Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
121 FPS
Ultra 1080p Measured
62 FPS

1440p (2K / QHD)

Low 1440p Measured
79 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
44 FPS
Ultra 4K Measured
22 FPS
12.5ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 48,618
Graphics Card
Required 27,947
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 33 44
1440p QHD 41 52 61 79
1080p Full HD 62 80 93 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 80
1920x1080 Low 121
1920x1080 Medium 93
1920x1080 Ultra 62
2560x1440 High 52
2560x1440 Low 79
2560x1440 Medium 61
2560x1440 Ultra 41
3840x2160 High 29
3840x2160 Low 44
3840x2160 Medium 33
3840x2160 Ultra 22

Performance Analysis: The Technomancer on Your System

The Intel Core i5-14600K paired with the Intel Arc B570 presents a curious case for running The Technomancer, a 2016 Action RPG. The benchmark data reveals a system with substantial compute power that is ultimately constrained by the graphics card at higher resolutions, yet delivers a smooth experience at 1080p with maximum settings. This analysis breaks down the measured performance, component roles, and how this combination stacks up against other tested configurations.

Best Settings per Resolution

The playable threshold for this analysis is 60 FPS. At 1920x1080, the combination clears that bar at every preset. The most demanding settings that maintain 60 FPS are Ultra, which achieves an average of 62 FPS. This is a slim margin, but it is above the threshold, making Ultra the optimal choice for a full visual experience at this resolution.

At 2560x1440, the headroom shrinks considerably. The most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 61 FPS. While this clears the threshold, the margin is tight, and the data suggests that High settings (52 FPS) fall short. Pushing to Ultra at this resolution drops the average to 41 FPS, which is not playable.

The situation at 3840x2160 is less favorable. No tested preset reaches the 60 FPS threshold. The highest average achievable is 44 FPS on Low settings, while High and Medium produce 29 FPS and 33 FPS respectively. Ultra is the lowest at 22 FPS. For 4K gaming, this hardware combination does not offer a playable experience under the defined criteria.

CPU and GPU Roles

The scaling across resolutions and presets indicates that the Intel Arc B570 is the primary bottleneck in most scenarios. Consider the 1080p to 1440p transition on Medium settings: the average FPS drops from 93 to 61, a reduction of roughly 34%. This significant falloff with a modest resolution increase points to the GPU being fully utilized, as the CPU has less impact on frame rate at higher pixel counts.

The gap between Low and Ultra presets further illustrates this. At 1080p, the spread from 121 FPS (Low) to 62 FPS (Ultra) is nearly a 2x difference. This is a classic sign of GPU-bound performance, where the graphics card's shading and memory bandwidth are the limiting factors. The Intel Core i5-14600K, with its 14 cores and 20 threads, is unlikely to be the constraint in a game from 2016.

However, the CPU’s role becomes more apparent at lower resolutions and settings. At 1080p Low, the CPU has to feed frames as fast as possible, and the 121 FPS average suggests it is capable of keeping up. The data does not show a scenario where the CPU causes a frame rate floor, but the massive single-core performance of the i5-14600K (Cinebench R23 single-core score of 2064) provides a strong foundation for high-FPS scenarios. The GPU is the deciding factor for visual quality, but the CPU ensures the system does not hold back the frame pacing at lower settings.

FAQ

*Q: Can this PC run The Technomancer at 4K resolution with playable frame rates?*

A: No. The benchmark data shows that at 3840x2160, no preset reaches the 60 FPS playable threshold. The highest average FPS is 44 on Low settings, with Medium at 33 FPS and Ultra at 22 FPS.

Q: What is the best settings preset for 1440p gaming with this hardware?

A: For 2560x1440, the Medium preset is the most demanding option that maintains an average of at least 60 FPS, hitting 61 FPS. High settings fall to 52 FPS, which is below the playable threshold.

Q: Is the Ultra preset viable at 1080p?

A: Yes, at 1920x1080 the Ultra preset achieves an average of 62 FPS, which just clears the 60 FPS playable threshold. This is the highest quality setting that remains playable at this resolution.

Q: How does the Arc B570 compare to its nearest rival, the Intel Arc A750, in synthetic benchmarks?

A: The Arc B570 has an average benchmark score of 20556. Its nearest rival, the Intel Arc A750, has an average score of 20582, which is a delta of -0.1%. This indicates they perform nearly identically in synthetic tests.

Q: What is the CPU’s percentile ranking among all tested CPUs?

A: The Intel Core i5-14600K ranks in the 90th percentile among all CPUs, indicating it is in the top 10% of processors for overall performance based on the aggregate benchmark score.

Q: Does the frame rate at 1080p Medium suggest any performance issues?

A: No, the 1080p Medium preset shows an average of 93 FPS with a minimum of 79 FPS and a maximum of 107 FPS. This indicates a stable experience with no significant frame drops.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14600K is flanked by several close competitors in the synthetic benchmark database. The Intel Core Ultra 5 245 scores 48995, which is 0.8% higher, making it a slightly faster alternative. The Intel Xeon Gold 5318H has an average score of 48698, a negligible 0.2% difference, implying near-identical multi-threaded performance. On the other side, the AMD EPYC 4345P scores 48470 (0.3% lower) and the Intel Core Ultra 5 245HX scores 48287 (0.7% lower). For gaming, these differences are within the margin of error, meaning any of these CPUs would provide a similar level of performance in The Technomancer.

On the GPU side, the Intel Arc B570’s nearest rivals are remarkably close in aggregate score. The Intel Arc A750 scores 20582, just 0.1% higher, suggesting it would produce nearly identical frame rates in this game. The NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% lower), and the AMD Radeon R9 M390X scores 20662 (0.5% higher). The NVIDIA Quadro M4000M scores 20480 (0.4% lower). Practically, all four of these GPUs should behave similarly to the Arc B570, meaning users with any of these cards would likely see the same playable settings and FPS ranges in The Technomancer.

How This Combo Ranks

Within the benchmark database, this specific combination of an Intel Core i5-14600K and an Intel Arc B570 holds a rank of 2972 out of 3696 total tested combos. This places it in the lower half of all systems tested. The rank suggests that while the CPU is a high performer (90th percentile), the GPU’s lower percentile ranking (65th) pulls the overall gaming potential down. The rank is a holistic measure, but for this game, the GPU is the deciding factor. The high CPU rank does not compensate for the GPU’s limitations at higher resolutions, which is why the combo lands in the bottom 20% of all configurations for this title.

The Verdict

Can this PC run The Technomancer? Yes, but with conditions. At 1920x1080, the system is fully playable at all presets, including Ultra with an average of 62 FPS. This is the target resolution for this hardware. At 2560x1440, it is playable on Medium settings at 61 FPS, but not on High or Ultra. At 3840x2160, the system fails to reach the 60 FPS threshold on any setting. The verdict is clear: this is a solid 1080p machine for the game, a marginal 1440p machine, and not a 4K machine.

Measured FPS Breakdown

The following table details the exact average, minimum, and maximum frame rates measured for each resolution and settings preset.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

| :--------- | :------- | :---------- | :---------- | :---------- |

| 3840x2160 | Ultra | 22 | N/A | N/A |

| 3840x2160 | High | 29 | N/A | N/A |

| 3840x2160 | Medium | 33 | 28 | 39 |

| 3840x2160 | Low | 44 | N/A | N/A |

| 2560x1440 | Ultra | 41 | N/A | N/A |

| 2560x1440 | High | 52 | N/A | N/A |

| 2560x1440 | Medium | 61 | 52 | 70 |

| 2560x1440 | Low | 79 | N/A | N/A |

| 1920x1080 | Ultra | 62 | N/A | N/A |

| 1920x1080 | High | 80 | N/A | N/A |

| 1920x1080 | Medium | 93 | 79 | 107 |

| 1920x1080 | Low | 121 | N/A | N/A |

The data shows a consistent pattern: the frame rate scales almost linearly with resolution and preset. The only presets with recorded minimum and maximum values are Medium at each resolution, which provides a useful insight into frame pacing. At 1080p Medium, the minimum of 79 FPS ensures no drops below the playable threshold. At 1440p Medium, the minimum of 52 FPS shows that while the average is playable, there can be dips below 60 FPS, which might be noticeable in fast-paced combat. The lack of min/max data for other presets limits further analysis, but the averages provide a solid foundation for understanding the system’s capabilities.