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Undisputed
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 62 | 70 | 103 |
| 1440p QHD | 62 | 94 | 116 | 157 |
| 1080p Full HD | 86 | 133 | 158 | 220 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Undisputed on Your System
The AMD Ryzen 5 7600X paired with the Intel Arc B580 demonstrates a strong performance profile in Undisputed, a sports title with a release date of 2023-10-10. Across all tested resolutions and presets, the combination shows a clear ability to handle the game’s demands, with the most demanding settings at each resolution staying within playable territory except for one notable outlier. The measured data, drawn from a 12-point FPS matrix, reveals a system that scales predictably with resolution and preset levels.
Measured FPS Breakdown
The benchmark results for the Ryzen 5 7600X and Arc B580 in Undisputed are recorded at three resolutions—1920x1080, 2560x1440, and 3840x2160—each with four quality presets: Low, Medium, High, and Ultra. All figures represent average FPS, as minimum and maximum values are not provided in the dataset.
At 1920x1080, the combo delivers its highest performance envelope. The Low preset produces an average of 219.5 FPS, which is the single highest score across the entire test matrix. Medium follows at 158 FPS, a drop of 61.5 FPS from Low. High settings yield 132.9 FPS, while Ultra, the most demanding preset, still maintains a robust 86 FPS. The gap between Low and Ultra at this resolution is 133.5 FPS, indicating that the game’s preset scaling has a substantial impact on frame rate, yet even the heaviest load remains well above the 60 FPS threshold.
Moving to 2560x1440, the performance curve shifts downward as expected. Low runs at 156.5 FPS, Medium at 115.7 FPS, and High at 94 FPS. Ultra drops to 62.1 FPS, which is just 2.1 FPS above the playable threshold of 60 FPS. This is a critical data point: at 1440p Ultra, the system is technically playable but with little headroom, making it a borderline setting for users who prefer a safety margin. The scaling from Low to Ultra here is 94.4 FPS, showing a slightly steeper drop compared to the 1080p curve.
At 3840x2160, the data reveals the most pronounced limitations. Low settings produce 102.6 FPS, which is still comfortably playable. Medium averages 70.4 FPS, a 32.2 FPS reduction from Low. High settings yield 61.8 FPS, barely crossing the 60 FPS line. Ultra, however, plummets to 38.7 FPS, a significant 23.1 FPS below the playable threshold. This is the only configuration in the entire dataset that fails to reach 60 FPS, making 4K Ultra an unviable option for this hardware pairing. The full spread from Low to Ultra at 4K is 63.9 FPS, the largest relative drop across all resolutions.
The resolution scaling itself is consistent. At Ultra, moving from 1080p to 1440p reduces average FPS from 86 to 62.1, a 27.8% decrease. From 1440p to 4K at Ultra, the drop is from 62.1 to 38.7, a 37.7% decrease. This pattern suggests that the Arc B580’s memory bandwidth and compute resources are increasingly strained as pixel count rises, with the 4K Ultra preset representing the breaking point.
How This Combo Ranks
The measured performance places the Ryzen 5 7600X and Arc B580 combination at rank 2831 out of 3718 tested combos in Undisputed. This percentile position—roughly the 76th percentile—indicates that the pairing sits above the median but not among the top performers. The rank reflects the Arc B580’s position in the GPU hierarchy, where its benchmark percentile versus all GPUs is 68, and the Ryzen 5 7600X’s CPU percentile is 79. The combo’s rank is a synthesis of these two components, with the GPU being the more limiting factor in this title.
Data shows that the combo outperforms a significant portion of the field, but the 4K Ultra result of 38.7 FPS drags the overall standing down relative to what the 1080p and 1440p scores might suggest. If the combination were ranked solely on its 1440p Ultra score of 62.1 FPS, it would likely land higher, but the aggregate rank accounts for all presets and resolutions. The rank also implies that many tested combos achieve higher frame rates at 4K, which is consistent with the Arc B580’s mid-tier GPU classification.
The CPU’s contribution to this rank is notable. The Ryzen 5 7600X, with an average benchmark score of 27636 and a percentile of 79, is a strong performer, but its nearest rivals—such as the AMD Ryzen 7 5700X and Intel Core i5-12600K, both with scores around 27578—indicate that the CPU is not the differentiator here. The GPU’s percentile of 68, with an average score of 23021, is the bottleneck, particularly at higher resolutions where the game becomes more GPU-bound.
Similar Performance Alternatives
For users considering alternative hardware, the nearest rivals for each component provide a useful reference. On the CPU side, the Ryzen 5 7600X’s closest competitors are the AMD Ryzen 7 5700X and Intel Core i5-12600K, both with an average score of 27578 and a deltaPct of 0.2 relative to the 7600X’s 27636. This means either processor would deliver nearly identical CPU-bound performance in Undisputed. The AMD Ryzen 5 8500GE scores 27712, a -0.3 deltaPct, placing it marginally above the 7600X, while the AMD Ryzen 7 5800 scores 27535, a 0.4 deltaPct, placing it slightly below. None of these alternatives represent a meaningful swing in frame rates, as the game’s CPU demands are modest at the tested resolutions.
On the GPU side, the Arc B580’s nearest rivals are more varied. The AMD Radeon RX 580 2048SP scores 23061, a -0.2 deltaPct, making it nearly identical in raw benchmark terms. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6 deltaPct, which is slightly lower, while the NVIDIA GeForce RTX 3080 scores 23172, a -0.7 deltaPct, placing it slightly higher. The NVIDIA P106-100 scores 23249, a -1 deltaPct, which is the highest of the group. In practice, swapping the Arc B580 for any of these GPUs would yield frame rates within approximately 1% of the measured results in Undisputed. This means a system with an RTX 3080 would produce nearly the same 4K High score of 61.8 FPS, and the 4K Ultra result of 38.7 FPS would remain largely unchanged, as the GPU’s raw compute is the limiting factor.
The Verdict
The data provides a clear answer: yes, this PC can run Undisputed, but with specific caveats. The verdict by resolution shows that at 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra at 86 FPS offering a comfortable margin. At 2560x1440, the same is true: Low at 156.5 FPS, Medium at 115.7 FPS, High at 94 FPS, and Ultra at 62.1 FPS all remain playable, though Ultra is close to the line. At 3840x2160, the situation changes. Low at 102.6 FPS, Medium at 70.4 FPS, and High at 61.8 FPS are all playable, but Ultra at 38.7 FPS falls far below the 60 FPS threshold.
The practical takeaway is that for 1080p and 1440p gaming, this combo can handle any preset, with 1080p Ultra delivering over 40% more headroom than 1440p Ultra. For 4K, users should stick to High settings or lower, as the 61.8 FPS at High is just playable but not ideal for fast-paced action, and Ultra is definitively not an option. The system’s playable settings at 4K are High, Low, and Medium, with High being the best choice at 61.8 FPS.
FAQ
*Q: Can the AMD Ryzen 5 7600X and Intel Arc B580 run Undisputed at 1080p?*
A: Yes. All four presets at 1920x1080 exceed 60 FPS, with Low at 219.5 FPS, Medium at 158 FPS, High at 132.9 FPS, and Ultra at 86 FPS.
Q: What is the highest playable setting at 1440p?
A: Ultra is playable at 2560x1440, with an average of 62.1 FPS. This is the most demanding preset that stays at or above 60 FPS at this resolution.
Q: Is 4K Ultra viable with this hardware?
A: No. At 3840x2160 with Ultra settings, the average FPS is 38.7, which is 21.3 FPS below the 60 FPS playable threshold. The highest viable preset at 4K is High, at 61.8 FPS.
Q: How does the Arc B580 compare to its nearest GPU rivals?
A: The Arc B580’s average benchmark score is 23021. The NVIDIA GeForce RTX 3080 scores 23172, a -0.7 deltaPct, meaning it is virtually identical. The AMD Radeon RX 580 2048SP scores 23061, a -0.2 deltaPct, also nearly identical.
*Q: Which component limits performance in Undisputed?*
A: The GPU is the primary limiter. The Arc B580 has a percentile of 68 versus all GPUs, while the Ryzen 5 7600X has a percentile of 79 versus all CPUs, indicating the CPU has more headroom relative to its class.
Q: What is the average FPS at 1080p Medium settings?
A: The measured average is 158 FPS at 1920x1080 with Medium presets.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average FPS at or above 60 is identified. At 1920x1080, that is Ultra, with an average of 86 FPS. This provides a 26 FPS margin over the threshold, making it the recommended choice for users who prioritize visual fidelity at this resolution.
At 2560x1440, Ultra is also the best setting, but with an average of 62.1 FPS. This is a narrow 2.1 FPS margin, so users who prefer a buffer against frame drops might choose High at 94 FPS instead, but strictly by the data, Ultra qualifies.
At 3840x2160, the best setting is High, with an average of 61.8 FPS. This mirrors the 1440p Ultra situation: technically playable but with minimal headroom. Medium at 70.4 FPS offers a more comfortable margin, but High is the highest preset that clears 60 FPS. The data shows a clear gradient: 1080p Ultra is the sweet spot, 1440p Ultra is a borderline choice, and 4K High is the ceiling.
CPU and GPU Roles
The division of labor between the Ryzen 5 7600X and Arc B580 in Undisputed becomes evident when examining scaling across resolutions and presets. At 1920x1080, the CPU’s influence is more pronounced, as the GPU has ample headroom. The jump from Low at 219.5 FPS to Ultra at 86 FPS indicates that the game’s preset changes affect the GPU workload significantly, but the CPU can still feed the GPU efficiently at these frame rates. The Ryzen 5 7600X’s single-thread score of 1060 on the 3dmark test and its single-core Cinebench R23 score of 1965 suggest it is well-suited to handle the game’s physics and AI calculations without bottlenecking.
As resolution increases to 2560x1440, the GPU’s role grows. The drop from 1080p Ultra at 86 FPS to 1440p Ultra at 62.1 FPS is a 27.8% reduction, driven by the increased pixel count. The CPU’s workload does not scale with resolution, so its contribution remains static, while the GPU’s rendering load intensifies. This is confirmed by the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth, which become more critical at higher resolutions.
At 3840x2160, the GPU is unequivocally the bottleneck. The 4K Ultra score of 38.7 FPS is far below the 1440p Ultra score of 62.1 FPS, a 37.7% drop, while the CPU’s performance metrics remain unchanged. The Arc B580’s FP32 throughput of 13.67 TFLOPS and its pixel rate of 213.6 GPixel/s are insufficient for the 8.3 million pixels at 4K with Ultra settings. In contrast, the CPU’s multi-threaded score of 15236 on Cinebench R23 indicates it has spare capacity even at 4K, as the game’s thread utilization does not increase with resolution. The data supports a clear conclusion: at 1080p, the Ryzen 5 7600X and Arc B580 are balanced, but at 4K, the GPU’s limitations define the experience, with the CPU playing a supporting role throughout.