GPU Comparison

AMD
RADEON

AMD Radeon 890M

CORE STATE Strix Point
VRAM System Shared
CLOCK SPEED 2900 MHz
TDP 15 W
BUS WIDTH System Shared
ARCHITECTURE RDNA 3.5
nm
PROCESS 4 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 4080

CORE STATE AD103
VRAM 16 GB
CLOCK SPEED 2505 MHz
TDP 320 W
BUS WIDTH 256 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
590
6,567
geekbench_opencl
37,254
214,739
geekbench_vulkan
40,808
263,779
passmark_directx_10
33
204
passmark_directx_11
73
314
passmark_directx_12
37
132
passmark_directx_9
97
370
passmark_g2d
979
1,239
passmark_g3d
8,076
34,457
passmark_gpu_compute
4,157
20,671

Analysis: AMD Radeon 890M vs NVIDIA GeForce RTX 4080

When analyzing RTX 4080 by NVIDIA versus AMD Radeon 890M from AMD, the benchmark difference becomes quickly apparent. RTX 4080 by NVIDIA secures the advantage in virtually each game we conducted. This difference is substantial enough to affect actual visual performance. Gamers should observe better performance. The verdict is obvious.

AMD Radeon 890M from AMD is not overlooked fully, though the performance gap against RTX 4080 by NVIDIA is difficult to dismiss. In budget-conscious consumers, AMD Radeon 890M from AMD may nevertheless make a choice provided its lower cost adjusts for the lower capabilities. However, when raw rendering throughput, RTX 4080 by NVIDIA stands as the undisputed winner. This assessment is evident. Speed enthusiasts will lean toward RTX 4080 by NVIDIA.

DETAILED SPECIFICATIONS

SPECIFICATION
890M
RTX 4080
Core Specs
Shading Units
1,024
9,728 +850.0%
Shaders
1,024
9,728 +850.0%
TMUs
64
304 +375.0%
ROPs
32
112 +250.0%
Compute Units
16
SM Count
76
Clocks
Base Clock
400 MHz
2205 MHz
Boost Clock
2900 MHz
2505 MHz
Memory Clock
System Shared
1400 MHz 22.4 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
16,384
Memory Type
System Shared
GDDR6X
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
716.8 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
64 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
92.80 GPixel/s
280.6 GPixel/s
Texture Rate
185.6 GTexel/s
761.5 GTexel/s
FP32 (TFLOPS)
5.939 TFLOPS
48.74 TFLOPS
FP64 (TFLOPS)
371.2 GFLOPS (1:16)
761.5 GFLOPS (1:64)
FP16 (TFLOPS)
5.939 TFLOPS (1:1)
48.74 TFLOPS (1:1)
AI/RT
RT Cores
16
76 +375.0%
Tensor Cores
304
Power
TDP
15 W
320 W
TDP (W)
15
320 +2033.3%
Suggested PSU
700 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 3.5
Ada Lovelace
GPU Name
Strix Point
AD103
Generation
Navi III IGP (Strix Point Mobile)
GeForce 40
Process Size
4 nm
5 nm
Transistors
34,000 million
45,900 million
Die Size
233 mm²
379 mm²
Foundry
TSMC
TSMC
Density
145.9M / mm²
121.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.9
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Triple-slot
Length
310 mm 12.2 inches
Height
140 mm 5.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Launch Price
1,199 USD
Production
Active
End-of-life
Predecessor
Navi II IGP
GeForce 30
Successor
GeForce 50
View Radeon 890M Details View GeForce RTX 4080 Details