Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

The Technomancer
Action RPG 2016

The Technomancer

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
71 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
47 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
26 FPS
Ultra 4K Measured
13 FPS
21.3ms Frame Time
32ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,436
Your CPU 32,279
Graphics Card
Required 27,947
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 20 26
1440p QHD 24 31 36 47
1080p Full HD 37 47 55 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 47
1920x1080 Low 71
1920x1080 Medium 55
1920x1080 Ultra 37
2560x1440 High 31
2560x1440 Low 47
2560x1440 Medium 36
2560x1440 Ultra 24
3840x2160 High 17
3840x2160 Low 26
3840x2160 Medium 20
3840x2160 Ultra 13

Performance Analysis: The Technomancer on Your System

The short answer for anyone asking whether an Intel Core i5-14400F paired with Intel Arc B370 graphics can run The Technomancer: yes, but only in a narrow window. The recorded data shows this combination clears the 60 FPS playable threshold at exactly one resolution-and-preset pairing, 1920x1080 on Low settings at an average of 71 FPS. Every other measured configuration falls short, some of them dramatically. The mismatch here is instructive: a modern processor sitting in the 83rd percentile of all CPUs in the database is tethered to an integrated-class GPU in the 5th percentile of all GPUs, and The Technomancer, an Action RPG released in mid-2016, still punishes that imbalance at higher resolutions.

Measured FPS Breakdown

All figures below are measured averages recorded in the database for this exact pairing.

At 1920x1080, the spread across presets is wide. Low settings deliver an average of 71 FPS, the only result in the entire dataset above the 60 FPS playable threshold. Medium settings drop to 55 FPS on average, with frame rates ranging from a minimum of 47 to a maximum of 63, meaning even the best moments at Medium sit only marginally above the threshold and the worst dip well below it. High settings average 47 FPS, and Ultra lands at 37 FPS, a figure that represents roughly half the Low-settings result at the same resolution.

At 2560x1440, performance falls off a cliff. Low settings manage 47 FPS on average, which is identical to the High-settings figure at 1080p and a useful reference point for how resolution scaling behaves in this game. Medium averages 36 FPS with a minimum of 30 and a maximum of 41, High averages 31 FPS, and Ultra manages just 24 FPS. None of these presets approach playability by the database's 60 FPS standard, and even the minimum-frame figure at Medium, 30 FPS, sits at exactly half the threshold.

At 3840x2160, the results are uniformly poor. Low settings average 26 FPS, Medium averages 20 FPS with a minimum of 17 and a maximum of 23, High averages 17 FPS, and Ultra drops to 13 FPS. The gap between the best and worst presets at 4K is 13 FPS, from 26 down to 13, and even the most forgiving preset runs at less than half the playable threshold.

A pattern worth noting: minimum and maximum frame rates were recorded only for Medium settings at each resolution. At 1080p Medium, the 47-to-63 range brackets the average of 55 tightly. At 1440p Medium, the 30-to-41 range brackets the 36 average similarly. This suggests relatively consistent frame pacing within a given preset rather than erratic swings, which matters for an Action RPG where combat timing depends on predictable delivery.

Best Settings per Resolution

The database defines the best setting as the most demanding preset that stays at or above 60 FPS average at a given resolution. Applying that rule to this hardware pairing produces a short list.

At 1920x1080, the answer is Low settings at 71 FPS. Medium misses the cutoff at 55 FPS, and because Medium is only one step up the preset ladder, there is no intermediate option in the recorded data between playable and not.

At 2560x1440, no preset qualifies. The best result is Low settings at 47 FPS, which falls 13 frames short of the threshold.

At 3840x2160, no preset qualifies. Low settings at 26 FPS is the ceiling, less than half the playable threshold, and the recorded verdict confirms an empty playable-settings list at this resolution.

In practical terms, 1080p Low is the only configuration this pairing should be used for if the goal is a smooth 60 FPS experience in The Technomancer.

How This Combo Ranks

Within the database's tested field for The Technomancer, the i5-14400F plus Arc B370 combination ranks 3408 out of 3696 tested configurations. That places it in the bottom stratum of results for this game, in the single-digit percentage range from the bottom of the table, a direct consequence of the graphics side of the pairing.

The CPU itself is not the problem. The i5-14400F, a 10-core, 16-thread Raptor Lake Refresh part with a 2.50 base and 4.70 boost clock and a 65 W rating, sits in the 83rd percentile versus all CPUs in the database. Its nearest rivals by aggregate benchmark score tell the story: the AMD Ryzen 7 PRO 8840U trails it by 0.1 percent, the Intel Core i9-11900 trails by 0.2 percent, the AMD Ryzen 7 6800HS actually edges ahead by 0.2 percent, and the Intel Core i7-12800H trails by 0.5 percent. In other words, this is a processor comfortably in the same performance conversation as chips carrying higher-tier branding.

The Arc B370 is the anchor dragging the combination down. It sits in the 5th percentile versus all GPUs, and its recorded rival set consists of hardware from a much earlier era: the ATI Mobility Radeon HD 5570 (0.2 percent behind), the ATI Radeon HD 5770 (0.5 percent behind), the AMD Radeon HD 7650M (0.7 percent behind), and the AMD FirePro M2000 (1.4 percent ahead). With 1280 shading units, a 2400 MHz boost clock, 6.144 TFLOPS of FP32 throughput, and system-shared memory on a 25 W budget, this is an integrated-class GPU being asked to render a full 3D action RPG, and the rank of 3408 out of 3696 reflects exactly that.

FAQ

Q: Can the i5-14400F + Arc B370 run The Technomancer at 1080p?

A: Yes, on Low settings. The measured average is 71 FPS, above the 60 FPS playable threshold. Medium settings average 55 FPS and fall short.

Q: Is 1440p playable on this combination?

A: No. The best 2560x1440 result is 47 FPS on Low settings, below the 60 FPS threshold. Medium averages 36 FPS, High 31 FPS, and Ultra 24 FPS.

Q: Can this pairing handle 4K in The Technomancer?

A: Not remotely. At 3840x2160, Low settings average 26 FPS, Medium 20 FPS, High 17 FPS, and Ultra 13 FPS. The recorded verdict lists no playable settings at this resolution.

Q: Is the CPU or the GPU the bottleneck here?

A: The GPU, decisively. The i5-14400F ranks in the 83rd percentile of all CPUs, while the Arc B370 ranks in the 5th percentile of all GPUs, and their score-deltas against peers show the CPU competing with much stronger silicon while the GPU matches hardware from far older generations.

Q: How consistent are frame rates at Medium settings?

A: Reasonably consistent. At 1080p Medium, frames range from 47 to 63 around a 55 FPS average. At 1440p Medium, the range is 30 to 41 around 36 FPS. At 4K Medium, it is 17 to 23 around a 20 FPS average.

Q: Where does this combination rank among tested setups for this game?

A: It ranks 3408 out of 3696 tested combinations, placing it near the bottom of the field, driven by the GPU's position rather than the CPU's.

CPU and GPU Roles

The resolution-scaling data makes the division of labor in The Technomancer unmistakable on this hardware: the GPU is the limiting factor at every tested resolution.

Consider the Low-settings progression. Moving from 1080x1080's companion figure at 1920x1080 (71 FPS) to 2560x1440 costs 24 frames, dropping to 47 FPS. Moving from 1440p to 3840x2160 costs another 21 frames, landing at 26 FPS. That pattern of steep, resolution-proportional decline is the classic signature of GPU limitation. If the CPU were the constraint, frame rates would plateau as resolution rose, because the processor's workload is largely resolution-independent. Here they collapse.

The preset scaling tells the same story from a different angle. At 1080p, going from Low to Ultra nearly halves performance, from 71 FPS to 37 FPS. At 4K, the same trip drops results from 26 FPS to 13 FPS. Visual settings load the GPU far more heavily than the CPU in this game's rendering path, and the Arc B370's limited resources, including its 20 ROPs and 48.00 GPixel/s pixel fill rate, are overwhelmed at higher pixel counts.

The CPU's contribution, by contrast, appears to be a non-issue. A chip scoring 21645 in Cinebench R23 multi-core, 3055 in R23 single-core, and 3701 in PassMark single-thread is far beyond what a 2016 Action RPG demands for simulation, AI, and draw-call work. The 1% lows are not recorded here, but the tight min-max spreads at Medium settings (47 to 63 at 1080p) suggest the processor is not introducing stutter into the frame delivery. The lesson from the data: upgrading the graphics solution on this platform would lift The Technomancer performance almost directly, while the CPU already has ample headroom.

The Verdict

Can this PC run The Technomancer? Conditionally, yes.

At 1920x1080 on Low settings, the pairing delivers a measured 71 FPS average, clearing the 60 FPS playable threshold, and this is the one configuration the recorded data endorses. At 1080p Medium the game remains reachable at 55 FPS but does not meet the standard, and higher presets at that resolution, 47 FPS on High and 37 FPS on Ultra, are firmly out of bounds.

At 2560x1440 the verdict is negative across the board: the playable-settings list is empty, with a best result of 47 FPS on Low. At 3840x2160 the verdict is emphatically negative, topping out at 26 FPS on Low with no playable preset available.

The overall picture is a capable modern CPU, one that trades blows with the Ryzen 7 6800HS and Intel Core i9-11900 in aggregate benchmarks, paired with an integrated-class GPU that ranks in the 5th percentile of all graphics solutions and lands this combination at 3408th of 3696 tested setups for this game. For The Technomancer specifically, that translates to a single viable play configuration: 1080p, Low settings, 71 FPS. Anything more ambitious requires more graphics hardware.