Archeage

Archeage

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 45 66 74
1440p QHD 54 79 116 130
1080p Full HD 80 117 172 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 66
3840x2160 High 45
3840x2160 Ultra 31
2560x1440 Low 130
2560x1440 Medium 116
2560x1440 High 79
2560x1440 Ultra 54
1920x1080 Low 193
1920x1080 Medium 172
1920x1080 High 117
1920x1080 Ultra 80

Archeage with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4080 Mobile, In-Depth Analysis

# Archeage with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4080 Mobile

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 4080 Mobile produces a benchmark profile for Archeage that reveals a system heavily constrained by graphics load at higher resolutions, while demonstrating exceptional headroom at 1080p. Across twelve measured configurations spanning three resolutions and four quality presets, the average frame rates range from 31 FPS at 4K Ultra to 193 FPS at 1080p Low, indicating a wide performance envelope that shifts its bottleneck characteristics depending on the workload. The combo ranks 1207th out of 3708 tested combinations, placing it in the upper third of all systems evaluated for this MMORPG.

Resolution Scaling

The frame rate degradation from 1080p to 4K is pronounced and non-linear, with the data showing a clear pattern of GPU-bound behavior at higher pixel counts. At High settings, the average FPS drops from 117 at 1920x1080 to 79 at 2560x1440, a reduction of 32.5%, and then further to 45 at 3840x2160, representing a 61.5% decline from the 1080p baseline. This scaling curve is steeper than what pure pixel-count differences would predict, suggesting that the RTX 4080 Mobile's 12 GB GDDR6 memory and 432.0 GB/s bandwidth are increasingly taxed as resolution climbs.

The Low settings preset tells a similar story with even more dramatic absolute numbers. At 1080p Low, the system achieves 193 FPS, which drops to 130 FPS at 1440p (a 32.6% reduction) and 74 FPS at 4K (a 61.7% reduction from 1080p). The consistency of these percentage drops across Low and High presets — both hovering around 32-33% for the 1080p-to-1440p step and 61-62% for the full 1080p-to-4K step — indicates that resolution scaling is largely independent of quality preset, pointing to a fundamental GPU throughput limitation rather than a settings-dependent bottleneck.

Medium settings exhibit the same trajectory: 172 FPS at 1080p, 116 FPS at 1440p, and 66 FPS at 4K. The 1440p-to-4K transition at Medium produces a 43.1% drop (from 116 to 66 FPS), which is slightly less severe than the corresponding High and Low transitions. Ultra settings show the steepest relative decline, with 80 FPS at 1080p falling to 54 FPS at 1440p (32.5% drop) and then to 31 FPS at 4K (61.3% drop from 1080p).

The min and max frame data available for Medium settings reveals additional insight about frame pacing. At 4K Medium, the range spans 56 to 76 FPS around a 66 FPS average, a spread of 20 FPS that indicates moderate frame time variance. At 1440p Medium, the range widens to 98-133 FPS around a 116 FPS average, a 35 FPS spread that suggests the GPU is working harder but still maintaining reasonable consistency. The 1080p Medium range of 146-198 FPS around a 172 FPS average shows the widest absolute spread of 52 FPS, though the relative variance (30.2% of the average) is similar to the 4K case.

These scaling patterns collectively indicate that the limiting component shifts from the GPU at 4K to a more balanced configuration at 1440p, with the CPU beginning to show its capabilities at 1080p where frame rates exceed 170 FPS at Medium and approach 200 FPS at Low. The 20-core, 20-thread Intel Core Ultra 7 265HX with its 5.30 GHz boost clock appears capable of feeding the GPU at lower resolutions, but the RTX 4080 Mobile becomes the definitive constraint as pixel count increases.

Settings Recommendations

The measured data provides clear guidance for optimizing the experience across different resolution targets. At 4K, the High preset delivers 45 FPS average, which is playable for an MMORPG but not ideal for competitive scenarios. The Medium preset at 4K achieves 66 FPS average with a minimum of 56 FPS, representing the best balance of visual quality and performance at this resolution. The jump from Medium to High at 4K costs 21 FPS (from 66 to 45, a 31.8% reduction) for what is likely a modest visual improvement, making Medium the recommended choice for 3840x2160.

At 1440p, the situation improves considerably. The High preset delivers 79 FPS average, which exceeds the 4K Medium result by 19.7% and provides a smooth experience for most gameplay. However, the Medium preset at 1440p achieves 116 FPS average with a minimum of 98 FPS, comfortably above the 60 FPS threshold and providing substantial headroom for crowded scenes. Given that the difference between Medium and High at 1440p is 37 FPS (a 31.9% reduction), the Medium preset offers the best performance-per-quality tradeoff at this resolution, especially considering the min FPS of 98 ensures consistent frame delivery.

For 1080p, the Ultra preset at 80 FPS average is the most visually demanding option that remains playable, though the High preset at 117 FPS provides a significantly smoother experience with only a modest visual downgrade. The Medium preset at 172 FPS and Low preset at 193 FPS are both far beyond what is necessary for smooth gameplay, making them suitable only for players prioritizing maximum frame rates, potentially for competitive scenarios or high-refresh-rate displays. The data suggests that High settings at 1080p offers the best overall experience, balancing the 117 FPS average against the visual fidelity that Archeage's MMORPG environments benefit from.

The Ultra preset consistently underperforms relative to High across all resolutions, with the 4K Ultra result of 31 FPS being barely playable and the 1440p Ultra result of 54 FPS only marginally acceptable. The performance gap between High and Ultra is substantial — 32.0% at 1080p (117 to 80 FPS), 31.6% at 1440p (79 to 54 FPS), and 31.1% at 4K (45 to 31 FPS) — suggesting that the Ultra preset introduces rendering features that disproportionately tax the GPU without commensurate visual benefits in this title.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4080 Mobile ranks 1207th out of 3708 tested combos for Archeage, placing it in the 67th percentile of all systems evaluated. This ranking reflects a strong but not elite position, consistent with the measured frame rates that show excellent 1080p performance but only moderate 4K capability.

The CPU component of this combo performs well relative to its peers. The Core Ultra 7 265HX achieves an average benchmark score of 63173, placing it in the 93rd percentile of all CPUs. Its nearest rival, the Intel Core i7-13790F, scores 63080, a delta of only 0.1%, indicating these processors are essentially equivalent in overall compute performance. The AMD Ryzen AI 7 450G trails by 0.2% with a score of 63331, while the AMD Ryzen AI Embedded P185 leads by 0.5% at 62839, and the Intel Core Ultra 7 255HX is 0.7% behind at 62738. These narrow margins suggest that the 265HX is well-positioned within its performance class, though not a standout.

The GPU side presents a more interesting comparison. The RTX 4080 Mobile achieves an average benchmark score of 38135, placing it in the 81st percentile of all GPUs. Its nearest rival, the NVIDIA GeForce MX570, scores 38299, a delta of -0.4%, meaning the MX570 actually outperforms the RTX 4080 Mobile in this aggregate benchmark metric. The RTX 5080 Mobile is 0.6% ahead at 38349, while the RTX 4070 trails by 1.3% at 37648, and the Tesla P4 is also 1.3% behind at 37628. These small deltas within a tight scoring band indicate that the RTX 4080 Mobile sits in a crowded performance tier where architectural differences and driver optimizations can shift rankings.

For Archeage specifically, the combo's 1207th rank out of 3708 combos suggests that many systems achieve better performance in this title, likely due to the game's relatively modest requirements and the importance of single-threaded CPU performance in MMORPG scenarios. The 265HX's strong single-thread score of 4500 in Passmark and 5737 in Cinebench R23 single-core contribute to its capability here, but the GPU's aggregate score position in the 81st percentile may limit the combo's overall ranking in a game that scales significantly with GPU load at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its peak performance envelope. Low settings produce 193 FPS average, the highest measured result across all configurations. Medium settings deliver 172 FPS average with a range of 146 to 198 FPS. High settings achieve 117 FPS average, while Ultra settings produce 80 FPS average. The progression from Low to Ultra at 1080p shows a 58.5% reduction in average frame rate, with each settings tier costing approximately 20-30% performance relative to the previous tier.

At 2560x1440, the performance drops are consistent with resolution scaling expectations. Low settings yield 130 FPS average, Medium produces 116 FPS with a range of 98 to 133 FPS, High achieves 79 FPS, and Ultra delivers 54 FPS. The gap between Low and Medium at 1440p is only 14 FPS (10.8% reduction), suggesting that the Medium preset's additional visual features have modest GPU cost at this resolution. However, the Medium-to-High transition costs 37 FPS (31.9% reduction), and the High-to-Ultra transition costs 25 FPS (31.6% reduction).

At 3840x2160, the system's limitations become apparent. Low settings produce 74 FPS average, Medium delivers 66 FPS with a range of 56 to 76 FPS, High achieves 45 FPS, and Ultra drops to 31 FPS. The 4K results show that even Low settings cannot maintain 60 FPS with significant headroom, and Ultra settings fall below the playability threshold for most users. The Medium preset at 4K, with its 66 FPS average and 56 FPS minimum, represents the only configuration that consistently exceeds 60 FPS at this resolution.

The complete data set reveals several notable patterns. The Medium settings row is the only one with min and max FPS data across all three resolutions, providing the most complete picture of frame time consistency. The 1080p Medium maximum of 198 FPS approaches the system's practical ceiling, while the 4K Medium minimum of 56 FPS indicates occasional dips below the 60 FPS threshold. Across all resolutions, the Low-to-Medium performance gap narrows as resolution increases — 21 FPS at 1080p, 14 FPS at 1440p, and 8 FPS at 4K — suggesting that the GPU becomes the limiting factor before quality settings can fully express their cost.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows 1440p Medium provides the best balance, with 116 FPS average and a 98 FPS minimum, ensuring consistent frame delivery above 60 FPS while maintaining reasonable visual quality. At 1080p, even Ultra settings achieve 80 FPS, but the visual upgrade from Medium may not justify the 53.5% performance reduction.

Q: Can this system maintain 60 FPS at 4K?

A: Yes, but only at Medium settings, which produce 66 FPS average with a 56 FPS minimum. The High preset at 4K averages 45 FPS, and Ultra averages 31 FPS, both falling below the 60 FPS threshold. Low settings at 4K achieve 74 FPS but with significantly reduced visual fidelity.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 7 265HX scores 63173 on average benchmarks, essentially tied with the Intel Core i7-13790F at 63080 (0.1% difference). The AMD Ryzen AI 7 450G is 0.2% behind, the AMD Ryzen AI Embedded P185 is 0.5% ahead, and the Intel Core Ultra 7 255HX is 0.7% behind.

Q: What is the GPU's performance position relative to other graphics cards?

A: The RTX 4080 Mobile scores 38135 on average benchmarks, placing it in the 81st percentile. Its nearest rival, the NVIDIA GeForce MX570, scores 38299 (-0.4% delta), while the RTX 5080 Mobile scores 38349 (-0.6% delta). The RTX 4070 and Tesla P4 both trail by 1.3%.

Q: Does the Ultra preset provide a worthwhile performance trade-off?

A: No. Across all resolutions, Ultra settings cost approximately 31-32% performance compared to High settings. At 1080p, this means 80 FPS versus 117 FPS; at 1440p, 54 FPS versus 79 FPS; and at 4K, 31 FPS versus 45 FPS. The visual gains from Ultra are unlikely to justify these substantial frame rate reductions.

Q: How does this combo rank among all tested systems for Archeage?

A: The combo ranks 1207th out of 3708 tested combinations, placing it in the upper third of all systems. This ranking reflects strong 1080p performance but moderate 4K capability, consistent with the measured frame rates across the resolution spectrum.

CPU Role

The Intel Core Ultra 7 265HX provides substantial compute resources that support Archeage's CPU demands, though the game's 2014 release date means it likely does not fully utilize the available 20 cores and 20 threads. The processor's 2.60 GHz base clock and 5.30 GHz boost clock deliver strong single-threaded performance, evidenced by its Passmark single-thread score of 4500 and Cinebench R23 single-core score of 5737. This single-thread capability is critical for MMORPGs, which typically rely heavily on one or a few threads for game logic, player position tracking, and network processing.

The CPU's multi-threaded performance is equally robust, with a Cinebench R23 multicore score of 40642 and a Passmark multithread score of 47985. These results place the 265HX in the 93rd percentile of all CPUs, with an average benchmark score of 63173 that essentially matches its nearest rival, the Intel Core i7-13790F, within 0.1%. The 30 MB of shared L3 cache and 3 MB per-core L2 cache provide ample data storage for game assets and world state, while the dual-channel DDR5 memory support with 102.4 GB/s bandwidth ensures the CPU can feed data to the GPU without creating a memory bottleneck.

In the measured Archeage results, the CPU's role becomes apparent at 1080p where frame rates exceed 170 FPS at Medium and approach 200 FPS at Low. These high frame rates suggest the CPU can sustain the game's simulation and draw call overhead at lower resolutions, allowing the GPU to operate near its maximum throughput. However, the 20-thread configuration may be excessive for a game from 2014, and the data shows diminishing returns at higher resolutions where the GPU becomes the primary constraint. The 55 W TDP and 3 nm process node from TSMC indicate efficient power delivery, which is advantageous for sustained gaming sessions in a mobile form factor.

GPU Role

The NVIDIA GeForce RTX 4080 Mobile serves as the primary performance determinant in Archeage, with its capabilities defining the system's frame rate ceiling at higher resolutions. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 432.0 GB/s of bandwidth, which proves sufficient for 4K textures but becomes a limiting factor as resolution and quality settings increase. The base clock of 1290 MHz and boost clock of 1665 MHz drive the 7424 shading units, with the 24.72 TFLOPS FP32 performance providing ample compute throughput for the game's rendering requirements.

The GPU's benchmark results show an average score of 38135, placing it in the 81st percentile of all GPUs. Its nearest rivals cluster tightly — the MX570 at 38299 (-0.4%), RTX 5080 Mobile at 38349 (-0.6%), RTX 4070 at 37648 (1.3%), and Tesla P4 at 37628 (1.3%) — indicating that the RTX 4080 Mobile sits in a competitive tier where performance differences are minimal. The 110 W TDP and IGP slot width reflect its mobile design, with the AD104 chip built on TSMC's 5 nm process containing 35,800 million transistors across a 294 mm² die.

In Archeage, the GPU's role is clearly demonstrated by the resolution scaling data. The 32-33% frame rate drops from 1080p to 1440p and 61-62% drops from 1080p to 4K across all quality presets indicate that the GPU is the limiting component at higher resolutions. The RTX 4080 Mobile's 12 GB VRAM capacity handles the game's memory requirements at all tested settings, but the 1665 MHz boost clock becomes insufficient to maintain high frame rates as pixel count increases. The 80 ROPs and 133.2 GPixel/s pixel rate determine fill-rate limits, which are likely stressed at 4K Ultra where the system manages only 31 FPS.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4080 Mobile

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 110 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4080 Mobile in Archeage

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 66.0
3840x2160 High 45.0
3840x2160 Ultra 31.0
2560x1440 Low 130.0
2560x1440 Medium 116.0
2560x1440 High 79.0
2560x1440 Ultra 54.0
1920x1080 Low 193.0
1920x1080 Medium 172.0
1920x1080 High 117.0
1920x1080 Ultra 80.0

Archeage with iUltra 7 265HX + Other GPUs

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Archeage with RTX 4080 Mobile + Other CPUs

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