Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Undisputed
Sports 2023

Undisputed

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
222 FPS
Ultra 1080p Measured
87 FPS

1440p (2K / QHD)

Low 1440p Measured
160 FPS
Ultra 1440p Measured
62 FPS

4K (Ultra HD)

Low 4K Measured
102 FPS
Ultra 4K Measured
41 FPS
7.5ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,549
Your CPU 27,799
Graphics Card
Required 27,247
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 60 73 102
1440p QHD 62 92 116 160
1080p Full HD 87 133 160 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 133
1920x1080 Low 222
1920x1080 Medium 160
1920x1080 Ultra 87
2560x1440 High 92
2560x1440 Low 160
2560x1440 Medium 116
2560x1440 Ultra 62
3840x2160 High 60
3840x2160 Low 102
3840x2160 Medium 73
3840x2160 Ultra 41

Performance Analysis: Undisputed on Your System

The Intel Core i5-12600KF paired with the Intel Arc B580 delivers a clear, playable experience in Undisputed across all three tested resolutions, but the margin for error shrinks dramatically at 4K. The data shows this combination is capable of hitting the 60 FPS threshold at every resolution, though only at 1440p and 1080p can you max out the settings. At 4K, the Ultra preset falls short, while the High preset just barely clears the bar with an average of 60.2 FPS. The Arc B580’s 12 GB of memory and the i5-12600KF’s 10-core Alder Lake architecture provide a solid foundation for this sports title, with the CPU’s single-thread score of 1016 in 3dmark and 3302 in Cinebench R23 suggesting no bottleneck at higher frame rates.

Measured FPS Breakdown

The measured FPS data for this configuration reveals a predictable scaling pattern across resolutions and settings, with the most demanding Ultra preset at 4K being the only unplayable combination. At 3840x2160, the average frame rates step down from 102.1 FPS on Low to 73.2 FPS on Medium, then drop to 60.2 FPS on High, and finally collapse to 41 FPS on Ultra. The jump from Medium to High is a 17.8% reduction in performance, while the leap from High to Ultra is a 32% drop, showing that the Ultra preset at 4K requires more GPU headroom than this card offers. There is no min or max FPS data provided, so the analysis relies solely on average frame rates.

At 2560x1440, the configuration shows much healthier numbers across the board. The Low preset averages 160.1 FPS, Medium hits 115.6 FPS, and High reaches 92.4 FPS. Even the most demanding Ultra preset stays comfortably above 60 FPS with an average of 62.4 FPS. This resolution demonstrates that the Arc B580 can handle high-demand settings without falling below the playable threshold, though the gap between High and Ultra is still significant at 32.4% fewer frames. The scaling from 4K to 1440p at High settings is a 53.5% improvement, indicating that the GPU is the primary limiting factor at 4K rather than the CPU.

The 1920x1080 results are excellent across all settings. Low averages 221.7 FPS, Medium drops to 160.3 FPS, High holds at 132.6 FPS, and Ultra maintains 86.9 FPS. The difference between 1080p and 1440p is substantial – at Ultra settings, the 1440p result is 28.2% lower than 1080p. This pattern of frame rate scaling suggests that the game is heavily GPU-bound at higher resolutions, with the CPU’s 3DMark 16-thread score of 7956 providing enough headroom to push beyond 200 FPS at 1080p Low. The data shows no frame time variance or 1% low values, so the stability of these averages cannot be fully assessed, but the clear delineation between presets indicates predictable performance scaling.

Best Settings per Resolution

At 3840x2160, the best playable setting is High with an average of 60.2 FPS. This is the most demanding preset that stays at or above the 60 FPS threshold, and it does so narrowly. The Medium preset at 73.2 FPS would also be playable, but High offers better visual quality without sacrificing the playability threshold. The Ultra preset at 41 FPS is not viable at this resolution. For users who prioritize frame rate over visuals, the Low preset at 102.1 FPS is an option, but the verdict clearly identifies High as the optimal choice.

At 2560x1440, the Ultra preset is the best setting with an average of 62.4 FPS, just clearing the 60 FPS threshold. This is the highest quality setting that remains playable. The scaling from High to Ultra reduces performance by 32.4%, but the result is still within the playable range. This makes 1440p the first resolution where the entire settings range is accessible. The 62.4 FPS at Ultra is not a massive margin of error, so users who prefer a more consistent frame rate might opt for High at 92.4 FPS, but the data supports Ultra as the best playable setting.

At 1920x1080, the Ultra preset is unequivocally the best playable setting, delivering an average of 86.9 FPS. This is 39.5% above the playable threshold, providing substantial headroom for any scene complexity spikes. The Low preset at 221.7 FPS shows that the configuration is capable of extremely high refresh rates if needed, but the Ultra preset at 86.9 FPS is the clear recommendation for visual fidelity. There is no resolution in the measured data where the 60 FPS threshold is missed at 1080p, making this resolution the most flexible for users who want to prioritize either visuals or performance.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-12600KF show that this CPU sits in a very tight performance cluster. The Intel Core i9-10900K has an average benchmark score of 27872, which is -0.3% deltaPct from the i5-12600KF’s score. The AMD Ryzen 7 5800X3D scores 27896, also -0.3% deltaPct. The AMD Ryzen 5 8500GE scores 27712, a +0.3% deltaPct, meaning it is marginally slower. The AMD Ryzen 7 6800U scores 27887, -0.3% deltaPct. These rival chips will behave almost identically in Undisputed, meaning any of these would produce the same measured FPS figures within a fraction of a percent. The deltaPct values are all within one percentage point, so the game performance will be indistinguishable across these processors.

For the GPU, the Intel Arc B580’s nearest rivals include the AMD Radeon RX 580 2048SP with an average score of 23061 (-0.2% deltaPct) and the NVIDIA GeForce RTX 2080 at 22895 (+0.6% deltaPct). The NVIDIA GeForce RTX 3080 scores 23172 (-0.7% deltaPct), while the NVIDIA P106-100 scores 23249 (-1% deltaPct). Notably, the RTX 3080 is listed as a rival despite being a much higher-tier card in general knowledge, but the data shows that its benchmark score is nearly identical to the Arc B580. This means a system with an RTX 3080 would produce nearly identical FPS in Undisputed as the Arc B580 combo. The same applies to the RTX 2080, which is 0.6% faster on aggregate benchmark scores. These alternatives would all deliver the same playable preset verdicts at each resolution.

The Verdict

The data unequivocally shows that the Intel Core i5-12600KF and Intel Arc B580 can run Undisputed at all three tested resolutions, but with limitations at the highest settings. At 3840x2160, the verdict list playable settings as High, Low, and Medium. The best setting is High with an average of 60.2 FPS, which is exactly at the 60 FPS threshold. This is a playable configuration, but it leaves no headroom for demanding scenes. The Ultra preset at 41 FPS is not playable. At 2560x1440, all four presets from Low to Ultra are on the playable list, with Ultra as the best setting at 62.4 FPS. The margin is thin – only 2.4 FPS above the threshold – but it is enough. At 1920x1080, every preset is playable. The Ultra preset at 86.9 FPS is the best playable setting, offering a comfortable 26.9 FPS of headroom above the threshold. Overall, this configuration is a 1080p Ultra and 1440p Ultra machine, with 4K High as a viable option. The combo rank in game is 2788 out of 3718, placing it in the top 75% of all tested combinations, which is respectable for a mid-range CPU and a current-gen Arc GPU.

CPU and GPU Roles

The scaling between resolutions and presets clearly shows that the GPU is the dominant factor in this game, especially at higher resolutions. At 1920x1080, the Low preset yields 221.7 FPS, while at 4K the Low preset yields 102.1 FPS – a 54% reduction. This is a GPU-bound scaling pattern, as the CPU’s frame generation capability is not changing with resolution. The i5-12600KF’s 3DMark single-thread score of 1016 and Cinebench R23 single-core score of 3302 are sufficient to drive frame rates well above 200 FPS at 1080p, as shown by the 221.7 FPS at Low. The bottleneck is the GPU’s pixel throughput at higher resolutions.

The CPU’s role becomes more apparent when looking at the scaling between settings at the same resolution. At 1080p, the difference between Low and Ultra is 134.8 FPS (221.7 to 86.9), which is a GPU-side effect of the increasing shading load. At 4K, the same difference is 61.1 FPS (102.1 to 41). The GPU’s 13.67 TFLOPS FP32 and 456.0 GB/s bandwidth are the limiting factors at 4K Ultra, where the 41 FPS average falls well short of the playability threshold. At 1440p, the GPU is still the primary constraint, but the 62.4 FPS at Ultra shows that the card has just enough power to handle the load.

The CPU’s multi-threaded performance, scoring 7952 in 3DMark max threads and 23391 in Cinebench R23 multicore, is likely not a limiting factor at any resolution. The game Undisputed is not a heavily threaded title, and the 10-core, 16-thread configuration provides ample headroom. The scaling between 1080p and 1440p is more pronounced than the scaling between 1440p and 4K, which is typical of a GPU-bound scenario. Specifically, the Ultra preset scales from 86.9 FPS at 1080p to 62.4 FPS at 1440p (a 28.2% drop) and from 62.4 to 41 FPS at 4K (a 34.3% drop). This non-linear scaling indicates that the Arc B580’s memory bandwidth of 456.0 GB/s becomes increasingly strained as the pixel count increases.

FAQ

*Q: Can this PC run Undisputed at 4K with Ultra settings?*

A: No. The measured average at 3840x2160 with Ultra settings is 41 FPS, which is below the 60 FPS playable threshold. High settings at 4K are the best playable option with an average of 60.2 FPS.

Q: What is the highest playable setting at 1440p?

A: The Ultra preset at 2560x1440 is playable with an average of 62.4 FPS, making it the best setting that stays above the 60 FPS threshold.

Q: How much faster is the system at 1080p compared to 4K on High settings?

A: At 1920x1080 High, the average FPS is 132.6, while at 3840x2160 High, it is 60.2. That is a 120.3% improvement at the lower resolution.

Q: Is the CPU or GPU more responsible for performance at 4K?

A: The GPU is the limiting factor. The CPU delivers high single-thread scores (3302 Cinebench R23), but the GPU’s 4K Ultra result of 41 FPS shows it cannot handle the pixel load, especially with 80 ROPs and 13.67 TFLOPS.

Q: How does this configuration compare to a CPU and GPU combo?

A: The CPU rivals, such as the Ryzen 7 5800X3D or Core i9-10900K, have deltaPct values within 0.3%, meaning they would produce identical FPS. For the GPU, the RTX 2080 is 0.6% faster, so the results would be nearly identical.

Q: Is the 60 FPS threshold met with the Low preset at 4K?

A: Yes, the Low preset at 3840x2160 averages 102.1 FPS, well above the 60 FPS threshold, and is listed as a playable setting.