Allods Online
This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 83 | 106 | 116 |
| 1440p QHD | 92 | 110 | 132 | 144 |
| 1080p Full HD | 107 | 128 | 153 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-9400 + NVIDIA GeForce RTX 5090, In-Depth Analysis
# Allods Online with Intel Core i5-9400 + NVIDIA GeForce RTX 5090
The benchmark data for Allods Online pairs a six-core Intel Core i5-9400 from the Coffee Lake Refresh generation with NVIDIA's flagship GeForce RTX 5090, a combination that yields a combo rank of 1488 out of 3670 tested configurations. The CPU operates with a base clock of 2.90 GHz and a boost clock of 4.10 GHz, while the GPU runs at a base of 2017 MHz with a boost of 2407 MHz. Across twelve measured frame-rate rows spanning three resolutions and four quality settings, the data reveals a system that is heavily influenced by the aging processor, with the RTX 5090's immense compute resources frequently held in check by the i5-9400's six threads.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-9400 provides 6 cores and 6 threads, a configuration that lacks simultaneous multithreading. This means the CPU can handle exactly six concurrent threads, which is a significant constraint for a modern MMORPG like Allods Online, where large player gatherings, persistent world events, and complex UI elements often create substantial single-thread and multi-thread workloads. The base clock of 2.90 GHz and boost clock of 4.10 GHz are modest by contemporary standards, and the processor's 9 MB of shared L3 cache and dual-channel DDR4 memory support with 42.7 GB/s bandwidth reflect its 2018-era design.
Benchmark scores for this CPU place it in the 47th percentile among all tested processors, indicating it sits near the middle of the performance distribution. Its average benchmark score of 2254 is nearly identical to its nearest rivals: the Intel Core i7-1068NG7 scores 2259 (0.2% higher), the Intel Core i7-10710U scores 2248 (0.3% lower), the AMD Ryzen 5 PRO 1500 scores 2246 (0.4% lower), and the Intel Core i3-10305 scores 2264 (0.4% higher). These delta percentages are all within one percent, showing that the i5-9400 is essentially performance-equivalent to these four alternatives in general compute tasks, despite coming from an older generation.
In the context of Allods Online, the CPU's limitations become apparent when examining the measured FPS data. At 1080p Low settings, the system achieves 168 FPS, but at 1080p Ultra, it drops to 107 FPS. This 61 FPS spread across settings at the same resolution suggests that the CPU is struggling to feed the RTX 5090 with enough draw calls and game logic updates as graphical quality increases. The GPU's 32 GB of GDDR7 memory and 21760 shading units are vastly overprovisioned for a game from 2010, meaning the bottleneck shifts decisively toward the processor. The 6-core, 6-thread configuration, while adequate for basic productivity, lacks the thread count needed to fully utilize a GPU that ranks in the 92nd percentile among all graphics cards.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the combo rank of the Intel Core i5-9400 with the NVIDIA GeForce RTX 5090 in Allods Online?
A: This combination ranks 1488th out of 3670 tested combos, placing it in the 59th percentile of all configurations tested for this game. The rank reflects a pairing where the CPU's 47th percentile standing and the GPU's 92nd percentile standing create a significant imbalance.
Q: How does the Intel Core i5-9400 compare to its nearest rival processors in average benchmark score?
A: The i5-9400 has an average benchmark score of 2254, which is within 0.4% of all four nearest rivals. The Intel Core i7-1068NG7 scores 2259 (0.2% higher), the Intel Core i7-10710U scores 2248 (0.3% lower), the AMD Ryzen 5 PRO 1500 scores 2246 (0.4% lower), and the Intel Core i3-10305 scores 2264 (0.4% higher). This indicates the CPU is well-matched to its direct competitors in raw compute performance.
Q: What is the highest average FPS recorded for this combo in Allods Online, and at what settings?
A: The highest average FPS is 168, achieved at 1920x1080 resolution with Low settings. At the same resolution, Medium settings yield 153 FPS, High settings yield 128 FPS, and Ultra settings yield 107 FPS, showing a consistent decline as quality increases.
Q: What is the lowest average FPS recorded, and what does it indicate about system balance?
A: The lowest average FPS is 52, recorded at 3840x2160 resolution with Ultra settings. This is less than one-third of the peak 168 FPS at 1080p Low, and it indicates that the combination of 4K resolution and Ultra settings creates a workload that exceeds what this CPU-GPU pairing can handle smoothly.
Q: Does the RTX 5090 show a performance advantage over its nearest GPU rivals in benchmark scores?
A: The RTX 5090 has an average benchmark score of 79842, which is very close to its nearest rivals. The NVIDIA Tesla P100 PCIe 16 GB scores 79605 (0.3% lower), the NVIDIA Tesla P100 PCIe 12 GB scores 79396 (0.6% lower), the AMD Radeon RX 6850M XT scores 78940 (1.1% lower), and the AMD Radeon Pro Vega 64X scores 80959 (1.4% higher). The largest delta is just 1.4%, showing the RTX 5090 is statistically tied with these GPUs in average compute benchmarks.
Q: What memory bandwidth does the RTX 5090 provide, and how does that compare to the CPU's memory bandwidth?
A: The RTX 5090 offers 1.79 TB/s of memory bandwidth across a 512-bit bus using 32 GB of GDDR7 memory. The Intel Core i5-9400, by contrast, provides 42.7 GB/s of dual-channel DDR4 bandwidth. This represents a 42x difference in memory throughput, which is typical for a discrete GPU paired with a mainstream desktop CPU, but it underscores how the CPU can become the limiting factor in frame delivery.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Examining the measured FPS across resolutions reveals a consistent pattern of decline that points to a GPU-bound scenario at higher resolutions, but with CPU limitations emerging at lower resolutions. At Low settings, the system produces 168 FPS at 1920x1080, 144 FPS at 2560x1440, and 116 FPS at 3840x2160. This represents a 14.3% drop from 1080p to 1440p, and a 31.0% drop from 1080p to 4K. At High settings, the figures are 128 FPS at 1080p, 110 FPS at 1440p, and 83 FPS at 4K—drops of 14.1% and 35.2% respectively. Medium settings show 153 FPS at 1080p, 132 FPS at 1440p, and 106 FPS at 4K, with drops of 13.7% and 30.7%.
The Ultra settings row tells a different story, with 107 FPS at 1080p, 92 FPS at 1440p, and 52 FPS at 4K. The 1080p to 1440p drop is 14.0%, but the 1440p to 4K drop is 43.5%, which is much steeper than the other settings. This suggests that at Ultra quality, the game's visual features—likely including higher-resolution shadows, more complex lighting, and denser particle effects—create a significant GPU workload that scales superlinearly with pixel count. The fact that 1080p Ultra only reaches 107 FPS, while 1080p Low reaches 168 FPS, indicates that at 1080p, the CPU is still able to push frames reasonably well, but the GPU's workload at Ultra brings the system into a more balanced state where neither component is completely dominant.
The overall pattern—where the FPS drop from 1080p to 1440p is consistently around 14%, but the drop to 4K varies from 31% to 44% depending on settings—suggests that at 1080p and 1440p, the CPU is the primary limiter, capping performance at values that don't scale fully with GPU capability. At 4K, the GPU becomes the bottleneck, with the RTX 5090's massive compute resources being taxed by the higher pixel count. The fact that 4K Low (116 FPS) is higher than 1080p Ultra (107 FPS) reinforces this interpretation: the CPU can deliver around 107-168 FPS depending on settings, but the GPU's frame rate ceiling at 4K is lower than what the CPU can provide at 1080p.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-9400 paired with the NVIDIA GeForce RTX 5090 achieves a combo rank of 1488 out of 3670 tested configurations in Allods Online. This places the combo in the 59.5th percentile, meaning it outperforms roughly 59% of all tested combinations while being outperformed by 41%. Given that the RTX 5090 is among the most powerful GPUs available, ranking in the 92nd percentile of all GPUs, this mid-tier combo rank is primarily a consequence of the CPU's modest performance.
The CPU's 47th percentile standing, combined with the GPU's 92nd percentile, creates a pairing where the lower-performing component drags the overall result down. In a game like Allods Online, which was released in 2010 and likely relies more heavily on single-threaded CPU performance for game logic and network processing, the i5-9400's single-core benchmark scores—935 in Cinebench R23 single-core and 1389 in Geekbench single-core—are adequate but not exceptional. The combo rank of 1488 suggests that many configurations with newer or higher-end CPUs, even when paired with weaker GPUs, are able to achieve better overall frame rates in this specific title.
The nearest rival CPUs to the i5-9400, all within 0.4% of its average benchmark score, would likely produce very similar combo ranks when paired with the same GPU. The data shows that this combo is solidly mid-pack, not a top-tier performer despite the flagship GPU, and not a bottom-tier performer despite the aging CPU. The 6-core, 6-thread configuration without hyper-threading is a notable weakness for a game that may benefit from additional threads for background tasks, asset streaming, and player entity updates.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 is a Blackwell 2.0 architecture GPU built on a 5 nm process at TSMC, containing 92,200 million transistors on a 750 mm² die. It features 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of memory bandwidth. The GPU operates at a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). With 21760 shading units, 680 texture mapping units, and 176 render output units, the RTX 5090 delivers 104.8 TFLOPS of FP32 compute and a pixel rate of 423.6 GPixel/s.
In Allods Online, this GPU's capabilities are vastly underutilized at lower resolutions and settings. At 1080p Low, the system achieves 168 FPS, which is likely near the CPU's maximum frame delivery rate rather than the GPU's maximum rendering rate. The RTX 5090's 32 GB VRAM is far more than any 2010-era game would require, and the 1.79 TB/s bandwidth is overkill for a title that was designed for much older hardware. The GPU's benchmark performance, with an average score of 79842 and a 92nd percentile ranking, places it near the top of all GPUs, yet in this game, it is often waiting for the CPU to send it work.
The GPU's measured FPS numbers show that it can deliver 116 FPS at 4K Low and 83 FPS at 4K High, which are respectable figures for 4K gaming. However, the drop to 52 FPS at 4K Ultra indicates that the game's Ultra preset includes effects that are particularly demanding on the GPU, possibly including high-resolution shadow maps, ambient occlusion, or anti-aliasing techniques that scale heavily with resolution. The RTX 5090's 176 ROPs and 680 TMUs are likely sufficient for these tasks, but the game engine's age may prevent it from efficiently utilizing the GPU's modern feature set, including ray tracing cores and tensor cores, which are present but likely unused by this title.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides twelve distinct data points across three resolutions and four quality settings. At 1920x1080, the system delivers 168 FPS at Low, 153 FPS at Medium, 128 FPS at High, and 107 FPS at Ultra. The Medium setting includes min and max FPS values of 130 and 177, respectively, indicating a 47 FPS range during gameplay. At 2560x1440, the figures are 144 FPS at Low, 132 FPS at Medium, 110 FPS at High, and 92 FPS at Ultra. The Medium setting at 1440p shows a min of 112 FPS and a max of 151 FPS, a 39 FPS range. At 3840x2160, the system achieves 116 FPS at Low, 106 FPS at Medium, 83 FPS at High, and 52 FPS at Ultra. The Medium setting at 4K has a min of 90 FPS and a max of 122 FPS, a 32 FPS range.
The progression from Low to Ultra at each resolution shows a consistent pattern of degradation. At 1080p, the drop from Low to Ultra is 61 FPS (168 to 107), a 36.3% reduction. At 1440p, the drop is 52 FPS (144 to 92), a 36.1% reduction. At 4K, the drop is 64 FPS (116 to 52), a 55.2% reduction. The much larger relative drop at 4K highlights that the Ultra preset's additional GPU workload becomes more punishing at higher resolutions, where the pixel count increases the cost of every effect.
The Medium settings row is the only one with min and max FPS data, and it shows that the frame time consistency is better at lower resolutions. The 1080p Medium spread of 47 FPS (130-177) represents a 36.2% variation from min to max, while the 1440p Medium spread of 39 FPS (112-151) is a 34.8% variation, and the 4K Medium spread of 32 FPS (90-122) is a 35.6% variation. These similar ratios suggest that the game's frame pacing is relatively stable regardless of resolution, with the absolute FPS shifting down as pixel count increases.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset appears to offer the most balanced experience across all resolutions. At 1080p Medium, the system delivers 153 FPS with a min of 130 FPS and a max of 177 FPS. The 130 FPS minimum is well above the 60 FPS threshold for smooth gameplay, and the 153 average provides headroom for demanding scenes. At 1440p Medium, the 132 FPS average with a 112 FPS minimum remains highly playable, and the visual quality improvement from 1080p to 1440p is noticeable. At 4K Medium, the 106 FPS average with a 90 FPS minimum is still smooth, though the minimum dips below 100 FPS, which may be perceptible on high-refresh-rate displays.
The High preset offers a modest visual upgrade over Medium at the cost of 25 FPS at 1080p (128 vs 153), 22 FPS at 1440p (110 vs 132), and 23 FPS at 4K (83 vs 106). The High preset's 83 FPS at 4K is still above 60 FPS, making it a viable option for players who prioritize visual fidelity and have a 60 Hz or 75 Hz display. However, the Low preset, while delivering the highest frame rates (168 FPS at 1080p, 144 FPS at 1440p, 116 FPS at 4K), likely sacrifices too much visual quality for a game that is over a decade old and may already look dated at maximum settings.
The Ultra preset is the only setting that falls below 60 FPS, with 52 FPS at 4K, and it also reduces 1080p performance to 107 FPS. Given that the jump from High to Ultra at 4K costs 31 FPS (83 to 52), a 37.3% reduction, and the visual differences between High and Ultra in a 2010 MMORPG are likely minimal, Ultra is not recommended for this combo. The data indicates that Medium at 1440p or 4K provides the best combination of frame rate and visual quality, with the 132 FPS at 1440p and 106 FPS at 4K both offering smooth gameplay while maintaining reasonable graphical fidelity. For players with 144 Hz displays, 1080p Medium (153 FPS) is the only setting that can approach the refresh rate, while 1440p Medium (132 FPS) is close enough that the remaining 12 FPS gap is unlikely to be noticeable in a slower-paced MMORPG.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5090 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 83.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 132.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 168.0 |
| 1920x1080 | Medium | 153.0 |
| 1920x1080 | High | 128.0 |
| 1920x1080 | Ultra | 107.0 |
Allods Online with ii5-9400 + Other GPUs
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