Downfall

Downfall

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 36 48
1440p QHD 31 48 58 74
1080p Full HD 41 71 87 105

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 36
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 74
2560x1440 Medium 58
2560x1440 High 48
2560x1440 Ultra 31
1920x1080 Low 105
1920x1080 Medium 87
1920x1080 High 71
1920x1080 Ultra 41

Downfall with Intel Core i7-12700KF + AMD Radeon RX 580, In-Depth Analysis

The pairing of the Intel Core i7-12700KF with the AMD Radeon RX 580 in Downfall presents a study in asymmetry: a high-end 12th Gen processor with a 5.00 GHz boost clock and 12 cores (20 threads) is mated to a 2017-era Polaris GPU with 8 GB of GDDR5. The benchmark data reveals a system where the GPU is the primary bottleneck at lower resolutions, but the gap narrows as resolution and settings climb, ultimately collapsing at 4K Ultra. The combo ranks 1594th out of 1741 tested combinations, placing it in the lower 9th percentile of all tested setups. This analysis examines the measured frames per second (FPS) across resolutions and settings to determine the optimal configuration and the role each component plays.

Settings Recommendations

The measured FPS data indicates that the "Medium" preset offers the most balanced experience across all resolutions, but the "Low" preset is the only path to consistently smooth gameplay at higher resolutions. At 1920x1080, the Low preset delivers an average of 105.2 FPS, which is the only setting that comfortably exceeds the 100 FPS threshold. Medium at 1080p yields 86.9 FPS, which is still highly playable, while High drops to 71.4 FPS. The jump to Ultra at 1080p is punishing, falling to 40.8 FPS, a 53% reduction from Medium, indicating a severe GPU limitation when high-quality textures and effects are enabled.

At 2560x1440, the data shows that only the Low preset (73.7 FPS) maintains a frame rate above 60 FPS. Medium (58.3 FPS) and High (48.4 FPS) are playable but require compromise, while Ultra (31.2 FPS) becomes difficult to recommend for a horror title where smooth motion is critical for atmosphere. At 3840x2160, no preset achieves 60 FPS; Low (47.7 FPS) is the only option that remains in the playable range, while Medium (36.3 FPS) and High (28.3 FPS) drop below 40 FPS, and Ultra (22.1 FPS) approaches a slideshow.

For the best experience per the measured rows, the recommendation is to prioritize the "Low" preset at 1440p, as it provides the highest resolution with a frame rate (73.7 FPS) that is still above 60 FPS. If 1080p is acceptable, the "Medium" preset offers a superior visual quality-per-frame trade-off at 86.9 FPS. The data strongly suggests avoiding Ultra entirely, as the 22.1 FPS at 4K and 40.8 FPS at 1080p demonstrate that the RX 580's 32 ROPs and 6.175 TFLOPS are insufficient for the game's most demanding settings.

CPU Role

The Intel Core i7-12700KF is an Alder Lake-S architecture processor with 12 cores (20 threads) and a boost clock of 5.00 GHz. Its benchmark scores are top-tier, with a Cinebench R23 multi-core score of 28979 and a single-core score of 4091, placing it in the 89th percentile of all CPUs. In Downfall, a horror game that does not typically stress multi-threaded workloads, the CPU's role is to feed the GPU with draw calls and physics calculations. The data shows that at 1080p Low, the system achieves 105.2 FPS, which suggests the CPU is not the limiting factor at this resolution, as the GPU is still able to render frames quickly.

However, the CPU's influence becomes apparent when examining the scaling from 1080p to 1440p. At Low settings, the FPS drops from 105.2 to 73.7, a 30% reduction. This drop is larger than the 24% reduction seen at High settings (71.4 to 48.4), which indicates that at lower settings, the system is more balanced, and the CPU's frame delivery is being stretched. The i7-12700KF's 3DMark scores, such as 9983 for max threads and 7211 for 8 threads, show ample headroom for gaming. The PassMark multi-thread score of 34092 further confirms that the CPU is not a bottleneck. The data implies that the CPU is more than capable of handling Downfall's demands, and the FPS limits observed are almost entirely due to the GPU's rendering capabilities.

FAQ

Q: What is the best resolution and setting combination for this system?

A: The measured data shows that 2560x1440 with Low settings provides an average of 73.7 FPS, which is the highest resolution that maintains a frame rate above 60 FPS. For 1080p, Medium settings offer a better visual experience at 86.9 FPS, but 1440p Low is the recommended balance of clarity and performance.

Q: How does the combo rank among other tested systems?

A: The Intel Core i7-12700KF and AMD Radeon RX 580 combination ranks 1594th out of 1741 tested combos in Downfall. This places it in a relatively low position, reflecting the GPU's age and its inability to keep pace with modern processors at high settings.

Q: Is the CPU holding back performance in this game?

A: The data indicates no, the CPU is not a bottleneck. At 1080p Low, the system reaches 105.2 FPS, and the i7-12700KF's Cinebench R23 single-core score of 4091 is robust. The GPU, with a PassMark G3D score of 8813, is the limiting factor, as evidenced by the significant FPS drops when increasing resolution or settings.

Q: Should I use the Ultra preset?

A: No. The Ultra preset results in unplayable frame rates across all resolutions: 40.8 FPS at 1080p, 31.2 FPS at 1440p, and 22.1 FPS at 4K. These are all below the 60 FPS threshold and represent a poor experience, especially for a horror game that relies on smooth motion for immersion.

Q: How does the RX 580 compare to its nearest rivals?

A: The RX 580's average benchmark score is 13559, which is essentially identical to the NVIDIA GeForce GTX 570 (13564, 0% delta) and the NVIDIA GeForce GTX 950 (13549, 0.1% delta). It is 1.1% ahead of the AMD Radeon Pro 455 (13416) and 1.1% behind the NVIDIA P106-090 (13716). This indicates that the GPU's performance is in line with older mid-range cards.

Q: What is the impact of the CPU's multi-threading capabilities on the game?

A: The i7-12700KF has 12 cores and 20 threads, with a PassMark multi-thread score of 34092. In Downfall, this extra headroom is not fully utilized, as the game's frame rates are limited by the GPU. The CPU's 3DMark 2-thread score of 2065 is adequate for the game's single-threaded logic, but its multi-thread scores (e.g., 9282 for 16 threads) suggest it could handle more complex scenes without issue.

How This Combo Ranks

The combo rank of 1594 out of 1741 places this system in the bottom 8.5% of all tested combinations in Downfall. This is a poor showing, and the data suggests that the RX 580 is the primary reason for the low rank. The CPU, which is in the 89th percentile of all CPUs, is paired with a GPU that is only in the 53rd percentile of all GPUs. This mismatch creates a system where the CPU's potential is largely wasted.

The rank implies that most other tested combos achieve higher average FPS across the tested settings. The only way this system climbs the ranks is by using lower settings, where the GPU's 8 GB of VRAM and 256.0 GB/s bandwidth are sufficient. However, the average FPS across all settings is dragged down by the unplayable Ultra results. The data indicates that to improve the rank, one would need to either upgrade the GPU or play exclusively at 1080p Low, where the system can achieve a respectable 105.2 FPS. The rank is a stark reminder that a powerful CPU cannot compensate for a weak GPU in a GPU-bound game like Downfall.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario. At Low settings, the average FPS drops from 105.2 at 1080p to 73.7 at 1440p (a 30% decrease) and then to 47.7 at 4K (a 55% decrease from 1440p). This steep decline indicates that the GPU's rendering throughput is being exhausted by the increasing pixel count. The RX 580's 6.175 TFLOPS and 42.88 GPixel/s pixel rate are simply not enough to handle 3840x2160 at high frame rates.

At Ultra settings, the scaling is even more severe, with FPS dropping from 40.8 at 1080p to 22.1 at 4K, a 46% reduction. This shows that the GPU is not only resolution-limited but also setting-limited. The gap between Low and Ultra at each resolution is substantial: at 1080p, the difference is 64.4 FPS (105.2 vs 40.8), while at 4K, the difference is 25.6 FPS (47.7 vs 22.1). This suggests that the game's Ultra settings introduce effects that heavily tax the GPU's shading units and memory bandwidth. The data clearly shows that the limiting component is the GPU, as the CPU's performance is unchanged across resolutions.

Measured FPS Breakdown

At 1920x1080, the measured average FPS is as follows: Low 105.2, Medium 86.9, High 71.4, Ultra 40.8. The progression from Low to Medium is a 17.4% drop, while the drop from High to Ultra is 42.9%, indicating a cliff edge in performance when enabling the highest settings.

At 2560x1440, the data shows: Low 73.7, Medium 58.3, High 48.4, Ultra 31.2. The drop from Low to Medium is 20.9%, and from High to Ultra is 35.5%. This resolution shows a more linear degradation, but the frame rates are all below the 1080p equivalents, confirming the GPU's resolution scaling limits.

At 3840x2160, the results are: Low 47.7, Medium 36.3, High 28.3, Ultra 22.1. Here, even the Low preset struggles to maintain a smooth experience. The difference between Medium and High is 22.0%, while High to Ultra is 21.9%. This shows that at 4K, every setting increase has a significant cost, and the system is firmly in the territory of a budget 1080p or low-end 1440p machine.

GPU Role

The AMD Radeon RX 580 is a GCN 4.0 architecture GPU with a boost clock of 1340 MHz and 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. Its PassMark G3D score of 8813 and percentile rank of 53rd place it as a mid-range performer. In Downfall, the GPU's role is dominant, as evidenced by the FPS drops across settings. The 32 ROPs are responsible for the final pixel output, and the 42.88 GPixel/s pixel rate is a clear limitation at 4K.

The GPU's VRAM of 8 GB is sufficient for the game, as the data does not show a sudden drop that would indicate memory swapping. However, the 6.175 TFLOPS of FP32 performance is the bottleneck. The benchmark results show that the GPU is very close to its rivals, with a 0% delta from the GTX 570 and GTX 950. This suggests that the RX 580's performance is well-known and consistent. The GPU's 185 W TDP and 450 W suggested PSU are not factors in the FPS data, but the card's age (release date 2017-04-17) is reflected in its inability to handle the Ultra preset. The data indicates that the GPU is the definitive limiter, and any performance improvements would require a GPU upgrade, not a CPU change.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 580 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 47.7
3840x2160 Medium 36.3
3840x2160 High 28.3
3840x2160 Ultra 22.1
2560x1440 Low 73.7
2560x1440 Medium 58.3
2560x1440 High 48.4
2560x1440 Ultra 31.2
1920x1080 Low 105.2
1920x1080 Medium 86.9
1920x1080 High 71.4
1920x1080 Ultra 40.8

Downfall with ii7-12700KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 580 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700KF + RX 580

Explore FPS benchmarks for other games using this same hardware combination.