Control

Control

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 40 43 60
1440p QHD 53 56 65 94
1080p Full HD 69 81 84 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 43
3840x2160 High 40
3840x2160 Ultra 32
2560x1440 Low 94
2560x1440 Medium 65
2560x1440 High 56
2560x1440 Ultra 53
1920x1080 Low 124
1920x1080 Medium 84
1920x1080 High 81
1920x1080 Ultra 69

Control with AMD Ryzen 5 4600G + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 4600G and AMD Radeon RX 7600 XT pairing is a study in contrasts: a 6-core, 12-thread Zen 2 APU from 2020 paired with a modern RDNA 3.0 GPU boasting 16 GB of VRAM. In Control, this combination lands at rank 1077 out of 1636 tested combos, placing it in the lower-middle tier of the database. The data shows a system that can deliver smooth gameplay at 1080p and playable frames at 1440p, but one that is clearly held back by its processor at higher resolutions and settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 4600G is built on the Zen 2 architecture (codename Renoir) on a 7 nm process. It offers 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. This is a capable multi-threaded part for its generation, as evidenced by its Cinebench R23 multicore score of 13593 and Geekbench multicore score of 6093. Its single-thread performance, however, is more modest: a Cinebench R23 single-core score of 1919 and a Geekbench single-core score of 1575.

In Control, a game that relies heavily on physics and particle effects, the CPU's thread management is important. The processor's Passmark physics score of 676 and its 3DMark 16-thread score of 4863 suggest it can handle the game's background simulation tasks. However, the CPU's overall performance percentile of 75 places it below many modern rivals. It sits just 0.1% ahead of the Intel Core i5-12450H in average benchmark score, and 0.8% behind the Intel Core i3-14100T. This tight grouping means the 4600G is not a bottleneck in most scenarios, but it also lacks the headroom of stronger chips. The L3 cache is 8 MB shared, which is modest, but the 12 threads help maintain consistent frame pacing in CPU-intensive moments. The data indicates that at 1080p, the CPU is often sufficient, but its limitations become more apparent as resolution increases and the GPU has more time to render frames.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Radeon RX 7600 XT is the star of this pairing. It uses the Navi 33 chip on a 6 nm process with RDNA 3.0 architecture. Its boost clock reaches 2755 MHz, with a game clock of 2470 MHz. The GPU has 16 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. This large VRAM pool is a significant advantage for Control, which features high-resolution textures that can consume memory quickly. The GPU's 2048 shading units and 32 ray tracing cores give it solid raw compute power, reflected in its FP32 performance of 22.57 TFLOPS.

In benchmark tests, the RX 7600 XT scores an average of 20146, placing it in the 63rd percentile of all GPUs. Its nearest rivals are very close: it is 0.3% ahead of the AMD Radeon RX 460, but 0.6% behind the standard RX 7600. It also trails the NVIDIA GeForce RTX 3070 Mobile by 1.9%. This tells us the 7600 XT is a solid mid-range performer, but not a standout in raw speed. Its strength lies in its memory capacity. The GPU's Passmark G3D score of 17132 and 3DMark Steel Nomad DX12 score of 2348 confirm it can handle the DirectX 12 workload of Control. The data suggests the GPU is the primary driver of performance in this combo, but its potential is sometimes capped by the CPU's ability to feed it data.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling. At 1080p with High settings, the system averages 80.7 FPS. Moving to 1440p drops that to 56.4 FPS, a 30% reduction. At 4K, the average falls to 40.2 FPS, another 29% drop from 1440p. This steep decline is the classic signature of a GPU-bound system; the CPU's workload does not increase with resolution, but the GPU's rendering load does.

However, the story changes at lower settings. At 1080p Low, the system hits 124.2 FPS. At 1440p Low, it still manages 93.7 FPS. But at 4K Low, it drops to exactly 60 FPS. This is a much more gradual decline, suggesting that at lower settings, the CPU begins to play a larger role in limiting frame rates. The gap between High and Low at 1080p is 43.5 FPS, while at 4K it is only 19.8 FPS. This compression indicates that at 4K, both components are working hard, but the GPU is the primary bottleneck. The data shows that the combo is most balanced at 1440p, where the CPU and GPU workloads are better matched.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system offers a wide range of performance. Low settings produce an average of 124.2 FPS, which is excellent for high-refresh monitors. Medium settings drop to 84.3 FPS, a 32% reduction from Low. High settings yield 80.7 FPS, nearly identical to Medium. This suggests that the jump from Medium to High is not very demanding on the GPU. Ultra settings bring the average down to 69.3 FPS, which is still playable but shows a 16% drop from High.

At 2560x1440, the performance is more constrained. Low settings average 93.7 FPS, still smooth for most displays. Medium drops to 65.1 FPS, a 31% reduction. High settings come in at 56.4 FPS, which is borderline for fast-paced action. Ultra settings fall to 52.8 FPS, making it the first resolution where Ultra drops below 60 FPS average.

At 3840x2160, the system struggles. Low settings average exactly 60 FPS, which is the minimum for a playable experience. Medium settings drop to 43.1 FPS, a 28% reduction from Low. High settings average 40.2 FPS, and Ultra falls to 32.3 FPS. These numbers indicate that 4K is only feasible at Low settings, and even then, it is right at the edge of playability.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Ryzen 5 4600G and RX 7600 XT ranks 1077 out of 1636 tested combos in Control. This places it in the 34th percentile of all pairings, meaning roughly two-thirds of tested systems perform better. This is a low ranking, but it is important to interpret it correctly. The GPU is not the weak link; its benchmark scores are competitive. The CPU's modest single-thread performance and older architecture are likely dragging the combo down.

Looking at the CPU's rivals, the 4600G is essentially tied with the Intel Core i5-12450H and the AMD Ryzen 3 PRO 5355GE, but it is 1% behind the Intel Core i3-13100F. This suggests that pairing this GPU with a slightly stronger CPU would yield better results. The GPU's near-tie with the RX 7600 (0.6% difference) indicates that the extra VRAM on the XT model does not translate to higher average FPS in this game. The ranking shows that this is a mid-range combo that delivers acceptable performance at lower resolutions but cannot compete with higher-end pairings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the best experience for this combo depends heavily on your display. For 1080p, the High preset at 80.7 FPS is the sweet spot. It offers a significant visual upgrade over Medium (84.3 FPS) with only a 4% performance cost. If you have a 144Hz monitor, the Low preset at 124.2 FPS is viable, but you will sacrifice visual fidelity. Avoiding Ultra is wise, as the drop to 69.3 FPS is not worth the marginal graphical gains.

For 1440p, the Medium preset at 65.1 FPS provides the best balance. It stays above 60 FPS and looks substantially better than Low (93.7 FPS). The High preset at 56.4 FPS is playable but may feel less smooth in intense combat. Ultra at 52.8 FPS is not recommended, as the frame rate dips below what is comfortable for an action game.

For 4K, the only viable option is the Low preset, which averages exactly 60 FPS. This is a hard requirement for playability. Any higher setting will result in sub-60 FPS averages, with Medium at 43.1 FPS and High at 40.2 FPS being noticeably stuttery. In summary, stick to High at 1080p, Medium at 1440p, and Low at 4K. This combo is best suited for 1080p and 1440p gaming, where it can deliver a smooth experience without pushing the CPU too hard.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 7600 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 43.1
3840x2160 High 40.2
3840x2160 Ultra 32.3
2560x1440 Low 93.7
2560x1440 Medium 65.1
2560x1440 High 56.4
2560x1440 Ultra 52.8
1920x1080 Low 124.2
1920x1080 Medium 84.3
1920x1080 High 80.7
1920x1080 Ultra 69.3

Control with Ryzen 5 4600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 7600 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.