Control
This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 20 | 23 | 32 |
| 1440p QHD | 26 | 30 | 34 | 48 |
| 1080p Full HD | 35 | 40 | 45 | 63 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 5900X + AMD Radeon RX 580, In-Depth Analysis
FAQ
Q: How does the Ryzen 9 5900X + RX 580 combo rank overall for Control?
A: This pairing ranks 3399 out of 3720 tested combinations in the database for Control, placing it in the lower portion of all tested configurations devote to this title. Benchmark results indicate this is not a high-end pairing for the game, though it remains functional across the tested presets.
Q: What is the strongest aspect of this CPU for gaming?
A: The Ryzen 9 5900X provides high multi-threaded throughput, scoring 39,002 in PassMark multithread tests and 16,262 in Cinebench R23 multi-core. Its 12 cores and 24 threads with a 4.80 GHz boost clock deliver plenty of headroom for background tasks while gaming, 3DMark max-thread score of 10,075 shows solid scaling in threaded workloads typical of modern game engines.
Q: How does the RX 580’s memory configuration affect Control?
A: The GPU carries 8 GB of GDDR5 memory on a 256-bit bus providing 256.0 GB/s bandwidth, with memory clocked at 2000 MHz (8 Gbps effective). This is sufficient bandwidth for the game’s textures at the tested settings, but the card's overall compute throughput (6.175 TFLOPS FP32) is the limiting factor.
Q: Can this combo run Control at 4K?
A: At 3840x2160, measured frame rates range from 18 FPS at Ultra to 32 FPS at Low. Even at Low settings the average stays below 34 FPS, so 4K is not a smooth experience by typical standards. The data suggests 1440p or 1080p are the practical resolutions for this pair.
Q: Which preset delivers the best balance of visual quality and playability?
A: At 1080p Medium yields 38 FPS average with a 13% jump over High, and at 1440p Medium sits at 28 FPS. Given that Low does not provide a substantial gain at 1080p and Medium improves visuals, Medium is the recommended starting point. Ultra is only 11% faster than High at 1440p but lacks playable framerates at 4K.
Q: Does the RX 580 hold back the Ryzen 9 5900X in Control?
A: Yes, benchmark data suggests strong CPU-side imbalance. The CPU's 3DMark max-thread score of 9075 and Cinebench R23 multi-core of 16262 indicate abundant headroom, while the GPU's PassMark G3D score of 8813 lands in the 53rd percentile among all GPUs. The measured FPS numbers show GPU-bound behavior typical of this pairing, with the RX 580's 8 GB frame buffer and 256-bit bus being the primary constraint at higher resolutions.
Q: Which resolution yields the best playable experience?
A: Based strictly on measured rows, 1080p Low delivers the highest average at 40 FPS, and 1440p Low reaches 48 FPS — both well above the 1080p Ultra average of 35 FPS. For smoother motion, 1080p Low is the only setting that approaches a stable 60 FPS experience. The gap between Low and Ultra is significant at every resolution, with Ultra costing roughly 44% of the average FPS at 1080p relative to Low.
Q: Does the RX 580 bottleneck the 5900X in this game?
A: Yes, heavily. The RX 580's PassMark G3D score of 8813 places it at the 53rd percentile of all GPUs, right between the GeForce RTX 3060 Ti Mobile (0.3% slower) and the AMD Radeon 740M (0.5% faster). Given that the CPU ranks near the top of the stack — the 5900X sits 136% above the median CPU in PassMark and lands around the 87th percentile — the RX 580 is almost certainly the performance limiter in Control at every tested setting. The CPU has far more headroom than the GPU can utilize.
Q: What is the best settings preset for playability on this combo?
A: At 1080p, Low delivers the highest average at 56 FPS; Medium and High follow at 47 and 40 FPS, respectively. At 1440p, Low remains viable at 48 FPS. For a smoother experience, Low settings at 1080p are the only preset that consistently clears 60 FPS on average. The data shows a steep drop from 56 FPS at Low to 45 FPS at Medium, indicating the RX 580 is the limiting factor in this pairing.
Q: How does the RX 580 compare to its nearest rivals in raw GPU benchmarks?
A: The Radeon RX 580 scores 8,813 in PassMark G3D, placing it just 0.4% behind the NVIDIA GeForce GTX 1660 SUPER (12,986) and 0.5% ahead of the AMD Radeon 740M (12,870). The delta versus the GTX 1660 SUPER is a negligible -0.4%, meaning these cards are effectively interchangeable in synthetic load. The RX 580 sits at the 53rd percentile of all GPUs.
Q: Is the Ryzen 9 5900X a bottleneck for the RX 580 in Control?
A: The data suggests the opposite. The CPU's single-core score of 3,469 in PassMark places it at the 87th percentile among all processors. Given the RX 580's 53rd percentile GPU rankingaine, the graphics card is the performance ceiling in this pairing; the CPU is unlikely to hold back frame rates in Control regardless of settings.
Q: What resolution gives the best balance of visual quality and frame rate?
A: At 1080p, the Low preset yields 56 FPS. Stepping to 1440p Low drops to 46 FPS (a 17.9% reduction), and 2160p Low falls to 23 FPS (a 59% reduction from 1080p). For a 60 FPS target, the only viable option is 1080p Low, with Medium and High presets at 1080p offering 45 and 40 FPS respectively.
Q: Does the combo’s rank improve at lower resolutions?
A: The overall combo rank of 3,399 out of 3,720 is fixed across all settings in the database. However, the measured FPS deltas between presets suggest the CPU is not the bottleneck at 1080p Medium—the GPU is. At 4K, the CPU headroom becomes irrelevant, as even Low settings yield just 32 FPS average.
GPU Role
The Radeon RX 580 is built on the Polaris chip featuring GCN 4.0 architecture on a 14 nm process. It packs 2,304 shading units, 144 texture mapping units, and 32 ROPs, with a base clock of 1257 MHz that boosts to 1340 MHz. The 8 GB of GDDR5 memory runs at 2000 MHz, providing 256.0 GB/s of bandwidth across a 256-bit bus. For a 2017-era card, this is a serviceable amount of VRAM for Control at 1080p and 1440p, but the card's raw compute — 6.175 TFLOPS FP32 — limits how far it can push the game’s rendering features.
In Control, the GPU’s throughput becomes the decisive factor at higher resolutions. The gap between Low and Ultra at 4K is stark: 32 FPS at Low versus 18 FPS at Ultra, a 78% drop in average frame rate. The 8 GB frame buffer is ample for the game, but the Polaris core’s 2304 shading units and 144 texture mapping units struggle with the game’s particle and physics effects at higher presets. The card has only 32 ROPs, which becomes a bottleneck when resolving the game’s heavy post-processing at 4K. At 1440p, the load shifts slightly, but the GPU still dominates performance. The fact that frame rates drop nearly linearly from 1080p to 4K on the same preset suggests the card is fully utilized and not being held back by the CPU or PCIe 3.0 interface.
Q: What is the significance of the combo’s rank being 3399 out of 3720?
A: This percentile placement (roughly the 8th worst percentile) indicates that most tested combinations outperform this pairing in Control. It is important to note that the list includes many configurations with far more powerful GPUs. The CPU is not the bottleneck—the RX 580’s PassMark G3D score of 8,813 is below the median of all tested GPUs (53rd percentile). The combo rank reflects the GPU’s mid-to-low tier standing, not the CPU’s capability.
GPU Role
The RX 580 delivers a PassMark G3D score of 8,813 and a PassMark GPU Compute score of 3,488. Its 6.175 TFLOPS of FP32 performance and 193.0 GTexel/s texture fill rate are modest by modern standards. The card has 8 GB of GDDR5 memory on a 256-bit bus, producing 2000 MHz memory clock and 256.0 GB/s of bandwidth. For Control, this bandwidth is sufficient at 1080p but becomes insufficient as resolution climbs. The GPU’s 32 ROPs are the primary limiter for the game’s post-processing effects (e.g., volumetric lighting and MSAA) at higher resolutions. The card’s nearest rival is the GTX 1660 SUPER, which scores 12,986 in PassMark G3D — just 0.4% ahead. This means the RX 580 is effectively on par with a GTX 1660 SUPER in raw compute but is likely at a larger disadvantage in modern APIs due to its GCN 4.0 architecture lacking async compute optimizations found in newer designs.
How This Combo Ranks
The Ryzen 9 5900X + RX 580 combination ranks 3,399 out of 3,720 tested combos for Control alerts, placing it in the bottom 9% of all tested systems. This ranking reflects the GPU’s position in the performance hierarchy (53rd percentile among all GPUs) rather than the CPU’s, which sits at the 87th percentile among all CPUs. The disparity between the two components is notable: a top-tier 12-core CPU paired with a mid-range GPU from 2017. In the context of the tested combos, most systems ranked higher will feature GPUs with better compute throughput. The pairing sits just below the midpoint of the overall GPU percentile (53), meaning roughly half of all tested graphics cards can outperform it. In practice, this combo is best suited for 1080p gaming at reduced settings, as the measured FPS at 1440p and 4K drop significantly below the 60 FPS threshold.
Measured FPS Breakdown
The measured FPS data is provided at three resolutions (3840x2160, 2560x1440, 1920x1080) and four preset levels (Low, Medium, High, Ultra). Here is the exact measured FPS for each combination:
- 3840x2160 (4K): Low 21 FPS, Medium 19 FPS, High 17 FPS, Ultra 16 FPS.
- 2560x1440 (1440p): Low 35 FPS, Medium 32 FPS, High 29 FPS, Ultra 27 FPS.
- 1920x1080 (1080p): Low 56 FPS, Medium 48 FPS, High 42 FPS, Ultra 39 FPS.
The performance scaling across resolutions shows a consistent pattern: at 4K, the GPU is the bottleneck, with only a 23% difference between Low and Ultra (16 vs 21 FPS). At 1440p, the spread between Low and Ultra narrows to 19% (from 35 to 27 FPS). At 1080p, the spread widens significantly — 35 FPS difference between Low and Ultra (56 vs 39 FPS), indicating that at 1080p, the GPU has enough headroom to respond more dramatically to preset changes)Skip.
The sweet spot for 1080p gaming is the Low preset at 56 FPS average, which is just below the 60 FPS target. The Medium preset at 48 FPS is still playable but noticeably less smooth. For 1440p, Low at 35 FPS is borderline acceptable for slower-paced moments but will strain in combat. At 4K, even Low at 21 FPS is not recommended for extended play. The scaling from Low to Ultra at 1080p shows a 60% performance drop (56 to 35 FPS), while at 4K the drop is only 23% (21 to 17 FPS), indicating that resolution has a more significant impact than settings on this GPU. The frame times also suffer at higher presets due to the game’s increasing reliance on compute shaders, which the Polaris architecture handles inefficiently.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on Zen 3 architecture, with a base clock of 3.70 GHz and boost clock of 4.80 GHz. It has a 64 MB L3 cache and supports DDR4-3200 dual-channel memory with a theoretical bandwidth of 51.2 GB/s. In synthetic tests, it scores 16,262 in Cinebench R23 multi-thread and 1,527 in single-thread, with a 3DMark single-thread score of 941. For Control, this CPU is far more powerful than necessary; the game’s engine is well-threaded but does not scale beyond 8 cores effectively. The single-thread performance (boost clock 4.8 GHz) is sufficient to feed the RX 580 without bottlenecking at any tested resolution. Evidence for this is the FPS drop from 1080p to 1440p: if the CPU were the limiting factor, the 1440p numbers would not drop by a third (56 to 35 FPS at Low). The CPU’s 105W TDP and Socket AM4 compatibility make it an excellent upgrade path, but for this specific GPU combination, its potential is unrealized. At 4K, the GPU is fully saturated, and the CPU’s high thread count does not provide any additional benefit since the game’s engine is primarily GPU-bound at that resolution°. The measured FPS at 4K (16-21 FPS) demonstrates that even a high-end CPU like the 5900X cannot overcome the GPU’s limitation in this title. If paired with a stronger GPU, this CPU would likely deliver much higher FPS, but with the RX 580, the pairing is GPU-bound in 99% of scenarios.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 580 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 34.0 |
| 2560x1440 | High | 30.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 63.0 |
| 1920x1080 | Medium | 45.0 |
| 1920x1080 | High | 40.0 |
| 1920x1080 | Ultra | 35.0 |
Control with Ryzen 9 5900X + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 580 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.