Downfall
This combination delivers exceptional performance with an average of 231 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 135 | 164 | 201 |
| 1440p QHD | 135 | 217 | 264 | 323 |
| 1080p Full HD | 190 | 303 | 364 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5090, In-Depth Analysis
# Downfall with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5090
The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 5090 delivers exceptional performance in Downfall, a 2016 horror title that clearly scales well with both modern CPU and GPU resources. With measured frame rates ranging from a floor of 84 FPS at 4K Ultra to a ceiling of 391 FPS at 1080p Low, this combination sits at the 100th percentile of all 2,928 tested combos in the database, indicating it outperforms virtually every other configuration tested for this game. The data reveals a system that is heavily GPU-limited at higher resolutions but increasingly CPU-bound at lower resolutions, creating a nuanced performance profile that rewards specific settings choices.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500X3D brings a 6-core, 12-thread configuration based on the Zen 4 Raphael architecture, manufactured on TSMC's 5 nm process with 11,270 million transistors. Its base clock of 4.00 GHz and boost clock of 4.50 GHz, combined with a substantial 96 MB of shared L3 cache, position it as a strong gaming processor. The 65 W TDP and AMD Socket AM5 compatibility with DDR5 dual-channel memory (83.2 GB/s bandwidth) round out a package designed for high-frequency workloads.
In Downfall, the CPU's role becomes clear when examining the frame rate progression across settings at a fixed resolution. At 1080p Low, the system achieves 391 FPS, which is only 29% higher than the 303 FPS at 1080p High. This relatively modest gap between Low and High at 1080p suggests that the CPU is approaching its throughput ceiling, as lowering graphics settings does not yield proportional gains once the CPU becomes the primary constraint.
The processor's PassMark single-thread score of 3,494 and multithread score of 25,047 indicate strong per-core performance, which is crucial for a horror game that likely relies on single-threaded game logic and physics. The L3 cache of 96 MB is particularly relevant for Downfall's asset streaming and scene complexity, potentially reducing memory latency. The CPU's average benchmark score of 44,573 places it in the 89th percentile of all CPUs, with nearest rivals including the Intel Core Ultra X9 388H (44,466, only 0.2% slower), Intel Core i9-13950HX (44,342, 0.5% slower), and AMD Ryzen AI Max 385 (44,309, 0.6% slower), while it trails the Intel Core i5-14600 (44,889) by 0.7%.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 is a flagship Blackwell 2.0 GPU with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its 21,760 shading units, 680 TMUs, and 176 ROPs provide massive rasterization throughput, while 170 RT cores and 680 tensor cores handle advanced rendering features. The base clock of 2017 MHz and boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective), enable peak pixel rates of 423.6 GPixel/s and texture rates of 1,636.8 GTexel/s.
The GPU's role in Downfall becomes evident in the scaling from 1080p to 4K. At 1080p High, the system produces 303 FPS, but at 1440p High it drops only 28% to 217 FPS, and at 4K High it falls to 135 FPS — a 55% reduction from 1080p. This steep drop at higher resolutions indicates the GPU is the limiting factor as pixel count increases, despite the RTX 5090's enormous compute capacity. The 32 GB VRAM is more than sufficient for Downfall's 2016-era textures, even at 4K Ultra, where the average FPS of 84 still remains playable.
The GPU's PassMark G3D score of 39,650 and average benchmark score of 79,842 place it in the 92nd percentile of all GPUs. Its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB (79,605, 0.3% slower), NVIDIA Tesla P100 PCIe 12 GB (79,396, 0.6% slower), and AMD Radeon RX 6850M XT (78,940, 1.1% slower), while the AMD Radeon Pro Vega 64X (80,959) leads by 1.4%.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5090 achieves a combo rank of 100 out of 2,928 tested combos in Downfall, meaning it outperforms 99.97% of all other CPU-GPU pairings in the database for this game. This top-tier ranking is expected given the high-end nature of both components, but the data reveals that the combination is not merely powerful — it is exceptionally well-matched for this title's demands.
The rank of 100 suggests that no other tested configuration delivers higher average frame rates across the measured scenarios, which is notable given the RTX 5090's position among GPUs (92nd percentile) and the 7500X3D's position among CPUs (89th percentile). The combination appears to extract near-maximum performance from both components, with the CPU's large L3 cache and the GPU's massive bandwidth working in concert to avoid bottlenecks. The 100th-percentile ranking also implies that Downfall is not particularly demanding on either component individually, but rather rewards systems with high sustained throughput in both processing and rendering.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1080p, the system delivers extraordinary frame rates across all settings. Low settings produce 391 FPS, Medium reaches 364 FPS (with a minimum of 309 and maximum of 419), High achieves 303 FPS, and Ultra drops to 190 FPS. The gap between Low and Ultra is 201 FPS, representing a 51% reduction when moving to the highest quality preset.
At 1440p, performance remains exceptionally high. Low settings yield 323 FPS, Medium delivers 264 FPS (minimum 225, maximum 304), High reaches 217 FPS, and Ultra drops to 135 FPS. The scaling from 1080p to 1440p shows reductions of 17% at Low (391→323), 27% at Medium (364→264), 28% at High (303→217), and 29% at Ultra (190→135).
At 4K (3840x2160), the system still delivers playable frame rates. Low settings produce 201 FPS, Medium achieves 164 FPS (minimum 140, maximum 189), High reaches 135 FPS, and Ultra drops to 84 FPS. The 4K Ultra result, while the lowest measured, remains above 60 FPS, indicating the system can handle the most demanding scenario without dipping into unplayable territory.
The Medium settings at each resolution provide the only rows with minimum and maximum FPS data, offering insight into frame time consistency. At 1080p Medium, the 309-419 FPS range shows a 110 FPS spread, while 1440p Medium spans 225-304 (79 FPS spread), and 4K Medium spans 140-189 (49 FPS spread). The narrowing range at higher resolutions suggests that GPU load stabilizes frame delivery, reducing variance.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior reveals a clear transition from CPU-bound to GPU-bound performance. From 1080p to 1440p, the average FPS drop across all settings is approximately 24%, which is close to the proportional increase in pixel count (from 2.07 million to 3.69 million pixels, a 78% increase). This disproportionate drop indicates the GPU is already becoming a factor at 1440p, though the CPU still provides enough headroom to maintain high frame rates.
From 1440p to 4K, the average FPS drop is approximately 40%, which is much larger than the pixel count increase (from 3.69 million to 8.29 million pixels, a 125% increase). This suggests the GPU is now the dominant bottleneck, as the rendering workload at 4K overwhelms even the RTX 5090's 104.8 TFLOPS of FP32 compute. The fact that 4K Ultra still achieves 84 FPS — a 56% drop from 1440p Ultra's 135 FPS — demonstrates that the GPU's 1.79 TB/s memory bandwidth and 32 GB VRAM are sufficient to avoid catastrophic performance collapse.
The data implies that at 1080p, the CPU (with its 3,494 single-thread score and 25,047 multithread score) is the primary limiter, as evidenced by the modest FPS gains from lowering settings. At 1440p, the balance shifts toward the GPU, and at 4K, the GPU is clearly the constraint. Users targeting 1080p high-refresh displays will find the CPU limits performance, while 4K users will benefit most from GPU optimizations.
Settings Recommendations — which preset gives the best experience per the measured rows
For 1080p displays, the data shows that High settings at 303 FPS offer the best balance of visual quality and performance. While Low achieves 391 FPS and Medium reaches 364 FPS, the jump to High only costs 16% of the Medium frame rate while providing substantially better visuals. Ultra at 190 FPS, while still smooth, represents a 37% reduction from High that may not justify the visual gains in a horror title where atmosphere often relies on lighting and shadows.
For 1440p displays, Medium at 264 FPS (minimum 225, maximum 304) appears optimal. High at 217 FPS is also excellent, and the 18% reduction from Medium to High may be worth it for players who prioritize visual fidelity. Ultra at 135 FPS remains playable but sacrifices 49% of the Medium frame rate, making it a less attractive option unless the user demands maximum quality.
For 4K displays, Medium at 164 FPS (minimum 140, maximum 189) delivers the best experience, offering a 21% improvement over High's 135 FPS while maintaining a comfortable margin above 60 FPS. Ultra at 84 FPS is just barely above the 60 FPS threshold, making it risky for users who experience frame rate dips during intense scenes — the Medium preset's 140 FPS minimum provides a much safer buffer. Low at 201 FPS is unnecessary unless aiming for the highest possible refresh rates, but the visual compromise in a horror game would likely detract from immersion.
FAQ
Q: Why does the system achieve 391 FPS at 1080p Low but only 84 FPS at 4K Ultra?
A: The 4.66x difference stems from the GPU becoming the primary bottleneck as resolution increases. The RTX 5090's pixel rate of 423.6 GPixel/s is strained at 4K, while at 1080p the CPU's 3,494 single-thread score limits performance. The 32 GB VRAM and 1.79 TB/s bandwidth handle the data, but the sheer pixel workload at 4K Ultra reduces frame rates dramatically.
Q: Is this combo better suited for high-refresh 1080p gaming or 4K gaming?
A: The data shows excellent performance at both, but the system is more efficient relative to its hardware at 1440p and 4K. At 1080p, the CPU limits performance to 391 FPS max, while at 1440p and 4K, the GPU's 104.8 TFLOPS compute is better utilized. For high-refresh 1080p (240 Hz+), the 303 FPS at High settings is sufficient, but the full GPU potential is only realized at higher resolutions.
Q: How does the CPU compare to its nearest rivals in overall benchmark scores?
A: The Ryzen 5 7500X3D's average benchmark score of 44,573 is 0.2% higher than the Intel Core Ultra X9 388H (44,466), 0.5% higher than the Intel Core i9-13950HX (44,342), and 0.6% higher than the AMD Ryzen AI Max 385 (44,309), but 0.7% lower than the Intel Core i5-14600 (44,889). These differences are marginal, indicating the CPU is competitive with top mobile and desktop processors.
Q: Why does the 4K Medium preset have a minimum FPS of 140 while 4K High only shows an average of 135?
A: The Medium preset's minimum of 140 FPS exceeds the High preset's average of 135 FPS, indicating that Medium provides not only higher average performance but also more consistent frame delivery. The High preset's lack of min/max data suggests it may have higher variance, making Medium a safer choice for maintaining smooth gameplay.
Q: What does the combo rank of 100 out of 2,928 mean for real-world usage?
A: This rank indicates the combination outperforms 99.97% of all tested CPU-GPU pairings in Downfall. In practice, this means users can expect near-maximum performance regardless of settings, with the only caveat being that 4K Ultra (84 FPS) is the only scenario that approaches the limits of comfortable frame rates.
Q: Does the CPU's 96 MB L3 cache provide any measurable benefit in this game?
A: While the data doesn't isolate cache effects directly, the CPU's strong performance at 1080p (391 FPS max) relative to its 6-core/12-thread configuration suggests the large L3 cache helps maintain high frame rates in scenes with complex asset streaming. The CPU's percentile rank of 89 among all CPUs further supports its effectiveness, though the game's modest requirements mean even smaller-cache CPUs might perform similarly.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5090 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 201.0 |
| 3840x2160 | Medium | 164.0 |
| 3840x2160 | High | 135.0 |
| 3840x2160 | Ultra | 84.0 |
| 2560x1440 | Low | 323.0 |
| 2560x1440 | Medium | 264.0 |
| 2560x1440 | High | 217.0 |
| 2560x1440 | Ultra | 135.0 |
| 1920x1080 | Low | 391.0 |
| 1920x1080 | Medium | 364.0 |
| 1920x1080 | High | 303.0 |
| 1920x1080 | Ultra | 190.0 |
Downfall with Ryzen 5 7500X3D + Other GPUs
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Downfall with RTX 5090 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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