Control
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 71 | 85 | 118 |
| 1440p QHD | 94 | 108 | 122 | 174 |
| 1080p Full HD | 127 | 147 | 162 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i5-13400F + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
Control, Remedy’s 2019 action-adventure, presents a demanding workload that stresses both the GPU’s raw throughput and the CPU’s ability to feed it. The combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 4070 Ti SUPER produces a balanced platform, but the benchmark data reveals a clear shift in bottleneck behavior as resolution and settings change. This analysis breaks down the measured FPS across all configurations, interprets the ranking against other tested combos, and clarifies the role each component plays in this specific title.
How This Combo Ranks
The data places this combo at rank 168 out of 1636 tested combinations in Control. This places it in the top 10.3% of all systems tested, indicating a strong overall performance tier. However, the raw ranking alone doesn’t tell the full story; the delta to the nearest rivals in synthetic benchmarks shows how tightly grouped this hardware is. The CPU’s nearest rival, the Intel Core i7-13620H, scores a near-identical average benchmark score with a delta of just 0.1%, meaning the 13400F is essentially performance-equivalent in general compute tasks. The AMD Ryzen 5 5600X3D sits 0.5% higher, while the AMD EPYC 9474F and AMD Ryzen AI 5 PRO 340 are 0.5% behind. This suggests the CPU is not a significant differentiator in this combo’s overall standing.
On the GPU side, the RTX 4070 Ti SUPER’s nearest rival in the database is the NVIDIA CMP 50HX, which has an average score 0.7% higher. The NVIDIA RTX A2000 trails by 1.6%, and the RTX A1000 Mobile is 2% behind. The Intel Arc A550M is the only rival ahead by a larger margin at 2.1%. This positioning shows the GPU is performing admirably, but the rank of 168 is a function of the entire system. In Control specifically, the measured FPS data shows the combo is capable of high refresh rate gameplay at 1080p and 1440p, but it does not consistently hit the highest frame rates seen on the leaderboard. The rank suggests a solid, upper-midrange placement, with the potential for the GPU to be the limiting factor at higher resolutions.
FAQ
Q: How well does this combo perform at 4K Ultra settings in Control?
A: The measured average FPS at 3840x2160 with Ultra settings is 65.8 FPS. This is playable but falls short of a locked 60 FPS minimum, indicating that the Ultra preset at 4K is a heavy load for this configuration.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average FPS jumps from 127.2 FPS on Ultra to 228 FPS on Low. This represents a 79% performance uplift, showing that Control’s settings have a massive impact on frame rate, particularly at lower resolutions where the GPU has more headroom.
Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?
A: The data suggests the GPU is the primary limiter. At 1080p Low, the combo reaches 228 FPS, a very high frame rate that still does not appear to be capped by CPU limits, as the score scales consistently with resolution changes. The CPU’s strong single-thread performance, indicated by a 3DMark single-thread score of 960, is sufficient to drive high frame rates.
Q: How does the RTX 4070 Ti SUPER’s 16 GB of VRAM influence results?
A: With 16 GB of GDDR6X memory and a 672.3 GB/s bandwidth, the GPU has ample memory capacity for Control. The fact that frame rates drop consistently as settings increase from Low to Ultra suggests that compute and rasterization load, rather than VRAM capacity, are the limiting factors, as the game does not appear to exceed this memory allocation.
Q: What is the scaling efficiency from 1080p to 1440p?
A: At High settings, the average FPS drops from 146.5 FPS at 1080p to 107.6 FPS at 1440p. This is a 26.6% reduction in frame rate for a 77.8% increase in pixel count, demonstrating near-linear scaling that points to a GPU-bound scenario.
Q: Can this combo deliver a consistent 60 FPS experience at 4K?
A: Only with settings adjustments. At 4K High, the average is 71.3 FPS, which is above 60 FPS. However, at 4K Ultra, the average drops to 65.8 FPS, which means occasional dips below 60 FPS are likely. Lowering to Medium settings at 4K provides 85.1 FPS on average.
GPU Role
The NVIDIA GeForce RTX 4070 Ti SUPER is the dominant component in this pairing for Control. Its architecture is based on Ada Lovelace, built on a 5 nm process at TSMC, with a die size of 379 mm² housing 45,900 million transistors. The GPU operates at a base clock of 2340 MHz and a boost clock of 2610 MHz. Critically, the memory subsystem is robust: 16 GB of GDDR6X on a 256-bit bus provides 672.3 GB/s of bandwidth. This is a key factor for Control, which features high-resolution textures and complex particle effects that can be bandwidth-sensitive.
The benchmark results show the GPU’s performance scaling directly with workload. The PassMark G3D score of 31811 places it in the 86th percentile of all GPUs. The raw compute potential is substantial, with 44.10 TFLOPS of FP32 throughput and a texture rate of 689.0 GTexel/s. In Control, this translates to a clear ability to handle the game’s physics-based destruction and lighting. However, the data shows that the GPU is still the limiting factor at all tested settings. For instance, at 1440p, dropping from High to Low settings increases the average FPS from 107.6 to 174.2, a jump of 62%. This is a much larger scaling than what would be expected if the CPU were the bottleneck. The GPU’s role is to process the increasing pixel count and visual fidelity, and the measured FPS reflects that it is fully engaged. The 66 RT cores and 264 tensor cores are present, but Control’s implementation of ray tracing is not the primary driver of these specific results, as the standard rasterization performance is what defines the average FPS here.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1080p, the combo is exceptionally fast. The Low preset yields an average of 228 FPS, which is a high-refresh-rate experience. Medium settings deliver 162.3 FPS, High settings 146.5 FPS, and Ultra 127.2 FPS. Even at the most demanding 1080p preset, the frame rate is well above the 100 FPS threshold, making this an ideal setup for competitive play or high refresh rate monitors.
Moving to 1440p, the frame rates remain very strong. The Low preset averages 174.2 FPS, Medium 121.6 FPS, High 107.6 FPS, and Ultra 93.8 FPS. The drop from High to Ultra is significant, a 12.8% reduction, showing that the Ultra preset’s added effects have a tangible cost. At this resolution, the combo is still more than capable of driving a 144Hz monitor on High settings, but Ultra will require a VRR display to smooth out the sub-100 FPS frame times.
At 4K, the picture changes. The Low preset still manages a very playable 118.2 FPS, which is impressive for a 4K resolution. Medium settings drop to 85.1 FPS, and High to 71.3 FPS. The Ultra preset brings the average down to 65.8 FPS. This is the first resolution where the combo cannot consistently maintain a 60 FPS average on the highest preset, making it a borderline case for 4K Ultra gaming. The data shows a clear pattern: the GPU’s performance scales predictably with the workload, and the CPU keeps up without introducing frame rate instability.
Resolution Scaling
The scaling from 1080p to 4K reveals the nature of the bottleneck. At Low settings, the average FPS drops from 228 at 1080p to 174.2 at 1440p, a 23.6% decrease. From 1440p to 4K, it drops further to 118.2, a 32.1% decrease. This is a clear indication of a GPU-bound scenario. The CPU is not limiting the frame rate; if it were, we would see a plateau or a much smaller decrease as resolution increases, because the CPU workload would remain constant while the GPU workload grows.
The scaling is even more telling at High settings. The FPS drops from 146.5 at 1080p to 107.6 at 1440p (a 26.6% reduction) and then to 71.3 at 4K (a 33.7% reduction). The frame rate is scaling almost inversely with the pixel count, which is the hallmark of a GPU that is saturated. The CPU’s role is to feed the GPU with draw calls and physics calculations, and with a 3DMark max-threads score of 7307 and a single-thread score of 960, it is doing so without becoming a constraint. The data confirms that the Intel Core i5-13400F is more than sufficient for this game, and the NVIDIA GeForce RTX 4070 Ti SUPER is the component that defines the performance ceiling. The consistent scaling across all settings indicates that users looking to increase frame rates should first lower graphical settings, as the CPU has no headroom to gain from.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 4070 Ti SUPER in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.2 |
| 3840x2160 | Medium | 85.1 |
| 3840x2160 | High | 71.3 |
| 3840x2160 | Ultra | 65.8 |
| 2560x1440 | Low | 174.2 |
| 2560x1440 | Medium | 121.6 |
| 2560x1440 | High | 107.6 |
| 2560x1440 | Ultra | 93.8 |
| 1920x1080 | Low | 228.0 |
| 1920x1080 | Medium | 162.3 |
| 1920x1080 | High | 146.5 |
| 1920x1080 | Ultra | 127.2 |
Control with ii5-13400F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 4070 Ti SUPER + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.