Downfall
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 50 | 66 | 78 |
| 1440p QHD | 53 | 82 | 101 | 127 |
| 1080p Full HD | 75 | 117 | 144 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 2060, In-Depth Analysis
The data for Downfall with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 2060 shows a system that is highly capable at mainstream resolutions but hits a significant performance wall when pushed to 4K Ultra. The benchmark results provide a clear picture of where the strengths and limitations of this pairing lie.
Resolution Scaling
The measured FPS reveals a steep drop as resolution increases. At 1080p with High settings, the system produces 116.5 FPS, which is a very smooth experience for a horror title. Moving to 1440p High drops this to 82 FPS, a 29.6% reduction, while 4K High falls to 50.3 FPS, a further 38.7% reduction from the 1440p figure. This scaling pattern is typical for a system where the GPU becomes the primary limiting factor at higher pixel counts.
The gap between settings at each resolution is telling. At 1080p, the spread from Low to Ultra is 100.3 FPS (175.2 down to 74.9 FPS). At 1440p, this spread compresses to 73.2 FPS (126.5 down to 53.3 FPS). At 4K, the spread narrows further to 46.9 FPS (77.8 down to 30.9 FPS). The compression of the range at higher resolutions indicates that the GPU is running out of headroom, making the difference between Low and Ultra settings less impactful on the final framerate. The 4K Ultra result of 30.9 FPS is below the threshold for comfortable play, suggesting that this resolution is only viable with significant setting reductions.
The data indicates that 1440p is the sweet spot for this combination. The 1440p High result of 82 FPS offers a strong balance, while even 1440p Ultra at 53.3 FPS remains playable. The system is clearly capable at 1080p, where it can push very high framerates even on Ultra, but the 4K Ultra figure of 30.9 FPS shows a hard limit. This is a GPU-bound scenario; the framerate is limited by the render output units and memory bandwidth of the RTX 2060, not the CPU.
CPU Role
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture. With a base clock of 3.60 GHz and a boost clock of 4.20 GHz, it provides a solid foundation for gaming. Its benchmark scores, such as a Cinebench R23 multi-core score of 16429 and a single-core score of 2319, demonstrate strong processing power. However, its role in this game's results is secondary to the GPU.
The data shows that at 1080p Low, the system reaches 175.2 FPS. This high framerate is still well within the capability of the Ryzen 5 5500, as its single-thread performance is sufficient to feed the GPU. The processor's 16 MB of L3 cache and dual-channel DDR4 memory support are adequate for the task. The system's performance does not appear to be CPU-limited at any tested setting, as the FPS scales predictably with resolution and graphical load.
The CPU's average benchmark score of 20875 places it in the 79th percentile of all CPUs. Its nearest rival, the Intel Core i5-12500, has an average score of 20897, a delta of only -0.1%. This indicates that the Ryzen 5 5500's processing power is on par with its direct competitors. In the context of Downfall, this means the CPU is not the bottleneck. The system's inability to maintain playable framerates at 4K Ultra is entirely a function of the GPU's rendering limits. The 12 threads and 6 cores are more than adequate for the game's engine, allowing the focus to shift entirely to the graphics card.
GPU Role
The NVIDIA GeForce RTX 2060 is the defining component in this configuration. With 6 GB of GDDR6 memory on a 192-bit bus, it has a memory bandwidth of 336.0 GB/s. Its clocks are a base of 1365 MHz and a boost of 1680 MHz. These specifications, combined with 1920 shading units and 48 ROPs, determine the system's performance envelope.
The GPU's benchmark results show it sits in the 58th percentile of all GPUs, with a Passmark G3D score of 14111. Its performance is very close to the AMD Radeon RX 7600S, which has an average score of 15996, a delta of only 0.5%. This confirms the RTX 2060 is a solid mid-range performer from its generation. However, the 6 GB VRAM is a potential limitation for modern titles at high resolutions and textures. The data suggests this is exactly what happens in Downfall.
At 4K Ultra, the system manages only 30.9 FPS. The 6 GB VRAM buffer is likely being saturated by the 4K texture data, causing a significant performance drop. The 4K High setting yields 50.3 FPS, which is a 62.8% improvement over Ultra, highlighting the impact of the VRAM and memory bandwidth. The scaling between Low (77.8 FPS) and Medium (65.9 FPS) at 4K shows a 15.3% difference, but the jump to Ultra is a massive 53.1% reduction from Medium. This non-linear scaling is a classic sign of hitting a memory or bandwidth limit. The GPU is the clear bottleneck at this resolution, unable to process the data fast enough despite the CPU having ample headroom.
FAQ
Q: What is the best resolution for this system in Downfall?
A: The data indicates 1440p is the sweet spot. The 1440p High setting delivers 82 FPS, offering a strong balance between visual quality and smoothness. While 1080p yields higher framerates, the 1440p High result is more visually immersive and remains well above playable thresholds.
Q: Is the CPU or GPU the limiting factor at 4K Ultra?
A: The GPU is the limiting factor. The 4K Ultra result of 30.9 FPS is a direct result of the RTX 2060's limitations. The CPU's performance is sufficient, as evidenced by high framerates at lower resolutions, such as 175.2 FPS at 1080p Low.
Q: How does the RTX 2060 compare to its nearest rival in synthetic benchmarks?
A: The RTX 2060's average benchmark score is 16074. Its nearest rival, the AMD Radeon RX 7600S, has an average score of 15996, a delta of 0.5%. This puts the two GPUs on essentially equal footing in terms of raw compute performance.
Q: Can this system handle 1080p Ultra in Downfall?
A: Yes, it can. The measured 1080p Ultra result is 74.9 FPS, which is a smooth and playable experience. This is a significant drop from the 1080p High setting of 116.5 FPS, but it remains well within the range for comfortable gameplay.
Q: Is there a large performance gap between High and Ultra settings at 1440p?
A: Yes, the gap is substantial. Moving from 1440p High (82 FPS) to 1440p Ultra (53.3 FPS) results in a 35.0% performance decrease. This suggests Ultra settings carry a heavy cost at this resolution.
Q: What is the performance difference between 1080p and 4K at High settings?
A: The drop is significant. The system produces 116.5 FPS at 1080p High, but only 50.3 FPS at 4K High. This represents a 56.8% reduction in performance, illustrating the heavy load that 4K resolution places on the GPU.
How This Combo Ranks
The AMD Ryzen 5 5500 + NVIDIA GeForce RTX 2060 combination is ranked 1404 out of 1741 tested combos for Downfall. This places it in the lower half of all tested systems, which may seem surprising given its 1080p and 1440p performance. The ranking is likely heavily influenced by the 4K results, where the system struggles.
This low rank is a reflection of the overall performance envelope. While the system is strong at mainstream resolutions, its inability to handle 4K Ultra (30.9 FPS) pulls its average score down. The data shows that many other combinations can achieve higher framerates at the most demanding settings. The system's performance is far from the top of the chart, but the measured results show it is a capable 1080p and 1440p machine. The ranking should be interpreted as a measure of its ability to run the game at maximum fidelity and resolution, where this combo falls short.
Settings Recommendations
For the best balance of visual quality and performance, the High preset is the recommended choice. At 1080p, it delivers 116.5 FPS, providing a responsive and smooth experience. At 1440p, it maintains a very playable 82 FPS. The High preset offers a significant performance boost over Ultra (116.5 vs 74.9 FPS at 1080p) with a minimal visual difference in a horror game where smooth motion is crucial.
If a player prioritizes maximum framerate, the Medium preset is a solid alternative. At 1440p, it yields 101 FPS, a 23.2% improvement over High. This is a good choice for high-refresh-rate monitors. The Low preset is only necessary for those targeting 4K, where it achieves 77.8 FPS, which is the only playable result at that resolution. The Ultra preset is not recommended for any resolution, as it causes a massive performance penalty (e.g., 74.9 FPS at 1080p) that is not worth the visual gain, especially in a genre where frame pacing is critical. For an optimal experience, the 1440p High settings provide the best combination of visual fidelity and smoothness.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 2060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.8 |
| 3840x2160 | Medium | 65.9 |
| 3840x2160 | High | 50.3 |
| 3840x2160 | Ultra | 30.9 |
| 2560x1440 | Low | 126.5 |
| 2560x1440 | Medium | 101.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 53.3 |
| 1920x1080 | Low | 175.2 |
| 1920x1080 | Medium | 144.2 |
| 1920x1080 | High | 116.5 |
| 1920x1080 | Ultra | 74.9 |
Downfall with Ryzen 5 5500 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 2060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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