Evolve
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 37 | 46 |
| 1440p QHD | 33 | 50 | 67 | 83 |
| 1080p Full HD | 51 | 74 | 96 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
FAQ
Q: What is the best resolution for this combo in Evolve if I want to stay above 60 FPS?
A: The data shows that 1920x1080 is the only resolution where the average FPS stays above 60 across Low, Medium, and High settings. At 2560x1440, only the Low preset reaches 82.7 FPS, while Medium drops to 67 FPS. At 3840x2160, no preset reaches 60 FPS, with the highest being Low at 46.4 FPS.
Q: How does the Ryzen 5 7600 compare to its closest rival in raw CPU performance?
A: The Ryzen 5 7600 has an average benchmark score of 26617, which is nearly identical to the AMD Ryzen 7 5800X3D at 26574, a delta of only 0.2%. It also edges out the Intel Core i9-11900K by 0.3% (26546) and the AMD EPYC 8024P by 0.2% (26555). The only rival slightly ahead is the Intel Core i9-12900HK at 26672, a -0.2% delta.
Q: What is the FPS drop from Low to Ultra settings at 1080p?
A: At 1920x1080, the average FPS falls from 123.2 on Low to 51.4 on Ultra. That is a drop of 71.8 FPS, or roughly 58%, when moving from the lowest to the highest preset. The step from High to Ultra is particularly steep, going from 73.8 to 51.4.
Q: Is the GTX 1660 SUPER better than the AMD Radeon RX 5500 XT in synthetic benchmarks?
A: No. The GTX 1660 SUPER has an average benchmark score of 14286, while the AMD Radeon RX 5500 XT scores 14389, meaning the 5500 XT is 0.7% ahead. The GTX 1660 SUPER also trails the AMD Radeon Vega 11 (14352) by 0.5% and the Intel Iris Xe MAX Graphics (14315) by 0.2%.
Q: What is the combo's overall ranking among all tested configurations for Evolve?
A: This specific pairing of the AMD Ryzen 5 7600 and the NVIDIA GeForce GTX 1660 SUPER ranks 1508 out of 1695 tested combos for Evolve. This places it in the lower percentile of tested systems, indicating that while it can run the game, many other combinations deliver higher frame rates.
Q: Does the CPU have integrated graphics that could be used as a fallback?
A: Yes, the AMD Ryzen 5 7600 includes Radeon Graphics as its integrated GPU. However, the benchmark data for Evolve is based on the discrete GTX 1660 SUPER, not the integrated solution. The iGPU is present on the chip but is not the focus of the measured FPS results.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture using the TU116 chip, manufactured on a 12 nm process at TSMC. It features 1408 shading units, 88 texture mapping units, and 48 ROPs. The card operates with a base clock of 1530 MHz and a boost clock of 1785 MHz, with a memory clock of 1750 MHz (14 Gbps effective). Its 6 GB of GDDR6 memory sits on a 192-bit bus, yielding a bandwidth of 336.0 GB/s. The GPU's FP32 performance is rated at 5.027 TFLOPS, and it has a pixel rate of 85.68 GPixel/s with a texture rate of 157.1 GTexel/s.
In Evolve, the GPU's role is decisive. The measured FPS data shows a clear pattern: as settings increase from Low to Ultra, frame rates collapse. At 1080p, the average FPS goes from 123.2 on Low to 51.4 on Ultra. The gap between Medium and High is 22.5 FPS (96.3 to 73.8), but the jump from High to Ultra is even more punishing, a 22.4 FPS drop. This indicates that Ultra settings push the GTX 1660 SUPER far beyond its comfort zone, likely due to the combination of increased shading complexity and memory pressure. The 6 GB VRAM buffer is sufficient at lower presets, but Ultra textures and effects may be exceeding it, causing the steep performance cliff.
The GPU's percentile ranking is 55, meaning it outperforms just over half of all GPUs in the database. Its average benchmark score of 14286 is closely matched by rivals like the AMD Radeon RX Vega 11 (14314) and the Intel Iris Xe MAX Graphics (14315), with deltas of -0.2% for both. This suggests the GTX 1660 SUPER sits in a crowded mid-range tier, where minor architectural differences translate to negligible real-world FPS changes. In Evolve, the data confirms this: the card is neither a high-end performer nor a weak link, but rather a balanced mid-tier option that demands conservative settings for smooth play.
Settings Recommendations
For the best experience, the measured data points to 1920x1080 with the High preset as the sweet spot. At this resolution and settings, the average FPS is 73.8, which is comfortably above the 60 FPS threshold for most players. The Medium preset at 1080p offers 96.3 FPS, which is smoother but comes at the cost of visual fidelity. If the user prioritizes frame rate over visuals, Low at 1080p delivers 123.2 FPS, but the visual downgrade is substantial.
At 2560x1440, the picture changes. The High preset drops to 49.9 FPS, which is below the 60 FPS target. The Medium preset at 1440p achieves 67 FPS, making it the only playable option at this resolution for a 60 FPS experience. Low at 1440p hits 82.7 FPS, but again, the visual compromise is severe. For 1440p users, Medium is the recommended balance, offering 67 FPS while retaining more detail than Low.
At 3840x2160, no preset is truly playable. The highest average FPS is 46.4 on Low, which is below 60. High at 4K drops to 30.3 FPS, and Ultra is a slideshow at 18.9 FPS. The data suggests that 4K is not a viable option for this combo in Evolve, regardless of settings. The GPU is the limiting factor here, as even Low settings cannot push the frame rate into playable territory. The recommendation is clear: stick to 1080p High or 1440p Medium for the best trade-off between visual quality and performance.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600 and the NVIDIA GeForce GTX 1660 SUPER ranks 1508 out of 1695 tested combos for Evolve. This places it in the bottom 11% of all tested systems, which is a poor result for a game released in 2015. The low ranking is not due to the CPU, which is a modern 6-core part with strong single-thread performance (3dmark_single_thread score of 999). Instead, the GTX 1660 SUPER is the bottleneck, as its age and mid-range positioning limit its ability to handle Evolve's graphical demands at higher settings.
The combo's rank of 1508 means that 187 other combinations performed worse, but 1507 performed better. This is a crowded field, and the data indicates that most other combos, even those with older or cheaper parts, can achieve higher FPS in Evolve. The CPU's percentile rank of 83 (vs all CPUs) shows it is well above average, but the GPU's percentile rank of 55 brings the combo down. In practical terms, this means that the Ryzen 5 7600 is not the limiting factor; the GTX 1660 SUPER is. For users considering an upgrade, the data suggests that swapping the GPU would yield a much larger FPS gain than changing the CPU.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a TDP of 65 W. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR5 memory on a dual-channel bus with a bandwidth of 83.2 GB/s. The chip is built on a 5 nm process at TSMC, with 6,570 million transistors on a 71 mm² die. Its 3dmark scores show strong multi-threading: 6499 for 16 threads, 5508 for 8 threads, and 6503 for max threads. Single-thread performance is also solid, scoring 999 in 3dmark_single_thread.
In Evolve, the CPU's role is less critical than the GPU, but it still matters. The game is an FPS that relies on consistent frame pacing, and the Ryzen 5 7600's high single-thread score (3910 in passmark_single_thread) ensures that the game's main thread is well-fed. The 6-core, 12-thread configuration provides ample headroom for background tasks and game logic, preventing CPU-bound stutters. The 32 MB L3 cache helps with data locality, reducing memory latency for frequently accessed game assets.
However, the CPU's performance is not the bottleneck. Even at 1080p Low, where the GPU is least stressed, the average FPS is 123.2, which is well below the CPU's potential. The 3dmark_16_threads score of 6499 indicates the CPU can handle far more demanding workloads. In this combo, the Ryzen 5 7600 is essentially idling, waiting for the GTX 1660 SUPER to keep up. The data shows that the CPU is not the limiting factor in any of the measured FPS scenarios; the GPU is. This is a typical case of a modern CPU paired with an older GPU, where the CPU's power is untapped.
Measured FPS Breakdown
At 1920x1080, the measured average FPS for Evolve varies significantly by preset. Low yields 123.2 FPS, Medium drops to 96.3 FPS, High falls to 73.8 FPS, and Ultra bottoms out at 51.4 FPS. The delta between Low and Ultra is 71.8 FPS, demonstrating a steep performance curve as graphical fidelity increases. The step from Medium to High is 22.5 FPS, and from High to Ultra is 22.4 FPS, showing a consistent degradation.
At 2560x1440, the numbers are lower but follow a similar pattern. Low achieves 82.7 FPS, Medium hits 67 FPS, High drops to 49.9 FPS, and Ultra falls to 32.5 FPS. The gap between Low and Ultra is 50.2 FPS. Notably, the drop from High to Ultra at 1440p is 17.4 FPS, which is less severe than at 1080p, but the absolute numbers are lower across the board.
At 3840x2160, the performance is marginal. Low yields 46.4 FPS, Medium drops to 37.4 FPS, High falls to 30.3 FPS, and Ultra is 18.9 FPS. The difference between Low and Ultra is 27.5 FPS. None of these values reach 60 FPS, and even Low is below the playable threshold for many users. The data shows that this resolution is not viable for this combo in Evolve.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals the GPU as the primary limiting component. At High settings, the average FPS falls from 73.8 at 1080p to 49.9 at 1440p (a 32% drop) and then to 30.3 at 4K (a 59% drop from 1080p). At Low settings, the drop is from 123.2 at 1080p to 82.7 at 1440p (33% drop) and 46.4 at 4K (62% drop). This pattern is consistent: the FPS reduction is roughly proportional to the increase in pixel count, which is a classic sign of GPU-bound rendering.
If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU's workload is independent of resolution. Instead, the data shows a sharp decline as resolution increases, indicating that the GTX 1660 SUPER's fill rate and memory bandwidth (336.0 GB/s) are being saturated. The 6 GB VRAM is also a factor at 4K, where higher resolution textures and buffers can exceed the available memory, causing additional performance hits.
The scaling also shows that the GPU is less efficient at higher resolutions relative to its peers. The GTX 1660 SUPER's passmark_g3d score of 12699 is modest, and in Evolve, the 4K performance is simply too low for playable frame rates. The data implies that the GPU is the limiting component, and any attempt to improve 4K performance would require a more powerful graphics card. The CPU, with its 5.10 GHz boost clock and 32 MB L3 cache, has ample headroom, but it cannot compensate for the GPU's limitations.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1660 SUPER in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.4 |
| 3840x2160 | Medium | 37.4 |
| 3840x2160 | High | 30.3 |
| 3840x2160 | Ultra | 18.9 |
| 2560x1440 | Low | 82.7 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 49.9 |
| 2560x1440 | Ultra | 32.5 |
| 1920x1080 | Low | 123.2 |
| 1920x1080 | Medium | 96.3 |
| 1920x1080 | High | 73.8 |
| 1920x1080 | Ultra | 51.4 |
Evolve with Ryzen 5 7600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1660 SUPER + Other CPUs
See how Evolve performs with the same GPU but different processors.
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