Downfall

Downfall

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 52 64 77
1440p QHD 50 84 101 127
1080p Full HD 74 118 145 171

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 64
3840x2160 High 52
3840x2160 Ultra 35
2560x1440 Low 127
2560x1440 Medium 101
2560x1440 High 84
2560x1440 Ultra 50
1920x1080 Low 171
1920x1080 Medium 145
1920x1080 High 118
1920x1080 Ultra 74

Downfall with Intel Core i5-14400F + NVIDIA GeForce RTX 2060, In-Depth Analysis

The Intel Core i5-14400F pairs a 10-core, 16-thread Raptor Lake design with a 2.50 GHz base clock and a 4.70 GHz boost clock. The CPU’s data shows it sits in the 88th percentile against all processors, indicating strong headroom for gaming workloads. In the context of Downfall, a horror title that relies on sustained frame delivery, the core configuration matters less than the single-thread performance; the processor’s Cinebench R23 single-core score of 3093 suggests it can handle the game’s logic without becoming the bottleneck. However, the benchmark results indicate that the CPU is not the limiting factor in most scenarios, as the frame rates scale more dramatically with resolution and settings changes than with CPU-bound tasks. The 20 MB of shared L3 cache and dual-channel memory support (DDR4/DDR5) provide sufficient bandwidth for the game’s data streaming, but the measured FPS drops at higher presets point toward the GPU as the primary constraint. The CPU’s nearest rivals, such as the Intel Core i7-12800H and AMD Ryzen 5 PRO 7645, show negligible performance deltas (0% and 0.2% respectively), meaning this chip is not uniquely advantaged or disadvantaged in synthetic tests—yet the real-world FPS numbers must be read through the GPU’s capability.

How This Combo Ranks

The combination of the Intel Core i5-14400F and the NVIDIA GeForce RTX 2060 achieves a combo rank of 1406 out of 1741 tested configurations in Downfall. This places the pairing in the lower-mid tier of all tested combos, which is a telling statistic. The data implies that while the CPU is a high-performer (88th percentile), the GPU holds the overall system back considerably. The RTX 2060 sits in the 58th percentile for all GPUs, a stark contrast to the CPU’s standing. This mismatch creates a system where the processor is underutilized in GPU-bound scenarios. The delta between the CPU’s synthetic benchmarks and the combo’s in-game rank is striking: the CPU’s average benchmark score of 32508 is nearly identical to its nearest rivals (within 0.2%), yet the combo rank of 1406 out of 1741 means the system is outperformed by roughly 80% of tested pairings. This suggests that to improve Downfall performance, a GPU upgrade would yield far greater gains than any CPU swap, as the current bottleneck is clearly on the graphics side.

Resolution Scaling

The measured FPS data reveals a consistent trend as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the system achieves 171.3 FPS, but this drops to 77.4 FPS at 4K Low—a reduction of over 54%. The scaling pattern indicates that the RTX 2060’s 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are insufficient to maintain high frame rates at 4K, especially with higher presets. At 1080p High, the system produces 118.2 FPS, which falls to 83.9 FPS at 1440p and further to 51.9 FPS at 4K. This translates to a 56% performance loss from 1080p to 4K on High settings. The data suggests that the limiting component is the GPU’s memory subsystem and compute throughput, not the CPU’s clocks. The CPU’s boost clock of 4.70 GHz and 10 cores are more than adequate for the frame rates observed; if the CPU were the bottleneck, we would expect to see smaller FPS gaps between resolutions as the GPU load increases. Instead, the steep declines point to the GPU’s 192-bit memory bus and 6 GB capacity being saturated at higher pixel counts, particularly with Ultra settings where 4K drops to 34.9 FPS—a 52% reduction from 1440p Ultra’s 50.3 FPS.

Measured FPS Breakdown

At 1920x1080, the system delivers playable frame rates across all presets. Low settings produce 171.3 FPS, Medium reaches 144.8 FPS, High hits 118.2 FPS, and Ultra manages 73.8 FPS. These numbers demonstrate that at 1080p, the combo is capable of high refresh-rate gaming, with even Ultra settings remaining above 60 FPS. The gap between Low and Ultra is 97.5 FPS, indicating that the GPU has sufficient headroom at this resolution to handle increased visual fidelity without catastrophic losses.

Moving to 2560x1440, the impact of resolution becomes apparent. Low settings yield 127.1 FPS (a 25.8% drop from 1080p), Medium produces 100.8 FPS, High falls to 83.9 FPS, and Ultra drops to 50.3 FPS. The Ultra preset at 1440p is the first point where the system dips below the 60 FPS threshold, suggesting that the RTX 2060’s 6 GB VRAM is starting to struggle with the higher pixel count and texture requirements. The performance delta between Low and Ultra at 1440p is 76.8 FPS, which is a smaller absolute gap than at 1080p but a similar percentage reduction (60.4% vs. 56.9%).

At 3840x2160, the GPU’s limitations are fully exposed. Low settings achieve 77.4 FPS, Medium drops to 63.5 FPS, High falls to 51.9 FPS, and Ultra plummets to 34.9 FPS. The Ultra preset at 4K is nearly halved compared to 1440p Ultra, showing a clear VRAM and bandwidth constraint. The 6 GB memory capacity is likely being exceeded, causing texture swapping and reduced fill rates. Notably, the difference between Low and Medium at 4K is only 13.9 FPS, while the gap between Medium and High is 11.6 FPS—suggesting diminishing returns as the GPU hits its compute ceiling. The data indicates that 4K gaming is only feasible with Low or Medium settings, and even then, frame rates are marginal for a horror game that benefits from smooth motion.

GPU Role

The NVIDIA GeForce RTX 2060, built on the Turing architecture, operates with a base clock of 1365 MHz and a boost clock of 1680 MHz. Its memory configuration of 6 GB GDDR6 on a 192-bit bus provides 336.0 GB/s of bandwidth, which is a critical factor in Downfall’s performance at high resolutions. The GPU’s 1920 shading units and 120 texture mapping units handle the game’s visual effects, but the 48 ROPs and 6 GB VRAM become the limiting factors at 4K. The benchmark results show that the GPU’s average score of 16074 places it in the 58th percentile, with nearest rivals like the AMD Radeon RX 7600S (0.5% higher) and Radeon Pro 5600M (1.7% higher) indicating it is a mid-range performer. In the measured FPS data, the GPU’s role is evident: at 1080p, it can push high frame rates (171.3 FPS on Low), but scaling to 1440p and 4K reveals its memory bandwidth ceiling. The 14 Gbps effective memory speed and 336.0 GB/s bandwidth are insufficient for 4K Ultra textures, leading to the 34.9 FPS result. The GPU’s RT cores and tensor cores (30 and 240, respectively) are present, but Downfall, released in 2016, does not leverage these features, meaning the raw rasterization performance is all that matters. The 160 W TDP and 6 GB memory capacity suggest this is a 1080p-oriented card, which aligns with the data showing 1080p Ultra at 73.8 FPS—the most demanding preset that remains playable.

FAQ

*Q: Can this combo run Downfall at 60 FPS on 4K Ultra settings?*

A: No. The measured data shows 34.9 FPS at 3840x2160 with Ultra settings, which is well below the 60 FPS target. Even 4K High only achieves 51.9 FPS.

Q: What is the best resolution for this system?

A: The data indicates 1920x1080 is the optimal resolution. All presets from Low (171.3 FPS) to Ultra (73.8 FPS) exceed 60 FPS, providing smooth gameplay across the board.

Q: How much faster is 1080p Low compared to 4K Ultra?

A: The difference is substantial. 1080p Low produces 171.3 FPS, while 4K Ultra yields 34.9 FPS—a 136.4 FPS gap, meaning 1080p Low is nearly five times faster.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The GPU is the clear bottleneck. The CPU ranks in the 88th percentile against all processors, while the GPU ranks in the 58th percentile. The FPS drops from 1080p to 4K (e.g., 118.2 to 51.9 on High) are characteristic of GPU memory and bandwidth constraints, not CPU limitations.

Q: What is the FPS difference between Medium and High at 1440p?

A: At 2560x1440, Medium produces 100.8 FPS, while High produces 83.9 FPS. This is a 16.9 FPS difference, indicating that the GPU can handle the extra load but with a noticeable performance cost.

Q: Does the RTX 2060’s 6 GB VRAM cause issues in this game?

A: Yes, particularly at higher resolutions. The 4K Ultra result of 34.9 FPS suggests the memory capacity is being exceeded, causing performance to plummet. At 1080p, the 6 GB is sufficient, as even Ultra achieves 73.8 FPS.

Settings Recommendations

The measured FPS data points to a clear recommendation: for the best balance of visual quality and performance, the High preset at 1920x1080 is the optimal choice. It delivers 118.2 FPS, which is above the 60 FPS threshold and provides a significant visual upgrade over Low (171.3 FPS) without the massive performance cost of Ultra (73.8 FPS). The difference between High and Ultra at 1080p is 44.4 FPS, meaning Ultra sacrifices substantial frame rate for marginal visual gains. For users with 1440p monitors, the High preset at 83.9 FPS is still playable, but Medium at 100.8 FPS offers a safer buffer for maintaining smooth motion in a horror game where frame dips can be jarring. At 4K, the data suggests that only Low (77.4 FPS) or Medium (63.5 FPS) are viable, with Medium providing the better visual experience while staying just above 60 FPS. The Ultra preset should be avoided entirely at any resolution above 1080p, as it drops to 50.3 FPS at 1440p and 34.9 FPS at 4K, rendering the game unplayable for most users. The data also shows that the jump from Low to Medium at 1080p (from 171.3 to 144.8 FPS) is a 26.5 FPS cost, which is acceptable, but the jump from Medium to High (from 144.8 to 118.2 FPS) costs another 26.6 FPS. Given that Downfall is a horror title where atmosphere and lighting effects are enhanced by higher settings, the High preset at 1080p strikes the best compromise, offering rich visuals while maintaining a frame rate that exceeds most displays’ refresh rates.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 2060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 77.4
3840x2160 Medium 63.5
3840x2160 High 51.9
3840x2160 Ultra 34.9
2560x1440 Low 127.1
2560x1440 Medium 100.8
2560x1440 High 83.9
2560x1440 Ultra 50.3
1920x1080 Low 171.3
1920x1080 Medium 144.8
1920x1080 High 118.2
1920x1080 Ultra 73.8

Downfall with ii5-14400F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 2060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.