Control

Control

AVERAGE FPS
162
excellent

This combination delivers exceptional performance with an average of 162 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 95 109 152
1440p QHD 124 142 159 224
1080p Full HD 163 189 210 290

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 84
3840x2160 High 95
3840x2160 Medium 109
3840x2160 Low 152
2560x1440 Ultra 124
2560x1440 High 142
2560x1440 Medium 159
2560x1440 Low 224
1920x1080 Ultra 163
1920x1080 High 189
1920x1080 Medium 210
1920x1080 Low 290

Control with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

# Control with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5070 Ti

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5070 Ti delivers a compelling Control experience across all tested resolutions, though the data reveals a system that leans heavily on GPU muscle to maintain playable frame rates. At 1080p the combination produces smooth triple-digit averages, while 4K pushes the RTX 5070 Ti to its limits, with the measured results showing a predictable performance curve that scales cleanly with resolution changes. This analysis breaks down the measured FPS data, the roles each component plays, and how this specific combo ranks against the broader database.

Resolution Scaling

The measured FPS data for Control shows a clear and consistent drop as resolution increases from 1920x1080 to 3840x2160, with the magnitude of that drop varying by settings preset. At High settings, the average frame rate falls from 102 FPS at 1080p to 77 FPS at 1440p, then down to 52 FPS at 4K. That represents a 24.5% reduction from 1080p to 1440p and a further 32.5% reduction from 1440p to 4K, for a total decline of 49% across the full resolution range. This steep scaling curve indicates that the RTX 5070 Ti is the primary limiting factor at higher resolutions, as the GPU must render roughly four times the pixel count at 4K compared to 1080p.

The Low preset shows the most dramatic raw numbers, starting at 162 FPS at 1080p and dropping to 123 FPS at 1440p, then 83 FPS at 4K. The percentage drops here are 24.1% and 32.5% respectively, nearly identical to the High preset's scaling pattern. This consistency across presets suggests that Control's rendering workload scales predictably with pixel count regardless of graphical complexity, which is typical for a title that is heavily GPU-bound rather than CPU-limited. The Medium preset follows the same trend: 115 FPS at 1080p, 87 FPS at 1440p, and 59 FPS at 4K, with the 4K result including a minimum of 50 FPS and maximum of 68 FPS.

Ultra settings produce the lowest frame rates across all resolutions, with 89 FPS at 1080p, 67 FPS at 1440p, and 45 FPS at 4K. The drop from 1080p to 1440p is 24.7%, and from 1440p to 4K is 32.8%, again mirroring the other presets. The fact that all four presets exhibit nearly identical percentage scaling between resolutions strongly indicates a GPU-bound scenario at every quality level. If the CPU were a bottleneck, the scaling from 1080p to 4K would flatten out at lower resolutions, as the processor would struggle to feed frames faster than the GPU could render them. Instead, the consistent ~25% drop to 1440p and ~33% drop to 4K across all presets points to pure pixel-throughput limitations.

The 4K Ultra result of 45 FPS average is notable because it falls below the 50 FPS minimum recorded for 4K Medium, suggesting that at the highest quality settings, the RTX 5070 Ti is genuinely struggling to maintain fluid motion. At 1080p, the gap between Low and Ultra is 73 FPS (162 versus 89), while at 4K that gap narrows to 38 FPS (83 versus 45). This compression of the preset delta at higher resolutions further confirms that pixel count dominates over graphical feature cost in this title, with the GPU running out of headroom before the visual complexity differences can fully manifest.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the clear workhorse in this pairing, and the measured frame rates reflect a GPU that is well-suited for high-refresh 1080p and 1440p gaming but pushed hard at 4K. Built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, the card features 8960 shading units, 280 texture mapping units, and 96 raster output pipelines. The 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is ample for Control's texture-heavy environments at any resolution tested. The base clock of 2295 MHz boosts to 2452 MHz, and the card's 43.94 TFLOPS of FP32 compute gives it substantial raw throughput for the physics-heavy combat sequences that Control is known for.

The VRAM allocation is never a concern in these results. Even at 4K Ultra, where the game loads the highest-resolution textures and effects, the 16 GB frame buffer is more than sufficient, evidenced by the fact that the frame rate drops are consistent with pixel-count scaling rather than showing sudden collapses that would indicate memory swapping. The 896.0 GB/s memory bandwidth also ensures that texture streaming at 4K doesn't become a bottleneck, as the data shows smooth 45 FPS at 4K Ultra rather than stutter-laden lows.

The GPU's percentile ranking of 86 out of all GPUs in the database places it in the upper tier, and its nearest rivals in average benchmark score include the AMD Radeon RX Vega 64 at a 0.1% lower score, the Intel Arc A550M at 0.4% higher, the AMD Radeon RX 6900 XT at 2% higher, and the AMD Radeon RX 6800 XT at 3.1% lower. These close margins in synthetic benchmarks do not fully translate to gaming performance, as the measured FPS data shows the RTX 5070 Ti delivering strong real-world results in Control specifically. The 3DMark Steel Nomad DX12 score of 6604 and Geekbench Vulkan score of 225122 provide additional context, but the game-specific measurements are what matter here.

At 1080p Low, the GPU pushes 162 FPS, which is well beyond what most displays can show, indicating that the card has significant headroom at this resolution. The fact that 1080p Ultra still manages 89 FPS means that even with all graphical features enabled, the RTX 5070 Ti is not the limiting factor at this resolution. The situation changes at 1440p, where Ultra drops to 67 FPS and High sits at 77 FPS, both of which are playable but show the GPU beginning to work harder. At 4K, the card is clearly the bottleneck, with the 45 FPS Ultra result being the only measured point below the 50 FPS threshold that many players consider the minimum for smooth action.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable performance, but the data shows that Ultra at 89 FPS is the best choice for players who prioritize visual fidelity without sacrificing smoothness. The jump from Medium at 115 FPS to Ultra at 89 FPS represents a 22.6% frame rate cost for the highest quality settings, which is a reasonable trade-off given that 89 FPS remains well above the 60 FPS threshold. Players with high-refresh 1080p monitors might prefer High at 102 FPS or even Medium at 115 FPS, but Low at 162 FPS is only worthwhile for competitive play where every frame matters.

For 2560x1440, the recommendation shifts to High at 77 FPS as the sweet spot. Ultra at 67 FPS is still playable, but the 13% improvement from dropping from Ultra to High is noticeable in fast-paced combat sequences. Medium at 87 FPS offers the best balance for players who want smoother motion, while Low at 123 FPS is reserved for those who prioritize frame rate above all else. The 4K results are more constrained: Medium at 59 FPS is the only preset that averages above 60, and even that includes a minimum of 50 FPS. High at 52 FPS and Ultra at 45 FPS are below the 60 FPS ideal but remain playable for slower exploration sections, though action-heavy encounters may feel less responsive.

The measured data suggests that players targeting 4K should use Medium settings to maintain the most consistent experience, as the 59 FPS average with a 50 FPS minimum provides the smallest frame-time variance of the 4K options. At 1440p, High delivers the best combination of visual quality and performance, while 1080p players have the freedom to max out Ultra settings without concern. The Medium preset at 1080p also provides the only min/max data points in the entire measured set (98 to 132 FPS), which indicates a stable frame delivery that would feel smooth in practice.

FAQ

Q: What is the average frame rate at 4K with High settings?

A: The measured average FPS at 3840x2160 with High settings is 52 FPS, which is below the 60 FPS target for smooth gameplay but still playable for most users.

Q: Does the RTX 5070 Ti's 16 GB VRAM cause any issues in Control?

A: No. The measured frame rates at 4K Ultra (45 FPS average) do not show signs of VRAM-related stuttering or performance collapses, indicating that 16 GB is sufficient for Control's maximum settings.

Q: What is the best preset for 1440p gaming with this combo?

A: High settings at 2560x1440 produce 77 FPS average, offering the best balance between visual quality and performance. Ultra drops to 67 FPS while Medium rises to 87 FPS, so High is the recommended middle ground.

Q: How does the combo rank among all tested configurations?

A: This combination ranks 1036 out of 2888 total tested combos in Control, placing it in the top 36% of all configurations in the database.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data shows that at 1080p Low the system reaches 162 FPS, and the consistent percentage scaling between resolutions indicates the GPU remains the primary bottleneck even at 1080p, rather than the CPU.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, Low settings average 83 FPS while Ultra averages 45 FPS, a difference of 38 FPS or roughly 84.4% higher frame rate for Low compared to Ultra.

How This Combo Ranks

The Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5070 Ti combination ranks 1036 out of 2888 tested combos in Control, placing it in the 64th percentile of all configurations in the database. This ranking reflects the measured FPS data, which shows strong performance at 1080p and 1440p but more moderate results at 4K. The position in the middle-upper tier of results suggests that while this combo is capable of delivering excellent Control performance, there are 1035 other configurations that achieve higher frame rates in this specific title.

The ranking is particularly notable given that the RTX 5070 Ti sits at the 86th percentile among all GPUs and the Core Ultra 9 185H at the 85th percentile among all CPUs. If both components performed at their percentile levels relative to other combos, one might expect a ranking closer to the top 15-20% of combinations. The fact that this combo lands at the 64th percentile indicates that Control may be more demanding than average on either the CPU or GPU compared to other games in the database, or that other combos with higher-ranked components achieve disproportionately better results in this specific title.

The nearest rival CPUs in average benchmark score include the AMD Ryzen AI 7 PRO 350 at -0.1%, the Intel Core 7 250H at -0.2%, the AMD Ryzen 7 PRO 5845 at -0.4%, and the AMD Ryzen 7 7700X at -0.7%. These marginal differences in synthetic CPU benchmarks suggest that processor choice has minimal impact on overall system performance in Control, as the GPU dominates the workload. Similarly, the GPU's nearest rivals in average benchmark score are within a few percentage points, yet the game-specific ranking varies more widely, indicating that Control's engine responds differently to certain GPU architectures than synthetic benchmarks would predict.

CPU Role

The Intel Core Ultra 9 185H plays a supporting role in this combo, and the measured data suggests that Control is not particularly demanding on the processor. The CPU features 16 cores and 22 threads based on the Meteor Lake architecture, built on Intel's 7 nm process. Its base clock of 3.90 GHz boosts up to 5.10 GHz, and it includes 24 MB of shared L3 cache along with 2 MB of L2 cache per core. The 45 W TDP classifies it as a mobile processor, yet its performance metrics show it holding its own against desktop competition, with a Cinebench R23 multi-core score of 17984.5 and single-core score of 1810.5.

The CPU's percentile ranking of 85 among all processors places it in the top tier, and its average benchmark score of 35670 is nearly identical to its nearest rivals. The AMD Ryzen AI 7 PRO 350 scores 35719 (-0.1%), the Intel Core 7 250H scores 35728 (-0.2%), the AMD Ryzen 7 PRO 5845 scores 35802 (-0.4%), and the AMD Ryzen 7 7700X scores 35909 (-0.7%). All of these CPUs are within 1% of each other in average benchmark performance, which indicates that the Core Ultra 9 185H is not providing any unique advantage or disadvantage in synthetic workloads.

In Control specifically, the CPU's role appears minimal based on the resolution scaling analysis. If the processor were struggling to keep up with the GPU at 1080p, the frame rate differences between Low and Ultra would be smaller than observed, and the scaling to higher resolutions would show less dramatic percentage drops. Instead, the consistent ~25% to ~33% reductions at each resolution step across all presets indicate that the GPU is the sole bottleneck. The Core Ultra 9 185H's 5.10 GHz boost clock and strong single-thread performance (Cinebench R23 single-core score of 1810.5) ensure that Control's game logic and physics calculations are handled without introducing frame pacing issues, even when the GPU is outputting 162 FPS at 1080p Low.

The dual-channel DDR5 memory support with 89.6 GB/s bandwidth provides sufficient data throughput for the CPU to feed the GPU without creating a memory subsystem bottleneck. The 16 cores and 22 threads are more than adequate for a game released in 2019, and the measured frame rates show no evidence of CPU-related hitches or minimum frame rate drops that would suggest processor limitation. The 4K Medium result with a 50 FPS minimum and 68 FPS maximum shows a reasonable frame time distribution for a GPU-bound scenario, further confirming that the Core Ultra 9 185H is delivering frames to the RTX 5070 Ti as fast as the GPU can render them.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5070 Ti in Control

Resolution Settings Avg FPS
3840x2160 Ultra 84.0
3840x2160 High 95.0
3840x2160 Medium 109.0
3840x2160 Low 152.0
2560x1440 Ultra 124.0
2560x1440 High 142.0
2560x1440 Medium 159.0
2560x1440 Low 224.0
1920x1080 Ultra 163.0
1920x1080 High 189.0
1920x1080 Medium 210.0
1920x1080 Low 290.0

Control with iUltra 9 185H + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5070 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

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