Control

Control

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 27 30 43
1440p QHD 35 40 45 63
1080p Full HD 46 53 59 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 30
3840x2160 High 27
3840x2160 Ultra 23
2560x1440 Low 63
2560x1440 Medium 45
2560x1440 High 40
2560x1440 Ultra 35
1920x1080 Low 83
1920x1080 Medium 59
1920x1080 High 53
1920x1080 Ultra 46

Control with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Resolution Scaling

The measured FPS data for Control with this AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 3050 4 GB combination reveals a pronounced resolution sensitivity characteristic of a GPU-limited configuration at higher pixel counts. Moving from 1920x1080 to 3840x2160 at High settings drops the average frame rate from 53 FPS to 27 FPS, a reduction of roughly 49% that aligns closely with the fourfold increase in pixel count. This steep decline indicates the RTX 3050 4 GB is the primary constraint when resolution scales upward, while the Ryzen 7 5700X3D's 8 cores and 16 threads remain largely underutilized in this title.

At 2560x1440 High, the average FPS sits at 40, exactly halfway between the 1080p and 4K figures, reinforcing a nearly linear scaling pattern with resolution. The data shows that 1080p Low delivers 83 FPS average, which is the highest recorded figure across all tested configurations, while 4K Ultra bottoms out at 23 FPS average. This spread of 60 FPS between the best and worst settings illustrates the GPU's limited headroom at higher resolutions—it is simply not capable of sustaining playable frame rates beyond 1440p with this title's demanding visuals.

The transition from 1080p Medium (59 FPS) to 1440p Medium (45 FPS) represents a 23.7% drop, while the same resolution jump at Ultra settings yields a more severe 23.9% decline (46 to 35 FPS). These percentages remain consistent across settings, confirming that resolution scaling affects all quality presets uniformly, a sign that the bottleneck is purely pixel-throughput oriented. At 4K, the difference between Low (43 FPS) and Ultra (23 FPS) is a substantial 20 FPS, meaning even the lowest quality preset cannot achieve 60 FPS at this resolution—the GPU's 192.0 GB/s memory bandwidth and 128-bit bus are simply overwhelmed.

For gamers targeting 60 FPS, the data suggests 1080p is the only viable resolution, and even then only at Low (83 FPS) or Medium (59 FPS) settings—High (53 FPS) and Ultra (46 FPS) fall short. At 1440p, all settings produce averages below 63 FPS, with only Low (63 FPS) approaching the threshold. The 4K results, ranging from 23 to 43 FPS, are uniformly below playable standards for fast-paced action, indicating this combo is best suited for 1080p gaming with modest quality expectations.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive factor in these results. With 4 GB of GDDR6 memory on a 128-bit bus delivering 192.0 GB/s bandwidth, the card operates at a 1545 MHz base clock and 1740 MHz boost clock, with memory running at 1500 MHz (12 Gbps effective). The GA107 chip, built on Samsung's 8 nm process with 8,700 million transistors across a 200 mm² die, provides 2048 shading units, 64 TMUs, and 32 ROPs. These specifications place the card at the 50th percentile among all GPUs, a middling position that matches the observed performance in Control.

The 4 GB VRAM capacity is particularly relevant here. Control's textures and rendering demands at 4K Ultra likely exceed this allocation, causing the frame rate to collapse to 23 FPS average. Even at 1440p Ultra, the 35 FPS average suggests memory pressure is limiting performance, as the card's compute capability (7.127 TFLOPS FP32) should theoretically handle more. The 16 RT cores and 64 tensor cores are present but underused in this title, as Control's implementation of ray tracing is not enabled in these measurements—the data reflects standard rasterization performance only.

The GPU's 90 W TDP and suggested 250 W PSU indicate a power-efficient design, but efficiency does not compensate for raw throughput deficiencies at high resolutions. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are modest figures that translate directly to the observed fill-rate limitations. At 1080p, the card performs adequately, with the 83 FPS Low result showing it can handle lighter loads, but the 4K numbers (27 FPS High, 30 FPS Medium, 43 FPS Low) demonstrate a hard ceiling that no CPU can overcome.

FAQ

Q: Can this combo achieve 60 FPS in Control at 1080p?

A: Yes, but only at Low or Medium settings. The measured data shows 83 FPS average at Low and 59 FPS at Medium. High (53 FPS) and Ultra (46 FPS) both fall below 60 FPS, so reaching that target requires dropping quality.

Q: What is the best resolution for this setup?

A: The data indicates 1080p is the sweet spot. All 1440p settings produce averages between 35 and 63 FPS, while 4K ranges from 23 to 43 FPS. For a consistently smooth experience, 1080p with Medium settings (59 FPS) offers the best balance of quality and performance.

Q: How does the GPU's VRAM affect 4K performance?

A: The 4 GB VRAM capacity is a limiting factor at 3840x2160. The average FPS at 4K Ultra is only 23, and even 4K Low achieves just 43 FPS. This suggests memory bandwidth and capacity constraints prevent higher frame rates regardless of quality settings.

Q: Is the Ryzen 7 5700X3D bottlenecking the GPU?

A: No. The CPU's 8 cores and 16 threads, boosting to 4.10 GHz, provide ample processing power for Control. The consistent resolution-based FPS drops indicate the RTX 3050 4 GB is the limiting component, not the processor.

Q: What frame rates can users expect at 1440p Medium?

A: The measured average is 45 FPS, with a minimum of 38 FPS and maximum of 51 FPS. This is playable but not smooth for competitive play, and it is 14 FPS lower than the 1080p Medium result of 59 FPS.

Q: Does lowering settings from Ultra to Low improve 4K performance?

A: Yes, significantly. At 4K, Low settings deliver 43 FPS average compared to 23 FPS at Ultra, a 20 FPS improvement. However, even Low cannot reach 60 FPS at this resolution, confirming the GPU's limitations.

How This Combo Ranks

Among the 3,720 tested combinations in Control, this pairing of AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 3050 4 GB ranks 3,265th, placing it in the bottom 12.2% of all tested systems. This low ranking is primarily attributable to the GPU's modest performance class; the CPU itself performs near the top of its segment. The Ryzen 7 5700X3D's average benchmark score of 24,709 places it at the 77th percentile among all CPUs, with nearest rivals including the AMD Ryzen 5 7600X3D (24,728 average score, 0.1% faster), AMD Ryzen 9 5900HX (24,822, 0.5% faster), Intel Core i5-12450HX (24,576, 0.5% slower), and Intel Core i5-11600 (24,563, 0.6% slower).

The stark contrast between the CPU's high percentile ranking and the combo's low game ranking underscores the GPU bottleneck. In Control, the RTX 3050 4 GB's 50th percentile standing among all GPUs means it is outclassed by half of all graphics cards, and this title's demands exacerbate that weakness. The 3,265th rank out of 3,720 suggests that most systems with similar CPUs pair them with more powerful GPUs, yielding far better frame rates.

For context, this combo sits approximately 12% from the bottom of all tested configurations. The CPU's 77th percentile performance is effectively wasted in this pairing for Control, as the GPU cannot translate that processing power into higher frame rates beyond 1080p. Users considering this setup for Control should expect performance typical of entry-level gaming rigs, not the mid-range experience the CPU alone might suggest.

CPU Role

The AMD Ryzen 7 5700X3D, part of the 5000 series built on the Zen 3 architecture (Vermeer codename), provides 8 cores and 16 threads with a 3.00 GHz base clock and 4.10 GHz boost clock. Fabricated on TSMC's 7 nm process with 8,850 million transistors across a 74 mm² die, this processor features 64 KB L1 cache per core, 512 KB L2 per core, and 96 MB of shared L3 cache—the latter being a significant advantage for gaming workloads. The 105 W TDP and Socket AM4 compatibility make it a drop-in upgrade for many existing systems.

In synthetic benchmarks, the CPU demonstrates strong multi-threaded performance: Cinebench R23 multicore scores 22,366, while Geekbench multicore reaches 11,086. The 3DMark results show scaling from 804 (single-thread) to 6,764 (16-thread), indicating efficient core utilization. PassMark multithread scores 26,318, with integer math at 81,257 and floating-point math at 46,492. These figures place the CPU in the 77th percentile of all processors, confirming its capability for demanding applications.

However, in Control, the CPU's role is secondary. The game's engine is not particularly CPU-intensive, and the measured FPS scaling with resolution—rather than with core count or clock speed—proves the GPU is the limiting factor. Even at 1080p Low (83 FPS), the CPU is not maxed out; the 3DMark single-thread score of 804 and PassMark single-thread of 2,970 indicate adequate per-core performance for this title. The 96 MB L3 cache helps with frame pacing, but it cannot overcome the GPU's bandwidth constraints.

The CPU's DDR4 memory support with dual-channel configuration and 51.2 GB/s bandwidth is sufficient for Control, and the PCIe Gen 4 interface (20 lanes) provides ample bandwidth for the RTX 3050 4 GB's PCIe 4.0 x8 connection. While the CPU's 16 threads are overkill for this game, they ensure no CPU-related stutters or bottlenecks, allowing the GPU to operate at its full potential—which, as the data shows, is limited.

Measured FPS Breakdown

At 1920x1080, the resolution where this combo performs best, the settings hierarchy is clear: Low delivers 83 FPS average, Medium 59 FPS (minimum 50, maximum 68), High 53 FPS, and Ultra 46 FPS. The 37 FPS difference between Low and Ultra represents a 44.6% performance penalty for maximum visual quality. Medium's 59 FPS is the only setting that approaches the 60 FPS target, while High and Ultra require compromises.

Moving to 2560x1440, performance drops predictably: Low achieves 63 FPS average, Medium 45 FPS (minimum 38, maximum 51), High 40 FPS, and Ultra 35 FPS. The Low setting remains above 60 FPS, but all other presets fall below. The 28 FPS spread between Low and Ultra at 1440p (63 to 35) is proportionally similar to 1080p, confirming consistent scaling.

At 3840x2160, the results are uniformly poor: Low 43 FPS, Medium 30 FPS (minimum 26, maximum 35), High 27 FPS, and Ultra 23 FPS. Even the best 4K result (43 FPS at Low) is below 60 FPS, and the worst (23 FPS at Ultra) is nearly unplayable. The 20 FPS gap between Low and Ultra at 4K is the smallest absolute difference across resolutions, indicating diminishing returns at this extreme pixel count.

Comparing across resolutions at the same settings reveals the scaling factors: High drops from 53 FPS (1080p) to 40 FPS (1440p) to 27 FPS (4K), a 24.5% and 49.1% reduction respectively. Low drops from 83 to 63 to 43, reductions of 24.1% and 48.2%. Ultra drops from 46 to 35 to 23, reductions of 23.9% and 50%. These consistent percentages reinforce that resolution, not settings or CPU, drives performance in this configuration. The Medium preset's minimum and maximum FPS figures (50-68 at 1080p, 38-51 at 1440p, 26-35 at 4K) show frame time variance widening at higher resolutions, suggesting occasional dips that could affect gameplay smoothness.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3050 4 GB in Control

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 30.0
3840x2160 High 27.0
3840x2160 Ultra 23.0
2560x1440 Low 63.0
2560x1440 Medium 45.0
2560x1440 High 40.0
2560x1440 Ultra 35.0
1920x1080 Low 83.0
1920x1080 Medium 59.0
1920x1080 High 53.0
1920x1080 Ultra 46.0

Control with RTX 3050 4 GB + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.