Archeage

Archeage

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 55 62
1440p QHD 45 66 97 109
1080p Full HD 67 98 144 162

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 55
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 109
2560x1440 Medium 97
2560x1440 High 66
2560x1440 Ultra 45
1920x1080 Low 162
1920x1080 Medium 144
1920x1080 High 98
1920x1080 Ultra 67

Archeage with Intel Core i9-14900K + AMD Radeon RX 7700, In-Depth Analysis

Settings Recommendations

The measured FPS data for Archeage with the Intel Core i9-14900K and AMD Radeon RX 7700 reveals a clear stratification across the four available presets. At 1920x1080, the Low preset delivers an average of 162 FPS, while Medium reaches 144 FPS, High drops to 98 FPS, and Ultra falls to 67 FPS. The gap between Low and Medium is just 18 FPS, which is modest, but the jump from Medium to High costs 46 FPS — a substantial 32% reduction in average frame rate. This suggests the High preset introduces rendering workloads that disproportionately tax the system relative to the visual uplift it likely provides.

At 2560x1440, the pattern repeats with more intensity. Low averages 109 FPS, Medium 97 FPS, High 66 FPS, and Ultra 45 FPS. The Medium preset maintains a playable 97 FPS, and its measured range (82 to 111 FPS) shows reasonable consistency. High at 1440p drops below the 70 FPS threshold, which for an MMORPG with fast-moving player characters and skill effects can feel less fluid. The data indicates that Medium at 1440p offers the best balance between smoothness and visual fidelity, as it stays above 80 FPS even in the minimum frame time.

At 3840x2160, the situation becomes more constrained. Low averages 62 FPS, Medium 55 FPS, High 38 FPS, and Ultra 26 FPS. Only the Low preset clears the 60 FPS bar, and even then by a slim margin. Medium at 4K provides 55 FPS average with a minimum of 47 FPS, which is borderline for a genre where sudden frame dips during large-scale battles can be jarring. The Ultra preset at any resolution is difficult to recommend — at 1080p it manages 67 FPS, but at 1440p it falls to 45 FPS and at 4K it drops to 26 FPS, which is below the threshold for comfortable play.

The best experience per the measured rows is the Medium preset at 1920x1080 or 2560x1440. At 1080p Medium, the average of 144 FPS with a minimum of 122 FPS provides headroom above typical 60 Hz and 144 Hz displays, and the maximum of 166 FPS indicates the system can push beyond that when the scene allows. At 1440p Medium, the 97 FPS average with an 82 FPS minimum still comfortably exceeds 60 FPS, making it the highest resolution where the Medium preset maintains a consistently fluid experience. For 4K users, the Low preset at 62 FPS is the only measured configuration that achieves a 60 FPS average, though its lack of min/max data leaves some uncertainty about frame consistency.

GPU Role

The AMD Radeon RX 7700 sits at the 58th percentile among all GPUs in the database, with an average benchmark score of 15852. Its nearest rivals include the AMD Radeon R9 370X (deltaPct -0.1%), the AMD Radeon RX 9060 (deltaPct -1%), and the NVIDIA GeForce RTX 3060 Ti (deltaPct -1.7%). This places the RX 7700 in a tightly contested mid-range segment where performance differences between adjacent cards are within a couple of percentage points. The GPU's 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, and its boost clock reaches 2459 MHz with a game clock of 2041 MHz.

In Archeage, the GPU's role becomes more pronounced as resolution increases. At 1080p, the difference between Low and Ultra settings produces a 95 FPS spread (162 vs 67), which indicates the GPU is being exercised heavily by the higher presets. The fact that Ultra at 1080p only reaches 67 FPS — barely above the 4K Low result of 62 FPS — suggests that the Ultra preset's rendering features (likely shadows, post-processing, and draw distances) create a workload that scales steeply with pixel count and visual complexity. The RX 7700's RDNA 3.0 architecture with 2560 shading units and 96 ROPs appears to handle Medium presets comfortably but struggles with the Ultra preset's demands.

The memory configuration is worth noting. With 16 GB of VRAM, the card has ample capacity for Archeage's textures and assets, which is likely why the Medium preset at 1440p maintains 97 FPS without apparent memory-related stuttering. The 624.1 GB/s bandwidth is sufficient for the game's data streaming needs at these settings. The measured FPS data shows no anomalies that would suggest VRAM capacity bottlenecks — the frame rates scale predictably with resolution and settings rather than hitting abrupt walls. However, the Ultra preset's 26 FPS at 4K, compared to Medium's 55 FPS, indicates that the GPU's compute throughput, not its memory capacity, is the limiting factor at extreme settings.

FAQ

Q: What is the highest average FPS achievable with this combo at 1080p?

A: The Low preset at 1920x1080 delivers an average of 162 FPS, which is the highest measured value across all resolutions and settings in the data.

Q: How does the Ultra preset compare to Medium at 1440p?

A: At 2560x1440, Ultra averages 45 FPS while Medium averages 97 FPS. The Ultra preset produces less than half the frame rate of Medium, making it a poor trade-off for the visual gains it provides.

Q: Is the 4K Medium preset playable with this hardware?

A: At 3840x2160 with Medium settings, the combo averages 55 FPS with a minimum of 47 FPS and a maximum of 64 FPS. This is below the 60 FPS threshold but may be acceptable depending on the user's tolerance for frame dips.

Q: Where does this combo rank among all tested combinations in Archeage?

A: The combo ranks 1276 out of 2761 tested combos, placing it in the middle of the distribution with slightly more than half of all combinations performing better.

Q: What is the frame consistency like at 1080p Medium?

A: The 1080p Medium preset shows a minimum of 122 FPS and a maximum of 166 FPS, with an average of 144 FPS. The 44 FPS spread between minimum and maximum indicates generally stable performance.

Q: How much faster is Low compared to Ultra at 4K?

A: At 3840x2160, Low averages 62 FPS while Ultra averages 26 FPS. Low is 36 FPS higher, representing more than double the frame rate of Ultra.

Measured FPS Breakdown

At 1920x1080, the data shows a complete set of results across all four settings. Low averages 162 FPS, Medium averages 144 FPS with a minimum of 122 and maximum of 166, High averages 98 FPS, and Ultra averages 67 FPS. The progression from Low to Ultra is not linear — the drop from Medium to High (46 FPS) is the largest single step, while the drop from High to Ultra (31 FPS) is slightly smaller. The Medium preset's minimum of 122 FPS is notably high, suggesting that even in demanding scenes, the system maintains a strong frame rate.

At 2560x1440, the results follow a similar pattern but with lower absolute values. Low averages 109 FPS, Medium averages 97 FPS with a minimum of 82 and maximum of 111, High averages 66 FPS, and Ultra averages 45 FPS. The Medium preset's range of 82 to 111 FPS shows a 29 FPS spread, which is tighter than the 44 FPS spread at 1080p Medium. This suggests that at higher resolution, the system becomes more consistently bound by the GPU rather than fluctuating with scene complexity.

At 3840x2160, the results compress significantly. Low averages 62 FPS, Medium averages 55 FPS with a minimum of 47 and maximum of 64, High averages 38 FPS, and Ultra averages 26 FPS. The Medium preset's maximum of 64 FPS barely exceeds the Low preset's average, indicating that even at Medium settings, the GPU is approaching its limits at 4K. The step from Medium to High at 4K costs 17 FPS (from 55 to 38), which is a 31% reduction — the steepest relative drop across any resolution for that settings transition.

How This Combo Ranks

The combo of the Intel Core i9-14900K and AMD Radeon RX 7700 ranks 1276 out of 2761 tested combinations in Archeage. This places it at approximately the 54th percentile — slightly above the midpoint of all tested systems. The ranking suggests that while this hardware is capable of running the game, many other combinations achieve higher frame rates. Given that the CPU is in the 95th percentile among all processors with an average benchmark score of 79097, and the GPU is in the 58th percentile with an average score of 15852, the combo's mid-pack ranking in-game is likely constrained by the GPU rather than the CPU.

The rank position becomes more interpretable when considering the measured FPS results. At 1080p Medium, the combo achieves 144 FPS, which is strong for most displays. However, the 4K Ultra result of 26 FPS and the 1440p Ultra result of 45 FPS pull the overall experience down. The combo's rank of 1276 suggests that roughly half of tested systems can achieve better performance in this game, likely through more powerful GPUs that can handle the Ultra preset with higher frame rates. The data implies that this combination is well-suited for high-refresh 1080p or 1440p Medium play, but not for pushing maximum settings at high resolutions.

CPU Role

The Intel Core i9-14900K is a 24-core, 32-thread processor from the Raptor Lake architecture, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. It sits in the 95th percentile among all CPUs, with an average benchmark score of 79097. Its nearest rivals include the Intel Core i9-14900KF (deltaPct -0.3%), the Intel Core Ultra 9 290HX Plus (deltaPct -0.6%), and the AMD EPYC 7413 (deltaPct -1.2%). In multi-threaded workloads like Cinebench R23, it scores 39399.5, and in single-threaded tests it reaches 2262.5. The CPU's 36 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 provide a strong foundation for gaming workloads.

In Archeage, an MMORPG, the CPU's role is typically significant for handling many simultaneous players, NPCs, and game logic. The measured FPS data shows that at 1080p Low, the combo reaches 162 FPS, which is high enough that the CPU is likely not the primary bottleneck. However, the fact that the frame rate drops to 67 FPS at 1080p Ultra — a 95 FPS reduction — indicates that the GPU becomes the limiting factor as settings increase. The CPU's 6.00 GHz boost clock and 24 cores provide ample headroom for the game's single-threaded and multi-threaded demands, and the data shows no evidence of CPU-induced frame dips at lower settings.

The CPU's benchmark scores suggest it has far more compute capability than the GPU can utilize in this game. The PassMark multithread score of 58674 and data compression score of 792694 indicate strong overall throughput, but Archeage's frame rates at higher settings are clearly constrained by the RX 7700's rendering performance. The 1440p Medium result of 97 FPS, compared to 1080p Medium's 144 FPS, shows a 33% reduction that aligns with the GPU's resolution scaling rather than any CPU limitation. The CPU's role appears to be providing a stable, high-frequency platform that never becomes the bottleneck across the tested configurations.

Resolution Scaling

The measured FPS data reveals how the combo scales from 1080p to 4K across each setting. At Medium settings, the average FPS progresses from 144 at 1080p, to 97 at 1440p, to 55 at 4K. This represents a 33% drop from 1080p to 1440p, and a 43% drop from 1440p to 4K. The total reduction from 1080p to 4K is 62% — from 144 to 55 FPS. This scaling is steeper than what would be expected from pixel count alone, since 4K has 4 times the pixels of 1080p. The non-linear drop suggests that the GPU's memory bandwidth and compute resources become increasingly strained as resolution increases, with the 4K result falling below the 60 FPS threshold.

At Low settings, the scaling is more gradual: 162 FPS at 1080p, 109 FPS at 1440p, and 62 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 43%, mirroring the Medium scaling almost exactly. This consistency across settings indicates that the resolution scaling is primarily driven by the GPU's fill rate and bandwidth, not by the specific rendering features enabled at each preset. The Low preset at 4K achieves 62 FPS, which is nearly identical to the Medium preset at 4K's 55 FPS — a smaller gap than at lower resolutions, suggesting that at 4K, the GPU is so heavily bound by pixel throughput that setting complexity matters less.

The Ultra preset shows the most dramatic scaling: 67 FPS at 1080p, 45 FPS at 1440p, and 26 FPS at 4K. The percentage drops are 33% and 42%, respectively, which are similar to the other presets, but the absolute values mean the 4K Ultra result of 26 FPS is effectively unplayable. The pattern across all settings — roughly a 33% drop from 1080p to 1440p and a 40-43% drop from 1440p to 4K — indicates that the GPU is the dominant scaling factor. If the CPU were the bottleneck, the frame rate would stay more constant as resolution increases, since CPU workload is largely resolution-independent. The data shows the opposite: frame rates fall steeply with resolution, confirming that the RX 7700's rendering throughput is the limiting component in this combination.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + AMD Radeon RX 7700 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 55.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 109.0
2560x1440 Medium 97.0
2560x1440 High 66.0
2560x1440 Ultra 45.0
1920x1080 Low 162.0
1920x1080 Medium 144.0
1920x1080 High 98.0
1920x1080 Ultra 67.0

Archeage with ii9-14900K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 7700 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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