset’s reduced shading load means the GPU’s fixed costs (geometry, draw calls) become more prominent, but the overall pattern still points to the GPU as the bottleneck. The CPU’s eight cores and 16 threads at 5.30 GHz boost clock are unlikely to constrain a 2015 title at any resolution, given that even the lowest 4K result (30.3 FPS) is far from a CPU limit.

Measured FPS Breakdown

The full dataset provides a complete picture across resolutions and settings:

At 3840x2160, the average FPS values are: Low 73.3, Medium 60.1, High 48, Ultra 30.3. The step from Low to Medium costs 13.2 FPS; Medium to High costs 12.1 FPS; High to Ultra costs 17.7 FPS. The Ultra preset is the only one below 40 FPS, making it the only unplayable option at 4K.

At 2560x1440, the values rise: Low 127.9, Medium 98.4, High 77.4, Ultra 56.1. The gaps are 29.5 FPS (Low to Medium), 21 FPS (Medium to High), and 21.3 FPS (High to Ultra). All presets remain above 55 FPS, with Low and Medium exceeding 90 FPS.

At 1920x1080, the values are: Low 192.7, Medium 150.3, High 119.3, Ultra 78.9. The differences are 42.4 FPS (Low to Medium), 31 FPS (Medium to High), and 40.4 FPS (High to Ultra). Even Ultra clears 75 FPS, making 1080p playable on all presets.

The pattern across all resolutions is consistent: Low is always the fastest, Ultra always the slowest, and the gaps between presets grow slightly at lower resolutions. The 4K Ultra result of 30.3 FPS is the single worst measurement, while 1080p Low at 192.7 FPS is the best.

CPU Role

The Ryzen 7 7700 provides 8 cores and 16 threads with a base clock of 3.80 GHz and boost clock of 5.30 GHz. Its Zen 4 architecture on the 5 nm process delivers a Cinebench R23 multi-core score of 29302 and single-core score of 4136. These figures, combined with a 91st percentile ranking among all CPUs, indicate a processor with ample headroom for Evolve.

The game’s 2015 release predates the CPU by eight years, suggesting its engine uses only a fraction of the available threads. The 3DMark scores show scaling: 2043 for 2 threads, 3931 for 4 threads, 6933 for 8 threads, and 8479 for max threads. This near-linear scaling up to 8 threads implies that Evolve likely saturates 4-6 threads, leaving the 7700’s remaining cores idle.

The CPU’s 65 W TDP and 83.2 GB/s memory bandwidth on DDR5 are more than sufficient for a game of this era. The PassMark multi-thread score of 34470 and single-thread score of 4063 confirm that the 7700 is not the bottleneck in any measured scenario. The evidence lies in the FPS scaling: if the CPU were limiting, the 1080p results would plateau across presets, but they instead vary by 113.8 FPS (from 78.9 to 192.7), indicating the GPU is the determining factor at lower resolutions. The CPU’s nearest rivals—the Ryzen 9 7940H and Intel Core i9-13905H—all sit within 0.6% of its average score, meaning any of these processors would yield nearly identical Evolve results. The 7700’s role is to provide a stable, high-frequency platform that never interferes with the RX 6700 XT’s rendering workload.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 6700 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 73.3
3840x2160 Medium 60.1
3840x2160 High 48.0
3840x2160 Ultra 30.3
2560x1440 Low 127.9
2560x1440 Medium 98.4
2560x1440 High 77.4
2560x1440 Ultra 56.1
1920x1080 Low 192.7
1920x1080 Medium 150.3
1920x1080 High 119.3
1920x1080 Ultra 78.9

Evolve with Ryzen 7 7700 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6700 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.