Doom

Doom

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 41 48 55
1440p QHD 61 75 89 102
1080p Full HD 95 116 137 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 48
3840x2160 High 41
3840x2160 Ultra 33
2560x1440 Low 102
2560x1440 Medium 89
2560x1440 High 75
2560x1440 Ultra 61
1920x1080 Low 158
1920x1080 Medium 137
1920x1080 High 116
1920x1080 Ultra 95

Doom with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1070, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1070 combination delivers a solid, if dated, 1080p experience in Doom, with performance that scales predictably across resolutions and settings. The data shows a system that is clearly GPU-limited at higher resolutions, while the CPU provides ample headroom for the game's engine at lower settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700 is an 8-core, 16-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. This processor sits in the 78th percentile of all CPUs, indicating it is a capable mid-range part, though not a top-tier performer. Its average benchmark score of 25,517 places it in close competition with the Intel Xeon D-2752TER (25,530, -0.1% delta) and the AMD Ryzen 5 6600H (25,550, -0.1% delta), while slightly ahead of the AMD Ryzen 5 7640U (25,485, +0.1% delta) and the AMD Ryzen 7 5825U (25,446, +0.3% delta).

In the context of Doom, which is a fast-paced FPS, the CPU's role is to feed the GPU and handle game logic. The 8-core, 16-thread configuration is more than sufficient for this title, as the game's engine is not heavily threaded. The processor's single-thread performance, reflected in a Cinebench R23 single-core score of 2,916 and a Geekbench single-core score of 1,907, is strong enough to avoid bottlenecking the GTX 1070 at most settings. The multi-threaded capabilities, with a Cinebench R23 multi-core score of 20,655 and a Geekbench multi-core score of 9,959, provide a large safety margin.

The benchmark results indicate that this CPU will not be the limiting factor in Doom. At 1080p with Low settings, where the GPU load is lightest, the CPU must work harder to maintain high frame rates. However, the Ryzen 7 5700's computational power, evidenced by its Passmark multi-thread score of 24,303 and Passmark single-thread score of 3,296, is more than adequate to push the GTX 1070 to its limits. The data suggests that as resolution increases, the CPU's influence on frame rates diminishes, and the GPU becomes the dominant constraint. The 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are also sufficient for the game's data streaming requirements.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1070 is based on the Pascal architecture, specifically the GP104 chip, manufactured on a 16 nm process. It features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.3 GB/s. The GPU operates at a base clock of 1506 MHz and a boost clock of 1683 MHz, with memory running at 2002 MHz (8 Gbps effective). This card is positioned in the 47th percentile of all GPUs, with an average benchmark score of 9,780, placing it near the AMD FirePro W5000 (9,803, -0.2% delta) and the NVIDIA Quadro M2000M (9,832, -0.5% delta), while slightly ahead of the NVIDIA Tesla M10 (9,724, +0.6% delta) and the NVIDIA Tesla C2070 (9,716, +0.7% delta).

In Doom, the GTX 1070's 8 GB of VRAM is a critical asset. The game's texture and geometry data at 1080p and 1440p fit comfortably within this allocation, preventing VRAM-related stutters or texture pop-in. The memory bandwidth of 256.3 GB/s is sufficient for the game's rendering demands at these resolutions. The GPU's compute capabilities, measured at 6.463 TFLOPS FP32, allow it to handle the game's dynamic lighting and particle effects effectively. The texture rate of 202.0 GTexel/s and pixel rate of 107.7 GPixel/s are key metrics for a first-person shooter, where high fill rates are needed for smooth gameplay.

The benchmark results show that the GPU is the primary determinant of performance at higher resolutions. At 4K, the GTX 1070 struggles to maintain playable frame rates, indicating that its processing power is insufficient for the pixel count. The card's relative performance versus its rivals, being essentially equivalent to the Quadro M2000M and FirePro W5000 in average scores, suggests it is a mid-tier solution. For Doom, this means the GTX 1070 can deliver high frame rates at 1080p and good frame rates at 1440p with adjusted settings, but it is not a 4K-capable card for this title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear relationship between resolution and performance, with frame rates dropping significantly as resolution increases. This pattern indicates that the GTX 1070 is the limiting component in this system once the resolution rises above 1080p. At 1080p with High settings, the system averages 116 FPS. Moving to 1440p at the same settings drops the average to 75 FPS, a reduction of 41 FPS or roughly 35%. At 4K, the average falls to 41 FPS, a further reduction of 34 FPS from 1440p, representing a 45% drop.

This scaling behavior is consistent with a GPU-bound scenario. The CPU's performance is relatively constant across resolutions, but the GPU's workload increases quadratically with pixel count. The data shows that the frame rate drops are not linear, with the largest percentage decrease occurring between 1440p and 4K. This is typical for a mid-range GPU like the GTX 1070, which has a finite amount of shading units (1,920) and ROPs (64) to process the increased pixel data. The 8 GB VRAM is not exhausted at any resolution, so the limitation is purely computational.

The scaling also suggests that the Ryzen 7 5700 is not a bottleneck at any resolution. If the CPU were limiting, the frame rates would plateau or drop less severely at higher resolutions. Instead, the consistent and significant drops indicate the GPU is working at maximum capacity. At 1080p Low settings, the system reaches 158 FPS, which is likely near the engine's frame rate ceiling or the GPU's maximum output. The gap between Low and Ultra settings at 1080p is 63 FPS (158 vs 95), while at 4K the gap narrows to 22 FPS (55 vs 33), further confirming that the GPU is the primary constraint at higher resolutions.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's performance across three resolutions and four settings presets. The data is measured, not estimated, ensuring accuracy.

At 1920x1080, the system delivers its best performance. With Low settings, the average FPS is 158, which is the highest recorded value. Medium settings yield an average of 137 FPS, with a minimum of 117 FPS and a maximum of 158 FPS. High settings produce an average of 116 FPS, while Ultra settings drop the average to 95 FPS. This range of 95 to 158 FPS demonstrates that the GTX 1070 is highly capable at this resolution, providing smooth gameplay even at the highest preset.

At 2560x1440, performance decreases but remains playable. Low settings average 102 FPS, while Medium settings average 89 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings produce an average of 75 FPS, and Ultra settings drop to an average of 61 FPS. The step from Low to Ultra at this resolution is a drop of 41 FPS, showing that the GPU is beginning to feel the load but can still maintain acceptable frame rates for most users.

At 3840x2160, the GTX 1070 struggles to maintain high frame rates. Low settings average 55 FPS, Medium settings average 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS. High settings average 41 FPS, and Ultra settings drop to an average of 33 FPS. This data shows that 4K gaming is not viable for this combination, as even Low settings barely exceed the 60 FPS threshold, and the minimum frame rates would likely cause noticeable stutter. The measured minimums for Medium settings at 4K (41 FPS) and 1440p (75 FPS) and 1080p (117 FPS) provide insight into frame time consistency, with the system showing less stability at higher resolutions.

FAQ

Q: Can this system run Doom at 4K resolution with playable frame rates?

A: The data shows that at 3840x2160, the average frame rates range from 33 FPS on Ultra to 55 FPS on Low. Even at Low settings, the average is below the 60 FPS target, and the minimum frame rate at Medium settings is 41 FPS. Therefore, 4K gaming is not recommended for this combination.

Q: What is the best resolution for this CPU and GPU combo in Doom?

A: The measured data indicates that 1920x1080 is the optimal resolution. At 1080p, the system achieves average frame rates between 95 FPS (Ultra) and 158 FPS (Low), ensuring a smooth experience. At 2560x1440, performance is still good, but the average frame rates drop to a range of 61 to 102 FPS.

Q: How does the Ultra preset compare to High preset in terms of performance?

A: At 1080p, the Ultra preset averages 95 FPS, while High averages 116 FPS, a difference of 21 FPS. At 1440p, the gap is 14 FPS (61 vs 75), and at 4K the gap is 8 FPS (33 vs 41). The performance cost of the Ultra preset is consistent across resolutions.

Q: Is the CPU or GPU the bottleneck in this system for Doom?

A: The benchmark results indicate the GPU is the limiting factor at all resolutions. The frame rates scale significantly with resolution, which is a hallmark of GPU-bound performance. The CPU, with its high multi-threaded score of 20,655 in Cinebench R23, has enough headroom to support the GPU without becoming a constraint.

Q: What are the minimum frame rates for Medium settings?

A: The measured minimum frame rates for Medium settings are 117 FPS at 1920x1080, 75 FPS at 2560x1440, and 41 FPS at 3840x2160. These values indicate that frame pacing is consistent at lower resolutions but degrades at 4K.

Q: How does this GPU compare to its nearest rivals in terms of average score?

A: The GTX 1070 has an average benchmark score of 9,780. It is nearly identical to the AMD FirePro W5000 (9,803, -0.2% delta) and the NVIDIA Quadro M2000M (9,832, -0.5% delta), and slightly higher than the NVIDIA Tesla M10 (9,724, +0.6% delta) and the NVIDIA Tesla C2070 (9,716, +0.7% delta).

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the user's target resolution and preference for frame rate versus visual fidelity. For a 60 FPS target, the data shows that at 1920x1080, the Ultra preset is the best choice, as it delivers an average of 95 FPS, well above the target. If a higher frame rate is desired, the High preset at 116 FPS offers a significant boost with a minor visual compromise.

At 2560x1440, the High preset is the recommended choice for a 60 FPS experience, averaging 75 FPS. The Ultra preset at 61 FPS is also viable but leaves less margin for frame rate dips. For users who prioritize smoothness over visuals, the Medium preset at 89 FPS provides a substantial performance cushion.

At 3840x2160, no preset can consistently achieve 60 FPS. The Low preset at 55 FPS is the only option that comes close, but the average is still below the target. For this resolution, users would need to consider lowering the resolution or accepting sub-60 FPS performance. The Medium preset at 48 FPS with a minimum of 41 FPS may be acceptable for some, but it risks visible stuttering. The data clearly indicates that this system is best suited for 1080p or 1440p gaming with High or Ultra settings.

How This Combo Ranks

The AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1070 combination ranks 3,068 out of 3,712 tested combos in Doom. This places the system in the lower half of all possible pairings, reflecting the age of the GPU. The rank is influenced by the GTX 1070's performance, which is in the 47th percentile of all GPUs. The CPU, in the 78th percentile, is a relatively strong component, but the overall system performance is dragged down by the GPU.

This ranking indicates that while the system is functional and can play Doom, it is outclassed by a majority of other tested combinations. The data suggests that users with this setup should not expect top-tier performance. The GPU's position near the AMD FirePro W5000 and NVIDIA Quadro M2000M in average score reinforces this assessment. The combination's rank is a reflection of the GTX 1070's limitations at higher resolutions, as the measured FPS data shows a significant drop-off at 1440p and 4K. For a game like Doom, which is well-optimized, this system provides a playable experience at 1080p, but it is not a competitive setup in the broader benchmark database.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 48.0
3840x2160 High 41.0
3840x2160 Ultra 33.0
2560x1440 Low 102.0
2560x1440 Medium 89.0
2560x1440 High 75.0
2560x1440 Ultra 61.0
1920x1080 Low 158.0
1920x1080 Medium 137.0
1920x1080 High 116.0
1920x1080 Ultra 95.0

Doom with GTX 1070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.