Doom

Doom

AVERAGE FPS
141
excellent

This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 68 81 93
1440p QHD 103 126 149 171
1080p Full HD 159 194 230 264

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 81
3840x2160 High 68
3840x2160 Ultra 56
2560x1440 Low 171
2560x1440 Medium 149
2560x1440 High 126
2560x1440 Ultra 103
1920x1080 Low 264
1920x1080 Medium 230
1920x1080 High 194
1920x1080 Ultra 159

Doom with AMD Ryzen 5 5600 + AMD Radeon RX 7700 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, built on TSMC's 7 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The processor carries 32 MB of shared L3 cache alongside 512 KB of L2 and 64 KB of L1 per core, and it supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. For a title like Doom, which is a fast-paced FPS from 2016, the CPU's single-thread performance often dictates the ceiling in high-frame-rate scenarios, though the measured data here shows the GPU taking the lead at lower resolutions.

Benchmark results position this CPU at the 74th percentile among all processors, with an average benchmark score of 20,468. In synthetic tests, the Ryzen 5 5600 scores 6,564 in 3DMark's 16-thread test and 882 in single-thread, while Cinebench R23 yields 18,309 multi-core and 2,584 single-core. These numbers indicate a balanced part: strong enough for modern gaming workloads without being a bottleneck in a 2016-engine title like Doom, which is more sensitive to raw clock speed than to core count. The processor's nearest rivals in the database include the Intel Core Ultra 7 258V (0.1% higher average score) and the AMD Ryzen 5 8500G (0.2% higher), showing the 5600 sits in a tightly contested mid-range cluster.

In Doom specifically, the CPU's role becomes evident when examining the frame rate progression across settings at 1080p. At Low settings, the combo reaches 264 FPS average, and at Ultra it drops to 159 FPS. The gap between Low and Ultra at 1080p is 105 FPS (about 40% reduction), which is a larger relative drop than at higher resolutions. This suggests that at 1080p, the CPU is still feeding frames efficiently enough that the GPU's workload scaling with settings dominates the outcome. With a boost clock of 4.40 GHz and 12 threads, the Ryzen 5 5600 provides ample headroom for Doom's Vulkan-based engine, which is known for good multi-threaded scaling. The data shows no evidence of CPU-limited frame rates at any measured resolution, as even the highest FPS value (264 at 1080p Low) is well within the CPU's capability given its single-thread score of 1,085 in Cinebench R20.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7700 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process by TSMC. It features 3,456 shading units, 216 texture mapping units, and 96 raster output pipelines, along with 54 ray tracing cores. The GPU operates with a base clock of 1435 MHz, a game clock of 2171 MHz, and a boost clock of 2544 MHz. Memory is provided by 12 GB of GDDR6 on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. The card's FP32 throughput is rated at 35.17 TFLOPS, and it draws up to 245 W.

In the database, the RX 7700 XT sits at the 67th percentile among all GPUs, with an average benchmark score of 22,549. Its nearest rivals include the NVIDIA GeForce RTX 5060 Mobile (0.5% higher score) and the RTX 2080 (1.5% higher), placing it in a competitive performance tier. The GPU's PassMark G3D score of 22,547 and 3DMark Steel Nomad DX12 score of 3,316 reflect its DirectX 12 capability, which is relevant for Doom's Vulkan rendering path.

Examining the measured FPS data, the GPU's influence is most pronounced at 4K resolution. At 3840x2160, the RX 7700 XT delivers 68 FPS average on High settings, 81 FPS on Medium, and 93 FPS on Low, but drops to 56 FPS on Ultra. The 12 GB VRAM buffer is more than sufficient for Doom's textures at any setting, as the game's 2016 release date means asset sizes are modest by modern standards. The GPU's memory bandwidth of 432.0 GB/s also ensures that the 192-bit bus does not become a limiting factor at 4K, where bandwidth demands increase. The data shows that the GPU is the primary scaling component: as settings move from Low to Ultra, the frame rate drops by roughly 40% at 4K (93 to 56 FPS), which is a characteristic of GPU-bound rendering rather than CPU or memory constraints.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU-bound scaling across resolutions. At 1080p High, the combo averages 194 FPS; at 1440p High, it drops to 126 FPS; and at 4K High, it falls to 68 FPS. This represents a 35% reduction from 1080p to 1440p, and a further 46% reduction from 1440p to 4K. The same trend holds across all settings. For Medium settings, the progression is 230 FPS at 1080p, 149 FPS at 1440p, and 81 FPS at 4K — a 35% drop followed by a 46% drop. Low settings show 264 FPS at 1080p, 171 FPS at 1440p, and 93 FPS at 4K, with similar percentage reductions.

This scaling behavior is characteristic of a system where the GPU is the limiting factor at higher resolutions. If the CPU were the bottleneck, we would expect to see less separation between resolutions, as the frame rate would plateau once the CPU's maximum throughput is reached. Instead, the consistent 35-46% drops at each step indicate that the RX 7700 XT's rendering workload is scaling directly with pixel count. The CPU's role becomes more relevant at 1080p, where the frame rates are high enough (194-264 FPS) that per-frame CPU overhead could matter, but the data does not show any plateauing effect.

Another way to interpret the scaling is through the ratio of FPS at different resolutions. At High settings, the 1440p to 1080p ratio is 0.65 (126/194), and the 4K to 1440p ratio is 0.54 (68/126). These ratios are not perfectly proportional to pixel count — 4K has 2.25 times the pixels of 1440p, yet the FPS drops by only about half — which suggests the GPU has some headroom in memory bandwidth or shading capacity that prevents a full linear scaling penalty. The 12 GB VRAM and 432.0 GB/s bandwidth are sufficient to keep the GPU fed even at 4K, where the average FPS remains playable at 68 FPS on High.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Medium preset offers the most balanced experience across all resolutions. At 1080p Medium, the combo achieves 230 FPS average with a minimum of 196 FPS, which is well above the 144 Hz refresh rate common on gaming monitors. At 1440p Medium, the average is 149 FPS with a minimum of 127 FPS, still comfortably above 120 FPS for high-refresh displays. At 4K Medium, the average is 81 FPS with a minimum of 69 FPS, which is playable on 60 Hz displays but not ideal for competitive play.

The High preset provides a visual upgrade with only a modest FPS cost at lower resolutions. At 1080p High, the average is 194 FPS (36 FPS less than Medium), and at 1440p High, it is 126 FPS (23 FPS less). However, at 4K High, the average drops to 68 FPS, which is marginal for smooth gameplay. The Ultra preset is the most demanding, with 159 FPS at 1080p, 103 FPS at 1440p, and 56 FPS at 4K. The 4K Ultra result falls below the 60 FPS threshold, making it unsuitable for consistent frame pacing.

The Low preset yields the highest frame rates — 264 FPS at 1080p, 171 FPS at 1440p, and 93 FPS at 4K — but it sacrifices visual fidelity. For a game like Doom, which relies on fast motion and clear enemy visibility, the Medium preset strikes the best compromise: it maintains high frame rates at 1080p and 1440p while providing adequate visual detail. At 4K, Medium is the recommended choice because it stays above 60 FPS with a minimum of 69 FPS, whereas High and Ultra dip below that threshold.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 5600 and AMD Radeon RX 7700 XT ranks 1,396th out of 3,712 tested combos in Doom, placing it in the 62nd percentile of all systems in the database. This ranking reflects the overall performance of the pairing, which is dominated by the GPU's capability in this title. The CPU's 74th percentile standing and the GPU's 67th percentile standing combine to produce a result that is slightly better than the geometric mean of the two components' individual percentiles, suggesting the pairing is well-matched for this game.

The rank of 1,396 out of 3,712 means that approximately 2,316 combos perform worse, while 1,395 perform better. Given that Doom is a well-optimized title that scales well with both CPU and GPU resources, this mid-tier ranking is expected for a mid-range processor paired with a mid-high-range graphics card. The combo's performance is likely limited by the GPU at 4K and by the CPU at 1080p, but the overall ranking indicates that neither component is severely mismatched. Systems that rank higher likely feature more powerful GPUs such as the RTX 2080 or better, while those that rank lower may have weaker CPUs or GPUs.

The data shows that this combo is capable of delivering high frame rates at 1080p and 1440p, with the ranking reflecting its position among all tested combinations. The 1,396th rank is not a statement of inadequacy but rather a measure of where this mid-range setup falls in a database that includes high-end and enthusiast configurations. For a 2016 game like Doom, this combo provides a smooth experience at most settings, which is consistent with its percentile placement.

FAQ

Q: What is the best resolution for this combo in Doom?

A: Based on the measured data, 1440p High provides the best balance, with 126 FPS average. At 1440p Medium, the average rises to 149 FPS with a minimum of 127 FPS, making it suitable for high-refresh monitors. 4K is playable at Medium with 81 FPS but drops to 56 FPS at Ultra.

Q: How does the RX 7700 XT compare to its nearest rivals in the database?

A: The RX 7700 XT has an average benchmark score of 22,549, which is 0.5% lower than the NVIDIA GeForce RTX 5060 Mobile, 0.8% higher than the RTX 4060 Mobile, and 1.5% lower than the RTX 2080. These deltas are small, indicating near-parity performance.

Q: Does the Ryzen 5 5600 bottleneck the GPU in Doom?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 264 FPS, which is a high throughput that would expose CPU limits if present. The CPU's 12 threads and 4.40 GHz boost clock are sufficient for Doom's engine.

Q: What is the FPS difference between Low and Ultra settings at 4K?

A: At 3840x2160, the Low preset averages 93 FPS, while the Ultra preset averages 56 FPS, a difference of 37 FPS or approximately 40% reduction. Medium sits in between at 81 FPS, and High at 68 FPS.

Q: How much VRAM does the RX 7700 XT have, and is it enough for Doom?

A: The RX 7700 XT has 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s bandwidth. For Doom, this is more than sufficient at all settings and resolutions, as the game's 2016-era textures do not stress the VRAM buffer.

Q: Is this combo ranked well among all tested systems?

A: The combo ranks 1,396th out of 3,712 tested combinations, placing it in the 62nd percentile. This is a solid mid-tier result, reflecting the GPU's 67th percentile and CPU's 74th percentile standings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080 (1080p):

  • Low: 264 FPS average
  • Medium: 230 FPS average, 196 FPS minimum, 265 FPS maximum
  • High: 194 FPS average
  • Ultra: 159 FPS average

2560x1440 (1440p):

  • Low: 171 FPS average
  • Medium: 149 FPS average, 127 FPS minimum, 171 FPS maximum
  • High: 126 FPS average
  • Ultra: 103 FPS average

3840x2160 (4K):

  • Low: 93 FPS average
  • Medium: 81 FPS average, 69 FPS minimum, 93 FPS maximum
  • High: 68 FPS average
  • Ultra: 56 FPS average

The data shows that Medium settings provide the only preset with both minimum and maximum FPS recorded, indicating a stable frame delivery. The minimum FPS values at Medium are 196 FPS at 1080p, 127 FPS at 1440p, and 69 FPS at 4K, all of which are above the 60 FPS threshold for smooth gameplay. The maximum FPS values at Medium reach 265 FPS at 1080p, 171 FPS at 1440p, and 93 FPS at 4K, showing the combo's ability to burst above the average when scenes are less demanding. The progression from Low to Ultra at each resolution follows a consistent pattern, with Ultra typically delivering about 60-70% of the Low preset's frame rate. This consistency across resolutions reinforces the conclusion that the GPU is the primary scaling component in this configuration.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2544 MHz MHz
TDP 245 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 7700 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 81.0
3840x2160 High 68.0
3840x2160 Ultra 56.0
2560x1440 Low 171.0
2560x1440 Medium 149.0
2560x1440 High 126.0
2560x1440 Ultra 103.0
1920x1080 Low 264.0
1920x1080 Medium 230.0
1920x1080 High 194.0
1920x1080 Ultra 159.0

Doom with Ryzen 5 5600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7700 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 7700 XT

Explore FPS benchmarks for other games using this same hardware combination.