Doom
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 78 | 96 | 114 | 130 |
| 1080p Full HD | 121 | 148 | 176 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 7700 + AMD Radeon RX 7600 XT, In-Depth Analysis
Doom, released in 2016, still demands a well-balanced system to push high refresh rates at 1080p and playable 4K on modern hardware. The combination of the AMD Ryzen 7 7700 processor and the AMD Radeon RX 7600 XT is measured at an average frame rate of 202 FPS at 1920x1080 Low, but falls to a 43 FPS average at 3840x2160 Ultra. The CPU sits at the 87th percentile across all tested CPUs, while the GPU is at the 60th percentile for all GPUs. The overall combo ranks 2346 out of 3712 tested hardware pairs for this game, meaning only 1366 alternative combinations are slower. This wide percentile gap hints that the RX 7600 XT, not the Ryzen 7 7700, is the main performance limiter.
FAQ
Q: What is the fastest measured frame rate in this combo?
A: The highest average FPS is 202, achieved at 1920x1080 with Low graphics settings.
Q: Does the RX 7600 XT have We VRAM?
A: The RX 7600 XT comes with 16 GB of GDDR6 video memory across a 128-bit bus, yielding 288.0 GB/s of bandwidth.
Q: Which setting gives the best balance at 1440p?
A: According to the data, at 2560x1440 the Medium preset runs at 114 average FPS (min 97, max 131), while High drops to 96 average FPS. For a strict 60 FPS target, all presets exceed that mark.
Q: Is the Ryzen 7 7700 competitive with other high-end chips?
A: In the nearest‑Rivals list, the CPU's average benchmark score (40,081) is within 0.1% of the AMD Ryzen AI 9 365 (40,048) and 0.2% ahead of the Intel Core 5 221E (40,144). It is also 0.4% ahead of the AMD Ryzen 9 270 (40,246).
Q: How does the GPU perform relative to its nearest rivals in synthetic tests?
A: The RX 7600 XT’s average benchmark score is 17,083, which is 0.3% better than the NVIDIA GeForce GTX 690 (17,037) and 0.7% behind the NVIDIA GeForce RTX 3070 (17,208).
Q: What is the 4K minimum guarantee?
A: The only 4K row with reported minima is Medium, where the minimum FPS is 52, meaning the combination never falls below 52 FPS at that settings.
GPU Role
The Radeon RX 7600 XT uses the Navi 33 chip (RDNA 3.0) with a 6 nm process and 16 GB of GDDR6 memory. Its 2560 shading cores are clocked at 1980 MHz base, 2470 MHz "game" clock, and a boost of 2755 MHz. Memory runs at 2250 MHz with an effective 18 Gbps transfer rate, giving 288.0 GB/s bandwidth on a 128-bit interface.
These specs shape the measured results. At 1080p, the card is far from any bandwidth wall; the High preset still produces 148 FPS average, while Low pushes 202. When resolution increases, the 128-bit memory interface shows its limits. At 4K High, the average drops to 52 FPS, and at 4K Ultra it falls to 43 FPS. The same memory bandwidth limitation is obvious in the scaling: raising the settings from Low to Ultra always cuts the frame rate by a proportionally large amount (202 → 121 at 1080p; 71 → 43 at 4K). This consistent pattern across all resolutions hints that the 16 GB VRAM is adequate for Doom’s texture sizes, but the narrow bus fails to feed enough data to the shading units as pixel load increases.
On the compute side, the 2,048 shading units and 32 ray accelerators (no available tensor cores) handle Doom’s publishing lighting well up to 1440p Ultra (78 FPS). The 16 GB memory do not cause card-to-4GB exceptions, as the worst 4K case (Ultra) still runs at 43 average. Overall, the RX 7600 XT is a GPU that is comfortable for 1440p high-refresh and can manage 4K Medium (62 FPS) or 4K Low (71 FPS), but it is too weak for guaranteed 60 FPS on Ultra at the highest resolution.
CPU Role
The AMD Ryzen 7 7700 is an 8-core, 16-thread chip based on the Zen 4 architecture. It has a base clock of 3.80 GHz and a boost of 5.30 GHz, backed by 8×1 MB L2 and a 32 MB shared L3 cache. Single-thread performance is reflected in the 3Dmark single-thread score of 1,049 and a Cinebench R23 single-core score of 1,930; multi-thread numbers reach 8,479 in 3DMark max-thread and 18,760 in Cinebench R23 multi-core.
In Doom, the frame rates at 1080p (202 Low, 148 High) far exceed what the GPU alone could achieve at that resolution, so the CPU is fully sufficient. Even at 4K High, the 52 FPS average is likely a GPU limit; the CPU’s 87th percentile placement in the test pool (89% of CPUs are slower) leaves no degradation when resolutions rise. The lack of a core deficiency is supported by the fact that doubling resolution from 1440p High (96 FPS) to 4K High (52 FPS) reduces performance by ~46%, which is a typical GPU-bound ratio, not a CPU-bound one. Moreover, the memory bandwidth available, 83.2 GB/s on a dual-channel configuration, is more than enough for Doom’s engine, which does not push large per-thread data.
The CPU’s 16 threads also give headroom for live services or Chrome tabs, but that does not surface in the average frame rate. All single-thread benchmarks indicate no substantial bottleneck, even at ultra-low settings where the game is known to become CPU-heavy. The 87% CPU percentile vs 60% GPU percentile is a clear sign that, within this combo, the CPU is the less likely component to limit overall performance.
How This Combo Ranks
The combo holds rank 2346 of 3712 measured configurations for Doom. This places it in the 37th percentile, meaning almost two-thirds of tested combos achieve higher FPS in the game. The CPU’s benchmark percentile is high (87), but the GPU only reaches the 60th percentile, so the frame rates are pulled down by the graphics card.
When comparing to the average benchmark data, the GPU is within 0.3% of the GeForce GTX 690 and slightly behind the RTX 3070 (0.7% lower). That gap directly translates to rank 2346? On the opposite, the CPU is a top-tier part, falling in the top 1% of all CPUs. The net result is a system that can handle 1080p with excellent 120+ FPS framecount, but at 4K only around or below 60 FPS on medium and low preset.
The rank also indicates that the greatest performance headroom in this setup is the GPU. The same CPU with a 3070-class GPU would likely move up several ranking tiers because the upper half of combos, but those other combos are not listed in this pack, so no direct comparison is possible. Still, the data that the GPU is the less strong third.
Settings Recommendations
Given the measured frame rates, the ideal preset depends on the target frame display and the resolution.
At 1920x1080, every preset runs above 120 FPS on average. The Ultra 121 FPS is the lowest, but it’s twice or more than the fastest 144Hz monitors. So Ultra can be chosen without any performance problem, and it gives the full eye-candy. With respect to quality of Life, Low 202 and Medium 176 FPS are still around the max refresh for 165Hz or some 144Hz panels.
At 2560x1440, the choice becomes more care. Ultra gives 78 FPS, High gives 96, Medium 114, Low 126. For 100+ FPS gamers, the Low or Medium 210–114 FPS are valid, and if the monitor is 60Hz, Ultra is enough. There is no reason below High, since High provides 96 FPS that is close to the 97 minimum for Medium, but with better visuals.
At 3840x2160, only the Low (71 FPS) or Medium (62 FPS) preset delivers a 60 FPS average. High (52) and Ultra (43) cannot guarantee 60. If a 120Hz 4K monitor is not present, a 60Hz user can set Medium to keep the min FPS at 52, which is still decent. For 144Hz, only Low won't help – it will never reach 144, so limiting refresh to 144 is pointless.
Therefore, the best balance of game fluency and visual fidelity based on measured avg FPS is High at 1080p, 1440p High, and 4K Medium (or 4K Low if the display can vary). These settings maximize frame rate while keeping moderate-detail quality like High.
Measured FPS Breakdown
The following numbers were taken from the measured FPS dataset for the Ryzen 7 7700 + RX 7600 XT.
| Resolution | Settings | Avg FPS | Min–Max (where available) |
|---|---|---|---|
| 1920x1080 | Low | 202 | – |
| 1920x1080 | Medium | 176 | 149–202 |
| 1920x1080 | High | 148 | – |
| 1920x1080 | Ultra | 121 | – |
| 2560x1440 | Low | 130 | – |
| 2560x1440 | Medium | 114 | 97–131 |
| 2560x1440 | High | 96 | – |
| 2560x1440 | Ultra | 78 | – |
| 3840x2160 | Low | 71 | – |
| 3840x2160 | Medium | 62 | 52–71 |
| 3840x2160 | High | 52 | – |
| 3840x2160 | Ultra | 43 | – |
Note that the min–max range for Medium is only one setting; it shows, for example, a 1440p Medium varitation of 97–131, meaning the game can drop below the average considerably. 4K Medium has the same pattern, with min 52 vs avg 62. The other settings do not include min/max data.
Resolution Scaling
Examining the average FPS from 1920x1080 to 3840x2160 reveals how the GPU becomes the limit. At High, the frame rate falls from 148 (1080p) to 96 (1440p) and finally 52 (4K), a loss of 35% from 1080p to 1440p and another 32% from 1440p to 4K. Similarly, the Low preset returns 202 → 130 → 71, and Medium drops 176 → 114 → 62, while Ultra does 121 → 78 → 43. The ratios are consistent: every resolution step reduces FPS by roughly 30–35%.
If the CPU had a significant role, the differences between 1080p and 1440p would be smaller than between 1440p and 4K, because the CPU workload stays essentially constant while pixel count grows. The data does not show that: 1080p to 1440p reduction (High: 148→96) is 35%, and 1440p to 4K reduction is (96→52) is 46%, but the fall is almost linear. The measured performance tracks the GPU’s pixel throughput almost perfectly, and the RX 7600 XT’s 455% lower percentile (60 beats the CPU’s 87) supports this. At 4K, the video card is fully engaged, while the CPU spends most time feeding it, not limiting it.
In summary, the Ampere-series GPU in the RX 7600 XT is the component that lowers the combo’s score in Doom. The CPU proves capable to produce 140+ FPS at 1080p and does not lose headroom at high resolution. As resolution scales, each upgrade (1080p to 1440p to 4K) slides the FPS by a similar amount, confirming a GPU‑limited scenario. The measured data indicates the overall 2346/3712 ranking is a reflection of the GPU’s mid-range position, not the CPU.## FAQ
Q: What is the fastest measured frame rate in this combo?
A: The highest average FPS is 202, reached at 1080p Low settings. At Medium, the average drops to 176 FPS, and at Ultra it falls to 121 FPS.
Q: How much VRAM does the RX 7600 XT offer?
A: The RX 7600 XT is equipped with 16 GB of GDDR6 memory. That VRAM is sufficient for Doom's textures at all tested settings, even at 4K Ultra, which still runs at 43 FPS average.
Q: What is the 4K Medium minimum FPS?
A: The data shows a 4K Medium average of 62 FPS with a minimum of 52 FPS. That makes Medium the highest preset that stays above 60 FPS in the worst-case scenario.
Q: Is the Ryzen 7 7700 a significant bottleneck?
A: No. The Ryzen 7 7700 rates in the 87th percentile for CPUs, and its single‑thread score of 1,049 in 3DMark (for 2 threads score 2,043) is ample for Doom. Its frame rates increase consistently when the GPU is faster, indicating a GPU-bound scenario.
Q: How does the CPU’s average benchmark score compare to its nearest rivals?
A: The CPU has a 40,081 average benchmark score. It is 0.4% above the AMD Ryzen 9 270 (40,246) and 0.6% above the Intel Core i9-13905H (40,019). It is only 0.1% behind the AMD Ryzen AI 9 365 (40,048) and 0.2% behind the Intel Core 5 221E (40,144).
Q: What do we know about the GPU's synthetic scores?
A: The RX 7600 XT has an average benchmark score of 17,083. It sits 0.3% above the NVIDIA GeForce GTX 690 (17,019) and 0.4% above the AMD Radeon HD 7970M (17,019). It is 0.7% below the RTX 3070 (17,019) in this comparison.
GPU Role
The RX 7600 XT is built on the Navi 33 chip (RDNA 3.0) with a 6 nm process. Its memory subsystem uses a 128‑bit interface, giving 288.0 GB/s of bandwidth. The core clock is rated at 1980 MHz base, a 2470 MHz "game" clock, and a peak boost of 2755 MHz. The 16 GB GDDR6 frame buffer never appears as a miss in the measurements — even at 4K Ultra the game runs 43 FPS average, implying that textures are re‑resolved without texture thrashing.
The GPU's role is most visible in the pattern of FPS across resolutions. At 1080p Medium, the average is 176 FPS with a minimum of 149. At 4K Medium the average drops to 62 FPS (min 55). That 2.5‑speed penalty is typical of a midrange GPU handling higher pixel counts. The 27% bandwidth advantage over the healthy 16 GB capacity is not exploited; the card instead hits a pixel‑fill wall. The highest settings at 4K give only 43–52 FPS, so smooth 4K requires dropping to the Low (71 FPS) or Medium preset.
The GPU's synthetic performance (60th percentile) is the deciding factor in the combo's ranking. Its pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s appear proactively as the setting rises, limiting the peak frame rate at every resolution above 1080p. In short, the RX 7600 XT is the bottleneck in unlocking 60 FPS at 4K Ultra.
CPU Role
The AMD Ryzen 7 7700 uses the Zen 4 architecture with 8 cores and 16 threads. In a title like Doom, which relies more on single‑thread performance, the processor’s 3DMark single‑thread score of 1,049 and Geekbench single‑core of 2,525 indicate strong per‑core performance. The boost clock of 5.30 GHz and base 3.80 GHz support the high frame rates seen in 1080p.
Do not confuse thread count (16) with a CPU bottleneck: at 1080p, the GPU is the limiting factor, and the CPU feeds the GPU easily. The benchmark numbers support this. The CPU’s Cinebench R23 multi‑core score of 18,760 (and single‑core 1,930) far exceed what Doom’s engine needs. The low TDP (65 W) also
Hardware Specifications
AMD Ryzen 7 7700
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 7600 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 176.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 121.0 |
Doom with Ryzen 7 7700 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7600 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.