Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 51 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 35
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 High 59
2560x1440 Ultra 51
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 High 78
1920x1080 Ultra 68

Control with Intel Core i7-13700K + AMD Radeon RX 7600 XT, In-Depth Analysis

# Control with Intel Core i7-13700K + AMD Radeon RX 7600 XT

The combination of Intel's 16-core Core i7-13700K and AMD's Radeon RX 7600 XT produces a curious split personality in Control. At 1080p, the system delivers smooth, high-refresh gameplay, but climbing to 4K reveals a hard ceiling imposed by the graphics card. With a combo rank of 2363 out of 3720 tested configurations, this pairing sits in the lower-middle tier of the database, suggesting that while the CPU is a heavyweight champion, the GPU holds this duo back from competing with top-tier builds. The measured frames per second tell a story of diminishing returns as resolution increases, with the gap between Low and Ultra presets widening dramatically at higher pixel counts.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and revealing. At 1080p Low, the system produces 124 FPS, but at 4K Low, that figure falls to 63 FPS — a 49% reduction. This halving of performance when quadrupling pixel count strongly indicates the GPU becomes the bottleneck at higher resolutions. The pattern persists across all settings: High drops from 78 FPS at 1080p to 40 FPS at 4K (a 49% loss), Medium falls from 88 to 45 (49% loss), and Ultra declines from 68 to 35 (49% loss). The consistency of this ~49% reduction across every preset is remarkable and points to a purely resolution-bound limitation.

What makes this interesting is the near-linear scaling. Going from 1080p to 1440p (a 1.78x pixel increase) yields roughly a 24-25% FPS drop at every setting level. The jump from 1440p to 4K (another 1.78x pixel increase) produces another 25-32% drop. This suggests the RX 7600 XT's 128-bit memory bus and 288.0 GB/s bandwidth are being saturated, as the framerate scales almost exactly with pixel throughput rather than showing signs of CPU limitation. If the Core i7-13700K were the limiting factor, we would expect the 1080p numbers to plateau or show less differentiation between settings — but they do not.

The data implies that at 1080p, the system has headroom to spare. The CPU's 3DMark single-thread score of 1136 and multi-thread score of 12412 indicate substantial processing power, yet the GPU's PassMark G3D score of 17132 (60th percentile among all GPUs) is the clear constraining factor once resolution climbs. Players targeting 4K will find the experience marginal even at Low settings, where 63 FPS is playable but far from the 124 FPS achievable at 1080p.

CPU Role

The Intel Core i7-13700K brings formidable specifications to this pairing: 16 cores, 24 threads, a base clock of 3.40 GHz, and a boost clock of 5.40 GHz. Its Raptor Lake architecture, built on Intel's 10 nm process, delivers benchmark scores that place it in the 89th percentile of all CPUs. The Cinebench R23 multi-core score of 30745 and single-core score of 2116 demonstrate balanced performance that should not bottleneck any modern game at standard resolutions.

In Control, the CPU's role appears secondary to the GPU. The evidence lies in the consistent FPS scaling pattern: if the CPU were struggling, we would expect to see smaller differences between Low and Ultra settings at 1080p, as the processor would cap performance regardless of graphical load. Instead, the 1080p spread from 68 FPS (Ultra) to 124 FPS (Low) shows a 56 FPS range, indicating the GPU is the active constraint even at the lowest resolution. The CPU's 3DMark 16-thread score of 10717 and 8-thread score of 8193 suggest ample parallel processing capability for Control's physics-heavy combat scenarios.

Compared to its nearest rivals, the i7-13700K is essentially tied with the AMD Ryzen 9 5900 (deltaPct of -0.2, meaning the Ryzen scores 0.2% higher) and the AMD Ryzen AI 9 HX PRO 375 (-0.3%). It edges out the AMD Ryzen 9 7845HX and Intel Xeon w3-2535 by 0.5% each. This tight clustering indicates that CPU choice among top-tier processors has minimal impact on Control's performance at the resolutions tested. The real differentiator in this system is unquestionably the GPU, as the CPU's 89th percentile standing vastly outranks the GPU's 60th percentile.

The processor's 30 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for game assets, and its DDR4/DDR5 memory support with dual-channel configuration ensures the GPU receives data without starvation. However, the benchmark results suggest that even this powerful CPU cannot compensate for the GPU's limitations at 4K, where the RX 7600 XT's 16 GB frame buffer and 288.0 GB/s bandwidth become the decisive factors.

GPU Role

The AMD Radeon RX 7600 XT is the clear limiting component in this pairing. With a PassMark G3D score of 17132 and a 60th percentile ranking among all GPUs, it sits well below the CPU's 89th percentile. Its nearest rivals include the NVIDIA GeForce RTX 3070 (0.7% higher score) and the GeForce GTX 690 (0.3% higher), placing it in solidly mid-range territory. The GPU's 16 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth is generous for capacity but constrained in throughput.

The measured FPS data reveals the GPU's character. At 4K, the RX 7600 XT manages 40 FPS on High settings and 35 FPS on Ultra — both below the 60 FPS threshold that most players consider smooth. Even at 1440p, Ultra settings yield only 51 FPS, while High achieves a playable 59 FPS. The GPU's 22.57 TFLOPS FP32 performance and 176.3 GPixel/s pixel rate are respectable, but the 128-bit memory bus appears to be the bottleneck, as evidenced by the steep performance cliff between 1440p and 4K.

The GPU's clock behavior is worth noting: a base clock of 1980 MHz, a boost clock of 2755 MHz, and a game clock of 2470 MHz. This 775 MHz spread between base and boost indicates significant thermal and power headroom, but the 190W TDP and 450W suggested PSU requirement suggest the card is designed for mainstream systems rather than high-end 4K gaming. The 16 GB VRAM is forward-looking and handles Control's textures with ease, but the bandwidth limitation becomes apparent at higher resolutions where memory throughput matters more than capacity.

Interestingly, the GPU's DirectX 12 PassMark score of 65 (out of a possible scale) and DirectX 11 score of 167 show that the card performs better in legacy APIs. Control uses DX12, which may explain why the card's performance in this game trails its synthetic benchmarks. The 32 ray tracing cores are present but likely underutilized given the game's implementation, and the 2048 shading units provide adequate pixel-pushing capability for 1080p and 1440p gaming.

FAQ

*Q: What is the best resolution to play Control with this hardware combo?*

A: The data shows 1440p High settings as the sweet spot, delivering 59 FPS average. At 1080p High, the system achieves 78 FPS, and even 4K Low hits 63 FPS, but 1440p offers the best balance of visual quality and smoothness.

Q: How much performance is lost when moving from 1080p to 4K?

A: The average FPS drops by approximately 49% across all settings. For example, High settings fall from 78 FPS at 1080p to 40 FPS at 4K, while Low settings drop from 124 FPS to 63 FPS.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The CPU ranks in the 89th percentile of all processors, while the GPU sits in the 60th percentile. The consistent ~49% FPS drop between 1080p and 4K across all settings indicates GPU limitation, not CPU constraint.

*Q: Can this system handle 4K gaming in Control?*

A: Only at Low settings, where it achieves 63 FPS. At Medium, the average falls to 45 FPS, and at High it drops to 40 FPS. Ultra settings produce just 35 FPS, which is below the threshold for smooth gameplay.

Q: How does the RX 7600 XT compare to its closest GPU rivals?

A: The RX 7600 XT scores 0.3% higher than the GTX 690, 0.4% higher than the HD 7970M, and 0.7% lower than the RTX 3070. It effectively trades blows with these cards, with the RTX 3070 being the only one with a meaningful advantage.

Q: What is the FPS range for Medium settings at different resolutions?

A: At 1080p Medium, the system averages 88 FPS with a range of 75-101 FPS. At 1440p Medium, the average is 67 FPS with a 57-76 FPS range. At 4K Medium, the average drops to 45 FPS with a 38-52 FPS range.

How This Combo Ranks

This configuration ranks 2363 out of 3720 tested combos for Control, placing it in the 36th percentile (lower-performing half) of all systems in the database. This ranking is surprising given the CPU's strength — the i7-13700K sits in the 89th percentile of all CPUs — but the GPU's 60th percentile ranking drags the overall combo down significantly. The data suggests that many systems with weaker CPUs but stronger GPUs outperform this pairing in Control.

The ranking implies that for this specific game, the GPU matters far more than the CPU. The i7-13700K's nearest CPU rivals (Ryzen 9 5900, Ryzen AI 9 HX PRO 375) would likely produce nearly identical results when paired with the same GPU, given their sub-1% performance differences. Conversely, swapping the RX 7600 XT for even a marginally better GPU (like the RTX 3070, which scores 0.7% higher) would likely improve the combo's rank more substantially.

The 2363rd place ranking also suggests that Control is particularly demanding on GPU resources relative to CPU. The game's release in 2019 predates both components, yet this modern hardware still struggles to achieve high rankings, indicating that the game's rendering engine places heavy emphasis on fill rate and memory bandwidth — areas where the RX 7600 XT's 128-bit bus is a noted weakness.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings produce 124 FPS average, Medium achieves 88 FPS (with a minimum of 75 and maximum of 101), High reaches 78 FPS, and Ultra bottoms out at 68 FPS. The 56 FPS spread between Low and Ultra demonstrates that even at 1080p, the GPU has measurable headroom to scale with graphics quality.

At 2560x1440, performance remains respectable but drops noticeably. Low settings yield 94 FPS, Medium averages 67 FPS (range: 57-76), High produces 59 FPS, and Ultra falls to 51 FPS. The 43 FPS spread between Low and Ultra is slightly narrower than at 1080p, indicating the GPU is beginning to saturate.

At 3840x2160, the system struggles. Low settings manage 63 FPS, but Medium drops to 45 FPS (range: 38-52), High falls to 40 FPS, and Ultra produces only 35 FPS. The 28 FPS spread between Low and Ultra is the narrowest of all resolutions, confirming that the GPU is fully utilized and cannot scale further with settings reductions.

The Medium settings data provides the only complete min/max information: at 1080p, the range is 75-101 FPS; at 1440p, it is 57-76 FPS; at 4K, it is 38-52 FPS. This shows that not only does the average drop with resolution, but the frame time consistency also degrades, with the delta between minimum and maximum FPS narrowing as the GPU becomes more stressed.

Settings Recommendations

For 1080p gaming, High settings at 78 FPS offers the best experience — it maintains a comfortable margin above 60 FPS while providing substantial visual quality over Medium's 88 FPS (which is already smooth but less detailed). Ultra at 68 FPS is also viable for players who prioritize visuals over headroom, but the 10 FPS cost over High is hard to justify when High already delivers excellent image quality.

At 1440p, High settings at 59 FPS is the recommended choice. It sits just below the 60 FPS ideal but is perfectly playable, and the visual uplift over Medium (67 FPS) is significant. Ultra at 51 FPS is borderline — playable for single-player experiences but not ideal for action-heavy sequences. Players with 144Hz monitors should consider Medium at 67 FPS to stay above 60 FPS consistently.

For 4K, the recommendation is Low settings at 63 FPS, which is the only way to achieve a playable framerate at this resolution. Medium at 45 FPS is acceptable for slower-paced sections but will struggle during combat. High (40 FPS) and Ultra (35 FPS) are not recommended for 4K, as they fall well below the smoothness threshold and the visual differences are less noticeable at this pixel density.

The overall best experience across all resolutions is 1440p High, which balances the 59 FPS average with strong visual quality. The 16 GB VRAM ensures texture quality is never compromised, and the 59 FPS average provides a stable foundation for the game's physics-heavy combat. Players with variable refresh rate monitors will find this combination particularly agreeable, as the 59 FPS average with no recorded minimums below 57 FPS suggests consistent frame pacing.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + AMD Radeon RX 7600 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 40.0
3840x2160 Ultra 35.0
2560x1440 Low 94.0
2560x1440 Medium 67.0
2560x1440 High 59.0
2560x1440 Ultra 51.0
1920x1080 Low 124.0
1920x1080 Medium 88.0
1920x1080 High 78.0
1920x1080 Ultra 68.0

Control with ii7-13700K + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 7600 XT + Other CPUs

See how Control performs with the same GPU but different processors.

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