GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 4090 D

CORE STATE AD102
VRAM 24 GB
CLOCK SPEED 2520 MHz
TDP 425 W
BUS WIDTH 384 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
7,896
278,621
geekbench_vulkan
9,019
246,941
3dmark_3dmark_steel_nomad_dx12
N/A
8,587

Analysis: NVIDIA GeForce MX330 vs NVIDIA GeForce RTX 4090 D

Analyzing the test data for RTX 4090 (NVIDIA) and NVIDIA GeForce MX330 from NVIDIA, a definite trend unfolds. RTX 4090 (NVIDIA) reliably provides superior frame rates in the testing. The performance advantage ranges from noticeable to outstanding depending on the specific benchmark. Such consistency speaks to underlying architectural superiority. Buyers prioritizing gaming performance would pay attention.

For ray tracing, RTX 4090 (NVIDIA) leaps even more beyond of NVIDIA GeForce MX330 from NVIDIA. Its specialized accelerators execute heavy reflection computations more effectively. Gamers wanting premium effects will certainly favor RTX 4090 (NVIDIA). This RT performance is considerable. Modern AAA games more and more utilize hardware RT features.

When users considering a purchase determination, RTX 4090 (NVIDIA) stands as the suggested pick. The reliable benchmark edge over NVIDIA GeForce MX330 from NVIDIA positions it the more logical investment for gaming-focused users. Consider your particular workloads, though the data guides toward RTX 4090 (NVIDIA). Form an wise selection. This performance gap is real and substantial.

DETAILED SPECIFICATIONS

SPECIFICATION
MX330
RTX 4090 D
Core Specs
Shading Units
384
14,592 +3700.0%
Shaders
384
14,592 +3700.0%
TMUs
24
456 +1800.0%
ROPs
16
176 +1000.0%
SM Count
3
114 +3700.0%
Clocks
Base Clock
1531 MHz
2280 MHz
Boost Clock
1594 MHz
2520 MHz
Memory Clock
1752 MHz 7 Gbps effective
1313 MHz 21 Gbps effective
Memory
Memory Size
2 GB
24 GB
VRAM (MB)
2,048
24,576 +1100.0%
Memory Type
GDDR5
GDDR6X
Memory Bus
64 bit
384 bit
Bandwidth
56.06 GB/s
1.01 TB/s
Cache
L1 Cache
48 KB (per SM)
128 KB (per SM)
L2 Cache
512 KB
72 MB
Performance
Pixel Rate
25.50 GPixel/s
443.5 GPixel/s
Texture Rate
38.26 GTexel/s
1,149.1 GTexel/s
FP32 (TFLOPS)
1,224.2 GFLOPS
73.54 TFLOPS
FP64 (TFLOPS)
38.26 GFLOPS (1:32)
1,149.1 GFLOPS (1:64)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
73.54 TFLOPS (1:1)
AI/RT
RT Cores
114
Tensor Cores
456
Power
TDP
10 W
425 W
TDP (W)
10
425 +4150.0%
Suggested PSU
800 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Pascal
Ada Lovelace
GPU Name
GP108B
AD102
Generation
GeForce MX (3xx)
GeForce 40
Process Size
14 nm
5 nm
Transistors
1,800 million
76,300 million
Die Size
74 mm²
609 mm²
Foundry
Samsung
TSMC
Density
24.3M / mm²
125.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
6.1
8.9
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Triple-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x4
PCIe 4.0 x16
Other
Launch Price
1,599 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50
View GeForce MX330 Details View GeForce RTX 4090 D Details