GPU Comparison
GEFORCE
NVIDIA GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
VS
GEFORCE
Quadro M2000M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1137 MHz
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
RTX 5050 Mobile
Quadro M2000M
Core Specs
Shading Units
2,560
640
-75.0%
Shaders
2,560
640
-75.0%
TMUs
80
40
-50.0%
ROPs
32
16
-50.0%
SM Count
20
—
Clocks
Base Clock
1020 MHz
1098 MHz
Boost Clock
1500 MHz
1137 MHz
Memory Clock
1500 MHz
24 Gbps effective
1253 MHz
5 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096
-50.0%
Memory Type
GDDR7
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
384.0 GB/s
80.19 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SMM)
L2 Cache
32 MB
2 MB
Performance
Pixel Rate
48.00 GPixel/s
18.19 GPixel/s
Texture Rate
120.0 GTexel/s
45.48 GTexel/s
FP32 (TFLOPS)
7.680 TFLOPS
1,455.4 GFLOPS
FP64 (TFLOPS)
120.0 GFLOPS (1:64)
45.48 GFLOPS (1:32)
FP16 (TFLOPS)
7.680 TFLOPS (1:1)
—
AI/RT
RT Cores
20
—
Tensor Cores
80
—
Power
TDP
50 W
55 W
TDP (W)
50
55
+10.0%
Power Connectors
None
None
Architecture
Architecture
Blackwell 2.0
Maxwell
GPU Name
GB207
GM107
Generation
GeForce 50 Mobile
Quadro Maxwell-M
(Mx000M)
Process Size
5 nm
28 nm
Transistors
16,900 million
1,870 million
Die Size
149 mm²
148 mm²
Foundry
TSMC
TSMC
Density
113.4M / mm²
12.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
5.0
Shader Model
6.8
6.7 (5.1)
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
MXM-A (3.0)
Other
Production
Active
End-of-life
Predecessor
GeForce 40 Mobile
Quadro Kepler-M
Successor
—
Quadro Pascal-M