Instant compatibility check with FPS benchmarks and optimization tips
Undisputed
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 31 | 38 | 52 |
| 1440p QHD | 32 | 49 | 60 | 83 |
| 1080p Full HD | 44 | 68 | 83 | 115 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Undisputed on Your System
Best Settings per Resolution
At 1920x1080, the highest preset that holds 60 FPS or better is High. The recorded average lands at 68 FPS, which leaves a small but real margin above the playability threshold. Medium runs at 83 FPS, Low runs at 115 FPS, and Ultra drops to 44 FPS, so High is the clear ceiling for a smooth 1080p session. Frame pacing data is only recorded for Medium at this resolution, with a minimum of 70 FPS and a maximum of 95 FPS, indicating that even the dips stay well clear of trouble.
Moving up to 2560x1440, the best playable setting is Medium, with an average of exactly 60 FPS. That is a precise hit on the threshold, and the recorded range of 51 to 69 FPS shows some variance: the minimum can dip below 60, so players sensitive to stutter may prefer Low, which averages 83 FPS. High falls short at 49 FPS, and Ultra is not viable at 32 FPS. At 1440p, Medium is the highest preset that clears the bar on average, but the floor of 51 FPS is worth noting.
At 4K (3840x2160), no preset reaches 60 FPS. Low averages 52 FPS, Medium averages 38 FPS, High averages 31 FPS, and Ultra averages 20 FPS. The database lists no playable settings for 4K, meaning the combo cannot maintain a smooth experience at any quality level on this resolution. The best a user can do is Low at 52 FPS, which is still 8 FPS short of the threshold. For 4K play, this hardware combination is not sufficient.
How This Combo Ranks
The database ranks this exact CPU and GPU pairing at position 3429 out of 3718 tested combos for Undisputed. That places it in the lower portion of the ladder, roughly in the bottom 8% of all tested configurations. The rank reflects the combined ceiling of the AMD Ryzen 5 3600 and the Intel Arc B370, and the measured frame rates confirm that the pairing is only comfortable at 1080p and midrange 1440p settings.
The CPU itself sits in the 71st percentile among all CPUs in the database, which is a respectable standing for a mid-generation desktop processor. The GPU, however, sits in the 5th percentile among all GPUs, a very low position that drags the combo down. The imbalance is stark: a near-upper-mid CPU paired with a bottom-tier GPU. In a game like Undisputed, where the measured results show the GPU struggling at higher resolutions, the ranking reflects that the graphics card is the limiting factor.
The combo rank of 3429 of 3718 also implies that a large majority of tested systems deliver better frame rates in this title. The data does not list individual rival combo scores, but the percentile data for each component tells the story. The CPU is competitive with many modern desktop and mobile parts, while the GPU sits alongside integrated and legacy discrete graphics solutions.
FAQ
Q: Can this PC run Undisputed at 1080p with maxed settings?
A: No. Ultra at 1920x1080 averages 44 FPS, which is below the 60 FPS playability threshold. High is the highest preset that clears 60 FPS at 1080p, averaging 68 FPS.
Q: What is the best settings preset for 1440p?
A: Medium is the highest playable preset at 2560x1440, averaging exactly 60 FPS. Low is also playable at 83 FPS, while High and Ultra fall short at 49 FPS and 32 FPS respectively.
Q: Is 4K playable with this hardware?
A: No. The database lists no playable settings at 3840x2160. Even Low averages only 52 FPS, below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 3600 has an average benchmark score of 17035. It sits within 0.2% of the Intel Core i7-1260P (17007) and the AMD EPYC 7742 (16998), and within 0.2% of the Intel Core i5-11400 (17067) and AMD EPYC 7573X (17070). Performance is effectively a dead heat with all four rivals.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test. It is within 0.2% of the ATI Mobility Radeon HD 5570 (1186), within 0.5% of the ATI Radeon HD 5770 (1190), within 0.7% of the AMD Radeon HD 7650M (1192), and 1.4% ahead of the AMD FirePro M2000 (1168). These are all older or lower-tier parts.
Q: What is the average FPS on Medium at 1080p?
A: Medium at 1920x1080 averages 83 FPS, with a recorded minimum of 70 FPS and maximum of 95 FPS.
Similar Performance Alternatives
The CPU side shows a tight cluster of near-identical performers. The Intel Core i7-1260P scores 17007, just 0.2% below the Ryzen 5 3600's 17035. The Intel Core i5-11400 scores 17067, 0.2% above. The AMD EPYC 7573X scores 17070, also 0.2% above, and the AMD EPYC 7742 scores 16998, 0.2% below. For Undisputed, any of these CPUs would deliver effectively the same CPU-bound behavior, though the EPYC parts are server chips and not realistic desktop alternatives. The i5-11400 and i7-1260P are the practical substitutes if a user were to swap out the processor without changing the GPU.
The GPU side is a different story. The Arc B370's nearest rivals are all legacy or low-end parts: the ATI Mobility Radeon HD 5570 (1186, 0.2% lower), ATI Radeon HD 5770 (1190, 0.5% lower), AMD Radeon HD 7650M (1192, 0.7% lower), and AMD FirePro M2000 (1168, 1.4% higher). These are not modern gaming cards; they are included in the database because their synthetic scores land near the Arc B370. In practical terms, the Arc B370 behaves like a very old discrete GPU or a modern integrated solution. The 3DMark Steel Nomad score of 1184 puts it in the same performance class as those legacy parts, which explains why 4K is out of reach and 1440p is limited to Medium.
For a user considering a change, the database suggests that swapping the GPU would produce a far larger shift in Undisputed performance than swapping the CPU. The CPU's rivals are all within a fraction of a percent, while the GPU's rivals are all in a similar low-performance band. Neither substitution would meaningfully change the verdict for this game.
CPU and GPU Roles
The division of labor between the Ryzen 5 3600 and the Arc B370 is clear from the resolution scaling. At 1920x1080, the combo manages 115 FPS on Low, 83 FPS on Medium, 68 FPS on High, and 44 FPS on Ultra. At 2560x1440, those numbers drop to 83, 60, 49, and 32 respectively. At 3840x2160, they fall further to 52, 38, 31, and 20. The consistent drop across every preset as resolution increases points to the GPU as the primary constraint. The CPU has enough headroom to feed higher frame rates at lower resolutions, but the GPU cannot sustain them when pixel count rises.
The scaling from 1080p to 1440p at Low settings is 115 to 83 FPS, a drop of 32 FPS. From 1440p to 4K at Low, it is 83 to 52 FPS, a drop of 31 FPS. The pattern repeats across presets: Medium goes 83 to 60 to 38, High goes 68 to 49 to 31, and Ultra goes 44 to 32 to 20. The roughly linear decline with resolution is typical of a GPU-bound scenario. If the CPU were the bottleneck, the frame rates would stay flatter as resolution increases, because the extra pixel work would be waiting on the graphics card anyway.
The CPU's benchmark profile supports this interpretation. The Ryzen 5 3600 scores 15045 in Cinebench R23 multi-core and 2124 in single-core, with a PassMark multithread score of 17700. These are healthy numbers for a six-core, twelve-thread desktop part. The GPU, by contrast, has a 3DMark Steel Nomad score of 1184 and sits in the 5th percentile. The 25 W TDP of the Arc B370, combined with system-shared memory, reinforces that this is a low-power integrated-class solution. In Undisputed, the data shows the GPU is the binding constraint at every resolution above 1080p Low.
At 1080p, the CPU matters more relative to the GPU, because the lower pixel count lets the GPU keep up. The jump from 68 FPS on High to 44 FPS on Ultra at 1080p is a 24 FPS cost for the extra visual work, which is still manageable. At 4K, even Low cannot reach 60 FPS, and the gap between Low and Ultra is 32 FPS. The GPU simply runs out of throughput. For this game, the CPU is adequate for the task; the GPU is not.
The Verdict
The database verdict is clear: this PC can run Undisputed, but only at specific resolutions and settings. At 1920x1080, the playable settings are High, Low, and Medium, with High being the best at 68 FPS. That is a comfortable margin above the 60 FPS threshold and a good target for most players. Medium runs at 83 FPS and Low at 115 FPS, both smoother but visually less demanding. Ultra is not playable at 44 FPS.
At 2560x1440, the playable settings are Low and Medium. Medium averages exactly 60 FPS, which is technically playable but with a recorded minimum of 51 FPS. Low averages 83 FPS and provides a safer experience. High and Ultra are not playable at 49 FPS and 32 FPS respectively. At 3840x2160, the database lists no playable settings. The best result is Low at 52 FPS, still short of the threshold.
The practical answer: for 1080p gaming, this combo works well on High settings. For 1440p, it works on Medium if the player tolerates occasional dips below 60, or Low for a steadier frame rate. For 4K, it is not viable. The CPU is not the problem; the GPU's low percentile ranking and synthetic scores place it among legacy parts, and the measured frame rates confirm that limitation. A user with a 1080p monitor gets a solid experience. A user with a 1440p monitor gets a passable one on reduced settings. A 4K display would require a different graphics solution entirely.