Downfall
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 27 | 33 | 41 |
| 1440p QHD | 28 | 44 | 54 | 66 |
| 1080p Full HD | 39 | 62 | 75 | 92 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5800XT + AMD Radeon RX 570, In-Depth Analysis
Downfall, a 2016 horror title, presents an interesting case study in system bottlenecking. The combination of AMD’s Ryzen 7 5800XT processor and the Radeon RX 570 graphics card yields a configuration where the GPU is overwhelmingly the limiting factor at higher resolutions, while the CPU's substantial headroom remains largely untapped. The measured frame rates across the three tested resolutions illustrate a classic imbalance, with the 8-core, 16-thread processor providing more than enough computational power for a game that is clearly bound by graphics throughput.
CPU Role
The AMD Ryzen 7 5800XT is built on the Zen 3 architecture and features 8 cores and 16 threads. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, which positions it as a high-performance desktop part. In the context of Downfall, a horror game, the CPU’s role is to handle game logic, physics, and draw calls. The data suggests that this processor is not a limiting factor in this specific title. The CPU’s benchmark scores, such as a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, indicate a high level of processing capability that far exceeds the demands of a 2016 game.
The processor's performance relative to its peers is strong. It sits in the 81st percentile of all CPUs, and its average benchmark score of 29879 is nearly identical to that of its nearest rivals. For instance, it is within 0.3% of the AMD Ryzen 7 8845HS and 0.6% ahead of the AMD Ryzen 5 9600X. This indicates that the 5800XT is a highly capable processor, but its power is largely irrelevant to the frame rates observed in Downfall. The game is not CPU-intensive, and even at 1080p with Low settings, where the CPU is most likely to be stressed, the average FPS of 92 is likely a GPU limitation rather than a CPU one, given the sheer computational headroom the 5800XT offers.
The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support provide a robust platform, but these features do not translate into a performance advantage in this particular game because the bottleneck lies elsewhere. The Ryzen 7 5800XT is a modern processor with a 105 W TDP, and its performance in synthetic benchmarks like Passmark's multi-thread score of 28053 and single-thread score of 3535 confirms its high-end status. However, for Downfall, it is effectively waiting on the GPU to deliver frames, making its role passive rather than active in determining the final FPS numbers.
GPU Role
The AMD Radeon RX 570 is the clear bottleneck in this configuration. This GPU, based on the Polaris 20 chip and GCN 4.0 architecture, features 4 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 224.0 GB/s. Its base clock is 1168 MHz with a boost clock of 1244 MHz. The data shows that this GPU, while capable at lower resolutions, struggles to maintain high frame rates at 4K. The GPU's 74th percentile ranking among all GPUs and its average benchmark score of 28766 place it in the mid-range tier, but its age and memory capacity are significant factors in Downfall.
The RX 570's nearest rivals include the AMD Radeon RX 470, which is 0.8% faster, and the AMD Radeon RX 6800M, which is 0.4% faster. This shows that the RX 570 is a solid performer for its class, but it is not designed for high-resolution gaming with modern titles. The 4 GB VRAM is a particular concern; at 4K resolution, the game’s textures and assets can easily exceed this limit, leading to performance degradation. The measured FPS data supports this, showing a steep drop in performance as resolution increases. The GPU's FP32 performance of 5.095 TFLOPS and pixel rate of 39.81 GPixel/s are modest by today's standards, further confirming its role as the primary limiter in this pairing.
The GPU's performance is directly tied to the settings and resolution. At 1080p Low, it can achieve an average of 92 FPS, but this falls to 17 FPS at 4K Ultra. This is a clear indication that the GPU is being overwhelmed by the pixel count and graphical fidelity. The RX 570 is an end-of-life product, and its 150 W TDP and suggested 450 W PSU are modest, but its performance ceiling in a game like Downfall is simply not high enough to match the CPU's capabilities. The benchmark results indicate that the GPU is the sole reason for the lower frame rates, not the CPU.
Resolution Scaling
The frame rate scaling from 1080p to 4K clearly demonstrates the GPU bottleneck. At 1080p with High settings, the system averages 62 FPS. Moving to 1440p High drops that to 44 FPS, a 29% reduction. At 4K High, the average falls to 27 FPS, which is a 56% reduction from 1080p. This pattern of significant FPS drops with increasing resolution is a classic sign of a GPU-limited scenario. The CPU, with its 16 threads and high clock speeds, is not struggling to keep up; it is the GPU's rendering capabilities that are being exhausted.
The data also shows how settings affect performance at each resolution. At 1080p, the difference between Low (92 FPS) and Ultra (39 FPS) is substantial, a 58% drop. This gap narrows proportionally at 1440p, with Low at 66 FPS and Ultra at 28 FPS, a 58% drop as well. However, at 4K, the Ultra setting becomes nearly unplayable at 17 FPS, while Low manages 41 FPS. The consistent scaling pattern across settings and resolutions points to a fixed performance ceiling imposed by the GPU. The RX 570 simply does not have the fill rate or memory bandwidth to handle the demands of 4K, particularly at higher quality presets.
The fact that the 4K Medium preset shows a minimum FPS of 28 and a maximum of 38 (with an average of 33) further illustrates the GPU's struggle. These are not CPU-related stutters; they are the result of the GPU's rendering pipeline being saturated. The CPU is likely idle or underutilized, waiting for the GPU to complete each frame. The benchmark results indicate that this combination is well-balanced for 1080p gaming, but it becomes increasingly unbalanced as resolution increases, with the GPU's limitations becoming the sole determinant of performance.
How This Combo Ranks
Within the benchmark database, this specific combination of the AMD Ryzen 7 5800XT and AMD Radeon RX 570 ranks 3547 out of 3716 tested combos for Downfall. This places it in the bottom 5% of all tested configurations. This low rank is almost entirely attributable to the GPU. The CPU is a high-end part, but the GPU is a mid-range, older component. The pairing creates a significant mismatch, where the GPU holds back the entire system's potential.
The low rank is not a reflection of poor individual component quality, but rather of the system's overall gaming performance. A rank of 3547 out of 3716 means that the vast majority of other combinations tested, even with less powerful CPUs, outperform this one because they are paired with more capable graphics cards. The data shows that the CPU's high percentile ranking (81st) is rendered moot by the GPU's lower ranking (74th), which is further exacerbated by the GPU's age and VRAM limitations. In a game like Downfall, the GPU is the sole arbiter of performance, and this combo's rank reflects that reality.
The combo's rank suggests that users seeking higher frame rates would need to prioritize a GPU upgrade, as the CPU has ample headroom to support a much faster card. The 5800XT's performance in synthetic benchmarks, such as a 3DMark max threads score of 7680, shows it can handle complex workloads, but this has no bearing on the game's performance when the GPU is the bottleneck. The data indicates that this combo is fundamentally limited by its graphics component, and its rank in the database is a direct consequence of that imbalance.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the system's performance across different resolution and settings combinations.
1920x1080 (1080p)
- Low: The system achieves an average of 92 FPS. This is the highest frame rate recorded for this combo, indicating that at this resolution and setting, the GPU can keep up with the CPU's output.
- Medium: The average FPS drops to 75, with a minimum of 64 and a maximum of 86. This is a solid playable experience.
- High: The average FPS is 62. This is still smooth for a horror game, which often relies on atmosphere rather than fast-paced action.
- Ultra: The average FPS falls to 39. This is playable but shows the GPU starting to struggle with the highest settings.
2560x1440 (1440p)
- Low: The average FPS is 66. This is a significant drop from 1080p, highlighting the GPU's resolution scaling limitations.
- Medium: The average FPS is 54, with a minimum of 46 and a maximum of 62. This is a playable frame rate, but it is approaching the lower bounds of smoothness.
- High: The average FPS is 44. This is noticeably less smooth than the 1080p equivalent.
- Ultra: The average FPS is 28. This is on the edge of playability for a game that may require quick reactions.
3840x2160 (4K)
- Low: The average FPS is 41. This is the only playable setting at 4K, and it still falls short of 60 FPS.
- Medium: The average FPS is 33, with a minimum of 28 and a maximum of 38. This is a stuttery experience.
- High: The average FPS is 27. This is not smooth and will likely be a frustrating experience.
- Ultra: The average FPS is 17. This is essentially unplayable, as the game will feel like a slideshow.
The data clearly shows a linear progression of performance loss as resolution and settings increase. The 1080p Low result of 92 FPS is the only point where the system approaches a high refresh rate experience. All other configurations are limited by the GPU's inability to render the game at higher resolutions and quality levels.
FAQ
Q: Why is the combo's rank so low in the database?
A: The combo ranks 3547 out of 3716 tested configurations for Downfall. This is because the AMD Radeon RX 570 is a significant performance bottleneck, limiting the system's frame rates despite the powerful AMD Ryzen 7 5800XT processor.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark data indicates the GPU is the limiting factor. Frame rates drop dramatically as resolution increases (e.g., from 92 FPS at 1080p Low to 41 FPS at 4K Low), which is a classic sign of GPU saturation, while the CPU has significant headroom.
Q: Can this system play Downfall at 4K?
A: Yes, but only at Low settings, where it averages 41 FPS. At Medium settings, the average drops to 33 FPS, and at Ultra, it falls to 17 FPS, which is not a playable experience.
Q: What is the best resolution for this combo?
A: 1080p is the best resolution for this combination. At 1080p with Low to High settings, the system delivers average frame rates between 62 and 92 FPS, which provides a smooth experience. At 1440p, performance is acceptable only on Low or Medium settings.
Q: How does the RX 570 compare to its closest rival, the RX 470?
A: According to the data, the AMD Radeon RX 470 is 0.8% faster on average than the RX 570 in benchmark scores. This indicates they are very closely matched in performance, with the RX 570 being slightly slower.
Q: Is the Ryzen 7 5800XT a strong processor for gaming?
A: Yes, the Ryzen 7 5800XT is a very strong processor. It has 8 cores and 16 threads, a boost clock of 4.80 GHz, and sits in the 81st percentile of all CPUs. Its performance is more than sufficient for Downfall, but it is being held back by the GPU in this specific configuration.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 66.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 92.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 62.0 |
| 1920x1080 | Ultra | 39.0 |
Downfall with Ryzen 7 5800XT + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 570
Explore FPS benchmarks for other games using this same hardware combination.