Control

Control

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 38 43 60
1440p QHD 49 56 64 89
1080p Full HD 65 75 84 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 43
3840x2160 High 38
3840x2160 Ultra 33
2560x1440 Low 89
2560x1440 Medium 64
2560x1440 High 56
2560x1440 Ultra 49
1920x1080 Low 118
1920x1080 Medium 84
1920x1080 High 75
1920x1080 Ultra 65

Control with AMD Ryzen 9 5900X + AMD Radeon RX 7600, In-Depth Analysis

# Control with AMD Ryzen 9 5900X + AMD Radeon RX 7600

The AMD Ryzen 9 5900X paired with the AMD Radeon RX 7600 delivers a playable but resolution-sensitive experience in Control. The data shows a clear pattern: this combo is built for 1080p and 1440p gaming, with 4K requiring significant settings compromises. The RX 7600 sits at the 57th percentile among all GPUs, while the Ryzen 9 5900X ranks at the 87th percentile among CPUs, indicating the processor has substantial headroom in most scenarios. The measured frame rates across twelve configurations reveal that the GPU becomes the primary bottleneck as resolution increases, though the CPU's strong single-thread performance keeps minimums respectable at lower resolutions.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings presets. At High settings, the average FPS falls from 75 at 1920x1080 to 56 at 2560x1440, then to 38 at 3840x2160. That represents a 25% reduction moving from 1080p to 1440p, and another 32% reduction moving to 4K. The scaling pattern indicates the RX 7600's 8 GB GDDR6 memory and 128-bit bus become increasingly strained as pixel count rises.

Low settings show the most dramatic scaling. At 1920x1080, the combo achieves 118 FPS average, which drops to 89 at 2560x1440 and 60 at 3840x2160. The 4K Low result exactly hits the 60 FPS threshold, suggesting the GPU is working near its limit even with minimal graphical load. The fact that 4K Low produces the same average as 1440p High (60 FPS) tells you the resolution is the dominant factor, not the quality preset.

Medium settings provide the only complete data set with minimum and maximum frame rates. At 1920x1080, the average is 84 FPS with a minimum of 71 and maximum of 97. At 2560x1440, the average drops to 64 FPS with a minimum of 54 and maximum of 73. At 3840x2160, the average falls to 43 FPS with a minimum of 36 and maximum of 49. The minimum frame rates scale proportionally with averages, indicating consistent frame pacing rather than sudden stutters.

Ultra settings are the most demanding, with averages of 65 FPS at 1080p, 49 FPS at 1440p, and 33 FPS at 4K. The 4K Ultra result is the lowest measured value in the entire dataset, confirming that this configuration cannot handle maximum quality at 4K. The gap between Ultra and High at 4K is only 5 FPS (33 vs 38), suggesting diminishing returns from the highest preset at that resolution.

The scaling behavior points to the GPU as the limiting component at 1440p and above. The Ryzen 9 5900X, with its 12 cores and 24 threads, is unlikely to bottleneck at any resolution tested. The 3DMark scores support this: the CPU achieves 9,075 in the 16-thread test and 941 in single-thread, while the GPU's PassMark G3D score of 16,634 places it in the mid-range tier. When frame rates drop by roughly 30% between 1440p and 4K across all presets, the pixel throughput demands are overwhelming the GPU's 21.75 TFLOPS FP32 compute capability.

Settings Recommendations

For 1920x1080, the data supports using High or Ultra settings. High delivers 75 FPS average, while Ultra drops to 65 FPS. Both are above the 60 FPS threshold, and the 10 FPS difference may not justify the visual upgrade for competitive play. However, if you prefer maximum visual fidelity, Ultra remains playable at 1080p. Medium at 84 FPS offers the best margin for demanding scenes, with a minimum of 71 FPS ensuring smooth gameplay.

At 2560x1440, High settings at 56 FPS average are borderline. The Medium preset at 64 FPS with a 54 FPS minimum provides a safer experience, though it still dips below 60 FPS in the worst cases. Low settings at 89 FPS are the only 1440p option that maintains a comfortable margin above 60 FPS. For most players, Medium at 1440p represents the sweet spot, balancing visual quality with acceptable performance.

At 3840x2160, the choices are limited. Low settings at 60 FPS average are the only preset that hits the 60 FPS target, and even that result has no minimum frame rate data to confirm consistency. Medium at 43 FPS and High at 38 FPS are playable for slower-paced exploration but will struggle during combat sequences. Ultra at 33 FPS is not recommended for any scenario. The data suggests 4K is only viable with Low settings, and even then, the margin is thin.

The measured rows show that the RX 7600's 8 GB VRAM is sufficient for 1080p and 1440p at all presets, but 4K Ultra likely exceeds its capacity. The 288.0 GB/s memory bandwidth becomes a constraint at higher resolutions, as the 128-bit bus must move more data per frame. Players targeting 4K should consider this GPU inadequate for Control beyond Low settings.

GPU Role

The AMD Radeon RX 7600, based on the Navi 33 chip with RDNA 3.0 architecture, is the primary performance driver in this configuration. Its 8 GB GDDR6 memory on a 128-bit bus provides 288.0 GB/s bandwidth, which proves sufficient for 1080p and 1440p but limits 4K performance. The GPU's boost clock of 2655 MHz and game clock of 2250 MHz are relatively high, yet the 4K results show the architecture's limitations under heavy pixel loads.

The GPU's benchmark scores place it at the 57th percentile among all GPUs, with an average score of 15,171. Its nearest rival, the NVIDIA GeForce RTX 3050 OEM, scores 15,199, a delta of -0.2%, meaning the RX 7600 is essentially tied with that card. The AMD Radeon 680M integrated GPU scores 15,270, which is 0.7% higher, showing how close the mid-range discrete market is. The PassMark G3D score of 16,634 and DirectX 12 score of 58 indicate solid but not exceptional DirectX 12 performance, which is relevant for Control's modern rendering pipeline.

The GPU's 32 ray tracing cores are present but the measured data does not include ray tracing-specific results. Control is known for its ray tracing effects, but the benchmark rows only cover standard rasterization at four quality presets. The 21.75 TFLOPS FP32 performance is respectable for rasterization, but the 4K results suggest the memory subsystem is the limiting factor rather than raw compute.

The 165 W TDP and single 8-pin power connector make this a power-efficient card, but the performance ceiling is clear. The 3DMark Steel Nomad DX12 score of 2,310 is modest, and the Geekbench OpenCL score of 88,051 shows compute capability that aligns with its mid-range positioning. For Control specifically, the GPU delivers playable frame rates at 1080p and 1440p, but 4K requires dropping to Low settings to maintain 60 FPS.

Measured FPS Breakdown

At 1920x1080, the full settings range is playable. Low settings produce 118 FPS average, the highest measured result in the entire dataset. Medium settings deliver 84 FPS average with a minimum of 71 and maximum of 97. High settings achieve 75 FPS average, while Ultra drops to 65 FPS. All four presets exceed 60 FPS, making 1080p the most versatile resolution for this combo.

At 2560x1440, the performance tier shifts downward. Low settings still deliver 89 FPS average, which is excellent. Medium settings produce 64 FPS average with a minimum of 54 and maximum of 73, meaning some scenes will dip below 60 FPS. High settings average 56 FPS, and Ultra drops to 49 FPS. The 1440p results show that Low and Medium are the practical choices, with High and Ultra reserved for less demanding scenes.

At 3840x2160, the data reveals significant limitations. Low settings achieve 60 FPS average, exactly at the playability threshold. Medium settings produce 43 FPS average with a minimum of 36 and maximum of 49, which is playable but not smooth. High settings average 38 FPS, and Ultra drops to 33 FPS. The 4K results demonstrate that this GPU cannot handle high-quality settings at this resolution, with even Medium falling well below 60 FPS.

The Medium settings data provides the only complete minimum and maximum frame rate information. At 1080p, the 71 FPS minimum ensures consistent gameplay. At 1440p, the 54 FPS minimum means occasional dips below 60 FPS. At 4K, the 36 FPS minimum indicates significant frame rate drops during intense scenes. This pattern confirms that the GPU's performance degrades predictably as resolution increases.

FAQ

Q: Can this combo run Control at 60 FPS on a 4K monitor?

A: Only at Low settings, where the average FPS is exactly 60. Medium settings drop to 43 FPS average, High to 38 FPS, and Ultra to 33 FPS. For consistent 60 FPS at 4K, Low settings are the only option, and even then, minimum frame rates are not measured to confirm stability.

Q: What is the best settings preset for 1440p gaming?

A: Medium settings at 2560x1440 deliver 64 FPS average with a 54 FPS minimum, providing the best balance of visual quality and performance. Low settings achieve 89 FPS but sacrifice visual fidelity, while High and Ultra fall below 60 FPS at 56 and 49 FPS respectively.

Q: How does the RX 7600 compare to its nearest GPU rivals?

A: The RX 7600 scores 15,171 on average, which is 0.2% lower than the NVIDIA GeForce RTX 3050 OEM at 15,199. It is 0.6% higher than the AMD Radeon Pro 560X at 15,082 and 0.7% higher than the NVIDIA GeForce GTX 660 Ti at 15,063. The AMD Radeon 680M scores 15,270, which is 0.7% higher.

Q: Is the Ryzen 9 5900X a bottleneck for this GPU?

A: The data suggests no. The CPU ranks at the 87th percentile among all CPUs with an average benchmark score of 41,376, while the GPU ranks at the 57th percentile. The CPU's nearest rival, the Intel Core i7-14650HX, scores 41,576, a delta of -0.5%, showing the 5900X is competitive. The frame rate scaling with resolution indicates GPU limitation, not CPU bottleneck.

Q: What frame rates can I expect at 1080p with Ultra settings?

A: Ultra settings at 1920x1080 produce 65 FPS average. This is above the 60 FPS threshold but lower than High settings at 75 FPS. The 10 FPS difference between High and Ultra may not justify the visual upgrade for all players.

Q: Does the 8 GB VRAM cause issues at higher resolutions?

A: The measured data shows significant performance drops at 4K, with Ultra settings at 33 FPS and High at 38 FPS. While VRAM capacity is not directly measured, the 128-bit memory bus and 288.0 GB/s bandwidth likely contribute to the 4K limitations. At 1440p and below, the memory configuration appears sufficient.

CPU Role

The AMD Ryzen 9 5900X provides substantial processing headroom for Control. With 12 cores and 24 threads based on Zen 3 architecture, the CPU achieves a Cinebench R23 multicore score of 16,262 and a single-core score of 1,527. The 3DMark single-thread score of 941 and 16-thread score of 9,075 indicate strong performance across both lightly and heavily threaded workloads. Control benefits from the CPU's high single-thread performance, as the game's physics and AI systems rely on individual core speed.

The CPU's 64 MB L3 cache and 51.2 GB/s memory bandwidth provide ample data throughput for game logic. The 3.70 GHz base clock and 4.80 GHz boost clock ensure responsive performance, while the 105 W TDP keeps thermals manageable. The PassMark multithread score of 39,002 and single-thread score of 3,469 confirm the CPU's balanced capabilities.

The CPU's nearest rivals show it remains competitive. The Intel Core Ultra 7 366H scores 41,263, a delta of 0.3% higher, while the Intel Core Ultra 7 356H scores 41,215, a delta of 0.4% higher. The AMD Ryzen AI 5 PRO 440 scores 41,208, also 0.4% higher. The Intel Core i7-14650HX scores 41,576, which is 0.5% lower. These close margins indicate the 5900X is well-positioned among contemporary processors.

In Control specifically, the CPU's role is secondary to the GPU at higher resolutions. The frame rate data shows consistent scaling with resolution changes, which is characteristic of GPU-bound scenarios. At 1080p Low settings, the 118 FPS average suggests the CPU can feed the GPU effectively, but the GPU's limits become apparent at 1440p and 4K. The CPU's 87th percentile ranking versus the GPU's 57th percentile confirms that the processor has significant headroom for future GPU upgrades.

The combination of the 5900X's strong single-thread performance and the RX 7600's mid-range capabilities creates a system that excels at 1080p and handles 1440p well. The CPU's 24 threads ensure smooth performance in background tasks and streaming, while the GPU's 8 GB VRAM and 128-bit bus define the resolution ceiling. For players prioritizing high frame rates at 1080p or balanced performance at 1440p, this pairing works well. For 4K gaming, the GPU becomes the clear limiting factor, and the CPU's power goes largely unused.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 7600 in Control

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 43.0
3840x2160 High 38.0
3840x2160 Ultra 33.0
2560x1440 Low 89.0
2560x1440 Medium 64.0
2560x1440 High 56.0
2560x1440 Ultra 49.0
1920x1080 Low 118.0
1920x1080 Medium 84.0
1920x1080 High 75.0
1920x1080 Ultra 65.0

Control with Ryzen 9 5900X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 7600 + Other CPUs

See how Control performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.