GPU Comparison

AMD
RADEON

AMD Radeon Pro 5300

CORE STATE Navi 14
VRAM 4 GB
CLOCK SPEED 1650 MHz
TDP 85 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
49,318
N/A
geekbench_opencl
38,747
7,573
geekbench_vulkan
35,793
9,019

Analysis: AMD Radeon Pro 5300 vs NVIDIA GeForce MX330

Rendering performance evaluations between the AMD AMD Radeon Pro 5300 and NVIDIA GeForce MX330 from NVIDIA demonstrate a obvious winner. the AMD AMD Radeon Pro 5300 provides substantially better FPS in modern titles. The video memory edge and engineering enhancements convert into noticeably better gameplay results. Benchmark figures supports this observation. Users wanting top-tier performance should factor this in.

Game performance tests in various titles consistently support the AMD AMD Radeon Pro 5300. Whether it's fast-paced titles to blockbuster releases, the AMD AMD Radeon Pro 5300 keeps its lead. This performance consistency throughout multiple scenarios indicates fundamental technical superiority. Enthusiasts should rely on capable performance no matter of genre. The versatility is impressive.

Playing games benchmarks throughout multiple games reliably benefit the AMD AMD Radeon Pro 5300. From esports genres to heavy productions, the AMD AMD Radeon Pro 5300 keeps its superiority. The benchmark reliability in multiple games indicates underlying engineering benefits. Gamers should count on capable frame rates regardless of game type. The capability is impressive.

Ultimately: the AMD AMD Radeon Pro 5300 wins this showdown clearly. Consumers seeking visual capability might definitely select the AMD AMD Radeon Pro 5300 over NVIDIA GeForce MX330 from NVIDIA. This test numbers confirms this recommendation. Your games might render considerably smoother. This is a obvious victor in this class.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5300
MX330
Core Specs
Shading Units
1,280
384 -70.0%
Shaders
1,280
384 -70.0%
TMUs
80
24 -70.0%
ROPs
32
16 -50.0%
Compute Units
20
SM Count
3
Clocks
Base Clock
1000 MHz
1531 MHz
Boost Clock
1650 MHz
1594 MHz
Memory Clock
1750 MHz 14 Gbps effective
1752 MHz 7 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
64 bit
Bandwidth
224.0 GB/s
56.06 GB/s
Cache
L1 Cache
48 KB (per SM)
L2 Cache
2 MB
512 KB
Performance
Pixel Rate
52.80 GPixel/s
25.50 GPixel/s
Texture Rate
132.0 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
4.224 TFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
264.0 GFLOPS (1:16)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
8.448 TFLOPS (2:1)
19.13 GFLOPS (1:64)
Power
TDP
85 W
10 W
TDP (W)
85
10 -88.2%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 1.0
Pascal
GPU Name
Navi 14
GP108B
Generation
Radeon Pro Mac (Navi Series)
GeForce MX (3xx)
Process Size
7 nm
14 nm
Transistors
6,400 million
1,800 million
Die Size
158 mm²
74 mm²
Foundry
TSMC
Samsung
Density
40.5M / mm²
24.3M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
6.1
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x4
Other
Production
End-of-life
End-of-life
View Radeon Pro 5300 Details View GeForce MX330 Details