Evolve

Evolve

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 26 33 43
1440p QHD 32 46 59 76
1080p Full HD 48 69 88 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 33
3840x2160 High 26
3840x2160 Ultra 18
2560x1440 Low 76
2560x1440 Medium 59
2560x1440 High 46
2560x1440 Ultra 32
1920x1080 Low 113
1920x1080 Medium 88
1920x1080 High 69
1920x1080 Ultra 48

Evolve with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 3050 4 GB delivers a playable but constrained experience in Evolve, a 2015 FPS that is far more demanding at higher resolutions than its age might suggest. The data shows a clear pattern: this combo is capable of smooth frame rates at 1080p with moderate settings, but it struggles to maintain playability at 4K, where the GPU’s 4 GB VRAM and 128-bit memory interface become decisive bottlenecks. Benchmark results indicate that the sweet spot for this pairing is 1080p Medium, which offers a solid balance of visual fidelity and frame pacing, while 1440p and 4K require significant compromises.

Settings Recommendations

The measured FPS rows provide a clear hierarchy of playability across presets and resolutions. At 1920x1080, the Low preset delivers an average of 113 FPS, which is the highest frame rate recorded for this combo in any configuration. This makes Low ideal for competitive play or for users who prioritize maximum smoothness over visual detail. Medium at 1080p drops to 88 FPS on average, with a minimum of 75 FPS and a maximum of 101 FPS, which still comfortably exceeds the 60 FPS threshold for most displays. High at 1080p yields 69 FPS average, which is playable but leaves less headroom for demanding scenes. Ultra at 1080p falls to 48 FPS average, which is borderline for a fast-paced FPS, as frame drops below 50 FPS can feel stuttery during combat.

At 2560x1440, the pattern shifts. Low produces 76 FPS average, which is still smooth, but Medium drops to 59 FPS with a minimum of 50 FPS, indicating that the GPU is nearing its limit. High at 1440p averages 46 FPS, which is marginal for a shooter, and Ultra falls to 32 FPS, which is not recommended for serious play. At 3840x2160, the situation worsens dramatically. Low averages 43 FPS, Medium averages 33 FPS with a minimum of 28 FPS, High averages 26 FPS, and Ultra averages 18 FPS. None of these 4K settings provide a consistently smooth experience.

Given these numbers, the best experience comes from 1080p Medium. It delivers an average of 88 FPS, a minimum of 75 FPS, and a maximum of 101 FPS, which means that even in heavy firefights, the frame rate stays above the 75 FPS floor. This preset also offers noticeably better visual quality than Low, with more detailed textures and shadows, while still maintaining a large performance margin over High and Ultra. For users with 1440p monitors, 1440p Low is the only preset that keeps the average above 70 FPS, but the visual sacrifice is steep. For 4K displays, the data strongly suggests avoiding this combo for Evolve, as even Low at 4K cannot sustain 60 FPS.

FAQ

*Q: What is the best resolution for this CPU/GPU combo in Evolve?*

A: The data shows 1920x1080 as the optimal resolution. At 1080p, even High settings achieve 69 FPS average, while at 1440p and 4K, only Low presets stay above 40 FPS. The gap from 1080p Low (113 FPS) to 1440p Low (76 FPS) is 37 FPS, and to 4K Low (43 FPS) is 70 FPS, indicating that the GPU is the limiting factor as resolution increases.

Q: How does the RTX 3050 4 GB handle Ultra settings?

A: Poorly at higher resolutions. At 1080p Ultra, the average FPS is 48, which is below the 60 FPS target. At 1440p Ultra, it drops to 32 FPS, and at 4K Ultra, it falls to 18 FPS. These numbers suggest that the 4 GB VRAM and the GPU’s memory bandwidth are insufficient for Ultra presets beyond 1080p.

Q: Is this combo playable at 1440p?

A: Only with Low settings, which average 76 FPS. Medium at 1440p averages 59 FPS with a minimum of 50 FPS, which is borderline for a competitive shooter. High and Ultra at 1440p average 46 FPS and 32 FPS respectively, making them suboptimal for consistent gameplay.

Q: What is the minimum FPS recorded across all tested configurations?

A: The lowest minimum FPS is 28 FPS, observed at 3840x2160 with Medium settings. This is the only configuration with a recorded minimum below 30 FPS, indicating severe frame drops during intense scenes. At 1080p Medium, the minimum is 75 FPS, which is the highest minimum recorded.

Q: How does the combo rank among other tested configurations?

A: The combo ranks 3245 out of 3700 total combos tested for Evolve. This places it in the bottom 12.3% of all tested combinations, meaning that while it is functional at lower settings, it is far from a high-performance pairing for this game.

Q: Should users enable High settings at 1080p?

A: Yes, if they prefer visual quality. High at 1080p averages 69 FPS, which is playable, but it represents a 19 FPS drop from Medium. For those who want a more stable frame rate, Medium is the safer choice, as its 88 FPS average and 75 FPS minimum provide better consistency.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the dominant constraint in this pairing for Evolve. The GPU’s specifications include a base clock of 1545 MHz and a boost clock of 1740 MHz, with 2048 shading units, 64 texture mapping units, and 32 raster output units. Its memory configuration is 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. The GPU also features 16 ray tracing cores and 64 tensor cores, but these are largely irrelevant for a 2015 FPS title, which relies on traditional rasterization.

The 4 GB VRAM capacity is the primary bottleneck at higher resolutions. At 1080p, the frame rates across presets (113 FPS Low, 88 FPS Medium, 69 FPS High, 48 FPS Ultra) show a gradual decline as settings increase, suggesting that the GPU’s compute and memory bandwidth are sufficient for 1080p, but the VRAM capacity starts to limit texture detail at Ultra. At 1440p, the drop from Low (76 FPS) to Medium (59 FPS) is 17 FPS, and from Medium to High (46 FPS) is another 13 FPS, indicating that the GPU is struggling to fill the larger frame buffer. At 4K, the situation is critical: even Low averages only 43 FPS, while Medium drops to 33 FPS, High to 26 FPS, and Ultra to 18 FPS. This steep decline is consistent with a GPU that lacks both the VRAM and the bandwidth to handle 4K rendering in Evolve.

The GPU’s memory clock is 1500 MHz with 12 Gbps effective speed, and its pixel rate is 55.68 GPixel/s with a texture rate of 111.4 GTexel/s. These numbers are modest by modern standards, and the FP32 performance of 7.127 TFLOPS is sufficient for 1080p gaming but not for higher resolutions in demanding titles. The GPU’s 90 W TDP and dual-slot design indicate a low-power card, which is consistent with its performance profile. In summary, the RTX 3050 4 GB is a capable 1080p GPU, but its 4 GB VRAM and 192.0 GB/s bandwidth are insufficient for 1440p and 4K in Evolve.

How This Combo Ranks

The combo rank of 3245 out of 3700 tested combinations places this CPU/GPU pairing in the bottom 12.3% of all configurations tested for Evolve. This ranking reflects the GPU’s limitations more than the CPU’s capabilities. The AMD Ryzen 5 5500X3D is a strong processor in its own right, with 6 cores and 12 threads, a base clock of 3.00 GHz, and a boost clock of 4.00 GHz. Its 96 MB of shared L3 cache is a significant asset for gaming, and its PassMark multithread score of 20363 and single-thread score of 2941 indicate solid performance. The CPU’s percentile vs all CPUs is 85, meaning it outperforms 85% of all processors.

However, the GPU’s percentile vs all GPUs is 50, placing it exactly at the median. This mismatch is evident in the measured FPS data: at 1080p Low, the combo achieves 113 FPS, which is CPU-bound territory, but at 4K Ultra, it falls to 18 FPS, which is purely GPU-limited. The nearest CPU rivals, such as the AMD Ryzen 5 5600F (avg score 36945, deltaPct 0.2) and the Intel Core Ultra 5 225 (avg score 36938, deltaPct 0.2), show that the 5500X3D is competitive with other mid-range chips, but the GPU holds back the overall system.

When compared to other combos, this pairing is not recommended for 4K gaming or for users who want to max out settings at 1440p. The rank of 3245 indicates that most other tested configurations deliver better frame rates in Evolve, likely due to more powerful GPUs. For 1080p gaming, however, this combo is functional, and the CPU’s 96 MB L3 cache helps maintain frame times in CPU-intensive scenes. The data suggests that this combo is best suited for 1080p Medium or Low settings, where the GPU can keep up with the CPU’s output.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and reveals the limiting component. At 1080p Low, the average FPS is 113. At 1440p Low, it drops to 76 FPS, a 32.7% decrease. At 4K Low, it falls to 43 FPS, a 61.9% decrease from 1080p. These percentages are consistent across settings: for Medium, 1080p averages 88 FPS, 1440p averages 59 FPS (33% drop), and 4K averages 33 FPS (62.5% drop). For High, 1080p averages 69 FPS, 1440p averages 46 FPS (33.3% drop), and 4K averages 26 FPS (62.3% drop). For Ultra, 1080p averages 48 FPS, 1440p averages 32 FPS (33.3% drop), and 4K averages 18 FPS (62.5% drop).

This consistent pattern of roughly a 33% drop from 1080p to 1440p and another 29% drop from 1440p to 4K indicates that the GPU is the limiting factor. The CPU, with its 6 cores and 12 threads, can easily handle the frame rates at 1080p, but as resolution increases, the GPU’s pixel fill rate and memory bandwidth become insufficient. The 192.0 GB/s bandwidth is particularly problematic at 4K, where the data transfer requirements for textures and geometry exceed what the 128-bit bus can provide. The 4 GB VRAM also likely causes texture swapping at 4K, which would explain the dramatic FPS collapse.

The measured data shows that the FPS scaling is nearly linear with pixel count. The total pixel count at 1440p is 1.78 times that of 1080p, and the FPS drops to about 0.67 times the 1080p value, which aligns with a GPU-bound scenario. Similarly, 4K has 4 times the pixels of 1080p, and the FPS drops to about 0.38 times the 1080p value, which is slightly worse than ideal scaling due to VRAM limitations. This analysis confirms that the RTX 3050 4 GB is the bottleneck, and upgrading the GPU would yield significant improvements at 1440p and 4K.

Measured FPS Breakdown

At 1920x1080, the combo performs as follows:

  • Low: Average FPS 113, with no minimum or maximum recorded. This is the highest average FPS in the entire dataset.
  • Medium: Average FPS 88, with a minimum of 75 FPS and a maximum of 101 FPS. This configuration offers the best combination of smoothness and visual quality.
  • High: Average FPS 69, with no minimum or maximum recorded. This is playable but shows a 19 FPS drop from Medium.
  • Ultra: Average FPS 48, with no minimum or maximum recorded. This is below the 60 FPS target and not recommended for competitive play.

At 2560x1440:

  • Low: Average FPS 76, with no minimum or maximum recorded. This is the only 1440p preset that maintains a comfortable frame rate.
  • Medium: Average FPS 59, with a minimum of 50 FPS and a maximum of 68 FPS. The 50 FPS minimum indicates occasional dips below 60 FPS.
  • High: Average FPS 46, with no minimum or maximum recorded. This is marginal for a shooter.
  • Ultra: Average FPS 32, with no minimum or maximum recorded. This is not suitable for gameplay.

At 3840x2160:

  • Low: Average FPS 43, with no minimum or maximum recorded. This is the only 4K preset that exceeds 40 FPS.
  • Medium: Average FPS 33, with a minimum of 28 FPS and a maximum of 39 FPS. The 28 FPS minimum is the lowest recorded in the dataset.
  • High: Average FPS 26, with no minimum or maximum recorded. This is unplayable for most users.
  • Ultra: Average FPS 18, with no minimum or maximum recorded. This is a slideshow.

The data shows that the only configurations with a recorded minimum FPS are Medium at 1080p, 1440p, and 4K. The 1080p Medium minimum of 75 FPS is excellent, while the 1440p Medium minimum of 50 FPS is acceptable, and the 4K Medium minimum of 28 FPS is problematic. For users seeking the best experience, 1080p Medium is the clear winner, offering an 88 FPS average with a 75 FPS floor. For those with 1440p displays, 1440p Low at 76 FPS average is the only viable option, but the visual downgrade is noticeable. At 4K, no preset delivers a consistently smooth experience, and the data suggests avoiding this resolution with this hardware.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3050 4 GB in Evolve

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 33.0
3840x2160 High 26.0
3840x2160 Ultra 18.0
2560x1440 Low 76.0
2560x1440 Medium 59.0
2560x1440 High 46.0
2560x1440 Ultra 32.0
1920x1080 Low 113.0
1920x1080 Medium 88.0
1920x1080 High 69.0
1920x1080 Ultra 48.0

Evolve with RTX 3050 4 GB + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.