GPU Comparison
GPU
Intel UHD Graphics P750
CORE STATE
Rocket Lake
VRAM
System Shared
CLOCK SPEED
1300 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
14 nm+++
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics P750
RTX 5050 Mobile
Core Specs
Shading Units
256
2,560
+900.0%
Shaders
256
2,560
+900.0%
TMUs
64
80
+25.0%
ROPs
32
32
0.0%
SM Count
—
20
Execution Units
32
—
Clocks
Base Clock
350 MHz
1020 MHz
Boost Clock
1300 MHz
1500 MHz
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
41.60 GPixel/s
48.00 GPixel/s
Texture Rate
83.20 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
665.6 GFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
166.4 GFLOPS (1:4)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
1,331.2 GFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Blackwell 2.0
GPU Name
Rocket Lake
GB207
Generation
HD Graphics-W
(Rocket Lake)
GeForce 50 Mobile
Process Size
14 nm+++
5 nm
Transistors
—
16,900 million
Die Size
—
149 mm²
Foundry
Intel
TSMC
Density
—
113.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile