Downfall
This combination delivers exceptional performance with an average of 238 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 137 | 167 | 204 |
| 1440p QHD | 137 | 220 | 267 | 326 |
| 1080p Full HD | 192 | 305 | 370 | 448 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4060, In-Depth Analysis
Downfall is a 2016 horror title that remains sensitive to both CPU and GPU load, and the measured results for the Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 4060 show a clear performance hierarchy across its four quality presets. The data indicates that the "High" preset at 2560x1440 is the strongest balance of visual fidelity and fluidity, delivering a 97 FPS average. This is comfortably above the 60 FPS threshold for smooth gameplay, while the "Ultra" preset at the same resolution drops to exactly 60 FPS, leaving no headroom for demanding scenes. At 1920x1080, the "High" preset hits 135 FPS, which is excellent for high-refresh-rate displays, but the "Ultra" preset falls to 85 FPS, a significant 50 FPS penalty that may not be justifiable given the marginal visual gains in a dark, atmospheric horror game. For players prioritizing maximum frame rates, the "Low" preset at 1080p reaches 202 FPS, but this sacrifices the lighting and shadow effects that are crucial for the game's tension. The measured data strongly suggests that "High" is the optimal setting for this combo, offering the best experience without the steep performance cost of "Ultra."
Settings Recommendations
The benchmark results for this specific CPU-GPU pairing reveal a consistent pattern: the "High" preset is the sweet spot across all tested resolutions. At 3840x2160, "High" produces a 60 FPS average, which is exactly playable for a horror title where frame pacing matters more than raw speed. The "Medium" preset at 4K offers 73 FPS with a minimum of 62 FPS, making it a viable alternative if you want a small safety margin, but the visual step down from "High" is notable. The "Ultra" preset at 4K is essentially unplayable, averaging only 38 FPS, which will feel stuttery in a game that relies on sudden, scripted scares. The data makes it clear that "Ultra" is not a realistic option for this combo at any resolution above 1080p. At 2560x1440, "High" delivers 97 FPS, which is ideal for a 144Hz monitor, while "Ultra" drops to 60 FPS—a playable but limiting experience. At 1920x1080, "High" provides 135 FPS, which is more than enough for competitive or smooth single-player play, whereas "Ultra" at 85 FPS is still smooth but wastes potential performance headroom. The recommended approach is to start with "High" and only consider "Medium" if you are playing on a 4K display and need a few extra frames per second to avoid dips below 60 FPS. The "Low" preset, while hitting 202 FPS at 1080p, is only advisable for esports-style play or if you are trying to push a 240Hz panel, as it strips away the atmospheric effects that define Downfall's horror identity.
How This Combo Ranks
In the database of tested combinations for Downfall, this pairing of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 4060 ranks 1744 out of 2928 tested combos. This places it in the lower-middle tier of all system configurations, which is surprising given the individual component specifications. The CPU holds an 84th percentile ranking among all processors, while the GPU sits at the 61st percentile among all graphics cards. The combo's overall position suggests that the RTX 4060, despite being a modern Ada Lovelace part, is the limiting factor in this pairing for Downfall specifically. The CPU's nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 338H, which scores 0.3% higher, and the AMD EPYC 4244P and AMD Ryzen AI 7 350, both of which are 0.4% lower. This indicates that the Ultra 7 165H is a competent processor, but the GPU's performance class is what drags the combo down. With 2928 total combos, being at rank 1744 means there are roughly 1184 configurations that perform worse, but also a significant number that perform better. The data suggests that this combo is best suited for 1080p or 1440p gaming at medium-to-high settings, rather than pushing for ultra-high fidelity at higher resolutions. The GPU's percentile rank of 61% against all GPUs, combined with the measured frame rates, confirms that it is a mid-range part that cannot consistently drive Downfall at maximum settings.
GPU Role
The NVIDIA GeForce RTX 4060 is the primary driver of Downfall's performance, and its specifications explain the measured results. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 272.0 GB/s. For a horror game from 2016, this memory capacity is sufficient for 1080p and 1440p textures, but at 4K, the 8 GB frame buffer can become a constraint, leading to the sharp drop in performance seen at that resolution. The GPU's boost clock is rated at 2460 MHz, with a base clock of 1830 MHz, and it has 3072 shading units. The raw compute capability is 15.11 TFLOPS for FP32, which is modest by modern standards but adequate for a title of this era. The measured frame rates show a clear GPU-bound behavior: at 1080p "Low," the combo hits 202 FPS, which is likely near the CPU's limit for generating frames, but as resolution increases, the GPU's workload scales dramatically. At 4K "Ultra," the average drops to 38 FPS, a 59% reduction from the 1080p "Ultra" score of 85 FPS. This indicates that the RTX 4060's 8 GB memory and 128-bit bus are not sufficient for 4K ultra settings. The GPU's nearest rivals in synthetic benchmarks are the AMD Radeon HD 7790 (0.2% lower), AMD Radeon 780M (0.3% higher), and AMD Radeon Pro 560 (0.5% higher), which shows that the RTX 4060 is only marginally ahead of much older or integrated solutions in raw compute, but its modern architecture and driver support likely provide better real-world gaming performance. The 24 RT cores and 96 tensor cores are present but have minimal impact on Downfall, which does not utilize ray tracing or DLSS in its standard settings.
Measured FPS Breakdown
The measured frame rates provide a comprehensive view of how this combo performs across three resolutions and four quality presets. At 1920x1080, the average FPS scales from 202 on "Low" to 165 on "Medium" (with a minimum of 140 and maximum of 190), then down to 135 on "High," and finally 85 on "Ultra." The 1080p "Medium" preset shows a healthy frame time variance, with minimums staying above 140 FPS, ensuring smooth gameplay. At 2560x1440, the averages are 144 FPS on "Low," 118 FPS on "Medium" (minimum 100, maximum 136), 97 FPS on "High," and 60 FPS on "Ultra." The 1440p "Ultra" result is noteworthy because it hits exactly 60 FPS, which is playable but leaves no room for dips in demanding scenes. At 3840x2160, the performance falls sharply: 90 FPS on "Low," 73 FPS on "Medium" (minimum 62, maximum 84), 60 FPS on "High," and 38 FPS on "Ultra." The 4K "High" setting achieves exactly 60 FPS, which is the bare minimum for a playable experience, while the "Ultra" preset at 38 FPS is effectively unplayable. The 4K "Medium" preset, with a minimum of 62 FPS, is the only 4K option that provides a consistent frame rate above 60 FPS. Across all resolutions, the gap between "High" and "Ultra" is significant: at 1080p it is a 50 FPS difference, at 1440p it is 37 FPS, and at 4K it is 22 FPS. This indicates that the "Ultra" preset introduces a substantial computational load that this GPU cannot handle efficiently, likely due to increased shadow resolution and post-processing effects. The 1080p "Low" preset at 202 FPS is the only scenario where the combo approaches a 200+ FPS experience, which would be ideal for a 240Hz monitor, but it comes at the cost of visual quality.
Resolution Scaling
The performance scaling from 1080p to 4K reveals the bottleneck characteristics of this combo. At 1080p "High," the average FPS is 135, which drops to 97 at 1440p (a 28% reduction) and then to 60 at 4K (a 56% reduction from 1080p). This scaling pattern is typical of a GPU-bound scenario, where the rendering resolution directly impacts the workload. However, the CPU's role becomes apparent at lower resolutions: at 1080p "Low," the combo hits 202 FPS, but at 1440p "Low," it only drops to 144 FPS (a 29% decrease), and at 4K "Low," it falls to 90 FPS (a further 37% decrease). The fact that 1080p "Low" does not exceed 202 FPS suggests that the Intel Core Ultra 7 165H, with its 16 cores and 22 threads, may be reaching a frame generation limit around 200 FPS, likely due to the game's CPU threading model rather than the processor's absolute capability. The CPU's boost clock of 5.00 GHz and base clock of 3.80 GHz are relatively high for a mobile part, but Downfall, being a 2016 title, may not fully utilize all 16 cores, leading to a single-thread bottleneck at very high frame rates. When comparing the scaling from 1440p to 4K, the "High" preset drops from 97 to 60 FPS (a 38% reduction), while the "Ultra" preset drops from 60 to 38 FPS (a 37% reduction). This consistent percentage drop indicates that the GPU's memory bandwidth and compute units are the limiting factor at higher resolutions, rather than any sudden CPU constraint. The 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for 4K ultra textures, causing the significant performance collapse. The data suggests that for this combo, 1440p is the practical ceiling for high-quality gaming, while 1080p is where the system can truly stretch its legs. At 4K, the only viable option is "Medium" or "Low," with "High" being marginal and "Ultra" being unusable.
FAQ
Q: Is this combo capable of running Downfall at 4K with playable frame rates?
A: Yes, but only at lower quality presets. The measured data shows 60 FPS on "High" at 3840x2160, 73 FPS on "Medium" (with a minimum of 62 FPS), and 90 FPS on "Low." The "Ultra" preset is not playable, averaging only 38 FPS.
Q: What is the best resolution for this CPU-GPU pairing to maintain a 60 FPS minimum?
A: At 2560x1440, the "Ultra" preset averages exactly 60 FPS, but the "Medium" preset provides a minimum of 100 FPS, ensuring no drops below 60. At 3840x2160, the "Medium" preset has a minimum of 62 FPS, which is the only 4K option that guarantees a 60 FPS floor.
Q: How does the RTX 4060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 4060's average benchmark score is 17639, which is 0.2% higher than the AMD Radeon HD 7790, 0.3% higher than the AMD Radeon 780M, 0.5% higher than the AMD Radeon Pro 560, and 0.7% higher than the AMD Radeon Pro 460. This places it in a narrow performance band with these older or integrated GPUs.
Q: Does the CPU bottleneck the GPU in this game at any settings?
A: The data suggests a potential CPU limit at very high frame rates. At 1080p "Low," the combo reaches 202 FPS, but at 1440p "Low," it only drops to 144 FPS. This indicates that the Intel Core Ultra 7 165H may be limiting frame generation around 200 FPS, as the GPU's workload would typically cause a larger drop from 1080p to 1440p.
Q: What is the frame rate difference between "High" and "Ultra" presets at 1440p?
A: At 2560x1440, the "High" preset averages 97 FPS, while "Ultra" averages 60 FPS. This is a 37 FPS difference, representing a 38% performance penalty for the higher preset, which is significant for a horror game where smoothness is critical.
Q: Is the 8 GB VRAM sufficient for Downfall at all settings?
A: The 8 GB GDDR6 memory is sufficient at 1080p and 1440p, where the highest "Ultra" settings produce 85 and 60 FPS respectively. However, at 4K "Ultra," the performance collapses to 38 FPS, indicating that the 8 GB frame buffer and 128-bit memory bus are inadequate for maximum settings at that resolution. The "High" preset at 4K achieves 60 FPS, suggesting the memory is just enough for slightly reduced textures.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 85.0 |
| 3840x2160 | High | 137.0 |
| 3840x2160 | Medium | 167.0 |
| 3840x2160 | Low | 204.0 |
| 2560x1440 | Ultra | 137.0 |
| 2560x1440 | High | 220.0 |
| 2560x1440 | Medium | 267.0 |
| 2560x1440 | Low | 326.0 |
| 1920x1080 | Ultra | 192.0 |
| 1920x1080 | High | 305.0 |
| 1920x1080 | Medium | 370.0 |
| 1920x1080 | Low | 448.0 |
Downfall with RTX 4060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.