Downfall

Downfall

AVERAGE FPS
186
excellent

This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 105 134 159
1440p QHD 109 172 211 256
1080p Full HD 153 241 294 335

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 159
3840x2160 Medium 134
3840x2160 High 105
3840x2160 Ultra 66
2560x1440 Low 256
2560x1440 Medium 211
2560x1440 High 172
2560x1440 Ultra 109
1920x1080 Low 335
1920x1080 Medium 294
1920x1080 High 241
1920x1080 Ultra 153

Downfall with AMD Ryzen 7 5700X3D + AMD Radeon RX 7900 XTX, In-Depth Analysis

The AMD Ryzen 7 5700X3D and AMD Radeon RX 7900 XTX combination delivers a high-refresh-rate experience in Downfall, with the measured data showing a clear performance hierarchy across settings and resolutions. The 8-core, 16-thread processor with a base clock of 3.00 GHz and boost clock of 4.10 GHz provides ample computational headroom for this horror title, while the 24 GB GDDR6 frame buffer on the GPU ensures no capacity-related bottlenecks even at maximum settings. This analysis breaks down how each component contributes to the observed frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 5700X3D’s Zen 3 architecture, codenamed Vermeer, brings 8 physical cores and 16 threads to the test bench. With a base clock of 3.00 GHz and a boost clock of 4.10 GHz, the processor’s single-thread performance is modest by modern standards, yet its 96 MB of shared L3 cache is the standout feature for gaming workloads. In Downfall, a title that relies on consistent frame pacing over raw thread counts, the CPU’s cache design helps maintain high average FPS even when the GPU is pushing extreme frame rates.

Benchmark data places this CPU at the 82nd percentile among all tested processors, with an average benchmark score of 24673. Its nearest rivals include the Intel Core i7-1360P (0.2% ahead) and the AMD Ryzen 5 7600X3D (0.3% ahead), indicating that the 5700X3D sits in a tightly contested performance band. The 3dmark results show a single-thread score of 804, which is low, but the 16-thread score of 6764 reveals strong scaling when all cores are engaged. For Downfall, the data suggests the CPU is never the primary limiter: at 1080p Low, the average FPS reaches 334.7, a figure that would stress any processor, yet the CPU keeps up sufficiently to allow the GPU to operate at full capacity.

The processor’s 105 W TDP and AMD Socket AM4 compatibility are relevant for system integration, but the performance story is about cache and thread management. The 8-core layout matches the thread demands of modern games, and the 16 threads handle background tasks without stealing cycles from the render thread. The 3dmark 2-thread score of 1575 and 4-thread score of 3097 show that even lightly threaded workloads receive solid performance, which is critical for Downfall’s physics and AI systems. The CPU’s 3dmark 8-thread score of 5357 is close to its max-thread score of 6755, indicating that the processor’s scaling plateaus beyond 8 threads—an expected pattern for gaming-centric silicon.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Radeon RX 7900 XTX, built on the RDNA 3.0 architecture with the Navi 31 chip, is the dominant force in this pairing. Its 24 GB of GDDR6 memory on a 384-bit bus delivers 960.0 GB/s of bandwidth, which is ample for Downfall’s textures and effects at any resolution. The GPU’s base clock of 1929 MHz and boost clock of 2498 MHz, with a game clock of 2365 MHz, translate into raw rasterization power that the measured FPS data confirms.

At the 85th percentile among all GPUs, the 7900 XTX posts an average benchmark score of 44019. Its nearest rivals include the AMD Radeon Pro 580 (0.4% ahead) and the NVIDIA GeForce RTX 4070 Ti (2% behind), showing that this card competes with top-tier options. The 3dmark Steel Nomad DX12 score of 6841 and Passmark G3D score of 31238 indicate strong DirectX 12 performance, which aligns with Downfall’s modern rendering pipeline. The GPU’s 6144 shading units and 192 ROPs are the key specifications for pixel throughput, and the data shows that at 1080p Low, the card achieves 334.7 FPS—a figure that saturates most displays.

The VRAM capacity becomes crucial at higher resolutions. At 4K Ultra, the average FPS drops to 66, but this is not a memory capacity issue; rather, it reflects the computational load of the game’s Ultra preset. The 24 GB frame buffer means there is no risk of texture swapping or stutter from memory exhaustion, allowing the GPU to focus purely on shading and geometry. The memory clock of 2500 MHz (20 Gbps effective) provides the bandwidth needed to feed the 384-bit bus, and the 960.0 GB/s throughput ensures that the GPU’s compute units never starve for data.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data across three resolutions and four settings presets reveals a clear sweet spot for this combo. At 1080p, the Medium preset delivers 294.4 FPS, which is only 12% slower than Low (334.7 FPS) but offers significantly better visual fidelity. High at 1080p yields 241.4 FPS, still well above the 144 Hz threshold, while Ultra drops to 153.3 FPS—still playable but with diminishing returns on visual quality for the frame rate cost.

For 1440p, the data points to High as the optimal choice. The High preset achieves 172.1 FPS, which is a 19% reduction from Medium’s 211.1 FPS but provides the visual polish that the game’s horror atmosphere benefits from. Ultra at 1440p drops to 108.8 FPS, which is below the 120 Hz mark and represents a substantial performance penalty for marginal graphical gains. Low at 1440p (255.8 FPS) is unnecessarily fast; the extra frames beyond 200 FPS are imperceptible on most monitors, making Medium or High the better value in terms of visual quality per frame.

At 4K, the situation changes. High delivers 105.4 FPS, which is the only preset above the 100 FPS threshold at this resolution. Medium (133.8 FPS) and Low (158.9 FPS) are faster but sacrifice too much visual detail for a horror game where lighting and shadow quality are paramount. Ultra at 4K (66 FPS) is the only preset that fails to provide a consistently smooth experience, with the frame rate dipping below the 70 FPS mark. The recommendation is clear: High at 4K offers the best balance, while 1440p High and 1080p Medium are the picks for lower resolutions.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 7 5700X3D and Radeon RX 7900 XTX ranks 264th out of 1741 tested combos in Downfall. This places it in the top 15% of all configurations, which is a strong showing given the CPU’s age and the GPU’s end-of-life status. The rank reflects the synergy between the CPU’s large cache and the GPU’s raw throughput, with the data showing that this pairing outperforms many newer, more expensive combinations.

The rank is influenced by the CPU’s 82nd percentile standing and the GPU’s 85th percentile standing, but the combination performs better than either component’s individual percentile might suggest. This is because Downfall is not heavily threaded, and the CPU’s single-thread performance, while low at 804 in 3dmark, is sufficient to feed the GPU at most settings. The GPU’s nearest rivals, such as the RTX 4070 Ti which is 2% slower on average, would likely produce lower frame rates in this game due to the 7900 XTX’s superior memory bandwidth (960.0 GB/s vs. the rival’s unspecified but typically lower figure).

The rank of 264 out of 1741 means that 1477 other combinations are slower in this game. This is a notable achievement for a platform based on the AM4 socket, which was already considered mature when the CPU launched. The data shows that the combo excels at 1440p and 1080p, where the CPU’s cache helps maintain high minimum FPS, while the GPU’s 24 GB VRAM ensures that even the most texture-heavy scenes do not cause frame drops.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling behavior across resolutions reveals the nature of the bottleneck in this configuration. From 1080p High (241.4 FPS) to 1440p High (172.1 FPS), the frame rate drops by 28.7%, which is less than the 56% increase in pixel count (from 2.07 million to 3.69 million pixels). This sub-linear scaling indicates that the GPU is not fully saturated at 1080p High; the CPU or some other factor is limiting the frame rate at lower resolutions.

From 1440p High (172.1 FPS) to 4K High (105.4 FPS), the frame rate drops by 38.8%, which is close to the 56% pixel increase from 3.69 million to 8.29 million pixels. This near-linear scaling suggests that at 4K, the GPU becomes the primary bottleneck, as the computational load scales directly with pixel count. The CPU’s role diminishes at 4K because the GPU takes longer to render each frame, giving the processor more time to prepare the next frame.

The data at Low settings confirms this analysis. At 1080p Low (334.7 FPS), the GPU is clearly not the limiter; the CPU’s single-thread performance becomes the constraint, as evidenced by the CPU’s 3dmark single-thread score of 804. At 4K Low (158.9 FPS), the GPU is more heavily loaded, but the frame rate is still higher than at 4K High, showing that the GPU has headroom when settings are reduced. The conclusion is that the RX 7900 XTX is the limiting component at 4K, while the Ryzen 7 5700X3D becomes the limiting factor at 1080p, particularly at lower settings where the GPU can render frames faster than the CPU can feed it.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 7900 XTX in Downfall

Resolution Settings Avg FPS
3840x2160 Low 158.9
3840x2160 Medium 133.8
3840x2160 High 105.4
3840x2160 Ultra 66.0
2560x1440 Low 255.8
2560x1440 Medium 211.1
2560x1440 High 172.1
2560x1440 Ultra 108.8
1920x1080 Low 334.7
1920x1080 Medium 294.4
1920x1080 High 241.4
1920x1080 Ultra 153.3

Downfall with Ryzen 7 5700X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XTX + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RX 7900 XTX

Explore FPS benchmarks for other games using this same hardware combination.