Archeage

Archeage

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 37 54 61
1440p QHD 44 65 95 107
1080p Full HD 65 96 141 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 54
3840x2160 High 37
3840x2160 Ultra 25
2560x1440 Low 107
2560x1440 Medium 95
2560x1440 High 65
2560x1440 Ultra 44
1920x1080 Low 159
1920x1080 Medium 141
1920x1080 High 96
1920x1080 Ultra 65

Archeage with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Archeage, a 2014 MMORPG, behaves predictably with this Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3060 Ti pairing, though the data reveals a clear hierarchy of playable settings and resolution limits. The measured rows show that the game’s engine is more forgiving at lower presets, but the GPU becomes a firm bottleneck at higher resolutions and quality levels. This analysis breaks down the measured FPS data to determine the optimal configuration, contextualize the combo’s standing among 2,761 tested combinations, and explain the roles of the CPU and GPU in shaping the final framerates.

Settings Recommendations

For this specific hardware combination, the Medium preset at 1920x1080 offers the best balance of visual fidelity and performance, delivering an average of 141 FPS with a recorded minimum of 120 FPS and a maximum of 162 FPS. This setting provides a comfortable margin above typical 60 FPS displays while maintaining a stable frame time, as evidenced by the min/max spread. The High preset at 1080p drops to an average of 96 FPS, which is still playable but represents a 45 FPS penalty (32%) for what is likely a modest visual upgrade in a game from 2014. The Ultra preset at 1080p falls to 65 FPS average, which is a significant step down and not recommended given the performance cliff from Medium.

At 2560x1440, the Medium preset remains the sweet spot, producing an average of 95 FPS with a minimum of 81 FPS and a maximum of 109 FPS. This is a 46 FPS reduction from the 1080p Medium result, but the minimum of 81 FPS ensures the experience stays fluid even in crowded areas. The High preset at 1440p averages 65 FPS, which is borderline for fast-paced combat, while Low at 1440p hits 107 FPS, suggesting that players prioritizing responsiveness over visuals could use Low. Ultra at 1440p is not viable, with an average of only 44 FPS.

For 3840x2160, the data indicates that this combo is not suited for high-quality 4K gaming. The Medium preset averages 54 FPS with a minimum of 46 FPS, which is playable but shows signs of frame dips below 50 FPS. The Low preset at 4K averages 61 FPS, which is the only 4K configuration that consistently clears the 60 FPS threshold. High at 4K drops to 37 FPS, and Ultra is unplayable at 25 FPS average.

The recommended path is clear: use Medium at 1080p for the best overall experience, or Medium at 1440p if a higher resolution is preferred and the user accepts a 95 FPS average. For 4K displays, Low settings are the only viable option, providing 61 FPS, though the visual compromise is substantial. The data suggests that the Medium preset is a robust choice across all resolutions, offering the most consistent performance scaling when compared to the erratic drops seen at High and Ultra.

How This Combo Ranks

The Intel Core Ultra 5 245 and RTX 3060 Ti combination ranks 1371st out of 2761 tested combos in Archeage, placing it in the 50th percentile of all tested configurations. This is a middling result, indicating that this pairing is neither a top-tier performer nor a weak one for this specific MMORPG. The rank of 1371 suggests that many other CPU-GPU pairings—likely those with more powerful GPUs or newer architectures—achieve higher average framerates, particularly at higher resolutions where the GPU load is heavier.

Looking at the individual components, the CPU holds up well. The Core Ultra 5 245 has an average benchmark score of 48,995 and sits in the 90th percentile of all CPUs, which is a strong showing. Its nearest rivals in synthetic tests are the AMD Ryzen 7 PRO 5755G (49,196, -0.4% delta), the AMD Ryzen 9 7900 (49,228, -0.5% delta), and the Intel Xeon Gold 5318H (48,698, +0.6% delta). These rivals are within 1% of the Core Ultra 5 245, meaning the CPU is squarely in a competitive performance tier for general workloads. However, this high synthetic score does not translate to a top combo rank in Archeage, implying the game is not primarily CPU-bound in this configuration, or that the GPU is the limiting factor.

The GPU, conversely, is a weaker link. The RTX 3060 Ti has an average benchmark score of 16,129 and sits in the 59th percentile of all GPUs, a significantly lower standing than the CPU. Its nearest rivals include the AMD Radeon RX 9060 (16,014, +0.7% delta), the AMD Radeon Pro 5600M (16,351, -1.4% delta), and the AMD Radeon RX 5700 XT (16,361, -1.4% delta). The RTX 3060 Ti is essentially on par with these cards, but its 59th percentile ranking indicates that a majority of GPUs outperform it. In a game like Archeage, where the GPU drives the rendering load at higher settings, this mid-pack GPU performance drags the overall combo rank down. The data shows a clear mismatch: a top-decile CPU paired with a mid-range GPU, resulting in a combo that lands near the median of all tested combinations.

FAQ

Q: Can this hardware run Archeage smoothly at 4K resolution?

A: Only on Low settings, where it achieves an average of 61 FPS. At Medium, the average drops to 54 FPS with a minimum of 46 FPS, which may be too inconsistent. High (37 FPS) and Ultra (25 FPS) are not recommended for playable 4K performance.

Q: What is the best preset to use for competitive play?

A: The Low preset at 1920x1080 offers the highest average framerate at 159 FPS, which provides the lowest input latency and most responsive gameplay. For a balance of visuals and speed, Medium at 1080p (141 FPS average) is the better choice.

Q: How does the CPU’s 14-core configuration impact performance?

A: The Core Ultra 5 245 has 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. The benchmark results show it ranks in the 90th percentile of all CPUs, and its performance is sufficient to avoid bottlenecking the GPU at lower settings, as evidenced by the high FPS at 1080p Low.

Q: Is the RTX 3060 Ti’s 8 GB VRAM sufficient for Archeage?

A: The data shows that at 4K Ultra, the average FPS drops to 25, which suggests the GPU is severely limited. While the 8 GB GDDR6 memory is not explicitly cited as the cause, the sharp performance degradation at higher presets indicates the GPU (with 8 GB VRAM) is the primary constraint in this pairing.

Q: How does this combo compare to its nearest GPU rival?

A: The RTX 3060 Ti has an average benchmark score of 16,129, which is 0.7% higher than the AMD Radeon RX 9060 (16,014) and 1.4% lower than the AMD Radeon RX 5700 XT (16,361). In Archeage, this places the combo in the 50th percentile of all tested combinations.

Q: What is the most stable setting for 1440p gaming?

A: The Medium preset at 2560x1440 provides an average of 95 FPS with a minimum of 81 FPS, making it the most stable option for 1440p. The High preset’s 65 FPS average is lower, and Ultra’s 44 FPS is not ideal.

Measured FPS Breakdown

The measured FPS data provides a detailed view of how this combo scales across resolutions and settings. At 1920x1080, the framerates are as follows: Low averages 159 FPS, Medium averages 141 FPS (min 120, max 162), High averages 96 FPS, and Ultra averages 65 FPS. The transition from Low to Medium is a modest 18 FPS drop (11%), but the jump from Medium to High is a substantial 45 FPS drop (32%), indicating a steep performance cliff when moving past the Medium preset. The Ultra preset adds another 31 FPS drop (33%), showing that the highest quality settings are disproportionately expensive for the GPU.

At 2560x1440, the pattern repeats but with lower absolute numbers: Low averages 107 FPS, Medium averages 95 FPS (min 81, max 109), High averages 65 FPS, and Ultra averages 44 FPS. The delta between Low and Medium is smaller (12 FPS, 11%), but the drop from Medium to High is again steep at 30 FPS (32%). The Ultra preset at 1440p is 51 FPS lower than Medium, confirming that Ultra settings are not viable for this resolution.

At 3840x2160, the GPU is clearly overburdened. Low averages 61 FPS, Medium averages 54 FPS (min 46, max 63), High averages 37 FPS, and Ultra averages 25 FPS. The data shows that even the Low preset is only barely above the 60 FPS mark at 4K, and the Medium preset’s minimum of 46 FPS indicates significant frame hitches. The gap between Low and Medium at 4K is just 7 FPS (11%), but the gap from Medium to High is 17 FPS (31%), highlighting the GPU’s inability to handle higher quality settings at this resolution.

Across all resolutions, the Medium preset consistently offers a min-to-max FPS spread of approximately 40-45 FPS (e.g., 120-162 at 1080p, 81-109 at 1440p, 46-63 at 4K), suggesting that the game’s engine maintains a stable frame delivery at this setting. In contrast, the High and Ultra presets show no recorded min/max values, but their low averages imply a less stable experience. The data strongly suggests that the Medium preset is the performance ceiling for this combo, while Low is the fallback for higher resolutions.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU as the primary limiting component. Moving from 1920x1080 to 2560x1440 on Medium settings reduces the average FPS from 141 to 95, a drop of 46 FPS (33%). This is a substantial scaling penalty, indicating that the GPU is struggling to fill the additional 1.78 million pixels. The scaling from 1440p to 4K on Medium is even more severe: the average drops from 95 to 54 FPS, a 41 FPS reduction (43%). This disproportionate decline as resolution increases is classic evidence of a GPU bottleneck, as the CPU’s workload does not scale linearly with pixel count.

On Low settings, the scaling is slightly more linear: 1080p (159 FPS) to 1440p (107 FPS) is a 52 FPS drop (33%), and 1440p to 4K (61 FPS) is a 46 FPS drop (43%). The similar percentage drops across Low and Medium suggest that the rendering pipeline is consistently GPU-bound, regardless of the quality preset. The CPU, with its high 90th percentile benchmark score, is not the constraining factor here; if it were, the FPS would remain more constant across resolutions.

The scaling behavior points to the RTX 3060 Ti’s limitations. Its 8 GB GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, but this is insufficient for the demands of 4K rendering in Archeage. The GPU’s 59th percentile ranking and its 16.20 TFLOPS of FP32 compute are simply not enough to maintain high framerates at 4K, even on Low settings. The data shows that for a 4K experience, the user must accept a 61 FPS average on Low, or drop to 54 FPS on Medium, which is below the 60 FPS threshold. This confirms that the RTX 3060 Ti is the limiting component, and the Core Ultra 5 245 has ample headroom to push higher framerates if paired with a stronger GPU.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 24 MB shared L3 cache. In synthetic benchmarks, this CPU excels: it scores 3,318 in Cinebench R15 multicore, 13,828 in Cinebench R20 multicore, and 32,924 in Cinebench R23 multicore. Its single-core scores are also strong, with 468 in Cinebench R15 and 4,648 in Cinebench R23. These results place it in the 90th percentile of all CPUs, with an average benchmark score of 48,995.

In Archeage, the CPU’s role appears to be secondary, as the FPS is heavily influenced by the GPU at higher settings. At 1080p Low, the combo achieves 159 FPS, which is a high framerate that suggests the CPU is capable of feeding the GPU with draw calls efficiently. The 14 cores and 14 threads are more than sufficient for an MMORPG from 2014, which likely does not utilize more than a few threads for game logic. The high boost clock of 5.10 GHz ensures strong single-thread performance, which is often critical for game engines that rely on a primary thread for physics and AI.

However, the CPU’s performance is not the limiting factor in this pairing. The combo ranks 1371st out of 2761, and the CPU’s nearest rivals (e.g., the AMD Ryzen 9 7900, which is 0.5% slower in synthetic tests) would likely produce similar FPS results in Archeage when paired with the same GPU. The data shows that as resolution increases, the FPS drops proportionally, which is a GPU-bound behavior. The CPU’s Passmark multithread score of 38,706 and its Passmark single-thread score of 4,394 indicate it is a high-performing processor, but its capabilities are underutilized in this specific game scenario. The CPU is not the bottleneck; rather, it is providing a stable foundation that allows the GPU to be the sole performance limiter.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is an Ampere-architecture GPU with 4,864 shading units, 152 TMUs, and 80 ROPs. It has a base clock of 1410 MHz and a boost clock of 1665 MHz, with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. Its peak FP32 performance is 16.20 TFLOPS. In synthetic benchmarks, it scores 20,349 in Passmark G3D and 10,006 in Passmark GPU compute, placing it in the 59th percentile of all GPUs with an average benchmark score of 16,129. This is a mid-range standing, and the data shows it is the primary determinant of framerates in Archeage.

The GPU’s role is evident in the resolution scaling. At 1080p Medium, it delivers 141 FPS, which is solid, but at 4K Medium, it drops to 54 FPS. The 8 GB VRAM is likely a contributing factor at 4K, as the higher resolution textures and draw distances can exceed the memory capacity, leading to the observed performance degradation. The GPU’s 256-bit memory bus and 448.0 GB/s bandwidth are adequate for 1080p and 1440p, but the 4K results (High at 37 FPS, Ultra at 25 FPS) show that the memory subsystem and compute units are overwhelmed.

The GPU’s nearest rivals in synthetic tests (AMD Radeon RX 9060, AMD Radeon Pro 5600M, AMD Radeon RX 5700 XT) all have similar average scores, within 1.7% of the RTX 3060 Ti. This suggests that any of these GPUs would perform nearly identically in Archeage, reinforcing that the GPU is a mid-tier solution. The 59th percentile ranking means that over 40% of GPUs outperform it, which is why the combo rank is only 1371st. In this game, the RTX 3060 Ti’s 8 GB VRAM and 16.20 TFLOPS of compute are the ceiling, and the Core Ultra 5 245 is left with unused headroom. The data indicates that to improve Archeage performance with this CPU, a higher-performing GPU with more VRAM and compute throughput would be necessary, as the current GPU cannot sustain high framerates at 4K or on Ultra settings.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3060 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 54.0
3840x2160 High 37.0
3840x2160 Ultra 25.0
2560x1440 Low 107.0
2560x1440 Medium 95.0
2560x1440 High 65.0
2560x1440 Ultra 44.0
1920x1080 Low 159.0
1920x1080 Medium 141.0
1920x1080 High 96.0
1920x1080 Ultra 65.0

Archeage with iUltra 5 245 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3060 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.