Instant compatibility check with FPS benchmarks and optimization tips
The Technomancer
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 20 | 26 |
| 1440p QHD | 24 | 31 | 36 | 47 |
| 1080p Full HD | 37 | 47 | 55 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Technomancer on Your System
Measured FPS Breakdown
The recorded data for this combination shows a clear hierarchy across resolutions and presets, with 1080p being the only viable environment for smooth gameplay. At 1920x1080, Low settings produce an average of 71 FPS, which clears the 60 FPS playability threshold. Medium settings drop to 55 FPS average, with a recorded minimum of 47 FPS and maximum of 63 FPS. High settings average 47 FPS, while Ultra falls to 37 FPS. The scaling from Low to Ultra at 1080p represents a drop of 34 FPS, indicating that the preset choice dramatically influences performance.
Moving to 2560x1440, the situation deteriorates significantly. Low settings average 47 FPS, which is below the 60 FPS threshold. Medium settings average 36 FPS with a minimum of 30 FPS and maximum of 41 FPS. High settings average 31 FPS, and Ultra drops to 24 FPS. None of the 1440p presets reach playable territory, and even the lowest preset falls 13 FPS short of the target.
At 3840x2160, performance is severely constrained. Low settings average 26 FPS, Medium averages 20 FPS with a minimum of 17 FPS and maximum of 23 FPS, High averages 17 FPS, and Ultra averages 13 FPS. The 4K results are uniformly below any playable standard, with the best preset, Low, still 34 FPS shy of the 60 FPS target.
The pattern across all three resolutions is consistent: each preset step upward costs roughly 6 to 9 FPS, and each resolution step upward from 1080p to 1440p halves the frame rate at equivalent settings. The gap between Low and Ultra widens at higher resolutions, from 34 FPS at 1080p to 23 FPS at 1440p and 13 FPS at 4K, suggesting that resolution scaling imposes a heavier burden than preset scaling on this hardware configuration.
Similar Performance Alternatives
The GPU in this configuration sits at the 5th percentile among all tested graphics cards, with an average benchmark score of 1184 in the Steel Nomad DX12 test. Its nearest rivals in the database are extremely close in raw score: the ATI Mobility Radeon HD 5570 scores 1186, a delta of -0.2 percent; the ATI Radeon HD 5770 scores 1190, a delta of -0.5 percent; the AMD Radeon HD 7650M scores 1192, a delta of -0.7 percent; and the AMD FirePro M2000 scores 1168, a delta of 1.4 percent. These four alternatives would deliver nearly identical frame rates in The Technomancer, meaning users with any of these GPUs should expect the same resolution and preset limitations observed here.
On the CPU side, the Intel Core i7-12700K ranks at the 84th percentile among all tested processors, with an average benchmark score of 35287. Its nearest rivals are tightly grouped: the Intel Core i5-13600T scores 35305, a delta of -0.1 percent; the Intel Core i7-12700KF scores 35365, a delta of -0.2 percent; the Intel Core i7-13700T scores 35403, a delta of -0.3 percent; and the Intel Core 5 213PE scores 35428, a delta of -0.4 percent. These CPU alternatives are effectively interchangeable for this game, as the processor is not the limiting factor at any tested resolution.
The combination of a high-percentile CPU with a very low-percentile GPU creates a stark imbalance. The database places this combo at rank 3408 out of 3696 tested combinations, which places it in the bottom 8 percent of all configurations. For practical purposes, the GPU defines the experience here, and users considering any of the four rival GPUs should anticipate the same inability to exceed 60 FPS at 1440p or 4K.
CPU and GPU Roles
The benchmark results make the division of labor clear: the GPU is the dominant constraint at every resolution and preset. The Intel Core i7-12700K, with its 12 cores, 20 threads, and a boost clock of 5.00 GHz, provides ample compute headroom. Its Cinebench R23 multicore score of 19784 and single-core score of 1850.5 indicate a processor capable of feeding any modern game, and its 84th percentile ranking confirms it sits well above most installed CPUs.
However, the Intel Arc B370, a 25 W integrated-class part with 1280 shading units, 40 texture mapping units, and 20 raster output units, cannot translate that CPU headroom into frame rate. The evidence appears in the scaling behavior. At 1080p, dropping from High to Low increases the average from 47 FPS to 71 FPS, a 51 percent improvement. At 1440p, the same preset change moves from 31 FPS to 47 FPS, a 52 percent improvement. At 4K, it moves from 17 FPS to 26 FPS, a 53 percent improvement. The consistency of this preset scaling across all three resolutions indicates that the GPU is saturated at every setting, and the CPU never becomes the bottleneck.
Resolution scaling tells the same story. Moving from 1080p Low to 1440p Low reduces the average from 71 FPS to 47 FPS, a 34 percent loss. Moving from 1440p Low to 4K Low reduces it from 47 FPS to 26 FPS, a 45 percent loss. These steep drops are characteristic of a GPU-limited scenario, where pixel throughput is the binding constraint. If the CPU were the limiting factor, resolution changes would have a much smaller impact on frame rate.
The verdict is unambiguous: this game on this hardware is entirely GPU-bound. Any attempt to improve performance must address the graphics side, as the processor is already performing its role without contributing to the frame rate ceiling.
How This Combo Ranks
The database ranks this CPU and GPU pairing at 3408 out of 3696 tested combinations for The Technomancer. That places it in the bottom 7.8 percent of all configurations, a position consistent with the measured frame rates. For context, the GPU alone sits at the 5th percentile among all tested graphics cards, while the CPU sits at the 84th percentile. The combo rank reflects the weaker component, and the data confirms that the GPU drags the overall standing far below what the CPU alone would suggest.
This rank means that the overwhelming majority of tested combinations deliver better performance in this game. Only 288 combinations rank below this one, and those are almost certainly built around similarly weak integrated or low-end discrete graphics solutions. Users comparing this combo against others in the database should expect it to land near the bottom of any leaderboard for The Technomancer, regardless of the CPU paired alongside the Arc B370.
The delta between the GPU percentile and the combo rank is telling. At the 5th GPU percentile, the expectation is that most games will struggle, and The Technomancer behaves accordingly. The CPU's high percentile does not rescue the pairing because the game's rendering demands fall almost entirely on the graphics hardware. For users who already own a Core i7-12700K, the upgrade path is clear: replacing the Arc B370 with a stronger GPU would move the combo rank substantially, since the processor has demonstrated it is not the limiting factor.
The Verdict
This PC cannot run The Technomancer at 60 FPS in most configurations. At 3840x2160, there are no playable settings, meaning every preset from Low to Ultra falls below the 60 FPS threshold. The best 4K result, Low settings, averages only 26 FPS, which is 34 FPS short of the target. At 2560x1440, the situation is identical: no preset reaches 60 FPS, and the best result, Low settings, averages 47 FPS, still 13 FPS short.
At 1920x1080, the outcome improves but remains limited. The database records exactly one playable setting: Low, which averages 71 FPS and clears the 60 FPS threshold with an 11 FPS margin. Medium settings average 55 FPS, just 5 FPS short of playable, while High and Ultra average 47 FPS and 37 FPS respectively. The verdict by resolution is therefore straightforward: 1080p Low is the only combination that delivers a playable experience.
The game plays at 1080p with the lowest preset, and only there. Users with a 1080p display and a willingness to run Low settings will get a smooth experience. Anyone expecting 1440p or 4K performance, or 1080p at higher presets, will be disappointed. The measured data does not support any other conclusion.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Low, with an average of 71 FPS. This is the only playable configuration in the entire dataset. Medium settings at 1080p average 55 FPS, which misses the threshold by 5 FPS, so it cannot be recommended despite its higher visual quality.
At 2560x1440, no preset reaches 60 FPS, so there is no best playable setting. The closest option is Low at 47 FPS, but that still falls below the target. At 3840x2160, the same conclusion applies: no preset is playable, and the best option, Low at 26 FPS, is far from acceptable.
For users who must play at this resolution and settings combination, the recommendation is to accept 1080p Low as the ceiling. The 55 FPS at 1080p Medium is tantalizingly close to playable, and a modest GPU upgrade would likely push it over the line, but with the current hardware, the data supports only one playable configuration. The 71 FPS at 1080p Low provides enough margin that occasional dips, while not recorded as minimums for that preset, are unlikely to drop below 60 FPS given the average headroom.
The measured minimums for Medium at 1080p, 47 FPS, illustrate how close the higher presets are to the edge. Even if Medium averaged above 60 FPS, the minimum would likely fall below it, creating stutter. Low's 71 FPS average is the safe choice, and it is the only choice the data supports for a consistent 60 FPS experience.