Archeage
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 47 | 63 | 74 |
| 1440p QHD | 51 | 76 | 112 | 127 |
| 1080p Full HD | 78 | 112 | 170 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-12700K + AMD Radeon RX 7800 XT, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700K brings a 12-core, 20-thread Alder Lake-S configuration to this Archeage pairing. With a base clock of 3.60 GHz and a boost clock of 5.00 GHz, the processor is positioned to handle heavily threaded workloads while maintaining strong single-thread performance. The CPU sits in the 89th percentile against all tested processors, with an average benchmark score of 35,684. Its nearest rivals in aggregate performance are the AMD Ryzen 7 PRO 5845 (35,802, 0.3% faster), the Intel Core i5-14500HX (35,940, 0.7% faster), and the Intel Core i7-13700T (35,468, 0.6% slower). The deltaPct values are tight, meaning this CPU is effectively in a performance cluster where no single contender holds a decisive aggregate edge.
In Archeage, an MMORPG that dates to 2014, the game's engine tends to favor fewer, faster cores for main-thread logic while still offloading some work to additional threads. The i7-12700K's single-core 3DMark score of 1,043 and Cinebench R23 single-core result of 4,128 indicate that the processor can push high frame rates in scenarios where the game's primary simulation thread is the limiter. The multi-core scores are substantial — Cinebench R23 multicore at 29,241 and Geekbench multicore at 13,892 — but the measured FPS data in this game suggests that the CPU is rarely the sole bottleneck. At 1080p Low, the combination reaches 188.6 FPS, which is well above typical monitor refresh rates, indicating that the CPU's thread scheduling and clock behavior are sufficient for this title's demands.
The 25 MB shared L3 cache and 1.25 MB L2 per core provide ample room for the game's asset streaming and entity updates common in large-scale MMORPG encounters. The processor supports DDR4 and DDR5 memory in dual-channel mode, which gives flexibility, though the measured results do not isolate memory effects. The integrated UHD Graphics 770 is present but irrelevant for gaming with a discrete GPU. The 125 W TDP is typical for this class of desktop part, and the unlocked multiplier allows tuning, but the measured FPS values are what they are — the data shows a CPU that can feed the GPU adequately at lower resolutions and settings.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data for Archeage with this combo spans four settings presets at three resolutions. At 1080p, the Low preset delivers 188.6 FPS, Medium drops to 169.9 FPS, High falls to 112.2 FPS, and Ultra comes in at 77.9 FPS. The gap from Low to Medium is only 18.7 FPS, while the drop from Medium to High is 57.7 FPS — a steep cliff that suggests the High preset introduces rendering features that disproportionately tax the GPU. Ultra at 1080p still produces 77.9 FPS, which is playable, but the step from High to Ultra costs 34.3 FPS for what is likely marginal visual gain in a 2014 title.
At 1440p, the pattern shifts. Low yields 127.1 FPS, Medium 111.8 FPS, High 75.5 FPS, and Ultra 51 FPS. The Medium preset at 1440p is the sweet spot: it maintains over 100 FPS while offering a substantial visual upgrade over Low. High at 1440p drops below the 75 FPS threshold, which some users may find noticeable. Ultra at 1440p at 51 FPS is borderline for a smooth experience, especially in crowded MMORPG scenes where min FPS is likely lower than the average.
At 4K, the numbers compress. Low gives 73.6 FPS, Medium 62.5 FPS, High 46.8 FPS, and Ultra 27.4 FPS. The data indicates that the Medium preset at 4K is the only setting that keeps the average above 60 FPS, while High dips below 50 FPS and Ultra becomes effectively unplayable at 27.4 FPS. Given the game's age, the visual difference between Medium and High at 4K is unlikely to justify the 15.7 FPS loss. The best experience per the measured rows is Medium at 1080p (169.9 FPS) or Medium at 1440p (111.8 FPS), depending on the user's resolution preference. At 4K, Medium at 62.5 FPS is the only viable preset for consistent smoothness.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior reveals a clear GPU-bound pattern at higher settings. At Low preset, FPS drops from 188.6 at 1080p to 127.1 at 1440p (a 32.6% reduction) and then to 73.6 at 4K (a 42.1% reduction from 1440p). This scaling is consistent with a GPU that is increasingly stressed as pixel count rises, but the CPU still holds up well at Low settings — the 1080p Low result of 188.6 FPS shows the i7-12700K is not limiting the frame rate at that resolution.
At Medium preset, the drop is 169.9 → 111.8 → 62.5 FPS across 1080p, 1440p, and 4K respectively. The 1080p to 1440p reduction is 34.2%, and the 1440p to 4K reduction is 44.1%. This is a steeper decline than at Low, indicating that the GPU's fill rate and shading capacity are becoming the dominant factor. At High preset, the numbers are 112.2 → 75.5 → 46.8 FPS, with a 32.7% drop from 1080p to 1440p and a 38.0% drop from 1440p to 4K. At Ultra, the progression is 77.9 → 51 → 27.4 FPS, with the 1440p to 4K drop being 46.3%.
The data suggests that the RX 7800 XT is the primary limiter across all settings, since the CPU's performance headroom is ample at 1080p Low (188.6 FPS) and even at 1440p Low (127.1 FPS). If the CPU were the bottleneck, we would expect the FPS to remain flat or drop mildly as resolution increases; instead, the consistent 30-46% drops per resolution step at each preset point to GPU-bound rendering. The only scenario where the CPU might matter is at 1080p Ultra (77.9 FPS), but even there the GPU is likely the limiting factor given the steep drop from High to Ultra at that resolution.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i7-12700K + AMD Radeon RX 7800 XT combination ranks 644th out of 1,727 tested combos in Archeage. This places it in the 62.7th percentile of all tested combinations — meaning roughly 37% of combos perform better, and 63% perform worse. Given that the CPU is in the 89th percentile and the GPU is in the 76th percentile, the combo rank is lower than either component's individual percentile, which suggests that Archeage's engine does not fully leverage the strengths of this pairing. The game's 2014 release date and MMORPG design likely mean that the rendering pipeline is not optimized for modern GPU architectures like RDNA 3.0, and the measured FPS at Ultra settings (77.9 FPS at 1080p, 51 FPS at 1440p, 27.4 FPS at 4K) reflects this.
The combo's rank in the middle of the pack is consistent with a system that is powerful on paper but faces engine-level bottlenecks in this specific title. For comparison, the CPU's nearest rivals — the AMD Ryzen 7 PRO 5845 and Intel Core i5-14500HX — have nearly identical aggregate scores, so swapping the CPU would not meaningfully change the Archeage experience. The GPU's nearest rivals — the AMD FirePro S9300 X2 (0.2% faster), NVIDIA P104-100 (0.4% slower), and NVIDIA T600 Mobile (0.7% slower) — are similarly close in aggregate benchmarks, but their real-world gaming performance in this title would differ due to driver and architecture differences. The rank of 644 out of 1,727 is not a reflection of a weak system; it is a reflection of Archeage's specific demands being met adequately, but not spectacularly, by this hardware combination.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7800 XT is built on the Navi 32 chip with RDNA 3.0 architecture, fabricated on a 5 nm process at TSMC with 28,100 million transistors. It features 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 624.1 GB/s. The memory clock runs at 2438 MHz with 19.5 Gbps effective. The GPU's base clock is 1295 MHz, with a boost clock of 2430 MHz and a game clock of 2124 MHz. The 16 GB VRAM capacity is generous for a 2014 MMORPG; Archeage's textures and assets are unlikely to exceed even 8 GB at 4K Ultra, so the memory size is not a limiting factor in these measurements.
The GPU's benchmark results show a 3DMark Steel Nomad DX12 score of 4,157, a Geekbench Vulkan score of 143,060, and a Passmark G3D score of 24,176. It sits in the 76th percentile against all tested GPUs, with an average benchmark score of 32,619. The nearest rivals are the AMD FirePro S9300 X2 (32,540, 0.2% slower), NVIDIA P104-100 (32,747, 0.4% faster), and NVIDIA T600 Mobile (32,849, 0.7% faster). These deltas are negligible in aggregate terms, but the RDNA 3.0 architecture's shading units (3,840), TMUs (240), and ROPs (96) determine real-world rasterization performance.
In Archeage, the GPU's role is evident from the measured FPS. The 1080p Low result of 188.6 FPS shows the GPU can push high frame rates when the render load is light. The step to Medium at 1080p costs 18.7 FPS, and High costs an additional 57.7 FPS — the latter is a substantial hit that points to specific rendering features (likely shadows, post-processing, or draw distance) that tax the GPU's compute units. The Ultra preset at 4K (27.4 FPS) shows that the GPU's 37.32 TFLOPS FP32 throughput is insufficient for the game's heaviest settings at 4K, even with 16 GB of VRAM available. The pixel rate of 233.3 GPixel/s and texture rate of 583.2 GTexel/s are solid, but Archeage's engine appears to have inefficiencies that prevent the RX 7800 XT from achieving the frame rates its raw specs would suggest. The 600 W suggested PSU and dual-slot design are typical for this class, and the PCIe 4.0 x16 interface provides ample bandwidth for the game's data transfer needs.
Hardware Specifications
Intel Core i7-12700K
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + AMD Radeon RX 7800 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.6 |
| 3840x2160 | Medium | 62.5 |
| 3840x2160 | High | 46.8 |
| 3840x2160 | Ultra | 27.4 |
| 2560x1440 | Low | 127.1 |
| 2560x1440 | Medium | 111.8 |
| 2560x1440 | High | 75.5 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 188.6 |
| 1920x1080 | Medium | 169.9 |
| 1920x1080 | High | 112.2 |
| 1920x1080 | Ultra | 77.9 |
Archeage with ii7-12700K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 7800 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-12700K + RX 7800 XT
Explore FPS benchmarks for other games using this same hardware combination.