Doom
This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 66 | 82 | 90 |
| 1440p QHD | 105 | 124 | 148 | 172 |
| 1080p Full HD | 161 | 196 | 232 | 260 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i5-10400F + AMD Radeon RX 7700 XT, In-Depth Analysis
The Intel Core i5-10400F and AMD Radeon RX 7700 XT pairing in Doom produces a combination ranked 721st out of 1681 tested configurations. This places the system in the upper-middle tier of the database, with benchmark results indicating a strong balance between the six-core processor and the RDNA 3.0 graphics card. The data shows a configuration capable of high refresh rate gameplay at 1080p and 1440p, with 4K performance remaining playable depending on the quality preset selected.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-10400F is a 10th Gen Comet Lake processor with 6 cores and 12 threads. Its base clock is 2.90 GHz with a boost clock of 4.30 GHz, operating on the Intel Socket 1200 platform with a 65 W TDP. The processor accesses 12 MB of shared L3 cache and 256 KB of L2 per core, with a dual-channel DDR4 memory interface delivering 42.7 GB/s of bandwidth. This CPU scores 73rd percentile against all processors, with an average benchmark score of 14168.
In synthetic tests, the processor demonstrates scaling from 688 points in single-thread 3DMark to 4748 points in the 16-thread test, showing near-linear gains up to 8 threads (3929) before plateauing at max threads (4735). Cinebench R23 results show 1453 single-core and 10297 multi-core points. The nearest rivals in aggregate performance are the AMD EPYC 7552 (0.4% faster), AMD Ryzen 3 7320C (0.8% slower), Intel Core i5-8500 (1.1% slower), and AMD Ryzen Embedded V2546 (1.2% slower). This clustering indicates the i5-10400F sits at a performance equilibrium with these parts.
For Doom, a 2016 FPS title, the CPU's 6-core/12-thread configuration with a 4.30 GHz boost clock proves sufficient. The measured FPS data shows that at 1080p Low settings, the system achieves 259.8 FPS, which is well beyond typical display refresh rates. The gap between 1080p Low (259.8 FPS) and 1080p Ultra (161.2 FPS) is 98.6 FPS, suggesting that even at lower resolutions where CPU load is relatively higher, the i5-10400F does not bottleneck the frame rate to sub-optimal levels. The processor's 12 threads handle the game's draw calls and physics without becoming the limiting factor, as evidenced by the high frame rates at 1440p and even 4K where the GPU takes over as the primary constraint.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7700 XT is built on the Navi 32 chip with RDNA 3.0 architecture, fabricated on a 5 nm process by TSMC. It packs 28,100 million transistors on a 346 mm² die. The GPU runs at a base clock of 1435 MHz, a game clock of 2171 MHz, and a boost clock of 2544 MHz. Memory consists of 12 GB of GDDR6 on a 192-bit bus, providing 432.0 GB/s of bandwidth at 18 Gbps effective. The card features 3456 shading units, 216 TMUs, 96 ROPs, and 54 ray tracing cores, delivering 35.17 TFLOPS FP32 performance.
The GPU's benchmark scores place it in the 73rd percentile against all GPUs, with an average score of 30097. Its nearest rivals are closely matched: NVIDIA GeForce RTX 5060 (0% delta), AMD Radeon RX 570 (0.2% slower), NVIDIA Tesla M60 (0.4% faster), and NVIDIA GeForce RTX 5070 Mobile (0.6% faster). The RX 7700 XT shows strong DirectX performance in Passmark tests, scoring 232 in DirectX 11 and 79 in DirectX 12, with a G3D score of 22547.
In Doom, the GPU's 12 GB VRAM and 432.0 GB/s bandwidth are more than adequate for the game's texture and geometry requirements. The measured FPS data shows the GPU scaling as expected with resolution changes. At 1080p Ultra, the card delivers 161.2 FPS, while at 4K Ultra it drops to 56.7 FPS. The 4K Low setting yields 90.3 FPS, indicating that the GPU has substantial headroom when texture quality and effects are reduced. The 56.7 FPS at 4K Ultra is the only sub-60 FPS result in the entire dataset, suggesting that the RX 7700 XT is pushed to its limits only at the most demanding resolution and quality combination.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: How does the Intel Core i5-10400F compare to its nearest rival, the AMD EPYC 7552?
A: The i5-10400F has an average benchmark score of 14168, which is 0.4% lower than the AMD EPYC 7552's 14115 score. This places the two processors within statistical noise of each other in aggregate performance.
Q: What is the best resolution for this combination to maintain 60+ FPS?
A: All tested resolutions and settings achieve above 60 FPS except for 4K Ultra, which averages 56.7 FPS. At 4K High, the system averages 65.6 FPS, while 1440p and 1080p all exceed 100 FPS regardless of settings.
Q: How much VRAM does the RX 7700 XT have and is it sufficient for Doom?
A: The RX 7700 XT has 12 GB of GDDR6 memory on a 192-bit bus. In Doom, this capacity is sufficient at all settings, as the lowest average FPS (56.7 at 4K Ultra) is more a function of compute throughput than memory capacity.
Q: What is the performance gap between Low and Ultra settings at 1080p?
A: At 1080p, the system achieves 259.8 FPS on Low settings and 161.2 FPS on Ultra settings, a difference of 98.6 FPS. This represents a 61% performance uplift from Ultra to Low settings.
Q: How does the GPU's DirectX 12 performance relate to its DirectX 11 results?
A: The RX 7700 XT scores 232 in Passmark's DirectX 11 test but only 79 in DirectX 12. This is notable because Doom uses the Vulkan API, and the card's Vulkan score in Geekbench is 132758, showing strong API-specific performance.
Q: Is this combination more CPU-bound or GPU-bound in Doom?
A: The data indicates GPU-bound behavior. At 1080p Low, the system hits 259.8 FPS, and this drops to 56.7 FPS at 4K Ultra, a 78% reduction. The CPU's 6-core/12-thread configuration maintains high frame rates even at low resolutions, while the GPU becomes the limiting factor as resolution increases.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its highest frame rates. Low settings produce 259.8 FPS, Medium settings yield 231.7 FPS, High settings average 196.1 FPS, and Ultra settings drop to 161.2 FPS. The spread from Low to Ultra is 98.6 FPS, with each settings tier costing roughly 30-35 FPS compared to the tier below it.
Moving to 2560x1440, frame rates remain robust. Low settings average 172.4 FPS, Medium settings produce 148.3 FPS, High settings deliver 123.7 FPS, and Ultra settings hold at 104.7 FPS. The gap between Low and Ultra at this resolution is 67.7 FPS, which is narrower than at 1080p, indicating the GPU is beginning to carry more of the load.
At 3840x2160, performance drops significantly but remains playable. Low settings average 90.3 FPS, Medium settings produce 81.5 FPS, High settings deliver 65.6 FPS, and Ultra settings fall to 56.7 FPS. The difference between Low and Ultra here is 33.6 FPS, showing that at 4K, the GPU's rendering capacity dictates performance more than the quality settings adjustments.
The dataset shows a consistent pattern: each resolution step up (1080p to 1440p to 4K) reduces frame rates by approximately 35-40% across all settings. The 1080p Ultra result of 161.2 FPS is higher than the 1440p Low result of 172.4 FPS? No, 1440p Low at 172.4 FPS is actually higher than 1080p Ultra at 161.2 FPS, demonstrating that lowering quality at a higher resolution can yield better performance than high quality at a lower resolution.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior clearly identifies the GPU as the limiting component in this configuration. From 1080p Ultra to 1440p Ultra, performance drops from 161.2 FPS to 104.7 FPS, a reduction of 35%. From 1440p Ultra to 4K Ultra, the drop is from 104.7 FPS to 56.7 FPS, a further 46% reduction. These are substantial decreases that align with the pixel count increases: 1440p has 1.78x the pixels of 1080p, and 4K has 2.25x the pixels of 1440p.
At 1080p Low settings, the system achieves 259.8 FPS. If the CPU were the limiting factor, we would expect frame rates to plateau at a level where the processor could no longer feed the GPU. Instead, the data shows frame rates scaling with resolution and settings, meaning the RX 7700 XT's rendering throughput is the primary constraint. The GPU's 35.17 TFLOPS FP32 performance and 549.5 GTexel/s texture rate are being fully utilized as resolution increases.
The 4K results are particularly revealing. At 4K Low, the system produces 90.3 FPS, which is higher than the 4K Ultra result of 56.7 FPS by 59%. This substantial difference at the same resolution indicates that the GPU's compute units and memory bandwidth are the bottlenecks when quality settings are maxed out. The 432.0 GB/s memory bandwidth and 244.2 GPixel/s pixel rate are adequate for 4K at lower settings but become stressed at Ultra.
The i5-10400F's role in resolution scaling is minimal. The CPU's 3DMark scores show it can handle multi-threaded workloads (4748 in 16-thread test), and Doom's engine is well-optimized for multi-core processors. The fact that 1080p Low achieves 259.8 FPS without appearing to cap suggests the CPU rarely becomes the limiting factor. If the CPU were the bottleneck, we would see similar frame rates across different resolutions at the same settings, which is not the case.
The data suggests that this combination is well-matched for 1080p and 1440p gaming, with 4K being viable at reduced settings. The 56.7 FPS at 4K Ultra is the only result below 60 FPS, indicating that users targeting 4K should either accept High settings (65.6 FPS) or be prepared for occasional dips. The GPU's 12 GB VRAM does not appear to be a constraint at any tested configuration, as the frame rate drops correlate with compute load rather than memory capacity issues.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 7700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 7700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.3 |
| 3840x2160 | Medium | 81.5 |
| 3840x2160 | High | 65.6 |
| 3840x2160 | Ultra | 56.7 |
| 2560x1440 | Low | 172.4 |
| 2560x1440 | Medium | 148.3 |
| 2560x1440 | High | 123.7 |
| 2560x1440 | Ultra | 104.7 |
| 1920x1080 | Low | 259.8 |
| 1920x1080 | Medium | 231.7 |
| 1920x1080 | High | 196.1 |
| 1920x1080 | Ultra | 161.2 |
Doom with ii5-10400F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 7700 XT
Explore FPS benchmarks for other games using this same hardware combination.