GPU Comparison

Intel
GPU

Intel UHD Graphics P630

CORE STATE Comet Lake GT2
VRAM System Shared
CLOCK SPEED 1200 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE Generation 9.5
nm
PROCESS 14 nm+++
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5080

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2617 MHz
TDP 360 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
5,111
235,901
geekbench_vulkan
5,628
255,450
3dmark_3dmark_steel_nomad_dx12
N/A
8,637
passmark_directx_10
N/A
208
passmark_directx_11
N/A
324
passmark_directx_12
N/A
151
passmark_directx_9
N/A
389
passmark_g2d
N/A
1,415
passmark_g3d
N/A
36,565
passmark_gpu_compute
N/A
21,789

Analysis: Intel UHD Graphics P630 vs NVIDIA GeForce RTX 5080

If analyzing Radeon RTX 5080 to Intel UHD Graphics P630, a performance gap gets quickly visible. Radeon RTX 5080 takes the top spot in nearly most game we conducted. The gap is substantial sufficiently to change practical rendering performance. Players should observe enhanced visuals. The verdict is obvious.

When it comes to hardware ray tracing, Radeon RTX 5080 pulls significantly beyond of Intel UHD Graphics P630. The RT hardware process intensive reflection computations considerably more efficiently. Gamers seeking next-gen effects should strongly favor Radeon RTX 5080. The real-time ray tracing performance is significant. Contemporary AAA games continually take advantage of hardware RT effects.

Intel UHD Graphics P630 isn't dismissed altogether, however the frame rate deficit compared to Radeon RTX 5080 is tough to ignore. In price-aware buyers, Intel UHD Graphics P630 may yet make a choice if the smaller cost accounts for the reduced capabilities. That said, for peak visual capability, Radeon RTX 5080 remains the clear victor. This conclusion is evident. Speed chasers would shift toward Radeon RTX 5080.

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics P630
RTX 5080
Core Specs
Shading Units
192
10,752 +5500.0%
Shaders
192
10,752 +5500.0%
TMUs
24
336 +1300.0%
ROPs
3
112 +3633.3%
SM Count
84
Execution Units
24
Clocks
Base Clock
350 MHz
2295 MHz
Boost Clock
1200 MHz
2617 MHz
Memory Clock
System Shared
1875 MHz 30 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
960.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
64 MB
Performance
Pixel Rate
3.600 GPixel/s
293.1 GPixel/s
Texture Rate
28.80 GTexel/s
879.3 GTexel/s
FP32 (TFLOPS)
460.8 GFLOPS
56.28 TFLOPS
FP64 (TFLOPS)
115.2 GFLOPS (1:4)
879.3 GFLOPS (1:64)
FP16 (TFLOPS)
921.6 GFLOPS (2:1)
56.28 TFLOPS (1:1)
AI/RT
RT Cores
84
Tensor Cores
336
Power
TDP
15 W
360 W
TDP (W)
15
360 +2300.0%
Suggested PSU
750 W
Power Connectors
1x 16-pin
Architecture
Architecture
Generation 9.5
Blackwell 2.0
GPU Name
Comet Lake GT2
GB203
Generation
HD Graphics-W (Comet Lake)
GeForce 50
Process Size
14 nm+++
5 nm
Transistors
45,600 million
Die Size
378 mm²
Foundry
Intel
TSMC
Density
120.6M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.5
6.9
Physical
Slot Width
IGP
Dual-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Outputs
Motherboard Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Launch Price
999 USD
Production
End-of-life
Active
Predecessor
GeForce 40
Successor
GeForce 60
View UHD Graphics P630 Details View GeForce RTX 5080 Details