Instant compatibility check with FPS benchmarks and optimization tips
The Technomancer
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 44 | 51 | 63 |
| 1440p QHD | 59 | 75 | 91 | 113 |
| 1080p Full HD | 92 | 115 | 141 | 178 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: The Technomancer on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5060 lands at rank 1796 out of 3696 tested combos for The Technomancer, placing it in the upper-middle tier of all possible system configurations. This ranking, combined with the measured frame rates, suggests a system that is decisively capable of running the game smoothly at most common resolutions, though it encounters a hard ceiling at 4K Ultra. The data indicates a balanced pairing where the CPU’s strong single-threaded performance and the GPU’s modern architecture complement each other well for this 2016 Action RPG, which is not particularly demanding by current standards but still stresses the GPU heavily at higher presets.
How This Combo Ranks
The combo’s rank of 1796 out of 3696 means it sits in the 51st percentile of all tested pairings, which is a solidly above-average position. Breaking down the components, the CPU (Intel Core i5-14600KF) holds a 90th percentile rank against all CPUs, while the GPU (NVIDIA GeForce RTX 5060) sits at a 72nd percentile against all GPUs. The disparity between these two percentiles is notable: the processor is a top-tier part relative to the entire CPU landscape, whereas the graphics card is merely good, not exceptional. This suggests the GPU is the limiting factor in this pairing for The Technomancer, especially at higher resolutions where pixel throughput becomes the primary bottleneck. The benchmark results confirm this interpretation, as the FPS drops significantly when moving from 1440p to 4K, a classic sign of GPU-bound performance.
The CPU’s average benchmark score of 49394 places it just 0.3% above the AMD Ryzen 9 7900, and 0.4% above the AMD Ryzen 7 PRO 5755G. It also trails the AMD Ryzen AI Max+ 388 by 0.8%. This tight clustering means the i5-14600KF is essentially performance-equivalent to those high-end rivals in synthetic tests, though its real-world gaming performance depends on the specific workload. On the GPU side, the RTX 5060’s average score of 26331 is nearly identical to the AMD Radeon 860M (0.3% faster) and NVIDIA GeForce MX550 (0.3% faster), while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster and the AMD Radeon RX 6750 XT is 1.2% slower. These are all older or lower-tier parts, which is surprising for a 50-series card; the data implies that raw compute benchmarks do not fully capture the RTX 5060’s gaming capabilities, or that these rivals are more competitive than their generational names suggest.
FAQ
Q: What is the best resolution and preset combination for this system?
A: The data shows that at 1920x1080, the Ultra preset achieves an average of 92.1 FPS, which is the highest playable quality setting across all resolutions. For 2560x1440, the High preset delivers 75.4 FPS as the best playable option, while at 3840x2160, only the Low preset reaches 62.5 FPS, barely exceeding the 60 FPS playability threshold.
Q: Can this PC run The Technomancer at 60 FPS in 4K?
A: Yes, but only with the Low preset. The measured average FPS at 3840x2160 with Low settings is 62.5, which clears the 60 FPS threshold. However, the Medium preset drops to 51 FPS, and the High preset falls further to 44.2 FPS, so there is no headroom for quality improvements at this resolution.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core i5-14600KF’s average benchmark score of 49394 is 0.3% higher than the AMD Ryzen 9 7900’s 49228 and 0.4% higher than the AMD Ryzen 7 PRO 5755G’s 49196. It is 0.8% ahead of the Intel Core Ultra 5 245 (48995), but 0.8% behind the AMD Ryzen AI Max+ 388 (49796).
Q: Which is more important for this game, the CPU or the GPU?
A: The GPU is clearly the dominant factor at higher resolutions. At 3840x2160, the FPS drops from 62.5 (Low) to 31.9 (Ultra), a 48.9% reduction. At 1920x1080, the same preset change only reduces FPS from 178.3 to 92.1, a 48.3% drop, but the absolute numbers are far higher. The CPU’s 90th percentile ranking versus the GPU’s 72nd percentile indicates the processor has more headroom than the graphics card.
Q: Is the RTX 5060’s performance competitive with its nearest rivals?
A: The average benchmark score of 26331 for the RTX 5060 is within a narrow band of its nearest rivals. The AMD Radeon 860M scores 26401 (0.3% faster), the NVIDIA GeForce MX550 scores 26421 (0.3% faster), and the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% faster). The AMD Radeon RX 6750 XT is slower at 26011 (1.2% behind).
Q: What settings should I use for a 1440p monitor?
A: The High preset at 2560x1440 yields an average of 75.4 FPS, which is the best playable option that stays above 60 FPS. The Ultra preset drops to 58.6 FPS, just below the threshold, while Medium (91.2 FPS) and Low (113.3 FPS) are also viable but offer diminishing visual returns.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four quality presets, with averages only (no min or max values recorded). At 1920x1080, the system delivers strong performance across the board: the Low preset averages 178.3 FPS, Medium averages 140.5 FPS, High averages 115.3 FPS, and Ultra averages 92.1 FPS. The scaling from Low to Ultra represents a 48.3% performance penalty, which is substantial but leaves the Ultra preset still comfortably above 60 FPS.
Moving to 2560x1440, the numbers drop predictably but remain playable. The Low preset averages 113.3 FPS, Medium 91.2 FPS, High 75.4 FPS, and Ultra 58.6 FPS. The step from High to Ultra is particularly steep, a 22.3% reduction, which pushes the Ultra preset below the 60 FPS threshold for the first time. This suggests that the Ultra preset at 1440p demands more GPU resources than the RTX 5060 can consistently deliver.
At 3840x2160, the performance picture changes dramatically. The Low preset averages 62.5 FPS, just barely clearing the playability bar. The Medium preset falls to 51 FPS, High drops to 44.2 FPS, and Ultra plummets to 31.9 FPS. The difference between Low and Ultra at 4K is a 49.0% reduction, similar to the percentage drop at 1080p, but the absolute values are much lower. The data shows that 4K is only viable for this combo at the lowest settings, and even then with minimal headroom.
The Verdict
The verdict by resolution is clear: this system can run The Technomancer at 60 FPS in 1080p with all presets, in 1440p with High or lower presets, and in 4K only with Low settings. At 1920x1080, the Ultra preset averages 92.1 FPS, providing a 53.5% margin above the 60 FPS threshold, which makes it the ideal resolution for this combo if visual quality is the priority. At 2560x1440, the High preset at 75.4 FPS is the best playable option, with a 25.7% margin, though players seeking higher fidelity will need to accept the 58.6 FPS of Ultra, which falls just short of smoothness. At 3840x2160, the Low preset’s 62.5 FPS is the only playable option, with a slim 4.2% margin, making 4K a marginal proposition for this hardware. The data implies that 1440p is the sweet spot for balancing visual quality and performance, while 1080p offers the most headroom for demanding scenes.
Similar Performance Alternatives
Looking at the CPU’s nearest rivals, the AMD Ryzen 9 7900 (0.3% slower), AMD Ryzen 7 PRO 5755G (0.4% slower), and Intel Core Ultra 5 245 (0.8% slower) would all deliver nearly identical processor performance in this game. The AMD Ryzen AI Max+ 388 is 0.8% faster, but the differences are so small that they would be imperceptible in real-world frame rates. On the GPU side, the AMD Radeon 860M and NVIDIA GeForce MX550 are both 0.3% faster than the RTX 5060 in synthetic benchmarks, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster and the AMD Radeon RX 6750 XT is 1.2% slower. These rivals would produce essentially the same FPS in The Technomancer, meaning a system with any of these GPUs paired with a comparable CPU would behave similarly. For players considering upgrades or alternatives, the AMD Ryzen 9 7900 with the RTX 5060 would be a near-identical experience, while swapping the GPU for an RX 6750 XT would yield a marginal performance decrease.
Best Settings per Resolution
At 1920x1080, the best setting is Ultra, which averages 92.1 FPS, maintaining a 53.5% buffer above the 60 FPS threshold. At 2560x1440, the best setting is High, averaging 75.4 FPS, which provides a 25.7% margin; the Ultra preset at 58.6 FPS is not recommended because it falls below the playable threshold. At 3840x2160, the best setting is Low, averaging 62.5 FPS, with only a 4.2% margin, indicating that there is no room for quality enhancements at this resolution. These settings represent the most demanding presets that stay at or above 60 FPS, and the data shows a clear tiering: 1080p can handle maximum quality, 1440p requires a step down from Ultra, and 4K needs the lowest settings to remain playable.
CPU and GPU Roles
The data reveals a shifting balance between CPU and GPU influence depending on resolution. At 1920x1080, the CPU’s strong single-threaded performance (evidenced by its 4594 single-core score in Cinebench R23) helps maintain high frame rates across all presets, with the GPU handling the load comfortably. The FPS difference between Low (178.3) and Ultra (92.1) at 1080p is 86.2 FPS, indicating the GPU is still the primary constraint, but the CPU has enough headroom to feed it adequately.
At 2560x1440, the GPU’s role becomes more prominent. The FPS range narrows from 113.3 (Low) to 58.6 (Ultra), a 54.7 FPS spread, and the Ultra preset’s drop below 60 FPS signals that the RTX 5060’s 8 GB of GDDR7 memory and 128-bit bus are struggling with the increased pixel count. The CPU’s influence diminishes as the resolution scales, which is typical for a GPU-bound scenario.
At 3840x2160, the GPU is overwhelmingly the limiting factor. The FPS range from 62.5 (Low) to 31.9 (Ultra) shows that even the lowest settings barely clear the threshold, and the Ultra preset is less than half the speed of Low. The CPU’s performance is largely irrelevant at this resolution, as the RTX 5060’s 19.18 TFLOPS FP32 compute and 448.0 GB/s memory bandwidth are simply insufficient for 4K Ultra rendering in this game. The scaling between resolutions—from 92.1 FPS at 1080p Ultra to 58.6 FPS at 1440p Ultra to 31.9 FPS at 4K Ultra—demonstrates that the GPU is the bottleneck at every resolution, with the CPU providing ample support throughout.