Doom

Doom

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 123 134 148 151
1440p QHD 145 159 175 178
1080p Full HD 163 178 197 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 148
3840x2160 High 134
3840x2160 Ultra 123
2560x1440 Low 178
2560x1440 Medium 175
2560x1440 High 159
2560x1440 Ultra 145
1920x1080 Low 200
1920x1080 Medium 197
1920x1080 High 178
1920x1080 Ultra 163

Doom with AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

FAQ

Q: What is the measured performance of this combo in Doom at 1920x1080 on Ultra settings?

A: The AMD Ryzen 7 7700X paired with the NVIDIA GeForce GTX 1660 SUPER delivers an average of 163 FPS at 1920x1080 with Ultra settings.

Q: How does the GTX 1660 SUPER compare to its closest rivals in average benchmark score?

A: The GTX 1660 SUPER has an average benchmark score of 12986, placing it 0.4% ahead of the RTX 3050 Ti Mobile and 0.4% ahead of the RX 580, while being 0.7% behind the Tesla M2090.

Q: What is the CPU's multi-threaded performance in Cinebench R23?

A: The Ryzen 7 7700X scores 19088 in Cinebench R23 multicore and 1987 in single-core testing.

Q: What kind of memory bandwidth does the GPU offer for texture-heavy scenes?

A: The GTX 1660 SUPER provides 336.0 GB/s of bandwidth over a 192-bit bus, which supports its 6 GB of GDDR6 memory.

Q: Is there a frame rate difference between Low and Ultra settings at 4K resolution?

A: Yes, at 3840x2160, the Low preset yields an average of 151 FPS, while Ultra drops to 123 FPS, a difference of 28 FPS.

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The GTX 1660 SUPER sits in the 53rd percentile, indicating it outperforms slightly more than half of all GPUs in the database.

CPU Role

The AMD Ryzen 7 7700X is an 8-core, 16-thread processor built on the Zen 4 architecture with a 5 nm process. Its base clock runs at 4.50 GHz, boosting up to 5.40 GHz, which provides substantial headroom for Doom's engine. The CPU's cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 pool, all feeding a dual-channel DDR5 memory controller rated at 83.2 GB/s.

In synthetic benchmarks, the processor demonstrates strong scaling from 2 to 16 threads. The 3DMark results show a single-thread score of 1090, climbing to 2112 with 2 threads, 4074 with 4 threads, and 7057 with 8 threads, before reaching 8852 at max threads. This scaling pattern suggests Doom's multi-threaded rendering and physics tasks can leverage all available cores. Cinebench R23 scores of 19088 multicore and 1987 single-core further confirm the CPU's balanced capability.

The CPU's percentile versus all CPUs is 85, meaning it outperforms 85% of processors in the database. Its average benchmark score of 35909 places it in a tight cluster with rivals: the Ryzen 7 PRO 5845 scores 35802 (0.3% higher), the Core 7 250H scores 35728 (0.5% higher), and the Ryzen AI 7 PRO 350 scores 35719 (0.5% higher). The Core Ultra 9 185H trails at 35670, a 0.7% delta. These margins are negligible in gaming contexts, indicating the 7700X is not the limiting factor in this combo.

For Doom specifically, the CPU's 5.40 GHz boost clock ensures high single-thread performance for game logic and draw call submission, while the 16 threads handle background tasks and streaming. The data shows that at 1920x1080 Low settings, the combo reaches 200 FPS, suggesting the CPU can feed the GPU effectively even at high frame rates. The PassMark single-thread score of 4190 and multithread score of 35686 reinforce this interpretation.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER employs the TU116 chip on a 12 nm process, featuring 1408 shading units, 88 texture mapping units, and 48 ROPs. Its base clock is 1530 MHz with a boost clock of 1785 MHz, delivering 5.027 TFLOPS of FP32 compute. The GPU's memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, running at 1750 MHz (14 Gbps effective) for 336.0 GB/s of bandwidth.

This memory bandwidth proves critical for Doom's texture-heavy environments. The GPU also supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which allows the game to utilize modern rendering paths. The pixel rate of 85.68 GPixel/s and texture rate of 157.1 GTexel/s indicate the card can sustain high fill rates at lower resolutions.

The GTX 1660 SUPER's average benchmark score is 12986, placing it in the 53rd percentile of all GPUs. Its nearest rivals show tight competition: the RTX 3050 Ti Mobile scores 12940 (0.4% lower), the RX 580 scores 12928 (0.4% lower), and the Radeon 740M scores 12870 (0.9% lower). The Tesla M2090 edges ahead at 13075, a 0.7% margin. These deltas are within noise, suggesting the 1660 SUPER performs as expected for its class.

In Doom, the GPU's 6 GB VRAM is sufficient for the tested presets. The measured FPS at 1920x1080 ranges from 163 (Ultra) to 200 (Low), indicating the card handles the game comfortably at 1080p. At 2560x1440, the range shifts to 145 (Ultra) through 178 (Low). Even at 3840x2160, the GPU maintains playable averages, from 123 (Ultra) to 151 (Low), though the Medium preset shows a min FPS of 126. The GPU's DirectX 12 support allows the game to utilize async compute and other modern features, which contributes to these results.

How This Combo Ranks

The combo of AMD Ryzen 7 7700X and NVIDIA GeForce GTX 1660 SUPER ranks 1025 out of 3712 tested combinations in Doom. This places it in the top 27.6% of all combos, a respectable position given the GPU's mid-range standing. The rank reflects the balance between the high-performing CPU and the modest GPU.

The CPU's 85th percentile standing contrasts sharply with the GPU's 53rd percentile. This disparity indicates that the GTX 1660 SUPER is the performance bottleneck in most scenarios. At 1920x1080 Low settings, the combo achieves 200 FPS, but the CPU could likely drive higher frame rates if paired with a stronger GPU. The data suggests that the CPU's headroom is not fully utilized in this configuration.

Compared to other combos, the 1025th rank out of 3712 means there are 1024 faster combinations and 2687 slower ones. This mid-tier placement aligns with the GPU's market position. The measured FPS figures across all resolutions and settings stay above 120 FPS, indicating that this combo offers a smooth experience for Doom despite the GPU's age.

The rank also reflects the game's optimization. Doom's id Tech engine scales well across hardware, and the measured data shows consistent performance gains when reducing resolution or settings. The combo's rank would likely improve at lower resolutions or settings, but the provided data covers the full range from 1080p Low to 4K Ultra.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 200 FPS, Medium drops to 197 FPS with a min of 167 and max of 226, High yields 178 FPS, and Ultra settles at 163 FPS. The gap between Low and Ultra is 37 FPS, representing an 18.5% reduction for higher visual fidelity.

Moving to 2560x1440, the averages decrease across the board. Low settings run at 178 FPS, Medium at 175 FPS (min 149, max 201), High at 159 FPS, and Ultra at 145 FPS. The delta between Low and Ultra here is 33 FPS, a slightly smaller absolute difference but a similar percentage drop. The Medium preset's minimum of 149 FPS indicates the combo can maintain smooth gameplay at this resolution.

At 3840x2160, the GPU begins to show its limits. Low settings still manage 151 FPS, but Medium drops to 148 FPS (min 126, max 171), High falls to 134 FPS, and Ultra bottoms out at 123 FPS. The difference between Low and Ultra is 28 FPS. Notably, the Medium preset at 4K has a minimum of 126 FPS, which stays above the 120 FPS threshold for high-refresh displays.

Across all resolutions, the pattern is consistent: Medium settings offer a significant boost over High and Ultra while remaining close to Low. For example, at 1440p, Medium (175 FPS) is only 3 FPS behind Low (178 FPS) but 16 FPS ahead of High (159 FPS). This suggests the Medium preset provides the best balance of visual quality and performance.

Settings Recommendations

Based on the measured data, the Medium preset offers the most compelling experience across all resolutions. At 1920x1080, Medium achieves 197 FPS, just 3 FPS below Low but with noticeably better visuals. The minimum of 167 FPS ensures smooth gameplay even in heavy scenes. At 2560x1440, Medium hits 175 FPS with a 149 FPS minimum, comfortably exceeding 144 Hz refresh rates.

For 4K gaming, Medium remains viable at 148 FPS average with a 126 FPS minimum. This is surprising given the GPU's mid-range status, but Doom's optimization allows it. High settings at 4K drop to 134 FPS, which is still playable, while Ultra falls to 123 FPS. If the display supports adaptive sync, Ultra at 4K is borderline acceptable, but Medium provides more headroom.

For players prioritizing maximum frame rates, Low at 1920x1080 delivers 200 FPS, which suits 200 Hz or 240 Hz displays. However, the visual compromise may not be worth the 3 FPS gain over Medium. At 1440p, Low (178 FPS) versus Medium (175 FPS) shows a similar small trade-off. The data suggests that Low only matters for competitive play where every frame counts.

Ultra settings offer the best image quality but at a cost. At 1080p, Ultra runs at 163 FPS, which is still excellent for most displays. At 1440p, 145 FPS remains above 120 Hz thresholds. At 4K, 123 FPS is playable but leaves little margin for frame drops. Given that Medium is within 3% of Low and 15-20% faster than Ultra, the Medium preset appears to be the sweet spot for this combo.

The recommendation is to use Medium for general play, switching to Low only if targeting maximum refresh rates at 1080p, and reserving High or Ultra for single-player experiences where visual fidelity takes precedence. The measured minimums for Medium (167 at 1080p, 149 at 1440p, 126 at 4K) all exceed 60 FPS, ensuring no stutter or hitching in normal gameplay.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 151.0
3840x2160 Medium 148.0
3840x2160 High 134.0
3840x2160 Ultra 123.0
2560x1440 Low 178.0
2560x1440 Medium 175.0
2560x1440 High 159.0
2560x1440 Ultra 145.0
1920x1080 Low 200.0
1920x1080 Medium 197.0
1920x1080 High 178.0
1920x1080 Ultra 163.0

Doom with Ryzen 7 7700X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1660 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.