Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
139 FPS
Ultra 1080p Measured
69 FPS

1440p (2K / QHD)

Low 1440p Measured
88 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
26 FPS
11.4ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 49,394
Graphics Card
Required 27,947
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 34 40 52
1440p QHD 44 56 72 88
1080p Full HD 69 88 108 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 88
1920x1080 Low 139
1920x1080 Medium 108
1920x1080 Ultra 69
2560x1440 High 56
2560x1440 Low 88
2560x1440 Medium 72
2560x1440 Ultra 44
3840x2160 High 34
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 26

Performance Analysis: The Technomancer on Your System

The Intel Core i5-14600KF (launch MSRP $294) paired with the Intel Arc B580 (launch MSRP 249 USD) delivers a playable experience for The Technomancer at 1080p and 1440p, but fails to reach the 60 FPS threshold at 4K. The combination ranks 2781 out of 3696 tested configurations, placing it in the lower half of the field, yet the CPU itself holds a 90th percentile standing among all CPUs while the GPU sits at the 68th percentile. This pairing is CPU-heavy, but the data shows the GPU becomes the limiting factor as resolution increases.

Measured FPS Breakdown

The measured frame rates for this combo span three resolutions and four presets, with average FPS values recorded for each. The data does not include minimum or maximum frame times, so the analysis relies on average performance.

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 33.9 |

| 3840x2160 | Low | 51.8 |

| 3840x2160 | Medium | 39.8 |

| 3840x2160 | Ultra | 26.3 |

| 2560x1440 | High | 56.2 |

| 2560x1440 | Low | 88.3 |

| 2560x1440 | Medium | 71.6 |

| 2560x1440 | Ultra | 44.3 |

| 1920x1080 | High | 87.8 |

| 1920x1080 | Low | 139.2 |

| 1920x1080 | Medium | 108.2 |

| 1920x1080 | Ultra | 68.9 |

At 3840x2160, the average frame rates range from 26.3 FPS on Ultra to 51.8 FPS on Low. The High preset produces 33.9 FPS, while Medium lands at 39.8 FPS. None of these reach the 60 FPS playable threshold, and the gap between Low and Ultra is 25.5 FPS, indicating a heavy GPU load. The spread is relatively narrow compared to lower resolutions, which suggests that the GPU is already saturated at 4K and that even dropping to Low cannot recover enough performance to hit 60 FPS.

At 2560x1440, the picture improves substantially. Low delivers 88.3 FPS, Medium 71.6 FPS, High 56.2 FPS, and Ultra 44.3 FPS. Only Low and Medium clear the 60 FPS threshold, with High falling just short at 56.2 FPS. The spread from Low to Ultra is 44 FPS, showing that the GPU still has significant work to do at this resolution. The transition from 4K to 1440p yields a large jump in performance across all presets—Low goes from 51.8 to 88.3 FPS, and Ultra goes from 26.3 to 44.3 FPS—which confirms that the GPU is the primary constraint at higher pixel counts.

At 1920x1080, all four presets exceed 60 FPS. Low averages 139.2 FPS, Medium 108.2 FPS, High 87.8 FPS, and Ultra 68.9 FPS. The Ultra preset, while the most demanding, still maintains an average above the playable threshold, and the Low-to-Ultra spread of 70.3 FPS demonstrates that the CPU can feed the GPU effectively at this resolution. The 1080p results show a clear headroom for high refresh-rate displays on lower presets, with Low nearly reaching 140 FPS.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior across resolutions. At 1920x1080, the CPU's high single-thread and multi-thread scores—Cinebench R23 single 4594 and multi 32544, Geekbench single 2445 and multi 17085, Passmark single 4273 and multi 38697—allow the GPU to reach 139.2 FPS on Low. The GPU's own Passmark G3D score of 15748 and 3DMark Steel Nomad score of 3068 are modest, but at 1080p the GPU is not the primary constraint until Ultra, where it drops to 68.9 FPS. The CPU's 90th percentile ranking versus the GPU's 68th percentile confirms that the GPU is the weaker component in this pairing.

Moving to 2560x1440, the GPU load increases, and the average FPS drops across all presets: Low falls from 139.2 to 88.3, Medium from 108.2 to 71.6, High from 87.8 to 56.2, and Ultra from 68.9 to 44.3. This scaling indicates that the GPU is becoming the limiting factor. The CPU's high multi-thread performance (Cinebench R23 multi 32544) is more than sufficient for this 2016 Action RPG, but the GPU's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are not enough to sustain 60 FPS at 4K.

At 3840x2160, the GPU is clearly the dominant constraint. Even Low only reaches 51.8 FPS, and Ultra drops to 26.3 FPS. The CPU's role diminishes further, as the frame rate is almost entirely determined by the GPU's pixel throughput. The GPU's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are insufficient for 4K at high settings. The data shows that the CPU is never the bottleneck in this game; even at 1080p Low, the GPU is able to produce 139.2 FPS, which is well within the CPU's capability. The CPU's Passmark single-thread score of 4273 and Geekbench single-core score of 2445 indicate strong per-core performance, but the game's demands are modest enough that the GPU becomes the limiting factor at any resolution above 1080p.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS playable threshold. The highest average is 51.8 FPS on Low, which is below the threshold, so there is no best playable setting. The data shows that even the lowest preset cannot achieve smooth gameplay at 4K.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 71.6 FPS. High falls short at 56.2 FPS, and Ultra at 44.3 FPS, so Medium is the ceiling for smooth play. This gives players a comfortable margin above the threshold, with 11.6 FPS of headroom.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 68.9 FPS. All four presets are playable, but Ultra offers the highest visual quality while still clearing the threshold by 8.9 FPS. For players who prioritize frame rate over visual fidelity, Low at 139.2 FPS provides a substantial buffer for high-refresh-rate displays.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14600KF has an average benchmark score of 49394. Its nearest rivals, based on average score and delta percentage, are the AMD Ryzen 9 7900 (49228, deltaPct 0.3), the AMD Ryzen 7 PRO 5755G (49196, deltaPct 0.4), the Intel Core Ultra 5 245 (48995, deltaPct 0.8), and the AMD Ryzen AI Max+ 388 (49796, deltaPct -0.8). All of these are within 0.8% of the i5-14600KF's average score, meaning they would deliver nearly identical CPU-bound performance in The Technomancer. The deltaPct values are all under 1%, so the choice among these CPUs would have no measurable impact on frame rates in this game.

For the GPU, the Intel Arc B580 has an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP (23061, deltaPct -0.2), the NVIDIA GeForce RTX 2080 (22895, deltaPct 0.6), the NVIDIA GeForce RTX 3080 (23172, deltaPct -0.7), and the NVIDIA P106-100 (23249, deltaPct -1). These deltaPct values are all under 1%, so any of these GPUs would produce essentially the same frame rates in this game, given the same CPU. The data indicates that swapping the i5-14600KF for a Ryzen 9 7900 or the Arc B580 for an RTX 2080 would result in negligible performance differences in The Technomancer. The RTX 3080, despite being a higher-tier card in other contexts, shows a deltaPct of -0.7, meaning it is actually slightly slower than the Arc B580 in this benchmark aggregate, though the difference is within the margin of error.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and Intel Arc B580 ranks 2781 out of 3696 tested combos in The Technomancer. This means it outperforms 915 other configurations, placing it in the 25th percentile of the field. While the CPU alone sits in the 90th percentile of all CPUs, the GPU's 68th percentile standing drags the overall combo down. The rank reflects the GPU's inability to maintain high frame rates at 4K, as the combo's best 4K result is 51.8 FPS on Low. At 1440p and 1080p, the combo performs adequately, but the overall rank is pulled down by the 4K results. The data shows that this combo is not a top-tier performer for The Technomancer, but it is far from the bottom, with 915 combos ranking below it. The rank of 2781 out of 3696 places it in the lower half, but the gap to the median is not large, and the combo's 1080p and 1440p results are solid.

The Verdict

Can this PC run The Technomancer? Yes, at 1080p and 1440p, but not at 4K. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS playable threshold, with Ultra averaging 68.9 FPS. At 2560x1440, Low and Medium are playable, with Medium averaging 71.6 FPS as the best playable setting. At 3840x2160, no preset reaches 60 FPS; the highest average is 51.8 FPS on Low, which is below the threshold. The verdict is clear: for 1080p and 1440p gaming, this combo delivers a smooth experience, but 4K requires a more powerful GPU. The CPU is more than capable, but the Arc B580's performance at 4K is the limiting factor. Players targeting 1440p should stick to Medium settings for a consistent 71.6 FPS, while 1080p users can max out the game at Ultra with 68.9 FPS. The data does not support 4K play at any preset, so those seeking 4K should look to a higher-tier GPU.