Archeage
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 30 | 44 | 50 |
| 1440p QHD | 36 | 53 | 77 | 87 |
| 1080p Full HD | 53 | 78 | 115 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700KF + AMD Radeon RX 7600, In-Depth Analysis
Archeage, a 2014 MMORPG, presents a unique performance profile for the Intel Core i7-12700KF and AMD Radeon RX 7600 combination. The benchmark data shows that this system excels at 1080p and 1440p gaming but struggles to maintain playable frame rates at 4K, particularly at higher settings. The CPU's substantial multi-core capabilities are more than sufficient for the game's demands, while the GPU's 8 GB of VRAM and memory bandwidth become the primary bottlenecks at higher resolutions. The most balanced experience is achieved at 1440p Medium settings, where the system delivers a smooth 77 FPS average, while the Ultra preset at any resolution results in a significant performance penalty that suggests the settings tier is not optimized for this hardware pairing.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It features a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 25 MB shared L3 cache. This configuration places it in the 85th percentile of all CPUs, with an average benchmark score of 35365. Its nearest rival, the Intel Core i7-13700T, scores nearly identically at 35403, a negligible delta of -0.1%. The performance data indicates this CPU is a powerhouse for multi-threaded workloads, scoring 28838 in Cinebench R23 multi-core and 9983 in 3DMark max threads.
For Archeage, the CPU's role is primarily to handle game logic, player positions, and world state in a persistent MMORPG environment. The data shows the processor is not a limiting factor in this game. At 1080p Low settings, the system achieves 129 FPS, and at 1080p Medium, it reaches 115 FPS. This high frame rate at lower settings indicates the CPU can feed the GPU with data faster than the GPU can render at those settings. The single-thread performance, measured at 4071 in Cinebench R23 single-core and 2255 in Geekbench single-core, is robust for an MMO that often relies on a main thread for core game logic.
The multi-threaded capabilities are also relevant for Archeage, which can offload tasks to other threads. The processor's 20 threads and high multi-core scores, such as 14367 in Geekbench multi-core and 34092 in Passmark multithread, ensure that background tasks, addons, and complex events with many players won't cause stuttering. The data suggests that even in the most demanding CPU scenarios, the i7-12700KF has ample headroom. When compared to its nearest rivals, the performance is virtually identical, with the i5-13600T at 35305 (deltaPct 0.2%) and the i7-12700K at 35287 (deltaPct 0.2%). This indicates that the CPU's performance tier is well-established and consistent.
Benchmark results show that the CPU's performance is not the reason for frame rate drops in the measured data. The frame rate scaling from 1080p to 4K is more closely tied to the GPU's capabilities. For instance, at High settings, the average FPS drops from 78 at 1080p to 53 at 1440p, a 32% decrease, and then to 30 at 4K, a 43% decrease from 1440p. This pattern is characteristic of a GPU-bound scenario. The CPU's 3DMark scores, particularly the 16-thread score of 9282, suggest it can handle the game's threading model efficiently, but the ultimate frame rate ceiling at higher resolutions is dictated by the graphics card.
GPU Role
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture, using the Navi 33 chip fabricated on TSMC's 6 nm process. It has a base clock of 1720 MHz, a game clock of 2250 MHz, and a boost clock of 2655 MHz. The card is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. It also features 2048 shading units, 128 texture mapping units, and 64 raster output pipelines. In the benchmark hierarchy, it sits at the 57th percentile of all GPUs, with an average score of 15171. Its closest rival, the NVIDIA GeForce RTX 3050 OEM, scores 15199, a delta of -0.2%, indicating they are essentially equivalent in raw compute performance.
In Archeage, the GPU is the primary determinant of performance at higher resolutions and settings. The data reveals a clear pattern: the RX 7600's 8 GB of VRAM and 288.0 GB/s bandwidth become stressed as resolution increases. At 4K Ultra, the system drops to 21 FPS, which is unplayable. This is a 63% decrease from the 4K High setting (30 FPS) and a 58% decrease from the 1440p Ultra setting (36 FPS). The jump from High to Ultra at 4K is particularly severe, suggesting that the Ultra preset demands more memory and compute than the card can efficiently provide.
The GPU's memory subsystem is a likely bottleneck. At 4K, the higher resolution textures and draw distances require more VRAM capacity and bandwidth. The 8 GB capacity is sufficient for 1080p and 1440p, but the measured data shows a steep falloff at 4K. For example, the difference between 1440p High (53 FPS) and 4K High (30 FPS) is a 43% drop, while the difference between 1080p High (78 FPS) and 1440p High (53 FPS) is a 32% drop. This nonlinear scaling indicates that the system is hitting a hard limit at 4K, likely due to memory pressure or bandwidth constraints.
The GPU's compute power, measured at 21.75 TFLOPS FP32, is decent for the game's age, but the data shows it is not enough to maintain 60 FPS at 4K on High settings. The card's performance in synthetic benchmarks, such as Passmark G3D with a score of 16634, places it in the mid-range tier. When compared to its rivals, the performance is nearly identical to the RTX 3050 OEM (deltaPct -0.2%) and the AMD Radeon 680M (deltaPct -0.7%), but it is slightly ahead of the AMD Radeon Pro 560X (deltaPct 0.6%) and NVIDIA GeForce GTX 660 Ti (deltaPct 0.7%). This indicates that the RX 7600 is a solid performer for its class, but it is not designed for 4K gaming at high settings in this title.
Resolution Scaling
The measured FPS data provides a clear picture of how the system scales across resolutions. At 1080p, the system is highly capable, with average frame rates ranging from 53 FPS at Ultra to 129 FPS at Low. The gap between Low and Ultra at 1080p is 76 FPS, a 59% reduction. This suggests that while the CPU and GPU can handle the game well at lower settings, the Ultra preset introduces significant overhead that limits performance.
Moving to 1440p, the frame rates drop across all settings. The average FPS at High is 53, at Medium is 77, at Low is 87, and at Ultra is 36. The scaling from 1080p to 1440p at High is a 32% decrease (78 to 53 FPS), while at Low it is a 33% decrease (129 to 87 FPS). This consistent percentage drop across settings indicates that the GPU is becoming the primary limiting factor, as the resolution increase demands more pixel processing and memory bandwidth.
At 4K, the performance takes a significant hit. The average FPS at High is 30, at Medium is 44, at Low is 50, and at Ultra is 21. The scaling from 1440p to 4K is more severe: a 43% decrease at High (53 to 30 FPS) and a 43% decrease at Low (87 to 50 FPS). This pattern suggests that the GPU is hitting a memory bandwidth or VRAM capacity wall at 4K. The 8 GB VRAM and 288.0 GB/s bandwidth are insufficient to maintain the same efficiency as at lower resolutions.
The data shows that the limiting component shifts from the CPU at 1080p to the GPU at 4K. At 1080p Low, the system achieves 129 FPS, which is likely near the CPU's maximum frame rate output for this game. At 4K Low, the system only manages 50 FPS, a 61% reduction. This indicates that the GPU is starved for data at 4K, unable to process the increased workload. The fact that the 4K Medium setting (44 FPS) outperforms 4K High (30 FPS) by 47% highlights the importance of settings adjustments to mitigate GPU bottlenecks. The 4K Ultra setting at 21 FPS is below playable thresholds, confirming that this resolution is not viable for this hardware combination.
Settings Recommendations
Based on the measured data, the optimal settings for this system depend on the target resolution and frame rate. For 1080p gaming, the High preset offers the best balance, delivering 78 FPS average. This is smooth for an MMORPG and allows for better visual fidelity than Medium (115 FPS) or Low (129 FPS). The Ultra preset at 1080p drops to 53 FPS, which is still playable but represents a 32% performance penalty over High for potentially marginal visual gains.
At 1440p, the Medium preset is the recommended choice. It achieves 77 FPS average, with a minimum of 66 FPS and a maximum of 89 FPS. This provides a smooth and consistent experience. The High preset at 53 FPS is acceptable but may feel less fluid in crowded areas. The Low preset at 87 FPS is faster but sacrifices visual quality. The Ultra preset at 36 FPS is not recommended, as it is below the 40 FPS threshold that many players consider the minimum for acceptable gameplay.
For 4K, the data suggests that none of the settings provide a fully satisfactory experience. The Low preset at 50 FPS is the best option, but it requires significant visual compromises. The Medium preset at 44 FPS is also playable but may suffer from occasional dips, as the minimum FPS is 38. The High preset at 30 FPS and Ultra at 21 FPS are not recommended for serious gameplay. If a player insists on 4K, the Low preset is the only viable choice, but the system is clearly better suited for 1080p or 1440p gaming.
The data indicates that the Medium preset at 1440p is the sweet spot for this hardware combination. It provides the best balance of frame rate and visual quality, with an average of 77 FPS and a minimum of 66 FPS ensuring stability. This recommendation is based on the measured rows, which show that the performance drop from Medium to High at 1440p (77 to 53 FPS) is a 31% reduction, while the jump from Medium to Low (77 to 87 FPS) is only a 13% increase. The Ultra preset at any resolution is inefficient, and the data suggests it should be avoided.
FAQ
Q: Is the Intel Core i7-12700KF a bottleneck for the AMD Radeon RX 7600 in Archeage?
A: No. The CPU is not a limiting factor, as evidenced by the high frame rates at 1080p Low (129 FPS) and Medium (115 FPS). The performance drop at higher resolutions is primarily due to the GPU's capabilities.
Q: How does the RX 7600 perform at 4K in this game?
A: The GPU struggles at 4K. The best average FPS at this resolution is 50 on Low settings, while High and Ultra settings yield 30 FPS and 21 FPS respectively. These are below recommended playable thresholds for most users.
Q: What is the best settings preset for a smooth 1440p experience?
A: The Medium preset is recommended, achieving an average of 77 FPS with a minimum of 66 FPS. This provides a stable and smooth experience without the visual downgrades of Low or the performance hit of High or Ultra.
Q: Why is the Ultra preset so much slower than High at 4K?
A: The Ultra preset at 4K yields only 21 FPS, a 30% reduction from High (30 FPS). This severe drop suggests that the Ultra preset imposes significant additional GPU load, likely from higher texture detail and effects, which exceeds the 8 GB VRAM and 288.0 GB/s bandwidth capabilities.
Q: How does the RX 7600 compare to its nearest rival, the RTX 3050 OEM?
A: The two GPUs are nearly identical in performance. The RTX 3050 OEM scores 15199 in the average benchmark, while the RX 7600 scores 15171, a negligible delta of -0.2%. This indicates they are equivalent for this game.
Q: Can the system maintain 60 FPS at 1080p with High settings?
A: Yes, the system achieves 78 FPS average at 1080p High. This is well above 60 FPS, providing a comfortable margin for gameplay. The Ultra preset at 53 FPS is the only setting that falls below 60 FPS at this resolution.
Measured FPS Breakdown
1080p (1920x1080):
- Low: 129 FPS average
- Medium: 115 FPS average, with a minimum of 98 FPS and a maximum of 132 FPS
- High: 78 FPS average
- Ultra: 53 FPS average
At 1080p, the system is clearly CPU-bound at lower settings, as the frame rates are exceptionally high. The step from Low to Medium is a 11% decrease (129 to 115 FPS), while the step from Medium to High is a 32% decrease (115 to 78 FPS). The step from High to Ultra is a 32% decrease (78 to 53 FPS). This shows that the Ultra preset is particularly demanding.
1440p (2560x1440):
- Low: 87 FPS average
- Medium: 77 FPS average, with a minimum of 66 FPS and a maximum of 89 FPS
- High: 53 FPS average
- Ultra: 36 FPS average
At 1440p, the GPU begins to take over as the limiting factor. The scaling from Low to Medium is a 11% decrease (87 to 77 FPS), but the step from Medium to High is a 31% decrease (77 to 53 FPS). The Ultra preset is 32% slower than High (36 vs 53 FPS), making it the least efficient preset at this resolution.
4K (3840x2160):
- Low: 50 FPS average
- Medium: 44 FPS average, with a minimum of 38 FPS and a maximum of 51 FPS
- High: 30 FPS average
- Ultra: 21 FPS average
At 4K, the GPU is the definitive bottleneck. The drop from Low to Medium is 12% (50 to 44 FPS), while the drop from Medium to High is 32% (44 to 30 FPS). The Ultra preset is 30% slower than High (21 vs 30 FPS). The minimum FPS of 38 at Medium suggests that even this preset can experience noticeable dips, making 4K gaming with this card a marginal experience at best.
Hardware Specifications
Intel Core i7-12700KF
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + AMD Radeon RX 7600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 87.0 |
| 2560x1440 | Medium | 77.0 |
| 2560x1440 | High | 53.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 129.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 53.0 |
Archeage with ii7-12700KF + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 7600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-12700KF + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.