GPU Comparison
GEFORCE
NVIDIA GeForce MX550
CORE STATE
TU117SB
VRAM
2 GB
CLOCK SPEED
1320 MHz
TDP
25 W
BUS WIDTH
64 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2021
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
MX550
RTX 5050 Mobile
Core Specs
Shading Units
1,024
2,560
+150.0%
Shaders
1,024
2,560
+150.0%
TMUs
32
80
+150.0%
ROPs
16
32
+100.0%
SM Count
16
20
+25.0%
Clocks
Base Clock
1065 MHz
1020 MHz
Boost Clock
1320 MHz
1500 MHz
Memory Clock
1500 MHz
12 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192
+300.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
128 bit
Bandwidth
96.00 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
21.12 GPixel/s
48.00 GPixel/s
Texture Rate
42.24 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
2.703 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
42.24 GFLOPS (1:64)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
2.703 TFLOPS (1:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
25 W
50 W
TDP (W)
25
50
+100.0%
Power Connectors
None
None
Architecture
Architecture
Turing
Blackwell 2.0
GPU Name
TU117SB
GB207
Generation
GeForce MX
(5xx)
GeForce 50 Mobile
Process Size
12 nm
5 nm
Transistors
4,700 million
16,900 million
Die Size
200 mm²
149 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
113.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
12.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile