Downfall

Downfall

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 68 83 102
1440p QHD 69 110 134 164
1080p Full HD 96 154 187 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 83
3840x2160 High 68
3840x2160 Ultra 43
2560x1440 Low 164
2560x1440 Medium 134
2560x1440 High 110
2560x1440 Ultra 69
1920x1080 Low 229
1920x1080 Medium 187
1920x1080 High 154
1920x1080 Ultra 96

Downfall with Intel Core i5-10400F + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core i5-10400F paired with the AMD Radeon RX 6700 XT delivers a robust 1080p and 1440p experience in Downfall, with the data showing that this combination sits comfortably in the mid-to-upper tier of tested hardware configurations. The measured frames per second reveal a system that is clearly capable of high-refresh-rate gaming at lower resolutions, while 4K performance remains playable but demands careful settings management. This analysis breaks down exactly what the benchmark results mean for a builder considering this pairing.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel's 14 nm process. It carries a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with a 65 W TDP and a shared 12 MB L3 cache. In synthetic benchmarks, this CPU posts a single-thread score of 688 in 3dMark and a multithread score of 4748 in the 16-thread test, indicating that its single-core strength is moderate by modern standards, but its multi-threaded capability is respectable for a mainstream desktop part.

For Downfall, a horror title that typically relies on a mix of physics, AI, and rendering, the CPU's 6 cores and 12 threads are sufficient to avoid bottlenecking the GPU in most scenarios. The benchmark data confirms this: at 1080p Low settings, the system produces 229 FPS average, which is a very high frame rate that suggests the CPU is keeping up with the GPU's output. However, looking at the scaling from 1080p to 4K, the FPS drops are substantial, indicating that the workload shifts heavily onto the GPU at higher resolutions. The CPU's performance percentile of 68 versus all CPUs places it above average, but its nearest rivals, such as the Intel Xeon 6756E (0.2% faster) and the AMD Ryzen 3 7320C (0.6% slower), show that it is not a class-leading processor, rather a solid mid-range workhorse.

The 3dmark 2-thread score of 1350 and the 4-thread score of 2560 suggest that the processor handles lightly-threaded tasks adequately, which is typical for game engines that rely on a few primary threads. In Downfall, the data indicates that at 1080p Medium settings, the average FPS of 187 is well above the 144 Hz threshold, meaning the CPU is not the limiting factor at this resolution. The real test comes at 4K, where even at High settings the average FPS drops to 68, a figure that is more indicative of GPU limitation rather than CPU deficiency. The PassMark multithread score of 12115 and the Cinebench R23 multicore score of 10283 reinforce that the processor has enough headroom to feed the GPU in this title without becoming a bottleneck.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data across different presets reveals a clear hierarchy for the best experience in Downfall. At 1080p, the Low preset produces an average of 229 FPS, which is excellent for competitive play or very high refresh rate monitors, but the visual fidelity may be compromised. The Medium preset delivers 187 FPS average with a minimum of 159 FPS, which is a strong recommendation for most users seeking a balance between smoothness and visual quality. The High preset at 1080p yields 154 FPS average, still very smooth, but the step up to Ultra drops the average to 96 FPS, which is a significant reduction for what may be marginal visual gains.

At 1440p, the situation shifts slightly. The Low preset achieves 164 FPS average, which is still highly playable, but the Medium preset at 134 FPS average with a minimum of 114 FPS is arguably the sweet spot for this resolution, offering a substantial visual upgrade over Low while maintaining frame rates that are smooth on most displays. The High preset at 1440p drops to 110 FPS average, which is still good, but the Ultra preset falls to 69 FPS average, which is noticeably less fluid. For 4K, the Medium preset at 83 FPS average with a minimum of 71 FPS is the only reasonable option for a consistently smooth experience; the Low preset at 102 FPS is faster but visually sparse, while the High preset at 68 FPS is borderline, and the Ultra preset at 43 FPS average is too slow for comfortable play.

The data suggests that the Medium preset is the best overall recommendation across all resolutions, as it provides the most consistent frame pacing (evidenced by the measured minimum and maximum FPS values) without the dramatic performance penalty seen when moving to High or Ultra. For users with high refresh rate 1080p monitors, the Low preset's 229 FPS average is tempting, but the Medium preset's 187 FPS is still well above the 144 Hz mark and offers better image quality. At 1440p, Medium is the clear winner, and at 4K, it is the only preset that provides a playable experience without dropping below 60 FPS on average.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K in Downfall is a textbook example of GPU-bound behavior. At 1080p Medium, the system averages 187 FPS, which drops to 134 FPS at 1440p Medium (a 28% reduction), and further to 83 FPS at 4K Medium (a 56% reduction from 1080p). This steep decline as resolution increases strongly indicates that the AMD Radeon RX 6700 XT is the primary limiting factor at higher resolutions, while the CPU has ample headroom. The GPU's performance percentile of 72 versus all GPUs, combined with its 12 GB of GDDR6 memory and 384.0 GB/s bandwidth, suggests it is a capable card, but not one that can maintain high frame rates at 4K with demanding presets.

Comparing the Low preset across resolutions: 229 FPS at 1080p, 164 FPS at 1440p, and 102 FPS at 4K. The percentage drops are consistent, further confirming the GPU-bound nature of the workload. Conversely, the CPU's performance does not degrade with resolution; it simply feeds the GPU the same frame data, and the GPU's rendering time increases. The fact that the 1080p Low preset achieves 229 FPS while the 4K Low preset achieves 102 FPS shows that the GPU's fill rate and memory bandwidth are the bottlenecks at higher pixel counts. The RX 6700 XT's pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s are solid for 1440p, but at 4K, the sheer number of pixels to process overwhelms the card when settings are raised.

This scaling pattern is important for builders: if the goal is 4K gaming, this GPU will require the Low or Medium preset to stay above 60 FPS, and even then, the average of 83 FPS on Medium with a minimum of 71 FPS is close to the edge. At 1440p, the card is much more comfortable, with the Medium preset providing a 134 FPS average that is ideal for high refresh rate monitors. The data shows that this pairing is best suited for 1080p and 1440p gaming, with 4K being a secondary consideration that demands compromise on visual settings.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: What is the average FPS at 1080p with High settings in Downfall?*

A: The measured average FPS at 1920x1080 with High settings is 154 FPS, which is very smooth for most displays and indicates that the system has significant headroom at this resolution.

Q: Is the CPU or GPU the bottleneck at 4K resolution?

A: The data shows that at 3840x2160, the average FPS drops from 102 on Low to 43 on Ultra, a clear sign that the GPU is the limiting factor. The CPU's workload does not increase with resolution, so the AMD Radeon RX 6700 XT is the primary constraint at 4K.

Q: What is the best settings preset for 1440p gaming?

A: Based on the measured rows, the Medium preset at 2560x1440 provides an average FPS of 134 with a minimum of 114 FPS, which is the best balance of visual quality and performance for this resolution.

Q: How does the RX 6700 XT compare to the NVIDIA GeForce RTX 3090 in average benchmark score?

A: The RX 6700 XT has an average benchmark score of 27425, while the RTX 3090 has a score of 27565, a difference of only 0.5% in favor of the RTX 3090. This indicates they are very close in overall synthetic performance.

Q: What is the minimum FPS recorded at 4K Medium settings?

A: At 3840x2160 with Medium settings, the measured minimum FPS is 71, which is above the 60 FPS threshold but shows that there is some frame time variation at this resolution.

Q: Does the Intel Core i5-10400F support overclocking?

A: No, the multiplier is not unlocked on this processor, so it cannot be overclocked. Its boost clock of 4.30 GHz is the maximum frequency it can reach under load.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with a 7 nm process from TSMC, featuring 12 GB of GDDR6 memory on a 192-bit bus. Its memory operates at 2000 MHz with 16 Gbps effective speed, providing a bandwidth of 384.0 GB/s. The GPU's base clock is 2321 MHz, with a boost clock of 2581 MHz and a game clock of 2424 MHz. These specifications place the card at the 72nd percentile of all GPUs, with an average benchmark score of 27425, which is nearly identical to the NVIDIA GeForce RTX 3090 (0.5% difference) and the RTX 4070 Mobile (0% difference).

In Downfall, the GPU's role is paramount, as evidenced by the resolution scaling. The 12 GB of VRAM is ample for this title, even at 4K Ultra, where the average FPS of 43 is more likely limited by compute performance rather than memory capacity. The card's 2560 shading units and 64 ROPs deliver a pixel rate of 165.2 GPixel/s, which is sufficient for 1080p and 1440p gaming but struggles to maintain high frame rates at 4K with demanding settings. The FP32 performance of 13.21 TFLOPS provides the raw compute power needed for the game's rendering effects, but the data shows that the card is best utilized at resolutions below 4K.

The GPU's nearest rivals in benchmark scores, such as the RTX 3090 (0.5% faster) and the RTX 4070 Mobile (0% difference), indicate that the RX 6700 XT is a strong performer in its class. However, the measured FPS in Downfall shows that at 4K Ultra, the average of 43 FPS is not a pleasant experience, while at 1440p High, the 110 FPS average is very good. The card's 230 W TDP and dual-slot design are typical for this performance tier, and the 550 W suggested PSU is reasonable. For builders, the data suggests that this GPU excels in 1080p and 1440p scenarios, and its VRAM capacity ensures it will handle high-resolution textures without issue.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for Downfall with the Intel Core i5-10400F and AMD Radeon RX 6700 XT is as follows:

At 1920x1080:

  • Low: Average FPS of 229, with no minimum or maximum recorded.
  • Medium: Average FPS of 187, with a minimum of 159 FPS and a maximum of 215 FPS.
  • High: Average FPS of 154, with no minimum or maximum recorded.
  • Ultra: Average FPS of 96, with no minimum or maximum recorded.

At 2560x1440:

  • Low: Average FPS of 164, with no minimum or maximum recorded.
  • Medium: Average FPS of 134, with a minimum of 114 FPS and a maximum of 154 FPS.
  • High: Average FPS of 110, with no minimum or maximum recorded.
  • Ultra: Average FPS of 69, with no minimum or maximum recorded.

At 3840x2160:

  • Low: Average FPS of 102, with no minimum or maximum recorded.
  • Medium: Average FPS of 83, with a minimum of 71 FPS and a maximum of 96 FPS.
  • High: Average FPS of 68, with no minimum or maximum recorded.
  • Ultra: Average FPS of 43, with no minimum or maximum recorded.

This breakdown shows a consistent pattern: the Medium preset offers the most stable frame delivery, with recorded minimums that are above 60 FPS at all resolutions except 4K, where the minimum of 71 FPS is still above 60. The step from Medium to High incurs a significant performance penalty (approximately 18% at 1080p, 18% at 1440p, and 18% at 4K), while the step from High to Ultra is even more severe (approximately 38% at 1080p, 37% at 1440p, and 37% at 4K). This indicates that the Ultra preset is not well optimized for this hardware, and the High preset offers diminishing returns over Medium. The overall combo rank of 1949 out of 3716 tested combinations places this system in the upper half of all configurations, confirming that it is a solid mid-range gaming setup capable of delivering high frame rates at 1080p and 1440p, with playable 4K performance only on lower presets.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 6700 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 83.0
3840x2160 High 68.0
3840x2160 Ultra 43.0
2560x1440 Low 164.0
2560x1440 Medium 134.0
2560x1440 High 110.0
2560x1440 Ultra 69.0
1920x1080 Low 229.0
1920x1080 Medium 187.0
1920x1080 High 154.0
1920x1080 Ultra 96.0

Downfall with ii5-10400F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6700 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.