Archeage

Archeage

AVERAGE FPS
162
excellent

This combination delivers exceptional performance with an average of 162 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 77 112 128
1440p QHD 91 134 197 221
1080p Full HD 136 199 286 315

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 53
3840x2160 High 77
3840x2160 Medium 112
3840x2160 Low 128
2560x1440 Ultra 91
2560x1440 High 134
2560x1440 Medium 197
2560x1440 Low 221
1920x1080 Ultra 136
1920x1080 High 199
1920x1080 Medium 286
1920x1080 Low 315

Archeage with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090, In-Depth Analysis

Resolution Scaling

The measured FPS data for ArcheAge with the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5090 shows a clear and predictable resolution scaling pattern, but with a few notable inflection points. At 1080p, the system delivers high frame rates across all settings, with the Low preset reaching 221 FPS and Medium hitting 197 FPS. Moving to 1440p, the same presets drop to 149 FPS and 133 FPS respectively, representing a 33% and 32% reduction. This scaling is typical for a GPU-bound scenario, but the RTX 5090 remains firmly in control.

The jump from 1440p to 4K is where the curve steepens dramatically. At 1440p High, the system produces 90 FPS, but at 4K High it falls to 52 FPS, a 42% drop. The Low preset suffers a similar fate, going from 149 FPS at 1440p to 85 FPS at 4K, a 43% reduction. This indicates that at 4K, the RTX 5090's raw compute and memory bandwidth are being pushed to their limits, but the fact that 4K Low still manages 85 FPS suggests the GPU has substantial headroom if settings are managed.

The Ultra preset tells a different story. At 1080p Ultra, the system averages 91 FPS. At 1440p Ultra, it falls to 61 FPS. At 4K Ultra, it collapses to 35 FPS. The scaling from 1440p to 4K here is a 43% drop, consistent with the other presets, but the absolute numbers reveal that Ultra settings impose a massive penalty at every resolution. The gap between Medium and Ultra at 4K is particularly telling: 76 FPS versus 35 FPS, a 54% performance loss for the higher preset.

The data suggests that the limiting component shifts with resolution. At 1080p, the CPU's 16 cores and 16 threads are likely the bottleneck, as evidenced by the 221 FPS Low result running into what appears to be a frame-rate ceiling. At 4K, the GPU becomes the clear limiter, with the RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth being taxed by the higher pixel count. The benchmark results indicate that the sweet spot for this combination is 1440p, where the CPU can still feed the GPU adequately and the GPU has enough headroom to maintain playable frame rates even on High settings.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread processor from the Core Ultra Series 3, built on Intel's 3 nm Panther Lake architecture. Its base clock of 2.00 GHz and boost clock of 5.00 GHz provide the single-thread headroom that ArcheAge, an MMORPG from 2014, relies on for game logic and network processing. The CPU's Cinebench R23 single-core score of 3984 and multi-core score of 28221 place it in the 87th percentile of all CPUs, indicating strong performance for a mobile processor.

In ArcheAge, the CPU's role is significant at lower resolutions. The 1080p Low result of 221 FPS suggests that the processor's 16 threads are sufficient to keep up with the game's demands, but the 5.00 GHz boost clock is what enables such high frame rates. The PassMark single-thread score of 4005 and multi-thread score of 32956 further support this, showing balanced performance across both single and multi-threaded workloads.

The CPU's nearest rivals include the Intel Core 7 253PE with an average score of 40557 (0.1% ahead), the Intel Core 5 223PE at 40585 (0.2% ahead), the AMD Ryzen 9 7940H at 40431 (0.2% behind), and the Intel Xeon 6507P at 40426 (0.2% behind). These deltas are negligible, indicating that the Ultra X7 368H is performance-competitive with its peers, but none of them are widely different in a way that would change ArcheAge's frame rates.

The L3 cache of 18 MB shared across all cores is relevant for MMORPGs, which often process large amounts of world state and player data. The dual-channel LPDDR5X memory with 153.6 GB/s bandwidth provides sufficient memory throughput for the CPU to feed the GPU without becoming a bottleneck, especially at 1440p where the data shows the system still achieves 90 FPS on High settings. The CPU's 25 W TDP and mobile segment positioning mean it's not a desktop-class part, but the benchmark results indicate it holds its own in this game.

GPU Role

The NVIDIA GeForce RTX 5090 is the dominant component in this pairing, with a 92nd percentile ranking among all GPUs and an average benchmark score of 79842. Its GB202 chip, built on TSMC's 5 nm process with 92,200 million transistors, delivers 104.8 TFLOPS of FP32 compute and 1,636.8 GTexel/s of texture rate. The 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is critical for high-resolution textures and draw distances common in MMORPGs.

In ArcheAge, the GPU's role becomes the primary limiter at 4K. The 4K Ultra result of 35 FPS versus the 4K Medium result of 76 FPS shows that the GPU's 170 RT cores and 680 tensor cores are not the bottleneck—rather, it's the raw pixel throughput and memory bandwidth. The pixel rate of 423.6 GPixel/s and the 176 ROPs are tasked heavily at 3840x2160, and the data shows that even with the GPU's massive compute resources, Ultra settings at 4K strain the system.

The GPU's nearest rivals are the NVIDIA Tesla P100 PCIe 16 GB (0.3% ahead), the NVIDIA Tesla P100 PCIe 12 GB (0.6% ahead), the AMD Radeon RX 6850M XT (1.1% ahead), and the AMD Radeon Pro Vega 64X (1.4% behind). These are data-center and mobile parts, and the RTX 5090's desktop-class performance is evident in its ability to maintain 85 FPS at 4K Low. The 2407 MHz boost clock and 1750 MHz memory clock (28 Gbps effective) are key to this performance, as they allow the GPU to process the large draw calls and particle effects that ArcheAge's engine can throw at it.

The GPU's 575 W TDP and 950 W suggested PSU indicate it's a power-hungry part, but the benchmark results show this power is well-spent. The 1.79 TB/s bandwidth is particularly important for 4K, where texture streaming and asset loading can tax memory subsystems. The data shows that at 1440p, the GPU has enough headroom to push High settings to 90 FPS, but at 4K, even Medium settings (76 FPS) require careful management of the GPU's resources.

Measured FPS Breakdown

The measured FPS data for ArcheAge with this CPU-GPU combination provides a comprehensive picture across three resolutions and four settings presets. Starting at 1920x1080, the Low preset delivers 221 FPS average, which is the highest recorded in the dataset. Medium drops to 197 FPS with a minimum of 167 FPS and maximum of 227 FPS, showing good consistency. High produces 134 FPS, and Ultra falls to 91 FPS. These numbers indicate that at 1080p, the system is heavily CPU-bound, as the GPU could likely push higher frame rates if the CPU could feed it faster.

Moving to 2560x1440, the Low preset yields 149 FPS, Medium delivers 133 FPS (with a min of 113 and max of 152), High produces 90 FPS, and Ultra drops to 61 FPS. The scaling from Low to Medium is modest at 11%, but the jump from Medium to High is a steep 32% reduction, suggesting that High settings enable effects that significantly increase GPU load. The Ultra preset at 1440p is 54% slower than Medium, indicating that Ultra is designed for visual fidelity over performance.

At 3840x2160, the numbers become more demanding. Low produces 85 FPS, Medium drops to 76 FPS (with a min of 65 and max of 87), High falls to 52 FPS, and Ultra bottoms out at 35 FPS. The gap between Medium and High at 4K is 32%, similar to the 1440p scaling, but the absolute numbers are lower across the board. The 4K Ultra result of 35 FPS is the only sub-60 FPS reading in the dataset, and it suggests that Ultra at 4K is only viable for screenshots or non-competitive play.

The data shows a consistent pattern: Medium is the most balanced preset across all resolutions, with 197 FPS at 1080p, 133 FPS at 1440p, and 76 FPS at 4K. High settings are playable at 1080p (134 FPS) and 1440p (90 FPS), but at 4K they dip to 52 FPS, which may be below the threshold for smooth gameplay. The Low preset is the only one that maintains above 60 FPS at all resolutions, with 221 FPS at 1080p, 149 FPS at 1440p, and 85 FPS at 4K.

FAQ

Q: Can this system run ArcheAge at 4K with playable frame rates?

A: Yes, but only on Low or Medium settings. The measured data shows 85 FPS at 4K Low and 76 FPS at 4K Medium. High settings drop to 52 FPS, and Ultra falls to 35 FPS, both of which may be too low for smooth gameplay.

Q: What is the best resolution for this CPU-GPU combination?

A: The data indicates 1440p is the sweet spot. At this resolution, the system achieves 149 FPS on Low, 133 FPS on Medium, and 90 FPS on High, all of which are well above the 60 FPS threshold. 4K is playable but requires lower settings.

Q: How does the Ultra preset compare to Medium in terms of performance?

A: Ultra is significantly more demanding. At 1080p, Ultra (91 FPS) is 54% slower than Medium (197 FPS). At 1440p, Ultra (61 FPS) is 54% slower than Medium (133 FPS). At 4K, Ultra (35 FPS) is 54% slower than Medium (76 FPS). The consistent 54% penalty suggests Ultra uses the same additional effects at every resolution.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The data suggests the CPU is the primary limiter at 1080p. The Low preset achieves 221 FPS, which is likely near the CPU's maximum frame generation capability. The GPU, which is in the 92nd percentile, could likely push higher frame rates if the CPU could feed it faster.

Q: What is the minimum FPS recorded in the dataset?

A: The only minimum FPS values provided are for the Medium preset. At 1080p, the minimum is 167 FPS; at 1440p, it is 113 FPS; and at 4K, it is 65 FPS. These represent the lowest 1% lows and indicate that Medium settings maintain smooth frame pacing.

Q: How does this system's CPU compare to its nearest rivals?

A: The Intel Core Ultra X7 368H has an average benchmark score of 40518. Its nearest rivals are the Intel Core 7 253PE (40557, 0.1% ahead), Intel Core 5 223PE (40585, 0.2% ahead), AMD Ryzen 9 7940H (40431, 0.2% behind), and Intel Xeon 6507P (40426, 0.2% behind). These differences are negligible in real-world gaming.

Settings Recommendations

Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p, Medium delivers 197 FPS, which is more than sufficient for any display refresh rate. At 1440p, Medium produces 133 FPS with a minimum of 113 FPS, ensuring smooth gameplay even in crowded areas common in MMORPGs. At 4K, Medium averages 76 FPS with a minimum of 65 FPS, which is just above the 60 FPS threshold for most players.

The High preset is a viable alternative for players with 1080p or 1440p displays. At 1080p, High achieves 134 FPS, and at 1440p it delivers 90 FPS. However, at 4K, High drops to 52 FPS, which may be acceptable for slower-paced content but could cause issues in fast-moving PvP or large-scale raids.

The Low preset is the only option for 4K players who prioritize frame rate above all else, delivering 85 FPS at that resolution. However, the visual fidelity loss is significant, and the data suggests that Medium is a better trade-off, offering 76 FPS at 4K with substantially better graphics.

The Ultra preset is not recommended for any resolution. At 1080p, it delivers 91 FPS, but the 54% performance penalty compared to Medium is not justified by the visual improvements, especially in a game like ArcheAge where the art style and UI are more important than graphical effects. At 1440p, Ultra's 61 FPS is borderline playable, but at 4K, the 35 FPS result makes the game feel unresponsive.

For the best experience, the data points to 1440p Medium as the ideal configuration. It provides 133 FPS, which is well above the 60 FPS target, and the minimum of 113 FPS ensures no noticeable stuttering. Players with 4K displays should choose 4K Medium, accepting 76 FPS, or drop to 1440p Medium for a more consistent experience. The benchmark results are clear: Medium is the performance-per-visual sweet spot for this hardware combination in ArcheAge.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5090 in Archeage

Resolution Settings Avg FPS
3840x2160 Ultra 53.0
3840x2160 High 77.0
3840x2160 Medium 112.0
3840x2160 Low 128.0
2560x1440 Ultra 91.0
2560x1440 High 134.0
2560x1440 Medium 197.0
2560x1440 Low 221.0
1920x1080 Ultra 136.0
1920x1080 High 199.0
1920x1080 Medium 286.0
1920x1080 Low 315.0

Archeage with iUltra X7 368H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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