Allods Online

Allods Online

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 18 28 36
1440p QHD 21 34 53 68
1080p Full HD 34 53 85 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 28
3840x2160 High 18
3840x2160 Ultra 11
2560x1440 Low 68
2560x1440 Medium 53
2560x1440 High 34
2560x1440 Ultra 21
1920x1080 Low 108
1920x1080 Medium 85
1920x1080 High 53
1920x1080 Ultra 34

Allods Online with Intel Core i5-14400F + Intel Arc B370, In-Depth Analysis

The Intel Core i5-14400F and Intel Arc B370 pairing in Allods Online yields a combination that ranks at 2559 out of 2775 tested configurations, placing it in the bottom 8% of the database. The measured data reveals a system heavily constrained by its graphics component, with CPU performance that far outstrips what the integrated-class GPU can deliver in this MMORPG.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14400F is a 10-core, 16-thread processor from the Core 14th Gen family, built on Intel's Raptor Lake architecture and fabricated on a 10 nm process. It operates with a base clock of 2.50 GHz and a boost clock of 4.70 GHz, with a 65 W TDP and support for both DDR4 and DDR5 memory across a dual-channel bus. The chip carries 20 MB of shared L3 cache, with 1.25 MB of L2 per core and 80 KB of L1 per core, and its PCIe Gen 5 interface provides 16 CPU lanes.

Synthetic benchmarks place this CPU firmly in the upper tier of processors. Its Cinebench R23 multi-core score of 21645 and single-core score of 3055 reflect strong throughput for a mid-range desktop part. Geekbench results show 11268 multi-core and 2058 single-core, while PassMark multi-thread reaches 25470 and single-thread 3701. The processor's average benchmark score of 32279 places it at the 83rd percentile among all CPUs, with nearest rivals including the AMD Ryzen 7 PRO 8840U (0.1% ahead at 32233), Intel Core i9-11900 (0.2% ahead at 32226), AMD Ryzen 7 6800HS (0.2% behind at 32354), and Intel Core i7-12800H (0.5% ahead at 32121).

In Allods Online, the CPU's capability is largely academic. The measured frame rates across all resolutions and settings are low enough that the processor is never the binding constraint. Even at 1080p Low, where the system produces 108 FPS average, the CPU has ample headroom. The game's MMORPG nature typically involves numerous players and entities on screen, which can stress processor threads, but the i5-14400F's 16 threads and 20 MB L3 cache provide far more compute than the Arc B370 can feed. The data supports this interpretation: going from 1080p to 1440p at Low settings drops average FPS from 108 to 68 (a 37% reduction), while moving from 1440p to 4K at Low further drops to 36 FPS (another 47% reduction). These steep scaling losses with resolution point to GPU saturation, not CPU limits.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, fabricated on a 3 nm process by Intel. It runs with a base clock of 300 MHz and a boost clock of 2400 MHz, with system-shared memory that has no dedicated VRAM, bus width, or bandwidth of its own—all memory characteristics are system dependent. The GPU contains 1280 shading units, 40 texture mapping units, 20 ROPs, and 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and FP32 performance is 6.144 TFLOPS. The TDP is rated at 25 W, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

This GPU's benchmark presence is minimal. Its only recorded test is 3DMark Steel Nomad DX12, where it scores 1184, placing it at the 5th percentile among all GPUs. Nearest rivals include the ATI Mobility Radeon HD 5570 (0.2% ahead at 1186), ATI Radeon HD 5770 (0.5% ahead at 1190), AMD Radeon HD 7650M (0.7% ahead at 1192), and AMD FirePro M2000 (1.4% behind at 1168). The Arc B370's average benchmark score of 1184 puts it in the company of legacy discrete mobile and entry-level desktop parts from over a decade ago.

In Allods Online, the GPU is the clear bottleneck. The measured data shows that even at the lowest settings, the system struggles to maintain high frame rates at higher resolutions. At 1080p Low, the average FPS of 108 is the only triple-digit result in the entire dataset. Moving to 1440p Low drops to 68 FPS, and at 4K Low it falls to 36 FPS. The Ultra preset is nearly unplayable at any resolution, with 34 FPS at 1080p, 21 FPS at 1440p, and just 11 FPS at 4K. These results are consistent with a GPU that has no dedicated VRAM and relies on system memory, limiting its effective bandwidth for texture-heavy scenes typical of MMORPG environments.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data spans four settings presets—Low, Medium, High, and Ultra—across three resolutions. The Medium preset offers the most balanced experience, providing a substantial improvement over Low while remaining playable at lower resolutions. At 1080p, Medium delivers 85 FPS average with a minimum of 72 FPS and maximum of 97 FPS. This is a 21% reduction from Low's 108 FPS but still comfortably above typical playability thresholds. At 1440p, Medium maintains 53 FPS average with 45 FPS minimum and 61 FPS maximum, which remains playable for most users. The 4K Medium result of 28 FPS average with 24 FPS minimum and 32 FPS maximum is borderline but shows the GPU's limits.

High settings are also viable at 1080p, with 53 FPS average, but this drops to 34 FPS at 1440p and 18 FPS at 4K—the latter being too low for smooth gameplay. Ultra settings are not recommended at any resolution; even at 1080p, the 34 FPS average is below what most players would accept for a responsive MMORPG experience. The gap between Medium and Ultra is stark: at 1080p, Ultra is 60% slower than Medium, while at 1440p the gap widens to 60% (53 vs 21 FPS), and at 4K Ultra delivers only 11 FPS compared to Medium's 28 FPS.

For the best experience, the data points to 1080p Medium as the sweet spot. The 85 FPS average with a 72 FPS minimum ensures frame pacing remains consistent, and the 97 FPS maximum shows headroom for less demanding scenes. Players prioritizing higher resolution should consider 1440p Low (68 FPS) over 1440p Medium (53 FPS), as the visual difference between Low and Medium may not justify a 22% performance loss on this GPU. The 4K Low result of 36 FPS is technically playable but will feel sluggish during intense combat or crowded areas.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of Intel Core i5-14400F and Intel Arc B370 ranks 2559 out of 2775 tested combos in Allods Online. This places the pairing in the bottom 7.8% of all configurations tested in the database, reflecting a significant mismatch between the CPU and GPU components. The CPU alone sits at the 83rd percentile among all processors, while the GPU sits at the 5th percentile among all graphics cards—a disparity that explains the poor overall ranking.

The rank of 2559 means that 2558 other CPU-GPU combinations achieved higher average frame rates in this game. Given the CPU's strong synthetic scores, the bottleneck is almost entirely attributable to the Arc B370. The data shows that the CPU's performance class is wasted in this pairing, as the GPU cannot translate the processor's compute capability into playable frame rates at higher settings or resolutions. The rank is consistent with what the individual component percentiles would predict: a top-tier CPU paired with a bottom-tier GPU yields a bottom-tier gaming result.

Comparisons to other combos in the database are not directly available, but the delta between the CPU's 83rd percentile and the GPU's 5th percentile creates a situation where the overall combo rank closely mirrors the GPU's standing rather than the CPU's. This is typical of GPU-bound scenarios, where the graphics component determines the ceiling for frame rates. The combo rank of 2559 out of 2775 indicates that most other pairings, even those with weaker CPUs, outperform this configuration because they include more capable GPUs.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling pattern in the measured data reveals a classic GPU-bound signature. At Low settings, the average FPS drops from 108 at 1080p to 68 at 1440p (a 37% decrease) and then to 36 at 4K (a 47% decrease from 1440p). This steep, consistent decline with increasing resolution indicates the GPU is the limiting factor—CPU-bound scenarios typically show much smaller frame rate drops when resolution increases, because the processor's workload remains constant regardless of pixel count.

At Medium settings, the pattern is similar but slightly less steep: 85 FPS at 1080p, 53 FPS at 1440p (38% drop), and 28 FPS at 4K (47% drop). The High preset shows 53 FPS at 1080p, 34 FPS at 1440p (36% drop), and 18 FPS at 4K (47% drop). The Ultra preset exhibits the most dramatic scaling: 34 FPS at 1080p, 21 FPS at 1440p (38% drop), and 11 FPS at 4K (48% drop). Across all settings, the 1080p-to-1440p drop is consistently around 36–38%, and the 1440p-to-4K drop is consistently around 47–48%.

This consistent scaling pattern is a strong indicator that the Arc B370's rendering pipeline is saturated. The 4K results are particularly telling: even at Low settings, 4K produces only 36 FPS, which is below the 60 FPS target most players expect. The GPU's lack of dedicated VRAM means it must share system memory bandwidth, which becomes increasingly inadequate as resolution increases and memory access patterns become more demanding. The CPU's performance is effectively irrelevant to these scaling losses; the i5-14400F could handle far higher frame rates if the GPU were capable of delivering them.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the dataset includes all four settings presets. Low settings yield an average of 108 FPS with no recorded minimum or maximum. Medium settings produce 85 FPS average, with a minimum of 72 FPS and maximum of 97 FPS. High settings reduce the average to 53 FPS, again without min/max data. Ultra settings drop further to 34 FPS average. This resolution is the only one where any preset reaches the 100 FPS threshold, and it is the only resolution where Medium exceeds 80 FPS.

At 2560x1440, Low settings average 68 FPS, Medium averages 53 FPS (with 45 FPS minimum and 61 FPS maximum), High averages 34 FPS, and Ultra averages 21 FPS. The Medium preset at 1440p is the only configuration in the dataset that provides both a 45 FPS minimum and a 53 FPS average, making it the most consistently playable option above 1080p. The 21 FPS Ultra result at this resolution is a 38% reduction from the 34 FPS at 1080p Ultra, following the same scaling pattern seen across other settings.

At 3840x2160, the results are uniformly low. Low settings average 36 FPS, Medium averages 28 FPS (with 24 FPS minimum and 32 FPS maximum), High averages 18 FPS, and Ultra averages 11 FPS. The 4K Medium result of 28 FPS with a 24 FPS minimum represents the only 4K configuration that stays above 20 FPS at its minimum. The 11 FPS Ultra result is the lowest in the entire dataset, confirming that this resolution and settings combination is not viable for gameplay.

The complete dataset shows that the system's playable envelope is limited to 1080p across all settings (34–108 FPS) and 1440p at Low or Medium (53–68 FPS). High settings at 1440p produce 34 FPS, which matches the 1080p Ultra result—suggesting that the GPU's rendering load at 1440p High is equivalent to 1080p Ultra. The 4K resolution is only marginally playable at Low (36 FPS) and Medium (28 FPS), with High and Ultra falling below 20 FPS.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + Intel Arc B370 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 28.0
3840x2160 High 18.0
3840x2160 Ultra 11.0
2560x1440 Low 68.0
2560x1440 Medium 53.0
2560x1440 High 34.0
2560x1440 Ultra 21.0
1920x1080 Low 108.0
1920x1080 Medium 85.0
1920x1080 High 53.0
1920x1080 Ultra 34.0

Allods Online with ii5-14400F + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B370 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii5-14400F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.