GPU Comparison
GEFORCE
NVIDIA GeForce GTX 465
CORE STATE
GF100
VRAM
1024 MB
CLOCK SPEED
—
TDP
200 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
VS
GEFORCE
RTX A3000 Mobile
CORE STATE
GA104
VRAM
6 GB
CLOCK SPEED
1230 MHz
TDP
70 W
BUS WIDTH
192 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 465
RTX A3000 Mobile
Core Specs
Shading Units
352
4,096
+1063.6%
Shaders
352
4,096
+1063.6%
TMUs
44
128
+190.9%
ROPs
32
64
+100.0%
SM Count
11
32
+190.9%
Clocks
Base Clock
—
600 MHz
Boost Clock
—
1230 MHz
GPU Clock
608 MHz
—
Shader Clock
1215 MHz
—
Memory Clock
802 MHz
3.2 Gbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
1024 MB
6 GB
VRAM (MB)
1,024
6,144
+500.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
102.7 GB/s
264.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
512 KB
4 MB
Performance
Pixel Rate
13.38 GPixel/s
78.72 GPixel/s
Texture Rate
26.75 GTexel/s
157.4 GTexel/s
FP32 (TFLOPS)
855.4 GFLOPS
10.08 TFLOPS
FP64 (TFLOPS)
106.9 GFLOPS (1:8)
157.4 GFLOPS (1:64)
FP16 (TFLOPS)
—
10.08 TFLOPS (1:1)
AI/RT
RT Cores
—
32
Tensor Cores
—
128
Power
TDP
200 W
70 W
TDP (W)
200
70
-65.0%
Suggested PSU
550 W
—
Power Connectors
2x 6-pin
None
Architecture
Architecture
Fermi
Ampere
GPU Name
GF100
GA104
Generation
GeForce 400
Ampere-MW
(Ax000)
Process Size
40 nm
8 nm
Transistors
3,100 million
17,400 million
Die Size
529 mm²
392 mm²
Foundry
TSMC
Samsung
Density
5.9M / mm²
44.4M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.0
8.6
Shader Model
5.1
6.8
Physical
Slot Width
Dual-slot
—
Length
241 mm
9.5 inches
—
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 4.0 x16
Other
Launch Price
279 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 200
Quadro Turing-M
Successor
GeForce 500
Ada-MW